Skull Island: Rise Of Kong Mocked By Internet As Worse Than Lord of The Rings: Gollum
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- Опубликовано: 8 сен 2024
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SOURCES
1: www.metacritic...
2: opencritic.com...
3: store.steampow...
4: steamdb.info/a...
5: / 1661709572447391745
6: / 1661689649708912642
7: / 1661688855806767106
8: www.xbox.com/e...
9: • I paid 59.00$ for this...
10: • The Lord of the Rings:...
11: / 1661857558645096448
12: / 1661699608324591616
13: www.polygon.co...
14: • Skull Island Rise Of K...
15: www.dsogaming....
16: • Skull Island: Rise of ...
17: • Skull Island: Rise of ...
18: • FULL GAME Skull Island...
19: www.metacritic...
20: store.steampow...
21: store.steampow...
22: store.steampow...
23: steamdb.info/a...
24: / 1714014780346806395
25: / 1714000953739808775
26: / 1714004747848405465
27: / 1713997348710269403
28: / 1714004758812410111
29: • Longplay of King Kong:...
30: pbs.twimg.com/...
31: • Report: Warum Gollum s...
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[CIPHER]
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[BIG BOSS]
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[BOSS]
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[LEGENDARY]
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I thought it would take decades of scientific research and technological advancement to make a game that could be worse than Gollum and yet here we are.
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TOP PATRONS
[CIPHER]
- Waning Zane
[BIG BOSS]
- Devon B
- Jonathan Ball
[BOSS]
- Gerardo Andrade
- Michael Redmond
- Peter Vrba
[LEGENDARY]
- BattleBladeWar
Jesus, he looks like when squidward got flattened.
There are some who think this game is good lol. Oop times. They even have the nerve to charge 40 bucks for this.
Welp. It's official now the far worst game of the year.
Bruh even actual PS2 games that run at 15fps are better than this garbage.
Yo Yong. I found an editing mistake
Man, poor Gollum. It can't even hold on to the title of "worst game of 2023". Truly one of the games of all time.
Yep. So much of a loser it became 2nd in a loser contest.
Apparently Gollum is even worse at being the worst video game of possibly the decade.
Kong is a worse game in a vacuum, but it also costs half of what Gollum somehow was priced for. If you consider quality for cost, I think that Gollum keeps the crown of worst game.
Otherwise, we would have to consider bottom of the barrel crap on Steam for 3$, that put these to shame, and let's not even talk about mobile gaming.
@@burningsinner1132HAHAHAHAHAHAHAHAHAHAHA
I cannot stop laughing at how ridiculous the entire situation actually is, 2 games this bad in a single year
I can’t, I just can’t dude
The 21st century is one hell of a time to be alive
@@arthurfleck629 Redfall was also a train wreck before Golum and Kong this year, had they both not came out Redfall would of had the title of worst game of 2023, that or one of the EA sports games (but they always suck cause they're just the same game every year).
At this point, I'm convinced there are companies that are actively trying to make the worst game they can.
No. That would imply they were trying. This is actually the best they can with amount of skill and care they can muster
they could be trying it’s hard to say. could very well be Ai generated 😅
In the case of Gollum, it might be said just not literally. They planned to make a good game, but the action of developing wasn't for it.
In the case of Skull Island, yeah, it is literal.
I'm beginning to think its the big corporate suits or maybe publishers themselves pushing this kind of garbage to see how bad they can make something. To see if they can still make a profit off of just releasing basically unfunctioning garbage. All while spending as little as possible.
@@CoolGuy7159 I mean, AI would at least produce a passable looking game most likely.
That JPEG just crammed into a cutscene without even being sized to the entire screen is CRAZY.
Right?! That was absolutely hilarious. So damned ridiculous and funny
I had to rewatch that part to make sure I saw what I thought I saw lmao
The video game version of _Peter Jackson's King Kong_ understood how to handle the camera's perspective in order to help properly convey Kong's size. _Skull Island: Rise of Kong,_ on the other hand... what the fuck is this? A video game for ants?!
How are they supposed to learn to read good if they can't even fit inside the building?
Devs: "......guys, it's just a gam-"
Players: "I DON'T WANT TO HEAR YOUR EXCUSES!! Kong needs to be at least...
...THREE TIMES bigger than this!"
Peter Jackson’s Kong game was fantastic. So much fun to play
@@GamesPerJustinHe’s absolutely right.
And that shit came out in 2005!
We've been blessed with yet ANOTHER worst game of 2023. What an amazing year in gaming
Madden and Blizzard are so happy to have the spotlight off them.
@@Laneous14 Finally they won't be lonely anymore lol
Enjoy it while it last, cause we might be playing Fallout in real life very soon.
@@yichuanshih4719I’ll just download some mods it’ll be fine
@@yichuanshih4719 Well time to stock up on beans and get my power armor for the Apocalypse and wait out the days until my ratches are depleted or civilization magically revived itself hopefully in a better state than what is now
They legit managed to make Kong feel like a regular sized gorilla. Heck, those Hulk games managed to make you feel more of a giant than this, even the Prototype games managed to make me feel bigger
Just thinking that too. The scale is so off.
Legend of Zelda The Minish Cap made me feel bigger
Heck even dat King Kong movie tie in game made KK felt like an actual giant monster with size scaling, contrasted with some gameplay as Jack when facing large T-rexes
Ah, I wish we'd get a Prototype 3.
