British vs Germans Battlegroup Battlereport- Hit the lories, Calais scenario game 2 of 3

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  • Опубликовано: 12 авг 2023
  • In game two of our Calais scenarios, we once again see the 3rd Royal tank regiment (Lance) take on the 1st Panzer division (Mike) in an attempt to hinder that encirclement of Calais.
    Our business Battlefield Accessories produces the accessories and terrain seen in this video. Please consider supporting us by checking out our webstore www.battlefieldacessories.com.au.
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Комментарии • 9

  • @arcticfox8932
    @arcticfox8932 9 месяцев назад +1

    Very nice video, thank you.

  • @dennis9ustafsson
    @dennis9ustafsson 10 месяцев назад

    Thank you for sharing!

  • @BasilHassan-qg4lj
    @BasilHassan-qg4lj 11 месяцев назад

    Wa❤ Maza a gia❤❤

  • @robertmartin3803
    @robertmartin3803 11 месяцев назад

    Thank you guys- Brilliant battle report (as always). For future games- when a vehicle carrying more than 1 unit is destroyed, the D3 hits are randomised across the units in the vehicle (Piers Brand confirmed this on a FB post- April 2019). All bailed out units are pinned. Then take a morale test for the units that took casualties. A 1 or 2 would result in the unit routing as they are already pinned.

    • @BAGam
      @BAGam  11 месяцев назад

      Thanks for clarifying!

  • @KingGhidorah_
    @KingGhidorah_ 5 месяцев назад

    14:30 - I don't know the rules set you're using, but I absolutely hate that spotting rule. Your Vickers came around the woods, in full view of a vehicle column on a dirt road (looks like dirt), and had to roll to spot a truck in the middle, under 10" away? That is preposterous. If there was ever a case for an auto-spot, a truck, in the open, in an armored column, on a dirt road would be the best candidate.

    • @BAGam
      @BAGam  5 месяцев назад

      It’s battlegroup. It’s not that it can’t see them. It’s about an effective shot opportunity. You could have rolled to pin it which has no spotting.

    • @cricketerfrench7501
      @cricketerfrench7501 5 месяцев назад +1

      The argument is that real life is not like the helicopter view we are used to when playing wargames. The unit might be distracted by something else, be unable to see the target clearly enough for an aimed shot because of dust or a non evident terrain feature, or as they are English they might be making tea. This non-guaranteed spotting is a good reason to do indirect fire (aka spray and pray) and works well in the game IMHO. You should try spotting with French tanks which get a special single man turret rule. I guess you will stick with Flames of War and good luck if that is your preference.

    • @KingGhidorah_
      @KingGhidorah_ 5 месяцев назад

      ​@@cricketerfrench7501- Damn, dude. No need to get snarky. I never said anything disparaging about you. I just said that I hated a single rule that I thought was stupid.
      F*ck you and your Flames of War dig. Because I think a rule is stupid, I must play some simple game like that? Completely unnecessary.
      For the record, I play 20mm Battleground WWII, which is more of a sim, with rules that make sense. Plus, the occasional Chain of Command in 20mm and Blitzkreig Commander in 6mm.