The level of accuracy, and speed of fire, people have with grenade launchers like Salvation or Ignition just blow my mind, even when I try to aim them I still miss by a mile.
any gun can be good with the right build, thanks to all the charged with light mods and energy primaries you can pretty much make a functional build with any weapon
1 ignition code 2 SS or ikelos 3 vision of c 4 time lost hezans just because of big ones mod. 5 falling Guillotine 6 truth teller 7 crown splitter with energy accelerant 8) fate bringer 9) the vision sidearm (in tributes the sunset breach light also is a god in most lower activities) 10)death adder
Empty Vessel is objectively better thanks to Wrath of Rasputin being a permanent mod unlike Warmind's Decree. You'll notice all my gameplay is Truthteller though, it's a good weapon but doesn't beat Empty Vessel for that spot next to Ignition :)
I have two sick a$$ ignition codes. One with hard launch spike/blinding slide shot and vorpal velocity masterwork. The other with the hard launch and also spike/blinding but with ambitious assassin and demo.
My MW ALH Disruption break w Proximity nades Truthteller is feeling unloved. I swap between Empty Vessel and Truthteller personally. I think TT is only better in this season, with a Solar subclass like Top tree Dawn or bottom tree Hammer sunspot titan paired with Wrath and Warminds decree gives me warmind cells from 2 sources and if you have Seraph revolver in primary that is 3 sources just constantly making the Orange glowing orbs that EVERYONE IGNORES IN STRIKES 👀🤷♂️. I also say Seraph Revolver is the best for PvE, I use a a Threat Detector with Timed but I am pretty sure I have most of the rolls. Great list DJF. Apart from some raid weapons I haven't tried I agree with all of these. Possibly add Chroma and Gridskipper simply for the perk combos. I think Chroma on the list and Grid an honourable mention. Imagine if we had 3 perks for every column aka Scope AND barrel, mag, trait and perk kinda like it would be for every class of activity, Gambit, Strikes and Crucible. With mods the build crafting would take a big step forward imho. Just an idea. I definitely think proximity nades are slept on. Just so easy to use with say, heating up paired rampage Chroma Rush with Truthteller. The GL leaves a sliver of health on some enemies so I use quick access sling that makes the Chroma appear so fast and that clean up procs rampage so it just loops as the ALH has my next nade ready to phaafoomp another fated combatant. That is officially how you type the sound they make btw... 😇😅 Thanks for the hard work on this DJF. 🙏✌
Explosive Payload/ Frenzy on the Fatebringer is better than Explosive playload/ Firefly. It’s just waaaaaaaaay more consistent for the highest end activities.
@@demonjoe oh you're right, I didn't even look at the title when watching the video tbh. Would you say Lament is worth using still? I love the sword, and want to use it more because I don't have Xeno, or Anarchy, but I feel like nobody uses swords at all in raids or high end content.
I'm still a very big fan of Lament actually! I think many people undervalue it a little too much as imo it's still the best sword in the game by far, and absolutely shreds
@@demonjoe what content can I get away with using it for? I use it in fun things like override or presage, just because the combo is fun to use, even if it feels like sometimes it stops working But I've never seen anyone use this in VoG, or nightfall, & I've not even got strong enough to do master or GM nightfall yet.
My Rapid hit demolitionist bottom dollar for my stasis turret build. My feeding frenzy dragonfly bottom dollar for low level pve. Still trying for rapid hit thresh for my chaos reach build. Wouldnt mind a rapid hit explosive payload either. Man I love that gun.
It's good, but Dragonfly isn't great, at least for Endgame PvE. You're much better off with Vorpal in that spot for 15% extra damage on Bosses and Champions
Outside of Elemental reasons, why would you use Truthteller over Vessel? Not saying you're wrong for your preference, but the reason I didn't rank it alongside Ignition Code is because of Vessel's ability to create Warmind Cells on top of it's Blinding so I'm definitely curious!
@@demonjoe with the void elemental well "well of tenacity" when you pick up a void well to take reduced damage from combatants. Plus it rolls with grave robber and swashbuckler. and that pairs well with middle tree Sentinal.
