Logistic Train Network in vanilla Factorio

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  • Опубликовано: 7 янв 2025

Комментарии • 5

  • @nassiq
    @nassiq 2 дня назад

    Looking forward to seeing how this works!

  • @AlexAegisOfficial
    @AlexAegisOfficial 2 дня назад

    Do all trains share the same schedule? In my setup everything is parameterized around the item trains ship and I need 2 different kinds of depot stations and corresponding interrupts, for when a train is empty or not. just so then they can watch for their items signal on the green network (supply, for empty trains) or on the red network (demand, for full trains). this is so trains wont hog stations, and my stations also only raise their train limit if there's enough resource in them to fill a train, up to the amount of buffer space for the station (the new combinator made it easier to make a MIN selector!) but it also means that for every resource, train sizes must match
    looks like you got around those limitations!

  • @jenteelsinga
    @jenteelsinga 2 дня назад +2

    my ears, i think the autio is messed up

  • @MR0KITTY
    @MR0KITTY 3 дня назад +1

    Why do the trains seem to overshoot the stops?

    • @feoranis26
      @feoranis26  3 дня назад

      It's to do with how the station logic works. A train first arrives at a "selection" station to tell the station what it intends to do, then it proceeds to the loading/unloading station. I'll explain this in more depth in the setup/usage documentation video.