@@No.1-Yellow-Wood-Sorrel-Fan
That's because the Minish are my---
I have to applaud the developers' dedication to making that model of King Kong, it genuinely looks like a man in a gorilla suit, very impressive.
Fr XD
If that was the actual intention as an homage to the original then it would be brilliant.
@@pepijn23 the original was a stop-motion puppet
A very... interesting way to reference the Toho stuff lmao
@@friendlyneighborhoodkelbea7258lol
I can't believe we're back in the era of horrendous movie tie in games. Feels like 2004 again
Edit:
Honestly I only said 2004 because I didn't remember how far back anything was lol. I was still only 6 or 7 in 04 so I remember those horrendous Disney princess GBA games and a bunch of other movie tie in GBA games that were so bad, and like two or 3 GameCube ones that were decent to good
You joke but some are good. The X men movie game explains events that happen between xmen united and xmen the last stand
Think there had been Godzilla and King Kong games in past that were better then this.
The king Kong game for Jack Black's movie was pretty good tbh for a movie game. Sideman 2 as well
*_This_* is a movie tie in to Monsterverse Kong?
Lord of the rings had some great licensed titles
when gamers say they dont care about graphics that doesnt mean they want a game that looks like a unity store asset flip, it means they value a strong art direction over impressive graphical fidelity
With good game play and story
Did they forget King Kong was supposed to be kind of large? All the rocks and shrubs and grasses around him are the ankle height you'd expect of a normal-sized creature.
And looked less like a cartoon.
@@jazzratoon: nothing wrong with Cartoons, there even used to be a King Kong cartoon.
@@EmeralBookwise True, but in this case, being compared to the Gollum game is bad thing. It looks like it meant to be released by Outright games.
@@jazzratoonthe graphics look similar to gollum as well
@@joshuamostyn5377 I knows, its painfully hilarious
This is an amazing year for gaming. We're getting the highest of highs and the lowest of lows.
We need a demake of Baldur's Gate 3 with Kong level graphics, mechanics, and storytelling.
Something something perfectly balanced
...it's already a worry they going with pink if only Miami colour but let's be honest, sub liminal sub concious mind games that corporations in secret societies use to manipulate society to its will.
...purpEL for example represents "elitism" hence why the Queen of England always wore purple, red carpets represent royal flowing blood ( yes, it's mostly all kept in their families and they hoard knowledge like they hoard wealth and technology) ;(
...behold , the power of YOUR sub conscious mind and suggestion ;)
The thing with Gollum is I can at least conceive of a universe where it was a good game. Daedalic could have probably made a good Point & Click Adventure about being Gollum, instead of being forced to try and make a AAA game on a shoe-string budget without being given the time or skill base to achieve that.
The developers for this on the other hand seem to have only made bargain bin games.
I've always said that Gollum could make for a great full on stealth survival game. Have it start with him entering the goblin caves in the Misty Mountains and then play out that period of his life. AA would have been enough to do this.
And the studio WAS fantastic for point and click games, I can totally picture a point and click stealth hybrid Gollum and that sounds amazing
This...
The worst crime I can think of while watching this is not how janky and low-effort the game is, but how horribly they managed to capture the essence of King Kong: Kong looks *small.* The environments look like they were designed for a normal human character, but the character model was swapped out without changing the scale. Kong's attacks have no weight to them. The most weight he has is with those aimed super-jumps or whatever where it looks like he makes an impact when he lands, but again, the environment is larger to match Kong so he just seems like a human-sized gorilla. Even the *camera* works against him--just compare it to the PS2 Peter Jackson's King Kong game, where the camera is extremely tight on the characters to the point where it looks more like a fighting game, but it also makes the characters look *enormous.*
This game is so flawed that no amount of bug-squashing can salvage it when it fundamentally does not understand the IP it's adapting.
Imagine how big those leafy green plants must be if you assume they're the same height as KING KONG. Those have got to be world record breaking sized leaves.
To my understanding, this like, one of the ONLY points that you can't actually hold against them. At least, not entirely.
The title isn't just fluff. It's called "Rise of Kong" because its' supposed to be an origin story. As in, King Kong in it isn't "King" Kong yet, and is in fact, a child. He seems like he's small compared to what we know of Kong because he IS small. You can even catch a glypse of it when Yong watches the trailer.
It's no excuse for, you know, literally everything else. And one could justifiably argue the questionable nature of making a KING KONG GAME without KING KONG being the giant ape that people show up to KING KONG to see, but I digress.
I agree with everything you said. Kong looks and feels small and the world looks way bigger than what's it supposed to. I can't believe that a 20 year old game has better attack animations than the game that came out 20 years later. Also, why would KING Kong be startled by a monster? He's the King of Skull Island, and shouldn't be surprised by a monster. He should act like he's ready to face down the monster who stands in his way, not be surprised.
The best part is that Nintendo saw this and said "Yep, looks good enough for our platform".
He looks smaller than a normal gorilla.
Obviously, in order to ensure maximum quality, immersion, and game feel, they had this game coded by literal gorillas.
I must say, very inclusive of them.
not just any gorilla, a zombie one, they resurrected harambe
@@numbersbubbleGlitch Out For Harambe
That's so disrespectful to the actual gorillas.
