You can think what you want of Ian Bell, but starting a new risky sim adventure (initially with he's own money) is quite admirable. Other game dev veterans would have called it a day and gone to other pastures...And the fact that many of his former employees are in that adventure is quite telling
U want to make another game or help me find some devs I can hire to make one? Willing to give most of the profits to them. Don't need the money just want to make something great. Also amazing name. Will mention after I see if it's not taken.
I was working for Ian Bell for about 16 years as a track artist. Our paths separated few years ago but I still think that he is one of the best bosses I ever had. He always kept his word and he was taking care of us when things went sideways. I just wish him (and the team) the best!
I am on the edge of my seat with all of this. Being a Farming Simulator content creator, GIANTS Software partner and long time sim racing fan, I'm fascinated to see the crossover of community. We are already talking about a FarmSim racing league between content creators... Fantastic.
Excellent news. The Project games were beautiful ones, and I dont need open worlds and complex progression stories, I just need go back to the old good games, just make them bigger and better 👍👍👍👍
No matter what you think of Ian and his endeavours, there's no doubt that he and his team changed the game and set standards for SimRacing with ProjectCARS even with the niggles, and I for one am glad that UE is no longer being used, it just doesn't suit SimRacing at all. Happy to hear confirmation of car expansion, it's too easy to forget motorsport history as younger generations come through. For example, one thing that never bothered me about pCARS3 was the lack of pit stops, many don't seem to realise how many race series DON'T/DIDN'T use pit stops and I for one always found them boring (In-game AND in real life/Karts/British MOD saloons/ThunderSaloons/Tarmac Rallying.) I just want to race to the flag and enjoy the joiurney there, side by side with others. (They are of course needed but still...) Regards the physics/realism, pleased to hear this as well! I'm really hoping more than anything that Straight4 can actually produce realistic 'Slow speed' physics, this is where every single simulation out there falls on its arse. This and throttle/brake mapping/torque. PS: Opel MANTA 400, especially in tarmac rally spec please Ian so I can relive days gone? Either way, looking forward to it especially having won games for life. ;-)
GTR 2 is still my favourite sim game, far better and more realistic lap times than Project Cars 2. Don't know why EA, Codemasters and others make so many non-real fancy games that ruins racing passion. GTR 2 was great and POWER & GLORY was even better. Thanks for your time and great interview with detailed questions ❤
It was not called Project CARS Sideways, it was called Project CARS Revolution. "Project Sideways" was a jokingly suggested name for a rally prototype ("sideways" because rally, obviously) that never went into production. If you look at the MadBox concept images that Ian released it actually says "Project CARS Revolution" on the blue ones, that was meant to be our little teaser.
Good to see this is back on track after those silent months. Interesting tie-up with the new publisher too. I have a lot of time for Ian's projects as the PCARS 1 and 2 games were my first entry into more serious sim racing vs 'racing games' as it were. Aside from the force feedback implementation which I think had it's issues, the games hold up very well as simulations even now. Complex tyre, suspension and damper models plus the era-defining weather system. Not all the car and track assets were of the same quality which was another small gripe, but overall I think it's looked on very fondly and many took the same path as myself afterwards to titles like ACC which built on what PCARS had done. Looking forward to seeing more of PMR now that it's back under way more publically.
I know this would never get an exact answer at this early stage but my main interest in motor racing games always centres around the content; namely what tracks, specifically obscure ones, are going to feature? The oddities in games like Automobilista and going back a few years in Race Pro and Toca Race Driver 1 were what those games had over everything else on the market. Nowadays every racing game features Circuit de Catalunya, Silverstone and maybe somewhere like Red Bull Ring which really doesn’t set my pulse racing…
the thing I'm looking forward to is how they'll utilize the GIANTS Engine for something other than Farming Sim. I've been thinking about making an open world sandbox like GTA and thought about the GIANTS Engine. dunno how well it'll work because I have yet to even make a single game
I'm open to it being good, but after all of Ian Bell's hot air (to put it mildly) around Project Cars 3, it's very much in a "I'll believe it when I see it" space. Had a lot of good times with PC2 back in the day but Bell's burnt out just about any goodwill or benefit of the doubt with fans.
@@mintgoldheart6126 I remember CM bought SMS like a month before release so everyone blamed CM for what happened like they had that much control in a single month.
I want to hear about the AI and how much we can expect from that. No point having top physics when the offline racing will not be up to par. EDIT: Why not a single question about the AI ?!
We don't care which graphic engine you are using. Graphics aren't everything. Companies have gorgeous games and the gameplay is boring, dull and cars sound like crap.
