any gun can be good with the right build, thanks to all the charged with light mods and energy primaries you can pretty much make a functional build with any weapon
i mean...you better use supressing warmind cells then the shit blinding grenade launchers that blinds only 1 enemy...warmind cell supression with global reach ez blind for all + dmg when you destroy it , 10 times better
@@davidcorodeanu4535 blinds one enemy? What? Blinding nades blind everything within a 12km distance and it only requires special ammo, warmind cells show up every few kills. Blinding nades is 10x better than cellular suppression
I have the same exact role on my seraph revolver! I pretty much never take it off because it’s just sooo dang good. My friends are always saying “bro, why do you use that piece of trash weapon? Aren’t 180s trash in the current sandbox?” Finally someone else is showing some respect to this underrated weapon. Love the video.
YES. Officer Revolver has been pretty much my all-time favorite hand cannon to use in any pve content. I was never around for the actual season to farm the weapon, but I was lucky enough to get the Ambitous Assassin/Timed Payload god roll when it came into the world loot pool later on. Locked that baby and it has legit never left my character inventory since then with over 13k kills. People sleep on this gun hardcore. P.S. Officer Revolver is the coolest and cleanest looking legendary handcannon in the game, change my mind.
Been a top favorite of mine since I bagged the God Roll! I think it's so slept on since it came out in Worthy making it an ever rarer drop from the World Loot Pool :(
@@demonjoe also, btw even though this is specific to Titans, Crown-Splitter out-DPSes AND out damages all Legendary AND Exotic Swords in the entire game. If a Titan saw this, they would most definitely put Crown-Splitter in Falling Guillotine's place as it somehow can get boosted from Energy Accelerant
Seraph weapons as a whole are slept on. The SMG runs vorpal and ambitious assassin. HC runs with Timed Payload and the LMG runs with Auto loading and vorpal. You don't even need to get a kill with the weapon. An Anarchy or Witherhoard kill whilst you're holding the weapon also spawns warmind cells and has helped solo alot of content
I was a big Loaded Question guy so it took a while for Salvager's Salvo to grow on me (never been into bounce GL's) but I love it now. I run it with Demo for Bleak Eye build.
Vouchsafe is flames! I just didn't want to include too many picks for Scouts as they're all quite similar so I went with Trustee as my Elemental Scout of choice!
why sad truthteller noises? Truthteller can roll blinding nades, auto loading holster and disruption break. With the exception of its stability trait its got better base stats than empty vessel or ignition code across the board. It may not have slide shot like ignition code but again, disruption break on truthteller..... Its as much of a beast as its always been.
If you're into the mid to long game, Jotunn is a beast. Add in Wrath for Cells & Energy Accelerant for more damage. It's a mini RL/nade launder/ sniper. Just an all around versatile weapon.
My top 10 not in order cause I use them all 1. Anarchy 2. Blinding nades (literally on at all times) 3. Lasting impression/vorpal rockets (especially timelost hezen) 4. Witherhoard 5. Snipers with good rolls (mostly succession) 6. Slugs 7. Demolitionist/damage perks smgs 8. Scout rifles (nightwatch/hungjury/trustee/vouchsafe) 9. Fatebringer 10. Swords (crownsplitter/guillotine/lament) Honorable mentions Xenophage/posterity
And the fact that everyone overlooks the other uses of warmind cells with things like cellular suppression or warmind protection over the “mini nuke” aspect of them I use that more for high tier content than I do the blinding GL
I disagree. I’ve heard plenty of my friends praise blinding grenades and talk about how great they are. I’d be surprised if a lot of people actually overlooking it
@@t_willy6686 Nahh, Warmind's protection and cellular suppression are nice, but Wrath of Rasputin + Rage of the Warmind takes away the 7 second cooldown so your warmind cells can make warmind cells, you don't need defense when everything is dead
still watching you from from the stw days , I recently started destiny your guides help a lot :) your one of the youtubers I never stopped watching keep up the grind man
Sunshot is super slept on for PVE. Combined with energy accelerant and wrath of rasputin, it is an add clearing powerhouse with just primary ammo. Combine it with the new titan exotic and you basically always have 4 stacks of sunwalker up when you go to clean up yellow bars. Sunshot and crownsplitter on my titan have seen just about everything die with ease, but it works great on other classes too.
My Rapid hit demolitionist bottom dollar for my stasis turret build. My feeding frenzy dragonfly bottom dollar for low level pve. Still trying for rapid hit thresh for my chaos reach build. Wouldnt mind a rapid hit explosive payload either. Man I love that gun.
One GL I really like is Deafening Whisper with Ambitious Assassin, it makes a lot of add intensive fights so easy and combined with Blast Radius is great for getting charged with light stacks.
To the Ikelos and Seventh Seraph smgs I would like to add that a Seventh Seraph Sidearm with full auto is pretty much just as good at the same niche of short range warmind add clear weapon, just void instead of arc. The fact that it is a void primary and not an arc primary can make it really good in some encounters and situations against vex and minoutaur void shields. Also in future seasons it might get a favorable anti champion mod that the smgs lack so it is a good investment to keep any god rolls of them you might get.
Orewing's Maul is my favorite GL because it has Field Prep and Auto-Loading, so blinding enemies couldn't be easier. For this week's GM: Warden of Nothing, I use a Fatebringer with EP and Frenzy for a constant flat damage buff. Minor Spec makes it good for killing Trash. Additionally, Eriana's Vow is an excellent weapon to use in general, which opens up the heavy slot for a Memory Interdict with Impulse Amplifier to stun Unstoppables from far away (and distruption break for void shields). You should make a tier list for weapon perk viability in endgame PvE.