In terms of burst damage potential legendary heavy grenade launchers put rocket launchers to shame. Sustained DPS over time both types of launchers are nearly identical and when it comes to total damage potential from full ammo until empty rockets pull ahead over grenades. Keep in mind that some of the top tier special ammo weapons happen to be grenade launchers which will benefit from the same ammo finder and scavenger mods that heavy grenade launchers do. Covering your special and heavy ammo finder needs with a single mod when using double grenade launchers frees up a mod slot on your helm which could be hugely beneficial depending on your build (ashes to assets or hands-on). Heavy grenade launchers are currently criminally underused. As for rocket launchers, while their base damage output is identical for each archetype where they differ is in their base reload speed where precision frames reload considerably slower than their adaptive and aggressive counterparts. If you're going to use precision it better have auto loading holster or you're actually going to deal less damage over time than any other archetype. Base reload speeds for Rocket launchers- Adaptive: 3.17 Aggressive: 3.0 High impact: 3.3 Hakke Precision: 3.62 _Edit_ Kick ass video by the way!
I didn't forget about it, Empty Vessel is just the better pick outside of Element because of Warmind Cells. Truthteller currently has the ability to create them, but only for a limited time via the Artifact
Service revolver is the best revolver in the game only if you heavily rely on warmind cells. For example I and most people in my clan prefer charged with light mods, and without the wc potential sr is a mediocre weapon with much lower range and damage output than fatebringer far from the best. Succession is a great sniper rifle, but without at least antibarrier mod that it had last season it’s not usable anywhere at all. Raid boss fights - slug shotties, nfs- unstop nade launchers or overload+antibarrier weapons and heavy weapons for boss fights. Blinding nades are cool too, but putting them first?) Overall this top is too subjective and is only applicable to certain types of players.
For the SMG's i wouldn't recommend to go with vorpal on your rolls cause realistically your not gonna use it to do DPS on bosses so I'd just go with the other suggested perks you'd go with
@@demonjoe Subsistence Rampage on Chroma and Subsistence Swash on Gnawing...i go long stretches that I never let off the trigger and just wipe a whole room
The problem with perks like Swash and Rampage is that they need a kill to proc, and with enemies having such high health bars in GMs and Master Raids, you're much better off with options like One-For-All for damage as all you have to do is hit a few enemies to proc it. You benefit much more from passive damage buffs than you do from those which require kills.
i mean...you better use supressing warmind cells then the shit blinding grenade launchers that blinds only 1 enemy...warmind cell supression with global reach ez blind for all + dmg when you destroy it , 10 times better
@@davidcorodeanu4535 blinds one enemy? What? Blinding nades blind everything within a 12km distance and it only requires special ammo, warmind cells show up every few kills. Blinding nades is 10x better than cellular suppression
Seraph weapons as a whole are slept on. The SMG runs vorpal and ambitious assassin. HC runs with Timed Payload and the LMG runs with Auto loading and vorpal. You don't even need to get a kill with the weapon. An Anarchy or Witherhoard kill whilst you're holding the weapon also spawns warmind cells and has helped solo alot of content
My load out for basically this entire season has been ignition code (surplus frenzy and blinds), a smg (shayura, stochastic or borrowed time), and lament. I can do literally any activity and have to change little in higher tier pve.
Truthteller also has blinding nades. I rolled a blinding multi kc and feeding frenzy. It's really good too. It's also void if you need it. Great video. Glad I have another opinion about some of these weapons. I have some vaulted weapons I will now use
Empty Vessel has superior perk selection, on top of the ability to gen Warmind Cells Truthteller does indeed have Void, but if Element is your only argument, then it's a weak one when determining the better weapon overall. You'll notice the gameplay features Truthteller gameplay, and the reason is because of the Void Element shields. That may make Truthteller better for that GM, but not better overall in the bigger picture.
@@demonjoe I’m not saying truthteller is better. I’m just saying I feel it is good enough to be included. How often do you use warmind cells in GMs or master VOG or endgame stuff? Usually I’m not idk maybe I should be. I think empty vessel is so marginally better it’s not that big a difference. Also I prefer disruption break and demo over vorpal with auto loading so the rolls are exactly the game.
Disgraced this week is very Solar Shield heavy so I run Empty Vessel and I pop tons of cells per run, and it makes great for increasing time and makes adclear much easier! Highly recommend :)
14:50 nice quick swap
1:00 all that *well*. Nice
Servant leader is fire for a scout sniper!
