Super Mario 64 in Sonic Generations - Green Hill Act 1 & 2

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  • Опубликовано: 20 окт 2024

Комментарии • 137

  • @MissUmbra
    @MissUmbra 2 года назад +169

    This is the “Mario goes to Green Hill Zone” short from Dorkly but actually amusing.

    • @Ollie.H-23
      @Ollie.H-23 2 года назад +13

      What a way to roast Dorkly

    • @MissUmbra
      @MissUmbra 2 года назад +31

      It’s easy to roast Dorkly, y’know

    • @Ollie.H-23
      @Ollie.H-23 2 года назад +7

      @@MissUmbra that's true

    • @ssg-eggunner
      @ssg-eggunner 2 года назад +7

      Somari but good

    • @blakeskit
      @blakeskit 2 года назад +6

      Dorkly but with effort

  • @TwentyTwo0809
    @TwentyTwo0809 2 года назад +45

    Imagine being sonic running across Green Hill casually and then he just randomly sees a pixelated version of his rival skipping the platforms and just barely playing the game right.

  • @SuperMarioFan123311
    @SuperMarioFan123311 2 года назад +122

    Legit hoping this can be used as a basis for a more balanced/generations-level friendly Mario mod that isn't just a Sonic reskin or modelswap. This is insanely impressive, but Mario's physics and general speed clearly don't lend well to the level design and need some tweaking.

    • @DarkLink1996.
      @DarkLink1996. 2 года назад +30

      This could be used for an entire TC with new levels. Mario takes the spot of Classic Sonic, with half of the levels coming from Mario games. They could still be split by era, so say
      Classic would Super Mario Bros. 1, Super Mario Bros. 3, and Super Mario World.
      Early 3D would be Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy.
      Modern would be Super Mario 3D Land, Super Mario 3D World, and Super Mario Odyssey.
      I think it would make more sense for Mario to use his 3D Land/World style of gameplay though, but it's not far off from 64's.

    • @thenumenfrompacland9491
      @thenumenfrompacland9491 2 года назад +4

      OH, HI MARK

    • @mrdashell6517
      @mrdashell6517 2 года назад +2

      its from a legit mario rom that can be placed in almost every engine easily. so it cant be used as a basis for other mods..

    • @DarkLink1996.
      @DarkLink1996. 2 года назад

      @@mrdashell6517 That Mario Rom is essentially open source. With the right knowhow, you could hack Mario's moveset into the Odyssey moveset.

    • @mrdashell6517
      @mrdashell6517 2 года назад +1

      @@DarkLink1996. the libary that was used to make this mod is gonna need you to have your own unedited rom or else it wont work.

  • @HRIgnomious
    @HRIgnomious 2 года назад +39

    Is this going to become a new thing? Instead of "can it run Doom?" its "can it run Mario 64"? I'd love to see Mario 64 in games like DMCV or Skyrim.

  • @Priception
    @Priception 2 года назад +89

    I'm gonna be honest.
    When I woke up today I didn't expect to see Mario from Super Mario 64 with recreated physics and controls imported into Sonic Generations.

    • @RayTheMaymay
      @RayTheMaymay 2 года назад +29

      Recreated, more like completely decompiled from the original game innit?
      Cause uh
      cause that's what it is

    • @zawn8221
      @zawn8221 2 года назад +1

      @@RayTheMaymay yeah even the bugs and stuff I suppose they got the source code from the sm64 leak and directly putting it in sg

    • @NickTheSickDick
      @NickTheSickDick 2 года назад +6

      @@zawn8221 it's not a leak, they decompiled the game into usable source code

    • @zawn8221
      @zawn8221 2 года назад

      @@NickTheSickDickoh i thought they decompiled it from the leaked source code

    • @akirabaes4644
      @akirabaes4644 2 года назад +10

      @@zawn8221 If they did it would be illegal on another level (stealing code VS reverse engineering).
      They were actually lucky, they just barely made it in time before the code leaked, otherwise it would have been harder to prove that they didn't steal code (white box vs black box development).

  • @Gnidel
    @Gnidel 2 года назад +19

    This is a definitive proof that Sonic & Mario crossovers don't have to be limited to Olympics and Smash. A platforming crossover is absolutely possible.

    • @chaoscomets
      @chaoscomets 2 года назад +1

      Mario is way too slow for Sonic Gameplay though as you should have noticed

    • @Eminster
      @Eminster 2 года назад +2

      @@chaoscomets he would fit well with sonic adventure

    • @chaoscomets
      @chaoscomets 2 года назад

      @@Eminster as someone who has yet to experience Sonic Adventure I am unsure if I can give an answer to that

    • @somisimons
      @somisimons Год назад

      @@Eminster i beat sonic adventure and i agree.