Truthteller also has blinding nades. I rolled a blinding multi kc and feeding frenzy. It's really good too. It's also void if you need it. Great video. Glad I have another opinion about some of these weapons. I have some vaulted weapons I will now use
Also BTW you can add the Ikelos handcannon with the seventh seraph as subsistence was buffed to not take any reserve ammo making it’s dragonfly and rampage/ subsistence rolls great in endgame.
1 ignition code 2 SS or ikelos 3 vision of c 4 time lost hezans just because of big ones mod. 5 falling Guillotine 6 truth teller 7 crown splitter with energy accelerant 8) fate bringer 9) the vision sidearm (in tributes the sunset breach light also is a god in most lower activities) 10)death adder
I can not put down my Chroma Rush with Feeding Frenzy/Rampage, it melts everything I point it at. That paired with Salvagers and Anarchy/Xenophage and you’re basically unstoppable
The level of accuracy, and speed of fire, people have with grenade launchers like Salvation or Ignition just blow my mind, even when I try to aim them I still miss by a mile.
Never could get a good service revolver, but my best load out this season for GMs and Master VoG has been witherhoard with a reconstruction demo posterity for overloads and the time lost hezen vengeance. Swapping out posterity for Ikelos smg when I feel I need some dr from the warmind cells. Using cellular suppression and warmind protection on my warmind cells there isn’t a part of master content I don’t feel like that load out can’t handle. Should also be noted that when using the ikelos smg or seventh seraph smg any enemies that die to witherhoard while you have those weapons out can spawn warmind cells also
My load out for basically this entire season has been ignition code (surplus frenzy and blinds), a smg (shayura, stochastic or borrowed time), and lament. I can do literally any activity and have to change little in higher tier pve.
My actual 10 best legendary weapons are: 1. Vision of confluence (for almost every GM) 2. Empty vessel (For warming cells potential/versatility) 3. Succession and Heritage (bc of the efficiency and damage both, and different situations) 4. Fatebringer (you know why) 5. Ikelos Smg (for its versatility against champions) 6. Hang jury (just for different loadouts) 7. Orewigs maul (for its high damage, can create warminds C, a personal favorite of mine) 8. Praedyth Revenge (for sustain damage with the right roll) 9. Hezzen Vengeance (brutally powerful) 10. Crown splitter (very powerful in close encounters)
Sojouners tale should have been an honorable mention with surround for those encounter that enemies are close. There are more alternatives than you acknowledge and realize that are better in some situations
100% agree with this entire list! People sleep on a lot of these weapons. The Trustee with reconstruction, royal entry with auto loading and chain reaction, and the seraph officer revolver is my go to load out for legendary/master lost sectors, GM’s, and raids!
Honestly, I can’t think of a situation where a Warmind Cell has ever benefited me outside a Raid scenario 😖 They usually spawn on the last enemy killed or spawn in a place where it becomes nearly impossible to target 😂 That’s why I don’t bother playing Seraph weapons anymore as much as I did before. If I would finally get a Times Payload Officers Revolver, yes, why not. I would take it into a GM in an blink of an eye. But Ikelos SMG? I prefer my KW/KC Shayura’s Wrath 10x over, because it feels so good and wrecks like a laser beam. I also prefer Hung Jury (Adept) over Night Watch, because I have been in so many situations where Adept Big Ones has made my life so much easier in GMs than I can count. I don’t run Minor spec, because for me it’s pointless unless you need more than 13-ish shots to take out a red bar (on your own) with either Scout. That’s almost never the case. I usually unload more Scout bullets at orange and yellow bars, especially since I usually run Anarchy/Blinding Nades together with my Scout. That said, I prefer the feeling of Night Watch over the Hung Jury. Both are great weapons. Trustee, on the other hand, I would never take into a GM because it doesn’t come with Explosive Payload. The damage fall-off of a Scout without this perk is just so damn noticeable. Trustee is my go-to Scout in any other activity though (although I rarely play with Scouts in other activities 😅) 🙂 Other than that, I completely agree with the weapons of your choice. Unfortunately, I did not pay much attention to Royal Entry. I rarely play with Rocket Launchers, as I don’t like them (at all). Perhaps this will change after Bungie shakes up the Heavy Meta in Season 15 😅
my top 10 best legendary weapons: 10: Hezen Vengeance (overflow on a rocket launcher is spicy) 9. IKELOS Shotty (excellent for melting a champ in lower-tier content where you can afford to get up close) 8. Vision of Confluence (pretty nice with Rewind and Firefly) 7. IKELOS SMG (warmind cell maker, but I prefer another SMG) 6. Salvo (what can I say that hasn't been said in the vid?) 5. Succession (le sniper supreme) 4. Shayura's (just like the feel of it more than IKELOS) 3. Palindrome (love my Overflow/One For All roll for adclear, overload champs when I don't want to use an SMG, just a good feeling weapon over all) 2. regular/Adept Hung Jury (I like the feel of this more than VoC) 1. Ignition Code ( I'm pretty sure this is Mountain Top's kid) honorable mentions: Posterity (wish I had a good roll), Crown Spitta' (love this to death, but don't want to be class specific), Borrowed Time (I went crazy doing a LOT of Gambit, but I got a few good rolls of this and it's rather nice)
In terms of burst damage potential legendary heavy grenade launchers put rocket launchers to shame. Sustained DPS over time both types of launchers are nearly identical and when it comes to total damage potential from full ammo until empty rockets pull ahead over grenades. Keep in mind that some of the top tier special ammo weapons happen to be grenade launchers which will benefit from the same ammo finder and scavenger mods that heavy grenade launchers do. Covering your special and heavy ammo finder needs with a single mod when using double grenade launchers frees up a mod slot on your helm which could be hugely beneficial depending on your build (ashes to assets or hands-on). Heavy grenade launchers are currently criminally underused. As for rocket launchers, while their base damage output is identical for each archetype where they differ is in their base reload speed where precision frames reload considerably slower than their adaptive and aggressive counterparts. If you're going to use precision it better have auto loading holster or you're actually going to deal less damage over time than any other archetype. Base reload speeds for Rocket launchers- Adaptive: 3.17 Aggressive: 3.0 High impact: 3.3 Hakke Precision: 3.62 _Edit_ Kick ass video by the way!
