Top 10 FoundryVTT Worldbuilding Modules For All Game Systems

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  • Опубликовано: 15 ноя 2024

Комментарии • 27

  • @frostyaustin735
    @frostyaustin735  Год назад +1

    Click here for more videos
    ruclips.net/channel/UCv9YUxPIdj770Bhhe0uEjmw

  • @GutsTravelling
    @GutsTravelling 11 месяцев назад +2

    Griffith without Guts and Caska D:, oh i think it in Falconia :D. Honestly thanks for your work, really appreciate it.

    • @frostyaustin735
      @frostyaustin735  10 месяцев назад +1

      I am glad they were helpful. Good luck in your future games!

  • @stevehall2137
    @stevehall2137 Год назад +4

    Great video. Good module recommendations and I love how you quickly provided a description of what they do - something lots o other RUclipsrs would have dragged out for 20+ minutes

  • @dicedoom7162
    @dicedoom7162 5 месяцев назад +1

    sadly drag ruler does not seem to work well (it freezes the tokens) in simple world buidling.

  • @Terranova-RPG
    @Terranova-RPG Год назад +2

    Great ideas.
    10/10

  • @coeag6904
    @coeag6904 Год назад +1

    Good morning. Do you know if there is a module for PF2E that does the same thing that Simbul's Creature Aide does at all?

  • @AxiumVTT
    @AxiumVTT Год назад +1

    Great stuff as aways 👍

    • @frostyaustin735
      @frostyaustin735  Год назад

      You have a great youtube channel!

    • @AxiumVTT
      @AxiumVTT Год назад +1

      @@frostyaustin735 thanks 🙏 I have very much enjoyed seeing what you have been coming up with good stuff. 👍

  • @wicky7591
    @wicky7591 Год назад +1

    I’m running a campaign that requires a lot of reloading ammunition based weapons.
    Are there any modules or macros to make reloading automated or something I could put on the hot bar?

    • @frostyaustin735
      @frostyaustin735  Год назад

      unfortunately i dont know of any modules that do that. sorry =D

    • @wicky7591
      @wicky7591 Год назад

      @@frostyaustin735 No problem! Thanks for answering!

  • @RHGlup
    @RHGlup 10 месяцев назад +1

    I am using the forge to run foundry and the terrain layer module doesn't work. It must be because of the version (last update was 10. something and the force uses the actual 11.something).
    Somebody knows hot to "repair" this?

    • @frostyaustin735
      @frostyaustin735  10 месяцев назад

      I do not, sorry

    • @TheHopetell
      @TheHopetell 7 месяцев назад

      ​@@frostyaustin735 do you by any chance know any module which not only shows the available movement per turn but also restricts players to move over the available movement limit?

    • @frostyaustin735
      @frostyaustin735  7 месяцев назад

      @@TheHopetell I only know of a module that will show it but not one that will restrict players.

    • @frostyaustin735
      @frostyaustin735  7 месяцев назад

      @@TheHopetell argon module is the one i am referring to

  • @KillerKabel
    @KillerKabel 5 месяцев назад +1

    Maybe I'm missing something but these don't seem like 'world building' modules?

    • @frostyaustin735
      @frostyaustin735  5 месяцев назад

      I think you could make an argument that some of them aren't worldbuilding modules but I think they are good to have an contribute to a better campaign and more detailed world.

  • @vampiregoat69
    @vampiregoat69 4 месяца назад +1

    Journal thumbnail and compendium folders no longer exist

    • @frostyaustin735
      @frostyaustin735  4 месяца назад

      @@vampiregoat69 maybe they come included in v11

  • @Wasserbienchen
    @Wasserbienchen Год назад +2

    "All Game Systems"
    > 2 combat modules for 5e

    • @frostyaustin735
      @frostyaustin735  Год назад

      those are bonus modules that are not part of the top 10 lol