  • @deoxysstudios4285
    @deoxysstudios4285 2 года назад +6

    This has really put into perspective just how fast sonic actually is

  • @AkumaTh
    @AkumaTh 2 года назад +32

    Now I wanna see a Mario 64 Speed Runner try this.

    • @SIG7Pro
      @SIG7Pro 2 года назад +1

      Now I wanna see Nintendo play this.

    • @SomeRobloxDudeWasTaken
      @SomeRobloxDudeWasTaken 2 года назад

      @@SIG7Pro the n i n j a s

    • @cubeman9766
      @cubeman9766 2 года назад +4

      Dude we got to get simpleflips to play this

  • @authenticbomb9375
    @authenticbomb9375 2 года назад +9

    Mod creators are insane and I love it

  • @kinl17
    @kinl17 2 года назад +12

    They really need to give my boy Mario a koopa shell

  • @DragonSword227
    @DragonSword227 2 года назад +38

    9:45 I know exactly what kind of glitch you are trying to perform there. XD

    • @ethanaustin1028
      @ethanaustin1028 2 года назад +3

      Now we just need a mod where it's actually possible

    • @SuperHyperRed
      @SuperHyperRed 2 года назад +1

      BLJ (Backwards Long Jump), duh

    • @DragonSword227
      @DragonSword227 2 года назад +1

      @@ethanaustin1028 Agreed.

    • @TripleJump
      @TripleJump 2 года назад +4

      @@ethanaustin1028
      It's possible in this mod, watch the video Brianuuu did on Chemical Plant Act 2!

    • @Yze3
      @Yze3 2 года назад +4

      @@ethanaustin1028 Since there's the hat in hand glitch, it looks like it's literally a 1:1 port, so BLJ should already possible.

  • @supermannygamer2003
    @supermannygamer2003 2 года назад +3

    badniks : ok guys here comes sonic
    Mario performing his 64 acrobatics: passes by
    badniks: we don't get paid enough for this

  • @shanevanholm2684
    @shanevanholm2684 2 года назад +3

    Sonic:uses lightning fast speed to destroy the robots
    Mario: punches it

  • @chaoscontroller4489
    @chaoscontroller4489 2 года назад +7

    Can't wait for sonic in mario 64 to be ported to generations

  • @SydeLeaderRay
    @SydeLeaderRay 2 года назад +38

    I'd say, SM64DS's physics would probably work better in Generations. Considering the run button and greater speed & jump height.

    • @SuperHyperRed
      @SuperHyperRed 2 года назад +10

      Except Sonic Generations don't have a run button. I think I see what you're getting at, but that'd be pretty odd. Also it turns out, while the jump height in 64DS is slightly higher than 64, the running speed and movement are just slower and stiffer

    • @ItsCenrryTH
      @ItsCenrryTH 2 года назад +2

      @@SuperHyperRed can confirm

    • @al_x2138
      @al_x2138 2 года назад

      @@ItsCenrryTH same, just replayed 64 DS and the whole time the movement felt kinda stiff

    • @SomeRobloxDudeWasTaken
      @SomeRobloxDudeWasTaken 2 года назад

      @@SuperHyperRed and i mean, who decompiled 64ds’ code

    • @alicev1500
      @alicev1500 2 года назад

      @@SuperHyperRed I don't think it would really matter if Generations has a run button, with the may that this mod works

  • @MisturrSkyhigh
    @MisturrSkyhigh 2 года назад +5

    Its probably made the same way as the super mario 64 in minecraft mod. It uses the source code from mario 64 in a way that its compatible with the code of another game in this case sonic generations

  • @Dead_Channel_Pretty_Much
    @Dead_Channel_Pretty_Much Год назад +1

    Omochao: (Tries To Give Some Advice)
    Mario: *JUMPING NOISES INTENSIVIES*

  • @PKPrometheus
    @PKPrometheus 2 года назад +8

    This is painful. I'm in love

  • @QuixDaidouji64
    @QuixDaidouji64 2 года назад +2

    This alongside with Retro64 really impressed me, at first I thought it was a simple skin mod, but nope it's literally Mario 64 moveset in another game, which by the way, I hope something similar happens in more games so we can have now an esque HD Mario 64 levels, I especially want this with Mario Odyssey or Galaxy but this is fantastic

    • @Oyakinya-Izuki
      @Oyakinya-Izuki 2 года назад

      Mario 64 in rocket league, in blender, in Minecraft and in gmod

  • @brucebaird-
    @brucebaird- 2 года назад +1

    Mario 64 is my favorite video game of all time. I like sonic almost as much as Mario so seeing this made my day :)

  • @DarkLink1996.
    @DarkLink1996. 2 года назад +4

    I AM SO CONFUSED

  • @fadecopper
    @fadecopper 2 года назад +2

    The fact this is possible amazes me

  • @TheGrandtheftautops3
    @TheGrandtheftautops3 2 года назад +1

    I might like super mario 64 now. Thanks for this.