The patience you had on the unstoppable during the inverted spire made me happy, my conquerer friends and i always love to accidentally stun it :p also, i need a payload perk on my officer revolver, i've had so many, have one i still use, and never got a payload perk:o Also pls bring back blinding nades on a heavy! great video and i always have these in my inventory, any chance you can make a video on adrenaline junky and danger zone btw?!
My MW ALH Disruption break w Proximity nades Truthteller is feeling unloved. I swap between Empty Vessel and Truthteller personally. I think TT is only better in this season, with a Solar subclass like Top tree Dawn or bottom tree Hammer sunspot titan paired with Wrath and Warminds decree gives me warmind cells from 2 sources and if you have Seraph revolver in primary that is 3 sources just constantly making the Orange glowing orbs that EVERYONE IGNORES IN STRIKES 👀🤷♂️. I also say Seraph Revolver is the best for PvE, I use a a Threat Detector with Timed but I am pretty sure I have most of the rolls. Great list DJF. Apart from some raid weapons I haven't tried I agree with all of these. Possibly add Chroma and Gridskipper simply for the perk combos. I think Chroma on the list and Grid an honourable mention. Imagine if we had 3 perks for every column aka Scope AND barrel, mag, trait and perk kinda like it would be for every class of activity, Gambit, Strikes and Crucible. With mods the build crafting would take a big step forward imho. Just an idea. I definitely think proximity nades are slept on. Just so easy to use with say, heating up paired rampage Chroma Rush with Truthteller. The GL leaves a sliver of health on some enemies so I use quick access sling that makes the Chroma appear so fast and that clean up procs rampage so it just loops as the ALH has my next nade ready to phaafoomp another fated combatant. That is officially how you type the sound they make btw... 😇😅 Thanks for the hard work on this DJF. 🙏✌
Explosive Payload/ Frenzy on the Fatebringer is better than Explosive playload/ Firefly. It’s just waaaaaaaaay more consistent for the highest end activities.
Frenzy got nerfed to 10 percent awhile ago. And lay off on the guillotine praise it's fine where it's at. It has caught 4 nerfs already enough is enough. Also people don't talk about it but the variks rocket launcher the sub zero salvo it is a precision frame with built in tracking and has excellent perks. Mine has ambitious assassin and chain reaction!
For the SMG's i wouldn't recommend to go with vorpal on your rolls cause realistically your not gonna use it to do DPS on bosses so I'd just go with the other suggested perks you'd go with
You had me rolling with "Why use Royal over than Hezen?? Well! Because I'm a PC player, Royal is a Precision, and I'm absolute dog-s*** 🤷" How you said it was funny lmao 👌
I have a royal entry with auto loading and clown carriage and it is so damn good. You always get two rockets so pop off two rockets and stow it for a FILO or something and you are doing so much burst damage.
Seventh Seraph Revolver us good but there is another gun that's similar. The IKELOS hand Cannon. Why is this so slept on? It's the Void version of seventh seraph revolver and it can also create warmind cells of course. Plus it gets perks like Rampage, Subsistence, and threat detector.
Service revolver is the best revolver in the game only if you heavily rely on warmind cells. For example I and most people in my clan prefer charged with light mods, and without the wc potential sr is a mediocre weapon with much lower range and damage output than fatebringer far from the best. Succession is a great sniper rifle, but without at least antibarrier mod that it had last season it’s not usable anywhere at all. Raid boss fights - slug shotties, nfs- unstop nade launchers or overload+antibarrier weapons and heavy weapons for boss fights. Blinding nades are cool too, but putting them first?) Overall this top is too subjective and is only applicable to certain types of players.
I just desperately want midnight coupe again . Yet to use a legendary in pve ( other than recluse , but that wasn’t exactly crit based ) that felt sooo good for killing ads.
Truth teller is my absolute favorite blinding GL. My roll is blinding with auto loading and demo. I prefer demo over disruption break. With that said, I’m starting to get a soft spot for my ignition code. Blinding with slideshot and vorpal.
The interference VI heavy grenade launcher is a very slept on legendary It's the only GL in the game that can roll with full court and auto loading holster Don't sleep on full court in things like GMs where you have to be at a distance this perk is nuts with spike grenades
Pop on some void warmind mods and you can blind and suppress that way, too. Making using a GL less necessary. Especially since there are some other GL options that are S-tier, and by that I mean Witherhoard. It basically lives in my kinetic slot more or less permanently, and combining it with another GL doesn't really work for me. But with the Ikelos SMG, absolutely. I just wish there was an innately warmind cell making autorifle in the game (that wasn't an annoying slow 450, and wasn't kinetic since like I said Witherhoard owns the kinetic slot more often than not.)
I have two sick a$$ ignition codes. One with hard launch spike/blinding slide shot and vorpal velocity masterwork. The other with the hard launch and also spike/blinding but with ambitious assassin and demo.
