It looks just like disaster transport! I love how you said “the textures look boring, but thats what the ride looks like” Yup, its an interesting and memorable ride, but not a beautiful one! 😂
How do you place scenery in the air wihtout first pressing and holding shift @ 21:25? I hope this question makes sense...I have been dreaming of a way to do this for YEARS!
Hover your cursor over another piece of scenery or track at the same height, then hold the Control key. (While holding Control, you can still hold Shift to move up and down, too.)
How come you didn't just check rcdb for the actual height? I just checked and you built it way too high, which could have been avoided and thus wouldn't have lead to the issues with the velocity in the beginning..
In-game height markers don't really mean anything if the goal is to make something that looks good. Besides, my build has an in-game height of 50 feet, which is less than the real thing.
Those supports under the lift hill look great!
I'll have to play this video when I get out of bed. This is what I live for.
I just watched your full tour of cedar point last night and had thought about suggesting Disaster Transport. I see you were way ahead of me.
It looks just like disaster transport! I love how you said “the textures look boring, but thats what the ride looks like”
Yup, its an interesting and memorable ride, but not a beautiful one! 😂
Ah you even included holes in the roof, thus making this recreation ALSO easily susceptible to rain! Excellent attention to detail.
It leaks just like the real thing!
wow great job! would love to see more of these
Hey my suggestion! Nice to see. An alternative idea would be to show of the new Cedar Point Wild Mouse in a video
I've been thinking about maybe updating the park with Wild Mouse and other new stuff. If I get time!
Do Velocicoaster or Fury 325
Those would be some big tasks! But maybe one day...
Do Son of Beast From Kings Island Next Please. :)
That could be an interesting one. I'll add it to my list of ideas.
@@fidwell Alright Cool.
How do you place scenery in the air wihtout first pressing and holding shift @ 21:25? I hope this question makes sense...I have been dreaming of a way to do this for YEARS!
Hover your cursor over another piece of scenery or track at the same height, then hold the Control key. (While holding Control, you can still hold Shift to move up and down, too.)
How come you didn't just check rcdb for the actual height? I just checked and you built it way too high, which could have been avoided and thus wouldn't have lead to the issues with the velocity in the beginning..
In-game height markers don't really mean anything if the goal is to make something that looks good. Besides, my build has an in-game height of 50 feet, which is less than the real thing.