  • @ItsCenrryTH
    @ItsCenrryTH 2 года назад +3

    Of course they modded the Mario 64 engine into generations, gens modders can apparently do anything

  • @MyNameIsPaulo54
    @MyNameIsPaulo54 2 года назад +5

    I’m still blown away at this. Sonic generations has by far my favorite mod scene. Aside from like brawl.
    Guess its cause this was the last good 3d sonic game 🙄
    Frontier mods could be fun if that game is regarded

  • @MrMattyGFresh
    @MrMattyGFresh 2 года назад +2

    Dive's and rollouts are faster than chaining long jumps. Was funny when you tried to BLJ, woulda been great if that worked. lol

  • @TheGrandtheftautops3
    @TheGrandtheftautops3 2 года назад +3

    You can ledge grab too (like SA2)? We need this as separate mod for Unleashed & Sonic 2006.

  • @Max90X-Z
    @Max90X-Z 2 года назад +3

    This mod runs a real sm64 engine ?!?! Sign me right up !

  • @Melonposting
    @Melonposting 2 года назад +1

    Somari 2 is finally here…

  • @Xenon_XTH
    @Xenon_XTH 2 года назад +2

    It's-a me. Super mario on the sonic generations. WAHHOOOOOOOOOO--

  • @ZacUAX
    @ZacUAX 2 года назад +2

    Would love for his Mario 64 model to be for classic stages, and the Odyssey model for modern stages.

  • @TeriosSonic2440
    @TeriosSonic2440 2 года назад +3

    NO WAY THIS ISNT REAL THIS CANT BE HAPPENING

  • @Dark_Mario_Bros.
    @Dark_Mario_Bros. 2 года назад +3

    More levels would be more playable if 64 Mario had atleast Classic sonic's speed and his long jump would increase momentum.
    Imagine mario buildimg speed blj'ing Against a wall

    • @epicredhot5675
      @epicredhot5675 2 года назад +3

      AFAIK, this mod uses a library built off of the revere-engineered version of SM64, so someone who knows their way around the code might be able to do that…

  • @TheGrandtheftautops3
    @TheGrandtheftautops3 2 года назад +5

    But to be honest I liked Classic Sonic over modern in Generations. This would be nice if implemented in Lost world or Forces.

    • @alicev1500
      @alicev1500 2 года назад

      It'd probably work really well with Lost World, considering that game's slower paced level design

  • @marlosuper
    @marlosuper 2 года назад +1

    it takes way longer but it's hilarious

  • @soulsparx
    @soulsparx 2 года назад +3

    now we need the opposite. someone put sa1 sonic in mario 64

  • @immaturepeasant
    @immaturepeasant 2 года назад +1

    They turned a classic sonic level into a 3D polygon mario level
    Interesting

  • @lecapitaine1017
    @lecapitaine1017 2 года назад +1

    Holy shit. Now we officially have a place to settle who's faster between Boost Sonic and TAS Mario.
    I hope you got Majora's Mask in the cards, I'd love to see Mario parkour through Clock Town.
    edit: you won't need to do that last one, someone's made a Clock Town SM64 hack.

  • @mason768qy
    @mason768qy 2 года назад +3

    Omchaos talkin about spin dashing but poor mario can't do that

  • @AidenPlayzGames
    @AidenPlayzGames 2 года назад +2

    I think he feels better to play in 2D because/ those lend well to tight platforming.

  • @ezyto
    @ezyto 2 года назад

    i have not had contact with sonic gens modding in a long ass time holy moly

  • @FrijolesyQueso
    @FrijolesyQueso 2 года назад +2

    The things you can do with the source code of a game.

  • @SAWNIX
    @SAWNIX 2 года назад +1

    and they say a mario and sonic crossover game wouldn't work

  • @Pc_98_Fan
    @Pc_98_Fan 2 года назад +2

    We got a playable 64 Mario in both Minecraft and Sonic Generations, what's next, Half life?

    • @tsinks1004
      @tsinks1004 2 года назад

      I mean, Spyro in Half Life happened, it's probably just a matter of time before Mario makes the jump.

    • @Mr_Sega
      @Mr_Sega 2 года назад

      Ding ding ding!

  • @sctoladn9592
    @sctoladn9592 2 года назад +1

    1:08
    brooo the hat in hand glitch?? Skyth you’re a fucking saint lmao
    now i wonder.. BLJs 😗

  • @SpinyRat
    @SpinyRat 2 года назад +1

    the Mario sounds don't work for me, any tips?