Ive had that god roll officer revolver sitting in my vault getting dusty for so long and pulled it out for gm this week. Probably should masterwork it next.
to be completely honest, your opinion of Trustee is a very hot take. It takes literally forever to break an anti barrier shield with that weapon and its damage is so so low. I personally love it, but it is just not a top tier pick, maybe B tier
I gotta disagree with the Succession, it's amazing yes, but, Praedeth's Revenge (im sorry if i butchered the name) is better, if you get it with specific perks, extended mag, Rewind Rounds and Vorpal i believe, it out DPS's Succession, plus, when the Timelost version drops, you can put Adept Big Ones on it, which makes it that much better, other than that, i agree with this list
Succession is aggressive frame so it has better total damage output. Aggressive frames are better than rapid frames in gms, but rapid frames are better in raid dps
100% agree! Empty Vessel with Ambitious Assassin, MCK, and Warmind Cells shreds! But I'd take Blinding Nades over Spike 9 times out of 10 in endgame content :)
Im so proud of my grenade launchers. Empty vessel with blinding, auto and demolitionist. A truthteller with the same perks. An ignition code with blinding, slide and vorpal. I didnt even farm for any of them
Me seeing a gun i use regularly in this list: i-- im good at this game?
Keep your head up homie, you're the best, I just know it 😤
That's some interesting mental judo you're performing on yourself.
Haven't unequipped salvagers salvo since I got it! But now I might have to try the other GL he shown
any gun can be good with the right build, thanks to all the charged with light mods and energy primaries you can pretty much make a functional build with any weapon
I got the night watch the same day i started playing destiny , a week ago
Blinding nades are too cracked, pair it with slideshot and you can make an entire room go to specsavers
Blinded
Damged
Hotel?
Specsavers?
pair it with a certain godlike SMG and you got yourself a spicy loadout
i mean...you better use supressing warmind cells then the shit blinding grenade launchers that blinds only 1 enemy...warmind cell supression with global reach ez blind for all + dmg when you destroy it , 10 times better
@@davidcorodeanu4535 blinds one enemy? What? Blinding nades blind everything within a 12km distance and it only requires special ammo, warmind cells show up every few kills. Blinding nades is 10x better than cellular suppression
IKELOS : Specsavers
ME : Ray-Ban
HOTEL : Trivago! 😘
I have the same exact role on my seraph revolver! I pretty much never take it off because it’s just sooo dang good. My friends are always saying “bro, why do you use that piece of trash weapon? Aren’t 180s trash in the current sandbox?” Finally someone else is showing some respect to this underrated weapon. Love the video.
0:58
“Because they don’t really stack up that well”
*Casts Well of Radiance*
The timing was impeccable LMAO
@@demonjoe was it intentional?
YES. Officer Revolver has been pretty much my all-time favorite hand cannon to use in any pve content. I was never around for the actual season to farm the weapon, but I was lucky enough to get the Ambitous Assassin/Timed Payload god roll when it came into the world loot pool later on. Locked that baby and it has legit never left my character inventory since then with over 13k kills. People sleep on this gun hardcore.
P.S. Officer Revolver is the coolest and cleanest looking legendary handcannon in the game, change my mind.
Also worth noting Vouchsafe in #6, feels amazing to use and void
That weapon slaps, still need to bag me an Explosive Payload roll!
@@demonjoe I have a fourth times the charm/dragonfly, also after the EP roll
I got a rapid hit explosive payload for it it’s god tier
Killing wind/ Explosive payload Vouchsafe is my roll for now. I am looking for a Forth times and Explosive tho.
LOL, was going to make this same comment. Once I got an explosive payload roll I never looked back!
I'm so glad someone has recognised the officer revolvers potential
Been a top favorite of mine since I bagged the God Roll! I think it's so slept on since it came out in Worthy making it an ever rarer drop from the World Loot Pool :(
I have one with extended mag, reload speed masterwork, ambitious assassin, and feeding frenzy and it’s a AMAZING Ive seen the gun holding 27+ shots
@@Cyrum7 I have the same roll with different mag perks and a range masterwork, but I would really wish that feeding frenzy was timed payload
@@demonjoe also, btw even though this is specific to Titans, Crown-Splitter out-DPSes AND out damages all Legendary AND Exotic Swords in the entire game. If a Titan saw this, they would most definitely put Crown-Splitter in Falling Guillotine's place as it somehow can get boosted from Energy Accelerant
If only i could get one to drop except from banshee roll😞
Bro I couldn't recommend deafening whisper more. Its an absolute monster, especially void warlock build
Seraph weapons as a whole are slept on. The SMG runs vorpal and ambitious assassin. HC runs with Timed Payload and the LMG runs with Auto loading and vorpal. You don't even need to get a kill with the weapon. An Anarchy or Witherhoard kill whilst you're holding the weapon also spawns warmind cells and has helped solo alot of content
Can I still get seraph weapons? I started playing again almost 2 months ago and never find any seraph weapon at all.
I got the seraph hand cannon and I love it, just like the auto rifle
My top ten:
10. Sunshot
9. Sunshot
8. Sunshot
7. Sunshot
6. Sunshot
5. Sunshot
4. Sunshot
3. Sunshot
2. Sunshot
1. Crown Splitter
I was a big Loaded Question guy so it took a while for Salvager's Salvo to grow on me (never been into bounce GL's) but I love it now. I run it with Demo for Bleak Eye build.
*Night watch and trustee being on the list*
Vouchsafe : "am I a joke to you?"
Vouchsafe is flames! I just didn't want to include too many picks for Scouts as they're all quite similar so I went with Trustee as my Elemental Scout of choice!
@@demonjoe understandable 👍
How do you get vouchsafe?
@@Oob144 dreaming city stuff
hung jury with rapid hit/surplus explosive payload and can be adept: Am I a Joke to You?
My top ten favorite weapons in destiny 2:
10:Sunshot
9:Sunshot
8:Sunshot
7: Extraordinary Rendition
6:Sunshot
5:Sunshot
4:Sunshot
3:Sunshot
2:Sunshot
1: Sunshot
I’d have to disagree with 7, but go on
this is my exact build lol, sunshot and extraordinary rendition
"Blinding nades are the best a.k.a. ignition code and empty vessel" sad truthteller noises
why sad truthteller noises? Truthteller can roll blinding nades, auto loading holster and disruption break. With the exception of its stability trait its got better base stats than empty vessel or ignition code across the board. It may not have slide shot like ignition code but again, disruption break on truthteller.....