Good job my friend thx for the video and couldnt agree more with you for my favorite officer revolver!
I have not played since max light was 350… so much has changed and this video was great. I was thinking about getting back in. Looks cool
This list is prefect. Just thought you should know that
Thanks , love the vid .
This vid is sick, I like you, you get a sub 👍
I’m using the salvagers salvo right now.
Thanks
Yeah I have a explosive payload kill clip fate bringer it is my favorite thing ever
I miss the season of the splicer meta
Damn, when your first legendary weapon in the game is a godrolled nightwatch.
Nice to see scout rifles in the list ^^
The level of accuracy, and speed of fire, people have with grenade launchers like Salvation or Ignition just blow my mind, even when I try to aim them I still miss by a mile.
Try being airborne while firing.
Also aiming is a terrible idea, the sights give you a poor representation of where the nades will go, just hipfire
All of my fav pve weapons are exclusively Fighting Lion.
I think it's a damn crime to mention Falling Guillotine but not Crown Splitter
Easy: Crown Splitter can only be used by 1/3 of the playerbase, and is only good currently due to a Seasonal Mod :)
I want the seraph revolver but I haven’t gotten one in so long. Luckily I have a good survivor’s epitaph :)
Truthteller is another blinding GL
Nothings better then realizing you scrapped a god roll after watching this video.
I literally dismantled both #1 gl’s thinking blinding didn’t seem that useful ... oh god what have i done
Me seeing a gun i use regularly in this list: i-- im good at this game?
Keep your head up homie, you're the best, I just know it 😤
That's some interesting mental judo you're performing on yourself.
Haven't unequipped salvagers salvo since I got it! But now I might have to try the other GL he shown
any gun can be good with the right build, thanks to all the charged with light mods and energy primaries you can pretty much make a functional build with any weapon
I got the night watch the same day i started playing destiny , a week ago
Deafening Whisper being Slept on
It's good, just not as good as Salvo or Blinding GLs imo
It's definitely worthy of an overall honorable mention though, I'll give you that
My top ten:
10. Sunshot
9. Sunshot
8. Sunshot
7. Sunshot
6. Sunshot
5. Sunshot
4. Sunshot
3. Sunshot
2. Sunshot
1. Crown Splitter
I almost have the god roll falling guillotine. Only thing in missing is swordmaster’s guard. Mine has burst guard and heavy guard
1 ignition code
2 SS or ikelos
3 vision of c
4 time lost hezans just because of big ones mod.
5 falling Guillotine
6 truth teller
7 crown splitter with energy accelerant
8) fate bringer
9) the vision sidearm (in tributes the sunset breach light also is a god in most lower activities)
10)death adder
i think that on place on there should also be truhteller because you can also create warmind cells
The reason it's not featured is because the mod that makes it do that is only available this Season as opposed to 24/7 like with Vessel's situation
@@demonjoe that is true
thanks
Just got the seventh Sarah from banshee right before watching this video
Seraph
Trustee is the only scout I ever liked
Not mentioning Truthteller in the Blinding Grenade Launchers category. AM I A JOKE TO YOU???
Empty Vessel is objectively better thanks to Wrath of Rasputin being a permanent mod unlike Warmind's Decree.
You'll notice all my gameplay is Truthteller though, it's a good weapon but doesn't beat Empty Vessel for that spot next to Ignition :)
I have two sick a$$ ignition codes. One with hard launch spike/blinding slide shot and vorpal velocity masterwork. The other with the hard launch and also spike/blinding but with ambitious assassin and demo.
Also a heretic with smart drift impact casing ambitious assassin and lasting impression.
My MW ALH Disruption break w Proximity nades Truthteller is feeling unloved. I swap between Empty Vessel and Truthteller personally. I think TT is only better in this season, with a Solar subclass like Top tree Dawn or bottom tree Hammer sunspot titan paired with Wrath and Warminds decree gives me warmind cells from 2 sources and if you have Seraph revolver in primary that is 3 sources just constantly making the Orange glowing orbs that EVERYONE IGNORES IN STRIKES 👀🤷♂️.