I was laughing at this comment so hard I almost choked on my own spit
The fact that the publisher is literally called 'Game Mill' is too good 😭
Right??? Like you don't see that and thinking to maybe go with someone else?
They really had a lot of monkey business going in this project
Yeah, they really should've stopped MONKEY-ING around...
BOOOOOOO GET OF THE STAGE!
That pun made me go bananas
He’s an ape
@@Radman1889I THOUGHT IT COULDN'T GET WORSE 😫😫
Fun fact: The game isn’t actually based on the monsterverse Kong but a book series by Joe DeVito named King Kong of Skull Island. It is technically a separate license when compared to the monsterverse. Kong has strange copyright rules, multiple film companies and publishers own specific rights to the character. Kong is not really public domain but not privately owned either. It’s complicated.
But this would explain how the developers got the license. They grabbed the cheapest version in order to adapt a cheap, bargain bin game.
Bargain bin games used to be 5-10 bucks, not 40 with an ability to buy an ultimate version for 55.
@@manoftherainshorts9075 Sorry, I meant the quality is bargain bin. It looks and plays terribly.
Thank goodness for that. I like the monsterverse and am looking forward to the new series on apple+. I was so deflated that this game was part of that, and am now glad to hear it isnt
It surprises me that they bothered getting a licence as all, seeing as the original novel and the character are public domain.
I mean did they hope the cheapest licence on the market would add value to the project?
@@redpandacoding I don’t really know. The original 1932 novel of King Kong belongs to the public domain. I think that’s how Peter Jackson got the license for his version of King Kong for Universal. The studio for the original owners of King Kong, RKO, got bought out by Warner Brothers (I think).
It's hard to accept that this is what legitimate gaming companies are producing, meanwhile there are people molding in entire sequels to fallout that are better than the official games, and doing it without any pay or compensation.
People are LITERALLY making better games in their basements.
To be fair, neither the developer nor the publisher are "legitimate" gaming companies. They just churn out low quality $10 shovelware.
What's curious is how and why they got this license and why it was tried to be sold for $70
to be fair bethesda already made the code for fallout
Some of the most popular games are based on mods. Any moba, counter strike, battle royales as well. Id classify remakes etc as mods. Just official in house.
legitimate doesn't mean 'not crap' @@luxinvictus9018
@@alegomanYTPsum, didn't Obsidian make the code for Fallout?
How hard is it to make a decent Kaijuu game? Literally just give us Tekken with Kaijuu monsters as the roster and fully destructible cities to fight in.
The ps2 Godzilla games are great
So war of the monsters? Great game almost no marketing for the sequel though.
Its shocking how little we got in regards to good Kaiju games in the modern age.
There was an Ultraman game back then that's literally this with 360 battle arena. fucking good man
@coryyoung7544 I can vouch for this, that game was awesome. It's on ps4 now as well so you can get it
Redfall: "I'm delighted to receive my award for Worst Game of 2023!"
Gollum: "You're a liar! And a thief! The precious is ours!"
Kong: "Now's my time to shine!"
Could've gone with: "Liar! Thief! They stole from us! GOLLUM!!"
*"OOH-OOH-AAAH-AAH" you mean.
Starfield: Hold my beer!
I completely forgot that Redfall existed
Lol Redfall was not that bad, it just not good either.
Gollum so influential it even created its own genre; the Gollum-like.
Another story is how with the newest Sonic game, SEGA tried to cheat around Steams approval process by uploading a different build for review whereas the release version came with both Denuvo DRM and Epic Online Services tacked on, meaning people were never informed of this until after they got the actual game.
This shit seriously needs more attention than it’s getting. SEGA legit tried to scam people with this garbage, and it’s unacceptable.
That's literally fraud
Lies of P did something similar, added Denuvo a day before release so reviewers and those who pre-ordered wouldn't be aware of it ahead of time. Was gonna buy it around the holiday season, now those korean dev bastards will never see a cent outta me, just gonna sail the seven seas in a year when it's cracked/denuvo removed. More like Lies of D, eh?
I'm outta the loop, what is Denuvo DRM???
@@alexgotwifi8253Basically an 'antipiracy' layer that sometimes just decides that you pirated your legit copy of a piece of software, and keeps you from using what you payed for.
I want to point out that Ys VIII: Lacrimosa of Dana had a giant ape named Kong and many dinosaur enemies and looked and played lightyears beyond this despite originally coming out on the PlayStation Vita in 2016, but in all fairness, even with it not being the most graphically impressive game around Ys VIII is still arguably a masterpiece in its own right and its developer, Nihon Falcom, has been pretty consistently hitting it out of the park for a long time now.
Lmao dont compare Ys VIII lacrimosa of Dana to this trash game! Dana was 10/10!!! 😂
Welp, time to go listen to Sunshine Coastline again
Thanks for bringing it up, might have to resume first my playthrough of Ys VIII: Lacrimosa of Dana (have it on both PC via GoG and on Switch)
Honestly, Ys is seriously overrated.
ys music is amazing and will forever be amazing especially the battle music
I remember playing games like Skyrim and thinking "this is the best graphics we'll ever get."
For Gollum, I thought, "this is the worst graphics we'll get."
I was proven wrong both times.
The one thing I love about this game is that it's giving 2005 peter Jackson's King Kong some much deserved attention. It's one of the best movie licence games
I was looking for this!