Its as much of a beast as its always been.
@@Soknik01 I know he just didn’t mention it when he was talking about blinding nade grenade launchers
@@thebiggret5178 ah gotcha! In that case sad truth teller noises indeed!
If you're into the mid to long game, Jotunn is a beast. Add in Wrath for Cells & Energy Accelerant for more damage. It's a mini RL/nade launder/ sniper. Just an all around versatile weapon.
@@markmurex6559 true. I was trying new loadouts for my warlock todayb& somehow forgot Telesto. Thanks for the reminder!
This is the first video I've ever seen from you, loved it!! I subscribed my man can't wait to see your future videos!!
Thank you so much for the kind words, much love and welcome to the channel!
Ticuu is pretty handy in PvE as well. I lean heavily on my three classes. Definitely worthy of “honorable mention”.
I have not played since max light was 350… so much has changed and this video was great. I was thinking about getting back in. Looks cool
1. Truthteller
2. Salvager’s Salvo
3. IKELOS SMG
4. Ignition Code
5. Fatebringer
6. Chroma Rush
7. Succession
8. Hezen Vengeance
9. Night Watch
10. Corrective Measure
Sadly the SSO Revolver is such a pain to get. I think iv gotten 2 this entire season.
Luckily it was being sold recently at the gunsmith with a good roll.
@@mikes3kgt no u want one for gms so a timed payload role and any other role is shit
@@mikes3kgt I can’t recall him selling 4ths time and payload? He did sell a bad roll a few weeks ago though.
It was easy to get literally the past 3 seasons. Lol
I got the god roll in the season it came out
My top 10 not in order cause I use them all
1. Anarchy
2. Blinding nades (literally on at all times)
3. Lasting impression/vorpal rockets (especially timelost hezen)
4. Witherhoard
5. Snipers with good rolls (mostly succession)
6. Slugs
7. Demolitionist/damage perks smgs
8. Scout rifles (nightwatch/hungjury/trustee/vouchsafe)
9. Fatebringer
10. Swords (crownsplitter/guillotine/lament)
Honorable mentions
Xenophage/posterity
Hey bro! When you get the time, could you do an updated list for season 15. And maybe some of your personal favorites for season 15?
Blinding nades are so underrated, legit a free stun on anything thats not a boss or champion
underrated xD mb in some 1100 light casual stuff, noone is goin for gm w/o blindings kekW
And the fact that everyone overlooks the other uses of warmind cells with things like cellular suppression or warmind protection over the “mini nuke” aspect of them I use that more for high tier content than I do the blinding GL
I disagree. I’ve heard plenty of my friends praise blinding grenades and talk about how great they are. I’d be surprised if a lot of people actually overlooking it
underrated? blinding is the most broken pve thing in the game, literally everyone's using it
@@t_willy6686 Nahh, Warmind's protection and cellular suppression are nice, but Wrath of Rasputin + Rage of the Warmind takes away the 7 second cooldown so your warmind cells can make warmind cells, you don't need defense when everything is dead
still watching you from from the stw days , I recently started destiny your guides help a lot :) your one of the youtubers I never stopped watching keep up the grind man
Sunshot is super slept on for PVE. Combined with energy accelerant and wrath of rasputin, it is an add clearing powerhouse with just primary ammo. Combine it with the new titan exotic and you basically always have 4 stacks of sunwalker up when you go to clean up yellow bars. Sunshot and crownsplitter on my titan have seen just about everything die with ease, but it works great on other classes too.
In my opinion the ignition code feels more like ritual weapon than the null composure
Edit: with the right roll of course
yes lead from gold and danger zone of course
#1 should’ve been the holy trinity of GLs, with those 2 monsters (Ignition Code/Empty Vessel) along with the other monster, known as Truthteller.
True Teller is up there but it’s perk roll out isn’t as good
My seventh seraph officer revolver has smallbore, drop mag, ambitious assassin , timed payload & 20.000 kills
Drop mag and timed payload are the two must have perks for me on this weapon. They def take it from A to S tier (for me).
@@brianlindauer4084 I despise drop mag. I reload way too much, so I'm constantly buring ammo lol
@@asilduin4594 I totally understand. But for me, the extra speed is worth it. It's such a stark difference from the base reload speed.
My Rapid hit demolitionist bottom dollar for my stasis turret build. My feeding frenzy dragonfly bottom dollar for low level pve. Still trying for rapid hit thresh for my chaos reach build. Wouldnt mind a rapid hit explosive payload either. Man I love that gun.
Yeah Ignition Code is definitely top because how it can run Slideshot + Vorpal/Frenzy with Blind & Spike nades for maximum efficiency.
One GL I really like is Deafening Whisper with Ambitious Assassin, it makes a lot of add intensive fights so easy and combined with Blast Radius is great for getting charged with light stacks.
To the Ikelos and Seventh Seraph smgs I would like to add that a Seventh Seraph Sidearm with full auto is pretty much just as good at the same niche of short range warmind add clear weapon, just void instead of arc. The fact that it is a void primary and not an arc primary can make it really good in some encounters and situations against vex and minoutaur void shields. Also in future seasons it might get a favorable anti champion mod that the smgs lack so it is a good investment to keep any god rolls of them you might get.
You do a top ten, and split out the video you can go between each one? Love it, that's an instant sub right there!
Even though I don't play destiny I still watch you, very good youtuber
Ayo I know you’re not just gonna make a video without truth teller
Agreed its my go to for literally everything, the amount of times I’ve saved my teammates with blinding nades is just woosh
Empty vessel with blinding bases auto loading danger zone is cracked
Orewing's Maul is my favorite GL because it has Field Prep and Auto-Loading, so blinding enemies couldn't be easier.
