An excellent and greatly appreciated enhancement; You made the STe version of Giana Sisters as it was supposed to be played (for those who don't know, the original ST conversion flipped the whole screen when you were about 3/4 of the way across; imagine trying to play the game like that. Just imagine. Go on! Imagine it!.. or play the original, whatever). Kudos to you sir!
Wow! Feels much more like Amiga games now. Especially Magic Boy, something with the graphics and sound that really give an Amiga-like feeling to the presentation.
Great video! A lot of masterpieces inside. Some of this game are my ST favourites ever. Wings of Death, Gods, The Chaos Engine, Another World, Obsession, Stardust… a complete classic colection.
Sorry but i was an amiga500 user in my youth and was hardly aware of the atari machine...these games look absolutely superb and is difficult to differentiate between these and an amiga...
Unfortunately, the STE came out too late and changed too little. Also, many game developers had already lost their trust in Atari at this time. But specially the music capabilities are indeed awesome and almost unknown by most people. ruclips.net/video/bat3BKozswo/видео.htmlsi=Sv5ZKcNGI25HVcu8
I'm not sure what STE enhanced features Starball was showing? It can replay four channel .mod files of your choice on a Falcon, or you can use STE DMA sound effects in place of the YM chip noises featured in the video. I've got Starball playing on my STE with the samples.
Encore une fois c'est la qu'on se rend compte du gâchis qu'à été le STE. Les studios ont préférés continuer à exploiter le STF plutôt que de programmer pour le STE.
C'est bien cela le problème et le même phénomène s'est produit lors de l'apparition de l'A1200. Compte tenu du parc existant de STF, A500, il était plus rentable pour les développeurs de créer un nouveau jeu au lieu de passer un temps important à décliner un jeu en 2 versions pour seulement qqs utilisateurs ayant un STE ou A1200. Sur PC, c'était différent en ce sens qu'un jeu était toujours compatible (sauf sauts technologiques) avec des PC plus anciens, même si le résultat était plus lent. ce qui incitait à acheter de nouvelles cartes, changer le processeur etc... Entre STF/STE, il y avait une rupture de compatibilité dès que l'on exploitait le STE.
Sleepwalker is the only STe specific title from a major company - the others are all either bonus enhancements in the same version, or made by specialist companies, or homebrew updates not by the original coders. The STe's potential may be greater than these suggest? Substation, Team and Zero 5 might be worth adding too? I'd say it closed 60-80% of the gap between Amiga and ST. Still only 16 colours per scanline, but you could partially get around that with skill and compromises.
To be honest, I have not noticed any significant change. But Atarimania says: Improved version with faster framerate, STe colour palette and some improved sprites converted from the coin-op version.
LOL Obession pinball, if you hold left shift long enough they tell what pizzeria they ate at, "adria" i used to eat there too :) (I think i was left don't bug me it was a long time ago).
Chaos Engine and Sleepwalker could both almost pass as the A500 versions (although not quite). Obsession is also a decent match for Pinball Fantasies. I have both an A500 and an Atari STE which I picked up for pennies at a car boot sale in Leeds in 2002 when people were practically throwing them out as junk (!). I could quite happily play the STE versions of Chaos and Sleepwalker, but there's something gone badly awry with the colours in Prince of Persia. Why so blue? With strange fuzzy yellow outlines to the characters? I did start to play Prince of Persia on my STE just because the controls are so much more fluid than the frustratingly stodgy controls on the Amiga version, but in the end I couldn't handle the headache inducing colours.
Nice showcase. I know you can't include everything but it would have been nice to have seen Ultimate Arena (a mortal combat type game) and Zero-5. I'd also throw in "Roger", which you can see on Atarimania. A competent STE-only platformer
Chaos Engine: STe enhanced. What they mean is the palette looks shit on plain ST. It doesn't use any other STe feature. Zool and Lethal Xcess are proper STe titles. Outrun still looks rubbish (the white hair girl.. blocky water, come on), with ditto music. Another World was not STe enhanced afaik. Stone Age was a gem. The music and credits screens alone make it worth running. The Super Galaga clone seems great!