Up there with the likes of Spider Man 2 (Xbox, PS2) and X-Men Wolverine Origins and that one steals the show, because it was legit better than whatever the fuck that movie was trying to be 🤣🤣
@@LaztstaNd oh yeah the movie is terrible but the game is great
It was one of the best games of my childhood, it does a good job how monstrous and terrifying the fauna of Skull Island is when playing as Jack while also showing you are monstrous and terrifying YOU are when playing as Kong.
Good or great licensed video games may be few and far between but when they're good they are GOOD! Hell, to uses George Lucas era Star Wars as an example most of the Prequel Trilogy had several tie-in games and a good number of them were good (Clone Wars, Pod Racer, both Starfighter games), interesting (Bounty Hunter), or AMAZING (Revenge of the Sith, technically Battlefront 2).
@@EJ_Red Kong played so well. I loved the segments where you fought with him. Gave me hopes for a Kaiju game woth the same fluid animations but alas no. Lol
Redfall: "Worst game of 2023"
Gollum: "Hold my ring"
Kong: "Amateurs"
Lol!
Forspoken: "I didn't even made into the list..."
Kong: Puny Hobbitses! 🤣
king kong is actually somewhat playable unlike gollum
@@nakano15 Did i just do that?
Did i just do that?
Did i just do that?
Did i just do that?
Regarding 2005's King Kong game, I can recommend Raycevick's retrospective video, and also why it is fondly remembered to this day (myself included).
To highlight a few standouts:
- you play as both Jack (from the movie) and Kong, and Jack's levels are more akin to first person survival with genuinely terrifying moments, but whenever you play a level as Kong it feels like dishing out some well deserved payback.
- For the time it was released in, it managed to generate some very pretty & atmospheric moments, as you feel the artists put effort into making the environments of the island.
(- There is an alternate (happy) ending you can unlock where you jump into a plane and rescue Kong by shooting down the byplanes, allowing him to escape back to the island)
The xbox 360 release was god damn stunning for a game from the time, it was even a great shooter, the quality on the ending however was fucking awful, like it was a completely different game entirely.
It's funny, because that old King Kong videogame (the one that's an adaptation of the movie) was actually a pretty solid game: it was very experimental and didn't feel like a cash grab. There were solid moments where you played as the main human guy that were a pretty solid FPS, with a minimalist style (I distinctly remember your character having to check their mags to see how many bullets they had). It was so good that even today, almost two decades since I last played it, the part on the beach where the crabs are coming out of the ocean still sticks with me.
3 magazines on back up!
@@mercenary2782 "Jack, you trying to give away our position by counting out loud?!" - The black guy who's name I forgot.
Personally hiding and running from the T-rex's was the most memorable part. Shit was scary af as a kid.
Yo, for the time it was an amazing game. Though I couldn't finish it cause I was bad at games and was genuinely terrified in certain parts of it.
Someone made a trailer for a Ray-Tracing version of that game and it genuinely looks 10x better than this game.
2005 King Kong game was the first Xbox 360 game I played. I have fond memories of it and I’d dare say its one of the best movie license games.
The fact that another Kong game comes out almost 20 years later with those graphics is inexcusable.
Worse graphics, even.
same it was such an amazing game
It's pretty impressive how they made it look worse than the Xbox 360 King Kong game. And you could even jag tag your Xbox 360 with that which just made it even better.
@@blindsniper35 The new game has very.... meh graphics, but I'd not call them bad.... mostly. the game is a buggy grindy mess though. you get skill points 1 at a time, but need 5 for every skill unlock. Your HP only recovers when you find things to eat, and the island has an unlimited number of enemies.
It is tragic that the game dev division of Daedalic shut down over Golem after all the solid stuff they've made prior. That almost sounds like a joke they would have made in one of their Edna and Harvey games.
Aye, they didn't deserve that at all.
Whoever forced them to make Gollem should be fired, some moronic executive I expect.
The fact they a point n click studio got the license for a 3d game was always wild to me why couldn’t they just let them do a point n click of our little guy instead is what I always ask myself
@@AYAKXSHIYeah, a point and click stealth hybrid Gollum by a studio that makes point and click games sounds fantastic
Let me put it this way: If I and a couple friends from middle school made this entire game over a month or two of summer break for free, and on a dare, I would MAYBE be SOMEWHAT satisfied
We've returned to the 2004 era of licensed movie video games. We truly are blessed.
Hey, there were some that were actually good in that era. Over the Hedge, Ratatouille, Cars, etc. This is more like the 2010s where EVERY movie tie-in sucked.
@@crazydude5825mnn fair
@@crazydude5825omg I loved Over the Hedge video game as a kid
If I were on the development team, I’d request my name to be stricken from the credits, even as a scammer. This is a new level of embarrassing.
9:20 It always finds me when a character model walking or running animation looks like they would cover a considerable distance with each step yet they barely move forward.
It's just so damn hilarious for some reason.
It's the absurdity. That mismatch between animation speed and movement speed.
That's why Marvin the Martian has the objectively funniest walk cycle to come out of Warner Bros.
like their running on ice lol
IguanaBee literally looked at Gollum and said "We can do WORSE"
It's games like this that make me wish we had more games like Crash Twinsanity, a game that's also notoriously janky and feels like it's held together with hopes and dreams sometimes, but is actually fun to play in spite of it all.