For this week's GM: Warden of Nothing, I use a Fatebringer with EP and Frenzy for a constant flat damage buff. Minor Spec makes it good for killing Trash. Additionally, Eriana's Vow is an excellent weapon to use in general, which opens up the heavy slot for a Memory Interdict with Impulse Amplifier to stun Unstoppables from far away (and distruption break for void shields).
You should make a tier list for weapon perk viability in endgame PvE.
Truthteller also has blinding nades. I rolled a blinding multi kc and feeding frenzy. It's really good too. It's also void if you need it. Great video. Glad I have another opinion about some of these weapons. I have some vaulted weapons I will now use
Also BTW you can add the Ikelos handcannon with the seventh seraph as subsistence was buffed to not take any reserve ammo making it’s dragonfly and rampage/ subsistence rolls great in endgame.
1 ignition code
2 SS or ikelos
3 vision of c
4 time lost hezans just because of big ones mod.
5 falling Guillotine
6 truth teller
7 crown splitter with energy accelerant
8) fate bringer
9) the vision sidearm (in tributes the sunset breach light also is a god in most lower activities)
10)death adder
I can not put down my Chroma Rush with Feeding Frenzy/Rampage, it melts everything I point it at. That paired with Salvagers and Anarchy/Xenophage and you’re basically unstoppable
The level of accuracy, and speed of fire, people have with grenade launchers like Salvation or Ignition just blow my mind, even when I try to aim them I still miss by a mile.
Try being airborne while firing.
Also aiming is a terrible idea, the sights give you a poor representation of where the nades will go, just hipfire
Never could get a good service revolver, but my best load out this season for GMs and Master VoG has been witherhoard with a reconstruction demo posterity for overloads and the time lost hezen vengeance. Swapping out posterity for Ikelos smg when I feel I need some dr from the warmind cells. Using cellular suppression and warmind protection on my warmind cells there isn’t a part of master content I don’t feel like that load out can’t handle.
Should also be noted that when using the ikelos smg or seventh seraph smg any enemies that die to witherhoard while you have those weapons out can spawn warmind cells also
good pick w/ the officer revolver. been using it all season and it's godly.
It was a favorite of mind since last season. There are other HC that hit just tiny bit harder, but its so tiny
Yeah its my primary weapon in VoG And its reall good with global reach
Good job my friend thx for the video and couldnt agree more with you for my favorite officer revolver!
My load out for basically this entire season has been ignition code (surplus frenzy and blinds), a smg (shayura, stochastic or borrowed time), and lament. I can do literally any activity and have to change little in higher tier pve.
My actual 10 best legendary weapons are:
1. Vision of confluence (for almost every GM)
2. Empty vessel (For warming cells potential/versatility)
3. Succession and Heritage (bc of the efficiency and damage both, and different situations)
4. Fatebringer (you know why)
5. Ikelos Smg (for its versatility against champions)
6. Hang jury (just for different loadouts)
7. Orewigs maul (for its high damage, can create warminds C, a personal favorite of mine)
8. Praedyth Revenge (for sustain damage with the right roll)
9. Hezzen Vengeance (brutally powerful)
10. Crown splitter (very powerful in close encounters)
Sojouners tale should have been an honorable mention with surround for those encounter that enemies are close. There are more alternatives than you acknowledge and realize that are better in some situations
100% agree with this entire list! People sleep on a lot of these weapons. The Trustee with reconstruction, royal entry with auto loading and chain reaction, and the seraph officer revolver is my go to load out for legendary/master lost sectors, GM’s, and raids!
just wanted to say when you went over succesion, extended mag isnt preferred since tac mag also gives mag size in game, just doesnt show on websites
Really? I actually had no idea as both of my Rolls have Extended Mag, thanks for the tip!
Extended + backup mag gives 5 in the mag, combine that with reconstruction and you get ten in the mag.
@@electricboogaloo2400 yeah ok but why wouldnt i run major spec
@@aeroblitz9085 not saying which one does more dps or which is better just saying it’s an option
Aside from Fatebringer just being a very solid gun, firefly being able to proc Warmind cells is pretty great
My Empty Vessel has blinding,auto and vorpal I could not be happier about it lol (Great video like always)
So lucky. I can't even get auto and blinding together on the same empty vessel
Honestly, I can’t think of a situation where a Warmind Cell has ever benefited me outside a Raid scenario 😖 They usually spawn on the last enemy killed or spawn in a place where it becomes nearly impossible to target 😂 That’s why I don’t bother playing Seraph weapons anymore as much as I did before. If I would finally get a Times Payload Officers Revolver, yes, why not. I would take it into a GM in an blink of an eye. But Ikelos SMG? I prefer my KW/KC Shayura’s Wrath 10x over, because it feels so good and wrecks like a laser beam.
I also prefer Hung Jury (Adept) over Night Watch, because I have been in so many situations where Adept Big Ones has made my life so much easier in GMs than I can count. I don’t run Minor spec, because for me it’s pointless unless you need more than 13-ish shots to take out a red bar (on your own) with either Scout. That’s almost never the case. I usually unload more Scout bullets at orange and yellow bars, especially since I usually run Anarchy/Blinding Nades together with my Scout.
