Thank you, this was an excellent demonstration of the combine tool. I did have a problem trying to combine components rather than bodies in the same component.
I know what you mean. I'm working on new videos "3D printing with Fusion 360". Stay tuned 😉 In general, around 0.2 mm should be a good clearance for printing.
Of course tolerance is important, you can add it after the cut command. I just wish there was an option to add tolerance when you use the cut option, it can save extra steps ;)
The Bolt was imported from McMaster-Carr, it has it's own menu item in Fusion 360 under the Insert Menu. Also check out videos on inserting McMaster-Carr into Fusion 360 ruclips.net/video/AlBorT2IwXw/видео.html
This was exactly what I was looking for. Thank you very much.
Glad it was helpful!
Great! Very good explained, that's what I was looking for. Thank you ery much!
Thank you, this was an excellent demonstration of the combine tool. I did have a problem trying to combine components rather than bodies in the same component.
Hey Dave,
Please contact me on my forum: tesreg.com/forums/ and I'll help you.
Great video!, knew it in Sketchup but moved to Fusion and lost this tool. Keep up the good work!
components? bodies? containers? i litterally do not know what any of that means
Thank you! 👍 For 3D printing the threads, bolt or nut, would require an offset. I'm not sure what would be the best implemention of the needed offset.
I know what you mean. I'm working on new videos "3D printing with Fusion 360". Stay tuned 😉
In general, around 0.2 mm should be a good clearance for printing.
@@Fusion360NewbiesPlus Great! 👍
Yes, 0.02mm for 3D printing clearances is what I most often use.
Thx again! 😃
But in this case you don't have a gap between threads. You should have a tolerace
Of course tolerance is important, you can add it after the cut command. I just wish there was an option to add tolerance when you use the cut option, it can save extra steps ;)
What if the body is not highlited? So that I can't select in the the Combine command.
Good video, thanks. But your "bolt" is actually called a "Nut".
Ooops my mistake. Thanks for letting me know 👍
@@Fusion360NewbiesPlus No worries. Not all terminology translates well.
how do i get both pieces on the same screen? if i open the other part it gets rid of the 1st 1
Won’t the bolt not have any tolerance?
So what if you wanted the cylinder to join at an offset position?
Great video! Just one doubt: After combining two bodies, how to move them in a plane?
You don't need to move anything if you are building with Top-Down process!
Hi! how can I combine two lines into one?
how to delete (combine) join? no tutorial on the web, hellllp
My fusion 360 doesnt have combine option where do i get it?
You can find it under MODIFY (menu) => COMBINE
@@Fusion360NewbiesPlus Yes bro I saw it in your video but really there is no combine option in Modify menu , I just downloaded fusion yesterday ..
@@Fusion360NewbiesPlus I can send you picture
@@Niket99 Please go to my forum and send it to me there: tesreg.com/forums/
please where was the nut imported from?
I need the site link....didn't get the name properly from the video
What site are you talking about?
The Bolt was imported from McMaster-Carr, it has it's own menu item in Fusion 360 under the Insert Menu. Also check out videos on inserting McMaster-Carr into Fusion 360 ruclips.net/video/AlBorT2IwXw/видео.html
Your description is so bad