Time Grids - TouchDesigner Tutorial 71

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  • Опубликовано: 1 окт 2024

Комментарии • 15

  • @yixuanzhang1098
    @yixuanzhang1098 11 дней назад +1

    Hi! This work Looks amazing! And I am wondering if I can use live video as the input video(like directly input from camera) May I ask if it is possible? (I would like to try it by myself but the time is too limited for my project. Sorry. I just want to make sure that it would work)

  • @stan8832
    @stan8832 Месяц назад

    Awesome tutorial Bileam! I have one issue that I can't seem to resolve, when I'm inside the base comp where the timer and geo are located, and I press 1 to reset, the timer goes instantly from 0 to 1. But when I go out of the comp or go inside a deeper nested comp I don't have this issue. What could cause this?

  • @jibberish666
    @jibberish666 3 месяца назад +3

    Hey Bileam. I can’t believe you’ve just put this out. I was thinking of making something similar-ish. You’ve save me a tonne of work thanks 🎉. Phil

  • @percolated_
    @percolated_ 3 месяца назад +2

    For the dynamic grid size you can set the scale of the rectangle to 1/(Gridsize - 1) (which I feel is really close to the ^-1.1 that you did), and leave the scale of the grid SOP at 1. Although this also doesn't give you consistent margin.
    For consistent margin, I think you should use a UV ramp centered on 0 (I don't know what this is called) for instancing instead of the grid SOP, and set the uniform scale of the rectangle to 1/Gridsize.
    On both versions you can scale the rectangle again for the padding.
    Amazing video as always, thank you!

    • @elekktronaut
      @elekktronaut  3 месяца назад

      thanks! will check that out!🙏❤️

  • @atdubya
    @atdubya 2 месяца назад

    nice one! 🙌 trying this out for a design project (cover art ideas) - cheers

  • @miranick7454
    @miranick7454 3 месяца назад

    Amazing🤩! Have you ever considered doing a tutorial where a shape/object morphs into another shape/object frame by frame?

    • @elekktronaut
      @elekktronaut  3 месяца назад +1

      thanks! i'm gonna wait for POPS to do that, with sops it's no fun 😬

  • @iamTLC
    @iamTLC 3 месяца назад

    Could you describe the use case for this?
    I understand if you wanted to print out frames of a movie into a poster style this could be useful.
    But are there any other use cases?
    Many thanks for your tutorials :) love your work

    • @elekktronaut
      @elekktronaut  3 месяца назад +1

      thanks! yes exactly, it's more for posters or cover art etc, mainly just for fun 'cause it looks cool 😌 you could also play around with the texture3D normal settings (active) and this instancing setup for live videos/animations

  • @ValidPlacebo
    @ValidPlacebo 3 месяца назад

    I'm at 13:17 and when I click pulse or hit one on my keyboard I watch the timer increment but it doesn't show the value change in text3d if I have that operator open, only if I click on it after hitting pulse and I can't see any frame change on null_tex. Did you switch back to me.time.frame somewhere?

    • @elekktronaut
      @elekktronaut  3 месяца назад +1

      See if it works one chapter later with the noise sphere, I forgot to connect the Reset you've gotta reset the Texture3D as well when clicking Start

    • @ValidPlacebo
      @ValidPlacebo 3 месяца назад

      @@elekktronaut Ah I figured it out. @9:48 you were going a bit fast and on the trigger chop I had set Attack peak level to 0 instead of 1.

    • @elekktronaut
      @elekktronaut  3 месяца назад +1

      ​@@ValidPlacebo ah yea sorry about that, i've changed the annoying default values so often by now that i don't have the patience to go through it slowly anymore 😅🥲