I won't buy this game until it hits $20. Even then I doubt I would buy it. He is a known con man. He starts something, then dumps it and heads out with your money. He did get me twice. Project Cars 1 & 2 COULD have been great games. The guy is untrustworthy.
Project Cars 1 and 2 are both great sil racing games 3 is at best alright. But abysmal in certain ways, I'll never understand how earning cash was locked behind leveling and that leveling was made tedious..
PCars 1 and 2 are great games. Yes, they have some flaws but they delivered some of the greatest simcade experience out there. The LiveTrack system alone is still un-matched, and is currently used by AMS 2.
1 is still pretty rough, but genuinely 2 is by far the most complete race sim to date. It has single player, seasons, weather, live weather (until the API broke), time of day, night, 24 hour races, AI that's mostly functional, in depth vehicle tuning, default setups that aren't ass, multiple classes and interesting cars, decent track variety, VR support, triple screen support, decent wheel support, dynamic track surface, etc. Most other sims are missing a LOT of those features, and PC2 actually drives pretty well too. Hell, it even has rally stages including snow and ice. Like what else did you want from it?
You can think what you want of Ian Bell, but starting a new risky sim adventure (initially with he's own money) is quite admirable. Other game dev veterans would have called it a day and gone to other pastures...And the fact that many of his former employees are in that adventure is quite telling
Especially that competition is getting fierce in 2024, AC Evo alone is a huge problem for everyone else.
At this point, we agree - more sims, more competition, the consumer wins
U want to make another game or help me find some devs I can hire to make one? Willing to give most of the profits to them. Don't need the money just want to make something great. Also amazing name. Will mention after I see if it's not taken.
I was working for Ian Bell for about 16 years as a track artist. Our paths separated few years ago but I still think that he is one of the best bosses I ever had. He always kept his word and he was taking care of us when things went sideways. I just wish him (and the team) the best!
Berca my man. Always a place for you in the team mate and thanks for the kind words. Don't be too nice though or you'll ruin my reputation. :)
I am on the edge of my seat with all of this. Being a Farming Simulator content creator, GIANTS Software partner and long time sim racing fan, I'm fascinated to see the crossover of community. We are already talking about a FarmSim racing league between content creators... Fantastic.
Wow, that's interesting! Let's see how it all plays out!
Excellent news. The Project games were beautiful ones, and I dont need open worlds and complex progression stories, I just need go back to the old good games, just make them bigger and better 👍👍👍👍
Great to see this update thanks!
Our pleasure, thank you for watching!
Good luck. I liked very much project cars 2.
Don t forget a nice career mode, so many sim games don t have one and it is a shame.
Fantastic interview well done, absolutely fantastic!!!!
Questions were spot on.... 😎👌👌👌👌👌
Thanks so much for exciting times ahead 😊
Thank you for watching!
it's nice to hear ian bell talk about behind the scene details of game history and his thought process of everything, thanks
Our pleasure, we were grateful for his time
The episode should’ve been called TractorGG. ;)
Damn, why didn't we think of that?!
No matter what you think of Ian and his endeavours, there's no doubt that he and his team changed the game and set standards for SimRacing with ProjectCARS even with the niggles, and I for one am glad that UE is no longer being used, it just doesn't suit SimRacing at all.
Happy to hear confirmation of car expansion, it's too easy to forget motorsport history as younger generations come through. For example, one thing that never bothered me about pCARS3 was the lack of pit stops, many don't seem to realise how many race series DON'T/DIDN'T use pit stops and I for one always found them boring (In-game AND in real life/Karts/British MOD saloons/ThunderSaloons/Tarmac Rallying.) I just want to race to the flag and enjoy the joiurney there, side by side with others. (They are of course needed but still...)
Regards the physics/realism, pleased to hear this as well! I'm really hoping more than anything that Straight4 can actually produce realistic 'Slow speed' physics, this is where every single simulation out there falls on its arse. This and throttle/brake mapping/torque.
PS: Opel MANTA 400, especially in tarmac rally spec please Ian so I can relive days gone? Either way, looking forward to it especially having won games for life. ;-)
GTR 2 is still my favourite sim game, far better and more realistic lap times than Project Cars 2. Don't know why EA, Codemasters and others make so many non-real fancy games that ruins racing passion. GTR 2 was great and POWER & GLORY was even better. Thanks for your time and great interview with detailed questions ❤
@@sinam5541 GTR2 laptimes were about 3 secs quicker than in RL though 😂
I’d like to see karts, trucks and vans in the road classes in Project Motor Racing.