I also say Seraph Revolver is the best for PvE, I use a a Threat Detector with Timed but I am pretty sure I have most of the rolls. Great list DJF. Apart from some raid weapons I haven't tried I agree with all of these. Possibly add Chroma and Gridskipper simply for the perk combos. I think Chroma on the list and Grid an honourable mention. Imagine if we had 3 perks for every column aka Scope AND barrel, mag, trait and perk kinda like it would be for every class of activity, Gambit, Strikes and Crucible. With mods the build crafting would take a big step forward imho. Just an idea.
I definitely think proximity nades are slept on.
Just so easy to use with say, heating up paired rampage Chroma Rush with Truthteller.
The GL leaves a sliver of health on some enemies so I use quick access sling that makes the Chroma appear so fast and that clean up procs rampage so it just loops as the ALH has my next nade ready to phaafoomp another fated combatant. That is officially how you type the sound they make btw... 😇😅
Thanks for the hard work on this DJF. 🙏✌
All of those things you say are due for a nerf though. Quick Access Sling on GLs, Warmind Cells etc.
No mention of Truth teller
Truthteller is good, I just didn't mention it due to Empty Vessel being the better option
Free sub from another destiny ginger plus your funny lol
Nice vid really professional
Someone's sleeping on witherhoard
SSR revolver is super good. I gave it a try due to Esoterick using it. Now I take it everywhere with ambitious assassin and times payload
Explosive Payload/ Frenzy on the Fatebringer is better than Explosive playload/ Firefly. It’s just waaaaaaaaay more consistent for the highest end activities.
16:46 Joe is this an add? if I watching an advertisement?
Maybe
more honorable mentions/alternatives
hung jury
vouchsafe
truthteller
plugone/null composure
great list overall though, and i have and use something from each category all the time as well (except officer revolver, never got a good roll)
Great vid as always. shout out to my auto loading truth telling tho!
I'm surprised Lament isn't in here over Falling Guillotine
Lament isn't Legendary
@@demonjoe oh you're right, I didn't even look at the title when watching the video tbh.
Would you say Lament is worth using still? I love the sword, and want to use it more because I don't have Xeno, or Anarchy, but I feel like nobody uses swords at all in raids or high end content.
I'm still a very big fan of Lament actually! I think many people undervalue it a little too much as imo it's still the best sword in the game by far, and absolutely shreds
@@demonjoe what content can I get away with using it for?
I use it in fun things like override or presage, just because the combo is fun to use, even if it feels like sometimes it stops working
But I've never seen anyone use this in VoG, or nightfall, & I've not even got strong enough to do master or GM nightfall yet.
I normally use it in Solo Lost Sectors and Deep Stone Crypt mostly
Even though I don't play destiny I still watch you, very good youtuber
Wouldn’t you want danger zone on the blinding nade launchers to blind more enemies?
To my knowledge, Danger Zone only increases the radius of the damaging blast, not the effect of it's blinding
Love your content ginger I wish I found you sooner keep it up!
You do a top ten, and split out the video you can go between each one? Love it, that's an instant sub right there!
My Rapid hit demolitionist bottom dollar for my stasis turret build. My feeding frenzy dragonfly bottom dollar for low level pve. Still trying for rapid hit thresh for my chaos reach build. Wouldnt mind a rapid hit explosive payload either. Man I love that gun.
Great vid!! Subscribed:)
Thoughts on Seraph SMG with fourth times the charm and dragonfly?
It's good, but Dragonfly isn't great, at least for Endgame PvE. You're much better off with Vorpal in that spot for 15% extra damage on Bosses and Champions
Can't forget about Truthteller blinding nades. That's been my go to over Empty Vessel IMO.
Outside of Elemental reasons, why would you use Truthteller over Vessel?
Not saying you're wrong for your preference, but the reason I didn't rank it alongside Ignition Code is because of Vessel's ability to create Warmind Cells on top of it's Blinding so I'm definitely curious!
@@demonjoe with the void elemental well "well of tenacity" when you pick up a void well to take reduced damage from combatants. Plus it rolls with grave robber and swashbuckler. and that pairs well with middle tree Sentinal.
Plus "warminds decree" can spawn cells from Truthteller and your subclass with all the void chain explosions.