That said, I prefer the feeling of Night Watch over the Hung Jury. Both are great weapons. Trustee, on the other hand, I would never take into a GM because it doesn’t come with Explosive Payload. The damage fall-off of a Scout without this perk is just so damn noticeable. Trustee is my go-to Scout in any other activity though (although I rarely play with Scouts in other activities 😅) 🙂
Other than that, I completely agree with the weapons of your choice. Unfortunately, I did not pay much attention to Royal Entry. I rarely play with Rocket Launchers, as I don’t like them (at all). Perhaps this will change after Bungie shakes up the Heavy Meta in Season 15 😅
my top 10 best legendary weapons:
10: Hezen Vengeance (overflow on a rocket launcher is spicy)
9. IKELOS Shotty (excellent for melting a champ in lower-tier content where you can afford to get up close)
8. Vision of Confluence (pretty nice with Rewind and Firefly)
7. IKELOS SMG (warmind cell maker, but I prefer another SMG)
6. Salvo (what can I say that hasn't been said in the vid?)
5. Succession (le sniper supreme)
4. Shayura's (just like the feel of it more than IKELOS)
3. Palindrome (love my Overflow/One For All roll for adclear, overload champs when I don't want to use an SMG, just a good feeling weapon over all)
2. regular/Adept Hung Jury (I like the feel of this more than VoC)
1. Ignition Code ( I'm pretty sure this is Mountain Top's kid)
honorable mentions: Posterity (wish I had a good roll), Crown Spitta' (love this to death, but don't want to be class specific), Borrowed Time (I went crazy doing a LOT of Gambit, but I got a few good rolls of this and it's rather nice)
i appreciate the hell out of you for adding time stamps
In terms of burst damage potential legendary heavy grenade launchers put rocket launchers to shame. Sustained DPS over time both types of launchers are nearly identical and when it comes to total damage potential from full ammo until empty rockets pull ahead over grenades. Keep in mind that some of the top tier special ammo weapons happen to be grenade launchers which will benefit from the same ammo finder and scavenger mods that heavy grenade launchers do. Covering your special and heavy ammo finder needs with a single mod when using double grenade launchers frees up a mod slot on your helm which could be hugely beneficial depending on your build (ashes to assets or hands-on). Heavy grenade launchers are currently criminally underused.
As for rocket launchers, while their base damage output is identical for each archetype where they differ is in their base reload speed where precision frames reload considerably slower than their adaptive and aggressive counterparts. If you're going to use precision it better have auto loading holster or you're actually going to deal less damage over time than any other archetype.
Base reload speeds for Rocket launchers-
Adaptive: 3.17
Aggressive: 3.0
High impact: 3.3
Hakke Precision: 3.62
_Edit_ Kick ass video by the way!
I almost have the god roll falling guillotine. Only thing in missing is swordmaster’s guard. Mine has burst guard and heavy guard
Lowkey sad that the Seventh Seraph smg's ability to roll ambitious + dragonfly with dragonfly spec wasn't mentioned. It's an ad clear king
It is amazing! Got one. Also the Death Adder with feeding frenzy and dragonfly. Damn those explosions really go boom
@arse stain yeah, i got one un-sunset from prophecy
@arse stain no vittu. Dont think it is in world loot, only chests from prophecy.
#10 thru 2: Witherhoard
#1: Outbreak Prime.
@@AnthonyMartinez-fx8pr no shit, neither is outbreak. It's a joke though, so neither facts matter
The patience you had on the unstoppable during the inverted spire made me happy, my conquerer friends and i always love to accidentally stun it :p also, i need a payload perk on my officer revolver, i've had so many, have one i still use, and never got a payload perk:o Also pls bring back blinding nades on a heavy! great video and i always have these in my inventory, any chance you can make a video on adrenaline junky and danger zone btw?!
Royal entry is so nasty with argent ordnance and field prep/auto loading, it’s my pick whenever I’m not running something like anarchy or xeno
Royal entry with clown cartridge is amazing. Two rockets loaded at once!
Ignition code also has perk slideshot, means you can literally fire 2 shots back to back without reloading and just by sliding.
My MW ALH Disruption break w Proximity nades Truthteller is feeling unloved. I swap between Empty Vessel and Truthteller personally. I think TT is only better in this season, with a Solar subclass like Top tree Dawn or bottom tree Hammer sunspot titan paired with Wrath and Warminds decree gives me warmind cells from 2 sources and if you have Seraph revolver in primary that is 3 sources just constantly making the Orange glowing orbs that EVERYONE IGNORES IN STRIKES 👀🤷♂️.
I also say Seraph Revolver is the best for PvE, I use a a Threat Detector with Timed but I am pretty sure I have most of the rolls. Great list DJF. Apart from some raid weapons I haven't tried I agree with all of these. Possibly add Chroma and Gridskipper simply for the perk combos. I think Chroma on the list and Grid an honourable mention. Imagine if we had 3 perks for every column aka Scope AND barrel, mag, trait and perk kinda like it would be for every class of activity, Gambit, Strikes and Crucible. With mods the build crafting would take a big step forward imho. Just an idea.
I definitely think proximity nades are slept on.
Just so easy to use with say, heating up paired rampage Chroma Rush with Truthteller.
The GL leaves a sliver of health on some enemies so I use quick access sling that makes the Chroma appear so fast and that clean up procs rampage so it just loops as the ALH has my next nade ready to phaafoomp another fated combatant. That is officially how you type the sound they make btw... 😇😅
Thanks for the hard work on this DJF. 🙏✌
All of those things you say are due for a nerf though. Quick Access Sling on GLs, Warmind Cells etc.
I want the seraph revolver but I haven’t gotten one in so long. Luckily I have a good survivor’s epitaph :)
Explosive Payload/ Frenzy on the Fatebringer is better than Explosive playload/ Firefly. It’s just waaaaaaaaay more consistent for the highest end activities.
What app are you using to equip the different perks on the guns?
He's using D2 Gunsmith in case you're still wondering
Destiny Tracker can do the same thing
1:00 all that *well*. Nice
Frenzy got nerfed to 10 percent awhile ago. And lay off on the guillotine praise it's fine where it's at. It has caught 4 nerfs already enough is enough. Also people don't talk about it but the variks rocket launcher the sub zero salvo it is a precision frame with built in tracking and has excellent perks. Mine has ambitious assassin and chain reaction!
