There are simply no games out today with this much creativity. Everything is a copy of something else these days. This game was truly original and really well done.
ohh, come on man! Did you saw the ending!? It was hilariously bad and anti-climactic, basically a nerdy porn game disguised in some over the top 80's vision of AI crap.
Played it as a child and had absolutely no clue how to communicate with those aliens. I just traveled the galaxy completely at random for hours until i miraculously came across one of those guys. I then just mashed all the buttons and somehow even managed to get one into the ship. After watching this playthrough i have to admit i still have no idea how to talk to them lol So, great button mashing it is for me then
Yep today is a lack of imagination with no hardware limitations. Modern games are typically pretty trashy. If there is nudity it's raw porn. If it's not porn, then they abuse the English language with scripts with every other word is an explicit. Both have a script at a grade schooler mindset. I miss computer games that were actually meant for non-children. I was a teen when I played this...and a couple of times found Torka. The most that went through my head is when I found her the first time and it was, "whoa. She is naked. Okay moving on..." A lot of young'ns laugh at the goofy styles of the 80's... but mentally as a society was probably about the classiest time ever. Don't dare say more then this, or I will get lynched. WHICH only proves my point to what a bunch troglodytes people are today.
So cool. So freaky. So unique. This was one of those games that made me so glad I bought the ST. I’d never seen something like this before! Excellent video!!
I used to think I had the magic knack with those aliens just because I convinced a few to board the ship. I never found introducing one I captured to one I met ever worked out well. It was an amazing game for its time.
"Game ends with Captain Blood getting laid" What a game 😄 I'm surprised to see this amount of explicit nudity in a game from 1988. Then again, everything here feels very unconventional for its time.
I never played this game, my life is complicated now but I still have no idea what the hell is going on here. Yet strangely, I seem to like this game. Maybe it kind of resembles me :)
He actually never wrote music for video games though many of his tracks were sampled or covered in games or demos. This is the case here, they use samples from the track Ethnicolor from the LP Zoolookogie, a sort of authorized remix.
I borrowed this game from a friend of mine who had way more Amiga games than I did, and I had absolutely no clue what the gameplay was about. Now that I've watched your walkthrough, I have absolutely no clue what the gameplay is about. Wasn't there a sequel to this? I think I remember it was being ported to the Atari Jaguar CD.
I had an st 520 and this was floating around our play ground on the copy front at secondary school genius game purple Saturn day ? It's a master piece looking back
I get this ending on a ripped/emulated version of the Pocketsoft release. But is it missing an ending sequence or music? Was the lack of an ending documented at the time as this would have annoyed people even back then.
You think that Captain Blood himself learned the respective languages partially simply through lots and lots of time, given this whole thing had been going on for 850 years? The interface above was the work of years or decades even.
Merci Thomas pour cette vidéo ! Sais-tu comment obtenir les coordonnées du Numéro 4 sur la version Amstrad CPC ? En effet, la course avec Kingpak ne se solde pas par l'obtention de ses coordonnées (Kingpak finit par être muet). D'avance merci à toi si tu as une idée ;-)
De rien :) La solution est peut-être un peu différente sur Amstrad CPC. J'ai vu que quelqu'un avait fait un longplay sur cette machine si ça peut t'aider : ruclips.net/video/od3jvPPugGc/видео.html
As one of the leading experts on this game, I don't know what they are. Maybe they represent the Duplicates being created, or they are the OORXX (organic space probes) which are what you use to land.
I just asked Phillipe Ulrich, the designer of the game and he said yes, they are the Duplicates. In the events that take place before the game starts, there are a lot more than five of them.
On Atari ST, you can shorten trips through the ravines by pressing Esc (or the space bar, I'm not sure). I don't know if this trick works on other computers.
Bonjour ! Merci pour cette vidéo ! J'avais jamais fini le jeu (ni même trouvé autre chose que le premier extra-terrestre, je faisais sauter sa planète, huhu ^^) Mais du coup dis moi, donc il y a 5 numéros à désintégrer, je vois que tu le fais, et ensuite, tu retournes sur une planète voir une femme à poil, et tu la ramènes dans ton vaisseau, et ça finit juste comme ça ?