@@nashmcgee6733 warminds decree is limited time, wrath of rasputin isn't.
Great fucking video dude, all I can say is wow..👏
Thank you so much!
My seventh seraph has osmosis and im a solar titan with all subclasses unlocked
I never thought I'd see you play D2
Been playing it since D1's Alpha my guy 👌
Good video Datto
Thank you commenter 🙏
Very enlightening. Thanks
In terms of burst damage potential legendary heavy grenade launchers put rocket launchers to shame. Sustained DPS over time both types of launchers are nearly identical and when it comes to total damage potential from full ammo until empty rockets pull ahead over grenades. Keep in mind that some of the top tier special ammo weapons happen to be grenade launchers which will benefit from the same ammo finder and scavenger mods that heavy grenade launchers do. Covering your special and heavy ammo finder needs with a single mod when using double grenade launchers frees up a mod slot on your helm which could be hugely beneficial depending on your build (ashes to assets or hands-on). Heavy grenade launchers are currently criminally underused.
As for rocket launchers, while their base damage output is identical for each archetype where they differ is in their base reload speed where precision frames reload considerably slower than their adaptive and aggressive counterparts. If you're going to use precision it better have auto loading holster or you're actually going to deal less damage over time than any other archetype.
Base reload speeds for Rocket launchers-
Adaptive: 3.17
Aggressive: 3.0
High impact: 3.3
Hakke Precision: 3.62
_Edit_ Kick ass video by the way!
this list should just all be anarchy
When I realize I just dismantle 4 out of 10 guns in the list…
What are you using to look at the guns and see all the perks you can potentially get?
This guy: I suck at this game
Same guy: never lets a warmind cell hit the ground
I take my Warmind Cells more seriously than the game itself
he sais: they dont stack up that really well. while he activates his well XD
Unpopular opinion: 7th seraph smg is better than the ikelos smg
trinity is the best for ads if u have the catalyst
dude what about trinity ghoul with the catlyst anarchy and witherhoard
Well for starters, they're not legendary LMAO
Oh ha ha I forgot lmao
Bro you're killing it! Love videos like this
Much love, glad you enjoy them :)
Crown splitter is better I think especially with that perk from the artifact
Great content, love It
Thank you!
what are you using to compare perks?
No machine guns?!? Commemoration w/ Reconstruction/Rampage?
Nope, Machine Guns serve no purpose in endgame PvE as it stands right now unfortunately
@@demonjoe Guess I'm too cool for school rocking mine... Yeah, hopefully we get a champion mod for them next season. Awesome video.
Champion Mods and a slight buff would definitely help them out a lot! And thank you :)
Man forgot about truthteller for blinding launchers sad
I didn't forget about it, Empty Vessel is just the better pick outside of Element because of Warmind Cells. Truthteller currently has the ability to create them, but only for a limited time via the Artifact
Fourth times a charm and vorpal is actually pretty slept on for dealing with champions and majors and such
For the seraph revolver*
Yeah but timed payload is kinda broken
Service revolver is the best revolver in the game only if you heavily rely on warmind cells. For example I and most people in my clan prefer charged with light mods, and without the wc potential sr is a mediocre weapon with much lower range and damage output than fatebringer far from the best.
Succession is a great sniper rifle, but without at least antibarrier mod that it had last season it’s not usable anywhere at all. Raid boss fights - slug shotties, nfs- unstop nade launchers or overload+antibarrier weapons and heavy weapons for boss fights.
Blinding nades are cool too, but putting them first?) Overall this top is too subjective and is only applicable to certain types of players.
I just realized that I dismantled a G-roll Seventh Seraph..
Are concussion nades better than blinding?
no
how do i get to select whatever perks i want to like this 2:46? (im new so somone pls help)
ignition code and empty vessel but no truthteller?
Is that the demonjoefrance uploading content no shottt
For the SMG's i wouldn't recommend to go with vorpal on your rolls cause realistically your not gonna use it to do DPS on bosses so I'd just go with the other suggested perks you'd go with
Vorpal procs on Champions, you don't use it for actual Bosses
@@demonjoe oh ok i didn't know that, thanks for telling me
Gnawing Hunger Chroma Rush???