It was not called Project CARS Sideways, it was called Project CARS Revolution. "Project Sideways" was a jokingly suggested name for a rally prototype ("sideways" because rally, obviously) that never went into production. If you look at the MadBox concept images that Ian released it actually says "Project CARS Revolution" on the blue ones, that was meant to be our little teaser.
Good to see this is back on track after those silent months. Interesting tie-up with the new publisher too.
I have a lot of time for Ian's projects as the PCARS 1 and 2 games were my first entry into more serious sim racing vs 'racing games' as it were. Aside from the force feedback implementation which I think had it's issues, the games hold up very well as simulations even now. Complex tyre, suspension and damper models plus the era-defining weather system. Not all the car and track assets were of the same quality which was another small gripe, but overall I think it's looked on very fondly and many took the same path as myself afterwards to titles like ACC which built on what PCARS had done.
Looking forward to seeing more of PMR now that it's back under way more publically.
So many of us want this, both on pc and consol. Good luck guys and Hurry up lol 👍🏁
I know this would never get an exact answer at this early stage but my main interest in motor racing games always centres around the content; namely what tracks, specifically obscure ones, are going to feature? The oddities in games like Automobilista and going back a few years in Race Pro and Toca Race Driver 1 were what those games had over everything else on the market.
Nowadays every racing game features Circuit de Catalunya, Silverstone and maybe somewhere like Red Bull Ring which really doesn’t set my pulse racing…
PSVR2 Ian please!
I love Farming simulator series. I hope they put some of the tractors in the racing sim 😂
Ha, that could be fun!
the thing I'm looking forward to is how they'll utilize the GIANTS Engine for something other than Farming Sim. I've been thinking about making an open world sandbox like GTA and thought about the GIANTS Engine. dunno how well it'll work because I have yet to even make a single game
have you guys looked at Pista motorsport at all?
Please make it psvr2 compatible
That would be cool 🤞
Project Cars 4 is coming !!!
I'm open to it being good, but after all of Ian Bell's hot air (to put it mildly) around Project Cars 3, it's very much in a "I'll believe it when I see it" space. Had a lot of good times with PC2 back in the day but Bell's burnt out just about any goodwill or benefit of the doubt with fans.
24:17
So because Bandai Namco heavily interfered with PC3's development it is all Ian Bell's fault?
@@mintgoldheart6126 I remember CM bought SMS like a month before release so everyone blamed CM for what happened like they had that much control in a single month.
@@mintgoldheart6126 It wasn't Bandai Namco.
next up: tractor on the ring
Sounds like a possible mod...
I want to hear about the AI and how much we can expect from that. No point having top physics when the offline racing will not be up to par. EDIT: Why not a single question about the AI ?!
We'll keep this in mind next time we have the opportunity to ask or try the game - thank you
Still being worked on so hard to say at this stage. I don't want it shipping before it's organic and seamless. Believable.
Surprise us
Hopefully you take sim racing seriously
8 simcades
We don't care which graphic engine you are using. Graphics aren't everything. Companies have gorgeous games and the gameplay is boring, dull and cars sound like crap.
IF ITS NOT PSVR2 COMPATIBLE I WONT BE BUYING IT - SO SORT IT OUT GUYS
Radio silence for 6 months and all we get is a new name? I want my money back
I won't buy this game until it hits $20. Even then I doubt I would buy it. He is a known con man. He starts something, then dumps it and heads out with your money. He did get me twice. Project Cars 1 & 2 COULD have been great games. The guy is untrustworthy.
Project Cars 1 and 2 are both great sil racing games
3 is at best alright. But abysmal in certain ways, I'll never understand how earning cash was locked behind leveling and that leveling was made tedious..
PCars 1 and 2 are great games. Yes, they have some flaws but they delivered some of the greatest simcade experience out there. The LiveTrack system alone is still un-matched, and is currently used by AMS 2.
1 is still pretty rough, but genuinely 2 is by far the most complete race sim to date. It has single player, seasons, weather, live weather (until the API broke), time of day, night, 24 hour races, AI that's mostly functional, in depth vehicle tuning, default setups that aren't ass, multiple classes and interesting cars, decent track variety, VR support, triple screen support, decent wheel support, dynamic track surface, etc.
Most other sims are missing a LOT of those features, and PC2 actually drives pretty well too. Hell, it even has rally stages including snow and ice.
Like what else did you want from it?
@@JZStudiosonline only thing that could make it better is better mod support, but the game is quite up there in age as is
Let’s be real, it will never be released.
there's no preorders and so no money is lost from us so your comment doesn't stand
@@GRamerDim Having pre-orders doesn't change the potential of the game being released, so your comment has literally no relation to the original.
GTRevival was a way better name. Project Motor Racing is super dumb.
Ian Bell lol.