I wish you'd mouse over the sentences more. YOu meet a new alien and he says turd turd turd fist skull. What's he saying. You are speedrunning it. Stop and smell the roses. What's this dude at 55:53 saying. lady lady sun laugh. right on ma'am
@@thomasleroy I'm just glad i got to experience it at all because i tried emulating it in the dosbox browser and it wasn't working out. thanks for recording this
L'Arche du Captain Blood est à l'Atari ST ce que Shadow Of The Beast est à l'Amiga: juste une démo! Ce ne sont pas des jeux. On en prend plein les yeux et les oreilles la première heure mais ensuite, on découvre que c'est ultra répétitif, trop difficile et finalement chiant. Enfin, ça a marqué son temps.
Il y avait pas mal de jeux comme ça à l'époque. Mais je trouve que celui ci est bien malgré tout ! Dans le genre "démo qui mène à un jeu pourri" on a "Bio the challenge" qui est pas mal : super intro, super couleurs, mais jeu naze :)
There are simply no games out today with this much creativity. Everything is a copy of something else these days. This game was truly original and really well done.
If you like Captain Blood you sure will like Chants of Sennaar. The developers cite this as an inspiration for their game. I liked it a lot!
ohh, come on man! Did you saw the ending!? It was hilariously bad and anti-climactic, basically a nerdy porn game disguised in some over the top 80's vision of AI crap.
My first introduction to the music of JMJ without realising it.
Played it as a child and had absolutely no clue how to communicate with those aliens. I just traveled the galaxy completely at random for hours until i miraculously came across one of those guys. I then just mashed all the buttons and somehow even managed to get one into the ship.
After watching this playthrough i have to admit i still have no idea how to talk to them lol
So, great button mashing it is for me then
Same here! 😂
Ha ha ha same here lol I just spent soo many hours cruising space
Same. Gave up eventually in frustration.
ahahah lol same yer loved this game
Same thing here.
Early c-games had visions with no limits in imagination, only hardware limitations.
I'd choose this anyday, instead of mass-lootbox-mobile-games.
Yep today is a lack of imagination with no hardware limitations. Modern games are typically pretty trashy. If there is nudity it's raw porn. If it's not porn, then they abuse the English language with scripts with every other word is an explicit. Both have a script at a grade schooler mindset. I miss computer games that were actually meant for non-children. I was a teen when I played this...and a couple of times found Torka. The most that went through my head is when I found her the first time and it was, "whoa. She is naked. Okay moving on..."
A lot of young'ns laugh at the goofy styles of the 80's... but mentally as a society was probably about the classiest time ever. Don't dare say more then this, or I will get lynched. WHICH only proves my point to what a bunch troglodytes people are today.
@@badopcode What you expect from people, of which half of them think sick bragger bully fingerer is a best president candidate to rule the world.
So cool. So freaky. So unique. This was one of those games that made me so glad I bought the ST. I’d never seen something like this before! Excellent video!!
Wow. This is super impressive for the time.. I wish I had known this existed back in the day
Ahhh when life was simple. Thanks for the nostalgia hit :)
"When life was simple sums it up perfectly" ❤
I loved the music, but never made it very far into the game. I could never get the tubular brains to speak in coherent terms or help me or anything.
I used to think I had the magic knack with those aliens just because I convinced a few to board the ship. I never found introducing one I captured to one I met ever worked out well. It was an amazing game for its time.
What's the thing? You just have to wait in this game for 3 minutes? 14:52 -17:52 ???
The ST didn't have any custom chips to play samples unlike the Amiga, so the devs ability to do this using the 68k CPU alone was amazing.
This game was so ahead of its time. Communicating with emojis.
"Game ends with Captain Blood getting laid"
What a game 😄
I'm surprised to see this amount of explicit nudity in a game from 1988. Then again, everything here feels very unconventional for its time.
"mwaaaaaaahhh, the French!" -- Orson Welles
Announces she wants to have 10 of Captain Blood's babies.
I love how the navigator comes out to watch. 👀
Downloaded this for the C64 back in the day, from the local BBS. It came with no instructions. As you can imagine, I was clueless.
I never played this game, my life is complicated now but I still have no idea what the hell is going on here. Yet strangely, I seem to like this game. Maybe it kind of resembles me :)
I didn't know that Jean-Michel Jarre had made music for a videogame. Great! Any other videogame with music by Jean-Michel Jarre?
It seems that other music by him has been used in other video games. The list can be found here: www.mobygames.com/person/636/jean-michel-jarre/
@@thomasleroy Merci beaucoup! :) Subscribed!