Don't have any good perks for High End content unfortunately
@@demonjoe Subsistence Rampage on Chroma and Subsistence Swash on Gnawing...i go long stretches that I never let off the trigger and just wipe a whole room
The problem with perks like Swash and Rampage is that they need a kill to proc, and with enemies having such high health bars in GMs and Master Raids, you're much better off with options like One-For-All for damage as all you have to do is hit a few enemies to proc it.
You benefit much more from passive damage buffs than you do from those which require kills.
Telesto shreds anything
This is the first video I've ever seen from you, loved it!! I subscribed my man can't wait to see your future videos!!
Thank you so much for the kind words, much love and welcome to the channel!
POV: you're a returning playing and own none of these
What website are u using to check out what exactly the perks do?
Only thing that sucks about royal entry is you can't have clown cartridge and clusters or lasting . Nice buzz kill bungie !!
Blinding nades are too cracked, pair it with slideshot and you can make an entire room go to specsavers
Blinded
Damged
Hotel?
Specsavers?
pair it with a certain godlike SMG and you got yourself a spicy loadout
i mean...you better use supressing warmind cells then the shit blinding grenade launchers that blinds only 1 enemy...warmind cell supression with global reach ez blind for all + dmg when you destroy it , 10 times better
@@davidcorodeanu4535 blinds one enemy? What? Blinding nades blind everything within a 12km distance and it only requires special ammo, warmind cells show up every few kills. Blinding nades is 10x better than cellular suppression
IKELOS : Specsavers
ME : Ray-Ban
HOTEL : Trivago! 😘
Seraph weapons as a whole are slept on. The SMG runs vorpal and ambitious assassin. HC runs with Timed Payload and the LMG runs with Auto loading and vorpal. You don't even need to get a kill with the weapon. An Anarchy or Witherhoard kill whilst you're holding the weapon also spawns warmind cells and has helped solo alot of content
Can I still get seraph weapons? I started playing again almost 2 months ago and never find any seraph weapon at all.
I got the seraph hand cannon and I love it, just like the auto rifle
My load out for basically this entire season has been ignition code (surplus frenzy and blinds), a smg (shayura, stochastic or borrowed time), and lament. I can do literally any activity and have to change little in higher tier pve.
Truthteller also has blinding nades. I rolled a blinding multi kc and feeding frenzy. It's really good too. It's also void if you need it. Great video. Glad I have another opinion about some of these weapons. I have some vaulted weapons I will now use
Is bad omens a good rocket launcher?
It depends on the roll you get. Its a very decent rocket launcher for sure.
How do you get 2 rounds in your clip in salvagers salvo?
Is Truthteller not included because it doesn't proc Warmind?
Correct, well, it won't after this Season so comparatively to Empty Vessel, it's only positive is it's element
I never take off my blinding slideshot frenzy ignition that and vex this season with stacks on stacks and quick charge no need for anything else🤙🏻🤙🏻👌
Did you forget truthteller?
No, it's just that Empty Vessel is objectively better outside of Element
@@demonjoe how? Also, if you’re talking GMs, element is important no?
Empty Vessel has superior perk selection, on top of the ability to gen Warmind Cells
Truthteller does indeed have Void, but if Element is your only argument, then it's a weak one when determining the better weapon overall.
You'll notice the gameplay features Truthteller gameplay, and the reason is because of the Void Element shields. That may make Truthteller better for that GM, but not better overall in the bigger picture.
@@demonjoe I’m not saying truthteller is better. I’m just saying I feel it is good enough to be included. How often do you use warmind cells in GMs or master VOG or endgame stuff? Usually I’m not idk maybe I should be. I think empty vessel is so marginally better it’s not that big a difference. Also I prefer disruption break and demo over vorpal with auto loading so the rolls are exactly the game.
Disgraced this week is very Solar Shield heavy so I run Empty Vessel and I pop tons of cells per run, and it makes great for increasing time and makes adclear much easier! Highly recommend :)
Thank you so much for your hard work, boss.
The disrespect to truthteller and even orewing's maul
what about truthteller?
Haven’t fully watched the video yet but the Mida is my favorite exotic.
i watched this video twice to try get this video to 110001 views😎
You just got a new sub here, nice video 👍👌🇸🇪
What are you using to calculate the rolls??? That tool looks handy as hek