Legit, for the janky mess it is Crash Twinsanity is so fun
The cutscenes in this game remind me of the type of stuff you’d see in some kids animated movie tie-in game made for the wii in like 2009 or something complete with just about as many sound effects. If that’s what they were going for they captured that vibe brilliantly. Absolutely magical. Game of the year 5/5 I kinged my kong so hard to this
As a life-long King Kong fan, it really pisses me off to see what happens when you give the license to a developer who clearly doesn't care about it.
I just like the phrase "lifelong King Kong fan". If you also happen to play ping-pong or have gone to Hong Kong, that'd be even better.
NFL fans: First time
King Kong is in the public domain ding-dong
@@emma6648 Lol they ain't got shit on this 😂
King Kong is public domain. As of this year
If I had a nickel for every franchise Peter Jackson was a part of that wound up with an atrocious video game nearly 20 years later, I’d have two nickels. Which isn’t a lot, but it’s weird that it happened twice.
Oh god, I hope this isn’t an Omen.
I legitimately thought 4:21 was edited, I never thought it was possible to just straight up slip a jpeg into a cutscene like that in a *40$ GAME*
It was a placeholder for the storyboard. Considering how pre-alpha stage this game is, it's not surprising they didn't finish the cutscene.
Gonna reiterate again how saddened I am by the closing down of Daedalic. They've made some absolutely incredible point and click adventure games over the years, some of theirs being in my top favorite list. That's what they were known for, and that's what they excelled at. So to this day I'm still baffled by their decision to go this route, like what in the actual fuck. It sucks to see.
They've been too ambitious, they did bite more than they could chew. They should have started with something smaller as their first 3D game.
They did start with smaller 3D titles that flopped. That just upped the pressure more to get a big project done.
To anyone baffled by what happend, I can honestly recommend the documentary Yong also mentions in the video. It has excellent english subtitles
Just as likely to have been crunch/executives w/ tons of leverage & lot of sway to pressure dev’s-minimal team, release schedule, marketing.
basically any aspect of games can b written into a contract & happens more often now
Do you think Gollum could have been better as a point and click adventure game?
@@SteelShroom256 from what i saw the first acts tasks already work more on P&C logic
I'm glad to see Big Foot finally get his own game.
The rights to kong are some of the most insane legal issues I’ve ever read up on. As a life long fan of King Kong, Godzilla and the like.. some company’s own the rights to novels, WB owns some rights to film rights and RKO and universal have a stake in their own pie as well. So I have zero idea and cannot figure out who signed off on this and that alone is leagues more interesting than anything this game has to offer.
The character of King Kong is public domain, so I guess nobody signed off on this. You can make anything with King Kong in it if you want, as long as you don’t use the likeness of the movie versions. Though since he’s just “big gorilla”, there’s probably not much to look out for.
@@redpandacodingwait so ANYONE can make a form of media using the character as long as it isn't similar to Legendary Entertainment''s version?
@@happyphiri4237 so, the character has been public domain for decades.
In fact, there’s a famous lawsuit from 1983 where Universal sued Nintendo over Donkey Kong, claiming the ape was too closely based on King Kong, which they claimed the rights. However, Universal lost that case because they themselves successfully showed that King Kongs character and plot were public domain in an earlier lawsuit in 1976.
The original 1933 movie and subsequent movies are still under copyright, but if you base your story on the original novel, you can do whatever you want.
Just don’t have Jack Black appear.
@@redpandacoding ayo I didn't know that
So if I created a game or something in this case featuring Kong based off of the original work I'll still be able to profit from it no hassle?
@@happyphiri4237 it’s complicated, make sure you read the novel. For example, Skull Island (featured in this game) is an original creation of someone else, so I think they got some license here.
I’m not a lawyer, but there’s plenty of appearances of King Kong in movies and video games, sans context.
Peter Jackson’s King Kong the official movie of the game was a complete masterpiece, it switches perspectives between the human, and king Kong, which is the same thing as halo from switching between the master chief, and the arbiter, this game had unlock-able artwork, a choice between color and black-and-white, and multiple endings that I cannot put into words, it’s that good of a game!
Look at the shock on Kong's face, even he can't believe how bad it is.😱
If I had a nickel for every game that came out in 2023 that looked like it was released in the mid 2000s, whilst being incredibly jank and glitchy, I'd have two nickels.
Which isn't a lot, but it's weird that it happened twice.
Man I fucking love how this reference is everywhere.
I'm serious. Not being sarcastic.
Right?
Wait, where's Perry?
@@jackychang9148and it’s true as hell, though I’m sure she’d have more than 2 nickels
@@emma6648 For sure, gonna get some rolls instead.
This is a very VERY bizarre year for games. We got some amazing games, but at the same time it's incredible how much goofy and questionable stuff came out. I really hope that 2023 will be remembered for generations.
So, just a year then. A straight up run of the mill normal year. Every single year has some good titles and a big pile of utter donkey kack. This isn't new...
@@vallejomach6721 Welp, I think that is it arguably a very mixed and weird year this one. There's a balance between shit games and good games. Compared to last year where the quality felt inclined over good games with fewer shitty games, I'd say yea...this year in AAA is bizarre.
I mean that's every year I think.