For the SMG's i wouldn't recommend to go with vorpal on your rolls cause realistically your not gonna use it to do DPS on bosses so I'd just go with the other suggested perks you'd go with
Vorpal procs on Champions, you don't use it for actual Bosses
@@demonjoe oh ok i didn't know that, thanks for telling me
You had me rolling with "Why use Royal over than Hezen?? Well! Because I'm a PC player, Royal is a Precision, and I'm absolute dog-s*** 🤷" How you said it was funny lmao 👌
Oh god I remember that dsc boss phase when I had banner shield instead of bubble
The new datto is approaching
I have a royal entry with auto loading and clown carriage and it is so damn good. You always get two rockets so pop off two rockets and stow it for a FILO or something and you are doing so much burst damage.
Servant leader is fire for a scout sniper!
Seventh Seraph Revolver us good but there is another gun that's similar. The IKELOS hand Cannon. Why is this so slept on? It's the Void version of seventh seraph revolver and it can also create warmind cells of course. Plus it gets perks like Rampage, Subsistence, and threat detector.
Service revolver is the best revolver in the game only if you heavily rely on warmind cells. For example I and most people in my clan prefer charged with light mods, and without the wc potential sr is a mediocre weapon with much lower range and damage output than fatebringer far from the best.
Succession is a great sniper rifle, but without at least antibarrier mod that it had last season it’s not usable anywhere at all. Raid boss fights - slug shotties, nfs- unstop nade launchers or overload+antibarrier weapons and heavy weapons for boss fights.
Blinding nades are cool too, but putting them first?) Overall this top is too subjective and is only applicable to certain types of players.
I just desperately want midnight coupe again . Yet to use a legendary in pve ( other than recluse , but that wasn’t exactly crit based ) that felt sooo good for killing ads.
Truth teller is my absolute favorite blinding GL. My roll is blinding with auto loading and demo. I prefer demo over disruption break. With that said, I’m starting to get a soft spot for my ignition code. Blinding with slideshot and vorpal.
I understand your praise for the Guillotine. I rank it second best, after Lament.
Officer revolver with osmosis is damn good for lost sectors
…wut..
I have a great Empty Vessel...and a dope Truthteller..depending on the burn void or solar..
Imagine getting that fatebringer time lost with rewind rounds and frenzy would be insane with the curated perks
The interference VI heavy grenade launcher is a very slept on legendary
It's the only GL in the game that can roll with full court and auto loading holster
Don't sleep on full court in things like GMs where you have to be at a distance this perk is nuts with spike grenades
Pop on some void warmind mods and you can blind and suppress that way, too. Making using a GL less necessary. Especially since there are some other GL options that are S-tier, and by that I mean Witherhoard. It basically lives in my kinetic slot more or less permanently, and combining it with another GL doesn't really work for me. But with the Ikelos SMG, absolutely. I just wish there was an innately warmind cell making autorifle in the game (that wasn't an annoying slow 450, and wasn't kinetic since like I said Witherhoard owns the kinetic slot more often than not.)
Yeah I have a explosive payload kill clip fate bringer it is my favorite thing ever
I have two sick a$$ ignition codes. One with hard launch spike/blinding slide shot and vorpal velocity masterwork. The other with the hard launch and also spike/blinding but with ambitious assassin and demo.
Also a heretic with smart drift impact casing ambitious assassin and lasting impression.
I literally dismantled both #1 gl’s thinking blinding didn’t seem that useful ... oh god what have i done
Ive had that god roll officer revolver sitting in my vault getting dusty for so long and pulled it out for gm this week. Probably should masterwork it next.
to be completely honest, your opinion of Trustee is a very hot take. It takes literally forever to break an anti barrier shield with that weapon and its damage is so so low. I personally love it, but it is just not a top tier pick, maybe B tier
I have so many god rolls on Croma rush and many grenade launchers. Best one yet is definitely my feeding frenzy and rampage
I got a empty vessel with blinding auto loading and multi kill clip
ok
@arse stain auto loading > ambitious assassin any day
I use one for all and lead from gold. Makes triple made launcher with anarchy viable and I see no reason to wanna take them off lol
I have multiple roles for guillotine and no matter what it’s amazing
I never take off my blinding slideshot frenzy ignition that and vex this season with stacks on stacks and quick charge no need for anything else🤙🏻🤙🏻👌
14:50 nice quick swap
All of my fav pve weapons are exclusively Fighting Lion.
I gotta disagree with the Succession, it's amazing yes, but, Praedeth's Revenge (im sorry if i butchered the name) is better, if you get it with specific perks, extended mag, Rewind Rounds and Vorpal i believe, it out DPS's Succession, plus, when the Timelost version drops, you can put Adept Big Ones on it, which makes it that much better, other than that, i agree with this list
Succession is aggressive frame so it has better total damage output. Aggressive frames are better than rapid frames in gms, but rapid frames are better in raid dps
I agree with 1 except for the fact where it’s ONLY blinding nades. Ignition and Empty Vessel are both cracked without blinding nades
100% agree! Empty Vessel with Ambitious Assassin, MCK, and Warmind Cells shreds! But I'd take Blinding Nades over Spike 9 times out of 10 in endgame content :)
Im so proud of my grenade launchers. Empty vessel with blinding, auto and demolitionist. A truthteller with the same perks. An ignition code with blinding, slide and vorpal. I didnt even farm for any of them
Been farming for that exact empty vessel, over 200 strikes later my best roll is concussion nades, auto and ofa :(
Damn, when your first legendary weapon in the game is a godrolled nightwatch.