I had the same question in mind when seeing the STE version first time. But then I tried the original ST version and it is so unbelievable terrible. Will make a comparing video maybe soon then you will see in detail.
I have added chapters in this video. You can see the game names in the timeline or in the video description (click on "more" in the right side of the description section).
There are a lot Atari ST Games using more than 16 colors. The trick is to change the colorpalette multiple times in each frame. This way you can reach up to 48colors and maybe even more.
@@LuciRosseTV All this games are using STE Features but most of them you can also play on regular ST´s. There is one exception, Enchanted Land was a mistake, it is not using any STE features.
@@worldofretrogaming2248 the impressive thing is, Enchanted Land doesn't look out of place here, it really is stunning ST code, like most of Thalion's stuff
Atari STE was nearly as good as Amiga with OCS/ECS. However it was released to late and very few people had it, so publishers still wanted to support base ST which crippled not only STE but also Amiga and PC DOS ports, since everything on ST is done in software so it can be easily port to Amiga or PC, but without using hardware features of Amiga or PC VGA. On the other hand Atari Falcon was the most powerful early 90's platform. It was few years ahead of the competition, just like Amiga in the 80's. Just look at Half-Life or Quake 2 for Falcon on youtube.
it's a shame what they really used of STE features. ost of these games do not look any better or sound better... chambers seem to be wrong on SFX in this video.
Yep I was that one twat that had an ste while all my mates had the much better amiga, yep, then when I did get an amiga it was the cd32 yep I fucked up even worse then, the two worst machines I ever owned out everything that had come out.
trouble is, the ST needed to be out quickly and cheaply. The A1000 cost twice as much and the A500 was two years away. Custom hardware would have delayed it and increased the price.
The STE was pretty close to Amiga. A lot of these games still don't use its chipset much, somewhat like the old Amiga "lazyports" from ST versions, these STE versions just do things like add 50fps scrolling and a few sound effects but other than that are ST versions
Nice to see that my Pacmania and Giana Sisters versions are on the list :D
You are welcome. It was fun to play them!
An excellent and greatly appreciated enhancement; You made the STe version of Giana Sisters as it was supposed to be played (for those who don't know, the original ST conversion flipped the whole screen when you were about 3/4 of the way across; imagine trying to play the game like that. Just imagine. Go on! Imagine it!.. or play the original, whatever). Kudos to you sir!
@@worldofretrogaming2248 outrun never came out for ste thats a homme
@@worldofretrogaming2248 wheres my comment?
Wow! Feels much more like Amiga games now. Especially Magic Boy, something with the graphics and sound that really give an Amiga-like feeling to the presentation.
Still has fewer colors.
3:31 What's funny about this game is not the fight in the foreground, but the silhouette fight in the window in the background house!
I had absolutely no idea there was a dedicated ste version of outrun. It is now my mission to hunt down a copy.
Did u get it?
I remember having a 1040 STE, never got full use out of it as there was few games for it
Yes that is really a tragedy because the STE was indeed significant better. Specially if it comes to music.
Great video! A lot of masterpieces inside. Some of this game are my ST favourites ever. Wings of Death, Gods, The Chaos Engine, Another World, Obsession, Stardust… a complete classic colection.
Bonjour et merci 💖👍pour les Atari 520 STF et STE. 💐
7:35 - That's nice - Another World uses STe H/W.
yae...wings of death, was so exiting with the great soundeffects n music
Wow. These games look amazing. I guess I never realized there were games made specifically for the STE.
Supa Zazai Da! has a soundtrack that is VERY reminiscent to the song "Tourette's" by Nirvana! That's a real surprise for me!
11:36 errr. What is the Futurama space ship doing here
Sorry but i was an amiga500 user in my youth and was hardly aware of the atari machine...these games look absolutely superb and is difficult to differentiate between these and an amiga...
Unfortunately, the STE came out too late and changed too little. Also, many game developers had already lost their trust in Atari at this time. But specially the music capabilities are indeed awesome and almost unknown by most people. ruclips.net/video/bat3BKozswo/видео.htmlsi=Sv5ZKcNGI25HVcu8
That intro background music is such a banger!