Y'know part of me is like "oh, that's not that bad," and then I remember I was raised on 5-10 year old shovelware in the PS2 and Wii era. Shovelware that cost at most about $9 at a local game store. Granted, given inflation, that's now about $18, but still.
Anyway this game would fit right in with my collection of $1-$9 late 00s/early 2010s Wii shovelware.
Holy shit I know the developers of this travesty. They are from Chile, South America, and I met the studio when I was in high school and they took us to visit one of the most prestigious universities in Chile (IguanaBee was a dev studio inside of that college back then). Since then, I have been looking forward to their videogame releases (they were developing Headsnatchers at the time) and nowadays its sad to see a studio I would have loved to see grow make such shit games.
It is what it is.
No offence, mate, but I found it funny how you reminded us that Chile is in South America. Reminds me of that Ozob guy from Cyberpunk 2077.
- "I'm from Brazil. You know, down in South Ame--"
- "I _know_ where Brazil is."
That is...yeah, thats kinda saddening.
I kinda know that feel. I won't get into the details, but I once talked to a game dev from a certain company and he was a really nice guy. He told me about how he was really busy all the time and how much time and effort they have to put into making even the smallest decisions. He told me that they have a meeting each week to make sure that they understand what customers want.
Funny thing is, that the company he works for are often criticized online for releasing TONS of bad games.
Oh of course this was the product of a bunch of Chileans!
- Signed, an Argentinian
@@DarkOverlord96very funny, how is the inflation going?
Would love a updated/modernized version of the 2005 version of King Kong. It was so good for how old it is. You actually had trouble fighting off against the island’s species, intricate puzzles, every bullet counts with even a button just for the sole purpose of telling you how much you have left. Man i loved that game.
Yeah… biggest flaw in that game was that you kinda buy a King Kong game to play as King Kong-the human-sized gameplay was quite top-notch but perhaps not what the buyer was looking for
@@Delmworkswrong
@@Delmworksthe game has good reviews
There are flash games from the mid 2000s that look absolutely stunning that you could play for free, then you have people comparing these two absolutely ghastly games that both have two of the biggest media names behind them that released like 17 years later and cost way too much. If I knew how to make games, I wonder if it's possible to beat these games in being bad on purpose.
It's amazing how Yong went from pure joy with Marvel's Spider-Man 2 (PS5) to now a game that is WORSE than Gollum, in one day.
Funny enough the segments shown from the 2005 king Kong game in this video are the weakest parts of that game in my opinion. Sure smashing things about as Kong is fun but making your way through the inhospitable forests and jungles of skull island was nail-biting and breathtaking. What a game, and absolutely gem!
Never underestimate the depths of "the worst". For when rock bottom is inevitably hit, SOMEONE will think to pull out a shovel.
Every time.
Man... i miss it when games were bad because of troubled development.
Not when developers are purposely trying to make a bad game
It's not like they made this purposely bad, it's just that they are this bad at their job.
I miss it when shameless asset-flips didn't cost 40$.
The team isn't nefariously making a shit game on purpose. Just lazy and incompetent. Happened back in the day same way it happens now.
Meh. What good game or series came from troubled development? Maybe a few here and there, but that is absolutely out of the norm. Troubled development usually means a cancelled game. Or a fucking abhorrent one. I get where you're coming from, though.
All coverage is good coverage! Now be a idiocracy level stupid consumer and BUY it!!!! Indulge in OCD and FOMO you moneybag!!! You are too spineless to resist! 👹
They took the "return to Monkey" way too seriously 😂
4:35 So aside from the fact that King's _fur_ pops in, I got really confused by the picture of the dino roaring until I realised that that was a fucking storyboarding placeholder for the dino roaring again! It's not just jenky, it's straight-up unfinished!
It’s actually genuinely such a shame, the franchise has such great potential for being transitioned into the gaming medium, I mean can you imagine how awesome a King Kong game that’s similar to Conan Exiles would be?
Or The Forest?
Or very differently, a developer known for great FPS titles could create an excellent shooter that’s set on the island, like Crytek for instance, they did the Crysis trilogy, and Crysis 1 was set on an island, JUST like King Kong is.
Man, A King Kong game made by Crytek, that could be absolutely incredible
Ubisoft pretty much nailed it with Peter Jackson's King Kong in 2005...pretty solid game.
The thing is, I would not mind games with "worse" grpahics. I think there is a good idea for the stylization they're going for in here, but it could be polished and the choppy framerates aren't helping. The cartoony style could work, but as it is right now, it doesn't. But that's just a personal opinion.
You know, after BG3, I had hoped developers would start actually trying again
Just wanted to say you absolutely killed it with your voice lines in Lords of The Fallen! Congrats on continuing your voice acting journey!
With the devs track record, I'm half wondering if they didn't even obtain the rights and it's just that nobody relevant noticed yet.
tbh with 22 players at $30 - $40 a pop I'm pretty sure the game recouped it's development costs. Though that's simultaneous players, they probably sold like 100 copies at least. that's $4000. Not bad for half a day's work. That's gotta be like $200 per man-hour of work put into this game.
I think their last release was a couple of years ago. This is a full team dev studio with more than 10 years of experience. How can this took years from more than 1 person baffles mes
I rember back in the day when games like this came out all the time, all those companies either died out, or actually got their shit together.