He actually never wrote music for video games though many of his tracks were sampled or covered in games or demos. This is the case here, they use samples from the track Ethnicolor from the LP Zoolookogie, a sort of authorized remix.
@@julienbraudel7109 Ah, thanks for clearing that!
I borrowed this game from a friend of mine who had way more Amiga games than I did, and I had absolutely no clue what the gameplay was about. Now that I've watched your walkthrough, I have absolutely no clue what the gameplay is about.
Wasn't there a sequel to this? I think I remember it was being ported to the Atari Jaguar CD.
I had an st 520 and this was floating around our play ground on the copy front at secondary school genius game purple Saturn day ? It's a master piece looking back
I get this ending on a ripped/emulated version of the Pocketsoft release. But is it missing an ending sequence or music? Was the lack of an ending documented at the time as this would have annoyed people even back then.
Super, merci beaucoup!
You think that Captain Blood himself learned the respective languages partially simply through lots and lots of time, given this whole thing had been going on for 850 years? The interface above was the work of years or decades even.
Thank you, Thomas! The communication via symbols is quite a discovery for me. Do you happen to know who devised and designed it? Happy to know, Juli
Thank you! I've put the designers' names in the video description (at the very bottom, after the walkthrough)
I would love AI to enhance the game's graphics, sound, and speech, making the communications smoother and more dynamic.
I never could figure out what I was doing in this game.
So, it was a snob space opera Larry Laffer game after all!!!
Merci Thomas pour cette vidéo ! Sais-tu comment obtenir les coordonnées du Numéro 4 sur la version Amstrad CPC ? En effet, la course avec Kingpak ne se solde pas par l'obtention de ses coordonnées (Kingpak finit par être muet). D'avance merci à toi si tu as une idée ;-)
De rien :) La solution est peut-être un peu différente sur Amstrad CPC. J'ai vu que quelqu'un avait fait un longplay sur cette machine si ça peut t'aider : ruclips.net/video/od3jvPPugGc/видео.html
Can anyone give me an explanation for those babies or fetuses that come out in the opening sequence?
As one of the leading experts on this game, I don't know what they are. Maybe they represent the Duplicates being created, or they are the OORXX (organic space probes) which are what you use to land.
I just asked Phillipe Ulrich, the designer of the game and he said yes, they are the Duplicates. In the events that take place before the game starts, there are a lot more than five of them.
So does this run have some sort of helper where you dont have to get into the ravine to talk to the aliens?
On Atari ST, you can shorten trips through the ravines by pressing Esc (or the space bar, I'm not sure). I don't know if this trick works on other computers.
Bonjour ! Merci pour cette vidéo ! J'avais jamais fini le jeu (ni même trouvé autre chose que le premier extra-terrestre, je faisais sauter sa planète, huhu ^^)
Mais du coup dis moi, donc il y a 5 numéros à désintégrer, je vois que tu le fais, et ensuite, tu retournes sur une planète voir une femme à poil, et tu la ramènes dans ton vaisseau, et ça finit juste comme ça ?
Oui, c'est exactement ça. 🙂
This game was made by aliens!
Someone knows how the game ends?
If you fast-forward the video, you'll see the end of the game :)
she moves like in APHRODITE meme
Tant de souvenirs
I wish you'd mouse over the sentences more. YOu meet a new alien and he says turd turd turd fist skull. What's he saying. You are speedrunning it. Stop and smell the roses. What's this dude at 55:53 saying. lady lady sun laugh. right on ma'am
Sorry, I may have gone too fast at times, but speedrunning wasn't the goal 🙂 (I could have completed the game a lot faster!)
@@thomasleroy I'm just glad i got to experience it at all because i tried emulating it in the dosbox browser and it wasn't working out. thanks for recording this
L'Arche du Captain Blood est à l'Atari ST ce que Shadow Of The Beast est à l'Amiga: juste une démo! Ce ne sont pas des jeux. On en prend plein les yeux et les oreilles la première heure mais ensuite, on découvre que c'est ultra répétitif, trop difficile et finalement chiant. Enfin, ça a marqué son temps.
Il y avait pas mal de jeux comme ça à l'époque. Mais je trouve que celui ci est bien malgré tout !
Dans le genre "démo qui mène à un jeu pourri" on a "Bio the challenge" qui est pas mal : super intro, super couleurs, mais jeu naze :)
Sounds like ayo technology lol
I played this on amiga was faster