  • @comicfan1324
    @comicfan1324 2 года назад

    Good luck beating shadow‘s rival fight with this mod

  • @zethcharm8689
    @zethcharm8689 2 года назад

    dude this is like that mario 64 in minecraft mod but with sonic generations instead of minecraft

  • @CalliLearnsLanguages
    @CalliLearnsLanguages 2 года назад +1

    I thought this was a April fools joke

  • @MissUmbra
    @MissUmbra 2 года назад +2

    Please tell me we can change Mario’s model and voices in the future.

    • @Trimint123
      @Trimint123 2 года назад

      Not possible considering it takes the content off a SM64 ROM in other to make it work.

    • @epicredhot5675
      @epicredhot5675 2 года назад

      The mod could be tweaked to swap out the visuals/audio being loaded, but I get the feeling it would need to be made by someone else other than the person who made the original mod so Nintendo wouldn’t shut down the whole thing

  • @MilesIsExist
    @MilesIsExist 2 года назад

    Have you tried blj?

  • @OFFICALBREEMATIONSTATION
    @OFFICALBREEMATIONSTATION Год назад

    What if you BLJ?(or is it not possible here?)

  • @KevinGsWK
    @KevinGsWK 2 года назад +1

    It would be nice if ya raised up his speed

  • @spongerav7452
    @spongerav7452 5 месяцев назад

    Somari generations:

  • @Tomciok
    @Tomciok 2 года назад +1

    where did you get the rom for sm64 for this mod to work?

    • @paulchan7297
      @paulchan7297 2 года назад +1

      buy the actual game, dump it, otherwise find it yourself, sharing roms is illegal

    • @Tomciok
      @Tomciok 2 года назад +1

      @@paulchan7297 no :)

    • @hiroko_9779
      @hiroko_9779 2 года назад +1

      @@paulchan7297 nah

    • @paulchan7297
      @paulchan7297 2 года назад

      @@Tomciok find it yourself then ¯\_(ツ)_/¯

  • @apperushredder
    @apperushredder 2 года назад

    impressive

  • @blakeskit
    @blakeskit 2 года назад

    I BEAT SPEED HIGHWAY WITH THIS MOD

  • @JcFerggy
    @JcFerggy 2 года назад

    Wow is this impressive. If we can do this, why haven't the classic physics ever been implemented perfectly before?

    • @JonathanH
      @JonathanH 2 года назад

      You mean haven't?

    • @Tatssus
      @Tatssus 2 года назад +5

      Because SM64 was only (relatively) recently completely decompiled

    • @JcFerggy
      @JcFerggy 2 года назад +2

      @@Tatssus There has been decomps of the genesis games since 2006.

    • @ctpp64
      @ctpp64 2 года назад

      Because of Havoc needing to have consistent physics between all characters. That's partially why Mania had an easier time with getting the Classic physics right, since all characters played the same

    • @epicredhot5675
      @epicredhot5675 2 года назад

      And? Those are from an entire console generation prior, the leaps in complexity between console generations was way higher back then than it is now.

  • @arthur1050
    @arthur1050 2 года назад

    what... how is this even a thing

  • @jjunpyo
    @jjunpyo 2 года назад

    Y A H O O

  • @SupMario6809
    @SupMario6809 2 года назад

    At least its not somari

  • @smashfanx7560
    @smashfanx7560 2 года назад

    now make the music sm64 soundfont

  • @bcs9000
    @bcs9000 2 года назад

    no way

  • @DoctorMario606
    @DoctorMario606 2 года назад

    Chemical Plant Act 2 is impossible with Mario

    • @paulchan7297
      @paulchan7297 2 года назад

      he literally have a video beating it

    • @DoctorMario606
      @DoctorMario606 2 года назад

      @@paulchan7297 I was talking from a "trying not to go out out bounds" perspective. Dont bring up loops

    • @paulchan7297
      @paulchan7297 2 года назад

      @@DoctorMario606 they maybe you should state "impossible without OoB", also, this is not even the Chemical Plant video

  • @LeaderOfTheRabbids
    @LeaderOfTheRabbids 2 года назад

    Mario travels to the wrong game-

  • @TheDullStar
    @TheDullStar 2 года назад

    10:40 MY MAN REALLY TRIED TO BLJ

  • @tyfan1000
    @tyfan1000 2 года назад

    Sonic: Not so easy is it huh?

  • @hotdawg6748
    @hotdawg6748 2 года назад

    😲😯

  • @BananaReidy
    @BananaReidy 2 года назад

    Now it just need a blj

  • @kevin_kevinson
    @kevin_kevinson 2 года назад

    This is so pointless. I hope whoever made it didn't take that much time