I can't really harp on Gollum anymore, news came out that the developer is a shady german sweatshop that basically operated on a revolving door of unpaid interns. The leadership of Daedalic deserves all the blame, but not the devs.
I, for one, am so proud of being able to be alive in this era of Gollum-likes
7:01 I’m honored to be apart of a YongYea video.
Yong, don't blame the devs. Blame the suits that lend the IP for the lowest bidder and plague the development with restrictions and demands without knowing anything about game development. This has become a common corporate practice. Small studio tries to go for the stars so they underbid their proposal, then have development plagued by "too many hands in the kitchen" and suits deciding stuff they know nothing about.
At what point do you hold the devs accountable? I'm generally all for blaming the management for failures, but if you as a designer or dev, put the green colour as "health" and red as "stamina" or "special", there is really no place for you in the gaming industry.
Chalking it up to "suits" is weirdly defensive of greedy devs. The devs could just... NOT make a popular IP cash grab game? They could just make a game with a price that matches its quality? The devs are fully aware that they are sabotaging their company and reputation by charging $40 for something that barely passes as a crappy mobile game. They banked on a popular IP while fully aware they couldn't match the quality to the price point, that's on THEM. And the irony is that their greed backfired on them and now no one is buying the game.
The devs should be aware of what's going to go down, even the biggest developers have succumbed to executive pressure. This would pretty much guarantee that smaller devs are going to face the same amount of contamination if not more. Giving them no blame would absolve them of any responsibility they had to fulfilling the promises they agreed to in the first place
The devs aren't little children that are being guided by the hand to make complete garbage here. They are grown, mature adults who have a choice and make the conscious decision to make and put out garbage in that state.
Both parties are at fault. I never understood this weird obsession people have now with defending devs as if they're prisoners of war. It's extremely bizarre and frustrating to watch.
It is both, it doesn't matter.
At least in Gollum you have side quests like finding a new diaper for Gollum or trying to find a way to throttle to completion
King Kong’s face at 7:58 made me laugh so hard, the way it zoomed in too was perfect
This looks like what I would expect from a team in college now to learn game development. The gaming industry really feels like it’s reaching Rock Bottom because so many games come out that are so bad.
This game would be the holy grail in 2002!
@@ComicXanz in 2002 we had Turok: Evolution witch is much better than this so no :))
@@alexbiehn978 That’s horrible. Who made this game lol. Skull island is probably the worst game in 2023.
What about all the good games
This game makes gollum look like a masterpiece
Honestly, I'm glad that there are games like this around for us to laugh at while we also get instant classics like Elden Ring and Baldur's Gate III. It's a nice balance.
Man, imagine if a more quality studio got their hands on a franchise like this.
I love how the dust that King stirs up with every foot step isn't even close to the color of the actual ground he's walking on.
Giant monster fighting games (especially ones with monsters such as Godzilla and / or Kong for example) are so rare. The bar is so low at this point and they had a recipe for success and fumbled the bag so hard once again it’s just depressing. What a time to be a monster movie fan (so many movies and shows etc) the giant hiatus of anything resembling a game the community wants has only grown larger even with a template that was a super easy win.
I miss Godzilla Unleashed and Godzilla Destroy All Monsters…
The PS4 Godzilla game came near the mark, but still didn’t quite get it right. It doesn’t need some brand new formula. I just want to play as Kaiju in high definition, beating each other up and destroying the city.
@@_TheOgre_ perfectly put.
The best or only modern day monster fighting game I can think of is Gigabash. It plays similar enough to the old Godzilla games like Save the Earth with its own cast of characters and a year ago got its own godzilla dlc!
This feels like a game thats been in development hell since the first Kong skull island movie released
that 2005 King Kong game is actually a good mix of survival horror and action. Plus the secret true ending of the game.
I seemed to recall that the ancient official PS2 Kong game looked and felt much better than this 2023 Kong... And yes, it does! Thanks for putting a reminder in the video.👍
2023 will remain quite the year for both impressive games and absolute stinkers. I'm surprised that no one discusses The Crown of Wu. It's quite memorable in its own way.
On 2MB of vram vs 4GB, 2000x more for the game looking so much worse. It indeed must have been an effort to make it so bad.
This definitely looks like something the Angry Video Game Nerd would review considering the original King Kong is one of his favorite movies. Hell, he already did that with some old Godzilla games, why not Kong?
I feel like making the worst game is a game in of itself where no one wins 😂
This is somehow comforting. I thought era of such branded shovelware games ended around Wii. Brings a tear to my eye
Rise of Kong looks like a Game Design student's midterm project
There is really no excuse for a licensed game to be in this state in this day and age. Good licensed games are VERY MUCH a thing nowadays: Spongebob: Battle For Bikini Bottom, The Batman Arkham series, Kingdom Hearts, Injustice, Hogwarts Legacy, The Middle-Earth series, The Simpsons: Hit and Run, The Ubisoft South Park Games, the Insomniac Spider-Man games, and ALL THE TRAVELER'S TALES LEGO GAMES have repeatedly proven that! The difference is that they knew that just having a recognizable face WASN'T ENOUGH and that they NEEDED good gameplay to back that up.
They managed to make him look miniature, on top of everything else. Hilarious!