I'm not sure what STE enhanced features Starball was showing? It can replay four channel .mod files of your choice on a Falcon, or you can use STE DMA sound effects in place of the YM chip noises featured in the video. I've got Starball playing on my STE with the samples.
Yes. Starball, it's a great game. 👍
Encore une fois c'est la qu'on se rend compte du gâchis qu'à été le STE. Les studios ont préférés continuer à exploiter le STF plutôt que de programmer pour le STE.
C'est bien cela le problème et le même phénomène s'est produit lors de l'apparition de l'A1200. Compte tenu du parc existant de STF, A500, il était plus rentable pour les développeurs de créer un nouveau jeu au lieu de passer un temps important à décliner un jeu en 2 versions pour seulement qqs utilisateurs ayant un STE ou A1200. Sur PC, c'était différent en ce sens qu'un jeu était toujours compatible (sauf sauts technologiques) avec des PC plus anciens, même si le résultat était plus lent. ce qui incitait à acheter de nouvelles cartes, changer le processeur etc... Entre STF/STE, il y avait une rupture de compatibilité dès que l'on exploitait le STE.
Sleepwalker is the only STe specific title from a major company - the others are all either bonus enhancements in the same version, or made by specialist companies, or homebrew updates not by the original coders. The STe's potential may be greater than these suggest? Substation, Team and Zero 5 might be worth adding too? I'd say it closed 60-80% of the gap between Amiga and ST. Still only 16 colours per scanline, but you could partially get around that with skill and compromises.
Also worth mentioning is "Vaxine", which is way more colorful on STE than on normal ST.
The best console ever... Atari st 1040 . Best game and best music... 🤘
Supa Zazai Da: great game but so hard!!
I thought Zool was an Amiga exclusive title. Nice.
Boy is Outrun STE better than standard Outrun!
To be honest, I have not noticed any significant change. But Atarimania says: Improved version with faster framerate, STe colour palette and some improved sprites converted from the coin-op version.
It's still garbage. I'm sorry, but the ST/Amiga ports of Outrun were horrible.
It's indeed raster, a bit 'smoother' still crap, space harrier would 'vé been cool if enhanced... Those Amiga ports s#€&% even more
LOL Obession pinball, if you hold left shift long enough they tell what pizzeria they ate at, "adria" i used to eat there too :)
(I think i was left don't bug me it was a long time ago).
We listened to the Hitchhiker's Guide to the Galaxy by Douglas Adams while working on this game.
Chaos Engine and Sleepwalker could both almost pass as the A500 versions (although not quite). Obsession is also a decent match for Pinball Fantasies. I have both an A500 and an Atari STE which I picked up for pennies at a car boot sale in Leeds in 2002 when people were practically throwing them out as junk (!). I could quite happily play the STE versions of Chaos and Sleepwalker, but there's something gone badly awry with the colours in Prince of Persia. Why so blue? With strange fuzzy yellow outlines to the characters? I did start to play Prince of Persia on my STE just because the controls are so much more fluid than the frustratingly stodgy controls on the Amiga version, but in the end I couldn't handle the headache inducing colours.
No music in Chaos Engine though. I would not play this game without the amazing soundtrack!
@@youuuuuuuuuuutube lack of music on ST is something you cannot accept.
Chaos engine was such a let down after playing the amiga version through with a friend . Hate to say it but the bitmaps let the ste down .
GODS was/is one of the best games ever made IMHO...
Very good. Like Atari STE games.
Didn't know Enchanted land had a STE mode ? can anyone tell a little more ? what was it ? HW scrolling instead of Synscroll ? blitter ? dma sound ?
Very good advertising for Atari games👍👍👍
Nice showcase. I know you can't include everything but it would have been nice to have seen Ultimate Arena (a mortal combat type game) and Zero-5. I'd also throw in "Roger", which you can see on Atarimania. A competent STE-only platformer
Ohh I totally forgot about Roger. It´s indeed a very nice game (written in GFA Basic), I will maybe show a video of it soon here.
Awesome video!
03:30 Chambers of Shaolin - What of STe H/W is used in this game ?
Great video.