I see exactly what they were going for. They're trying to make it look just like the Kong Of Skull Island comic for the Kong: Skull Island movie this is supposed to be tied into as part of a multi-media franchise. The problem is not only is it six whole years late, but it seems like they didn't have a team put together before doing asset creation.
The lesson to be learned: it can always get worse.
Qui Gon Jin: There's always a bigger fish
I gotta give this game one thing the cutscenes are meme worthy as hell especially the face at 8:09
Well crap, I never knew that modern game studios have aimed to support indie games in such a way. I guess it'll do wonders for fledgling indie developers to know they can do better than this.
I have a prediction with the way this is headed as its trending. This is starting to look like the gaming industries version of "hate watching" that netflix has been using to gain attention. The devs will make a game so fantastically bad, it'll be bought and played for the fact that its "so bad its good"
Ah, this frustrates me. I love King kong! When i first watched the Skull Island movie, I kept thinking how cool of a video game it would make. A FPS on that island with those creatures, or free running the trees and mountains as Kong. That movie had so much potential to be turned into a great game. Instead, we get this
You should try the 2005 King Kong game then. Unironically one of the best movie tie-in game.
@@awooga-gunga-israel I actually own that game. I haven't played a ton of it, but I've been thinking of doing a playthrough in the near future
Can we go watch King Kong, we have King Kong at home.
King Kong at home:
Every creature is so characterised and humanly animated that you could easily mistake them for spyro enemies. Omg.
It's really embarrassing when indie games made by few people are far better than games made by AA and AAA studios, like what the hell is even happening!? 😅
Every time I watch one of these videos it just makes me want to go play Dave the Diver again.
I could be wrong but i think the bigger the team the less creativity can get pushed out
Well this game is made by a no-name studio from Chile nobody has ever heard of that really hasn't made anything of note...definitely not AAA and not even AA. Their BEST game got 5/10 so what people were expecting I have no idea. Anybody that knew about this has been waiting for the memefest...not the game. It was always obvious it was going to be catastrophically bad.
@vallejomach6721 If that's the case then what's really weird is why and how the holders of King Kong IP thought its a good idea to hand over their IP to a totally unknown studio thinking this is going to benefit their brand somehow!!!?
@@AscendantStoic Well, the 'IP' of King Kong over the course of almost one hundred years has become extraordinarily complicated.
However it appears this is not based on any of that material but on a graphic novel (apparently made by consent of Merian C Cooper's estate) by Joe DeVito...whom presumably holds the rights to that work...it is that the game is leveraging. A half-ass barely known comic spin-off...and not anything to do with film versions that Warner Bros, Universal, TKO, Dino de Laurentis films or Legendary pictures etc that currently have a finger in the Kong IP pie....or any of the other myriad of stuff to do with KK.
Something like that...TLDR...it's not quite based on what you might think that it is...and that's how these no-names have got a hold of it.
It might not be the developer's fault entirely. I've seen a lot of HUGE multi-billion dollar companies that hire out small indie teams and pay them a pittance to revive an old IP. This forces the devs to produce a subpar game and the executives are hopeful their pockets will be nicely lined on launch while giving the bare minimum budget for these game companies.
Off topic:
W/ how good Spider Man 2 looks, could you imagine if Insomniac made an IRONMAN game?
The gadgets. The suits. Flying around LA, Malibu, the Pacific....I wish we could start a petition.
Spider-Man 2 is nothing compared to this Next Gen game of the year
Motive, the developers of Star Wars Squadrons and the Dead Space remake, are making one
@@emma6648Agreed this game looks like it was made for the Ps8
@@modernmobstersure but that doesmt mean flying around as iron man wouldn't be fun
You're kidding? That sounds great! @@ar_reactions612
Oh, ouch...wow. 10-15 years ago, maybe...maybe this might fly ok. But now? There is some terrible work ethic out there. I'm really glad there's solid folks like you, YongYea, who do great reviews and such to help shed light on this industry.
yaaaaaaah but no...just look 10 years ago...that was definitely better in many ways. nah this is really awful even for 2k gamers
This would not pass even in 2008. This is a launch ps2 title or a poorly made Dreamcast title.
This kind of shovelware should genuinely be a crime. I can see how and why it happens, poorly thought out idea being forced to rush out by marketeers/shareholders. However, if a product is this bad you shouldn't be allowed to publish it, even if you had set out to make something really cool.
If I intend to make and sell the best cookies possible and I advertise that my cookies will be great but it turns out they are borderline poisonous I am not allowed to sell those cookies either. Shovelware are making poisonous cookies and still selling them for full price
Somehow, this game made Kong and his enemies look miniaturised. Feels like an abject version of "It Takes Two".
If this continues i can see a second collapse of the gaming industry. It kind of seems like there has to be a nefarious reason for so many of these bad games coming from such well loved IPs. I have to wonder is some executive doing some stock trading on these failures or do they really think customers are that stupid.
Call me crazy, or even insane, but I gladly welcome the collapse of the Triple A industry. The indies will always be there and hopefully through a collapse, devs and publishers will learn a lesson.
@crystalwater505 why do you people blatantly ignore all the amazing game's. While spouting the same script over and over. Isn't it tiring.
@@jhoonysan Nah. I hope it collapses hard. The gaming industry needs a wakeup call, friend.
The conspiracy is they want to normalize low quality and effort but good games keep coming out utterly ruining their plans, and also that players are sick of it and keep their bar up.