Thank you!
wings of death. happy times
Oh yeah :D
Oh yes. Love it!!!!!
Chaos Engine: STe enhanced. What they mean is the palette looks shit on plain ST. It doesn't use any other STe feature. Zool and Lethal Xcess are proper STe titles. Outrun still looks rubbish (the white hair girl.. blocky water, come on), with ditto music. Another World was not STe enhanced afaik. Stone Age was a gem. The music and credits screens alone make it worth running. The Super Galaga clone seems great!
That's what the original ST should have been.
Colonial conquest, dungeon master.... where the best ?
Where is the difference with the Outrun Atari ST version ?
watch here the direct comparison: ruclips.net/video/57dxSxBmpPY/видео.htmlsi=rM9gns4weRe58Oi8
Are you sure Another world had an STe version? I can't find a reference to it anywhere.
According to atarimania.com it supports Stereo DMA Sound and enhanced color palette.
the standard version had STe enhancements out of the box, something that ideally would have been more common.
Like alien blast was storm ?
Winglord joust ste
Substation?
Droids STE is missing too. As does R-Type Deluxe
I never get to see Captive or Dungeon Master. An NES can't duplicate that!
Do emulators run ste games with all ste features
yes, hatari and steem both support ste features.
Good video 👍 just wondered, with outrun what is enhanced?
I had the same question in mind when seeing the STE version first time. But then I tried the original ST version and it is so unbelievable terrible. Will make a comparing video maybe soon then you will see in detail.
The names???
I have added chapters in this video. You can see the game names in the timeline or in the video description (click on "more" in the right side of the description section).
Some of these games look like more than 16 colors
There are a lot Atari ST Games using more than 16 colors. The trick is to change the colorpalette multiple times in each frame. This way you can reach up to 48colors and maybe even more.
That would make a great video showcasing those titles. You should do it!
Remember blittering@@worldofretrogaming2248
these are not STE exclusives... many of them are plain ST
excuse me, I was wrong, did not know about giana and pacmania were redone...
@@LuciRosseTV All this games are using STE Features but most of them you can also play on regular ST´s. There is one exception, Enchanted Land was a mistake, it is not using any STE features.
@@worldofretrogaming2248 the impressive thing is, Enchanted Land doesn't look out of place here, it really is stunning ST code, like most of Thalion's stuff
Amigaaa! :D
Well, not bad for an Atari, I must admit... 8)
Atari STE was nearly as good as Amiga with OCS/ECS. However it was released to late and very few people had it, so publishers still wanted to support base ST which crippled not only STE but also Amiga and PC DOS ports, since everything on ST is done in software so it can be easily port to Amiga or PC, but without using hardware features of Amiga or PC VGA.
On the other hand Atari Falcon was the most powerful early 90's platform. It was few years ahead of the competition, just like Amiga in the 80's. Just look at Half-Life or Quake 2 for Falcon on youtube.
it's a shame what they really used of STE features. ost of these games do not look any better or sound better... chambers seem to be wrong on SFX in this video.
Yep I was that one twat that had an ste while all my mates had the much better amiga, yep, then when I did get an amiga it was the cd32 yep I fucked up even worse then, the two worst machines I ever owned out everything that had come out.
One the other hand, both machines are very rare now and people would pay a lot of money to get them :D
Most of these dont use the STe features.
All of them except for one are using ste features. Enchanted Land is indeed not using STE Features, that was a mistake, but all others do.
paralax scrolling@@worldofretrogaming2248
The Atari STE is what the Atari ST should had been on release, much closer to the Amiga.
trouble is, the ST needed to be out quickly and cheaply. The A1000 cost twice as much and the A500 was two years away. Custom hardware would have delayed it and increased the price.
It is ST! Not STE!!!
All Games in this Video (except for one) are using STE Features.
amiga was defo far better wasnt it ive been comparing glad i was amiga fanboy back then lol but they all look crap now.
The STE was pretty close to Amiga. A lot of these games still don't use its chipset much, somewhat like the old Amiga "lazyports" from ST versions, these STE versions just do things like add 50fps scrolling and a few sound effects but other than that are ST versions