Prepare to print - selecting canvas size and using NanoPixel export in Rebelle 5

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  • Опубликовано: 28 дек 2024

Комментарии • 44

  • @stevekobb3850
    @stevekobb3850 Год назад +1

    So helpful! Many thanks for sharing.

  • @joseapagan4366
    @joseapagan4366 Год назад

    excellent explanation of the nano pixel

  • @justartingabout
    @justartingabout Год назад +1

    VERY helpful! thank you

  • @andrewfrost8866
    @andrewfrost8866 2 года назад +1

    Very good Pete, very helpful, informative and interesting!

    • @BasementPicasso
      @BasementPicasso  2 года назад

      Thanks Andrew, really appreciate the feedback :-)

  • @petercheeseman8072
    @petercheeseman8072 Год назад +2

    Hi Pete, firstly, awesome painting. But a few questions if you can shed light?
    Can you say why when you set up the page you had the DPI set at 75, but when you exported it was 150DPI?
    Plus, when I nano export at x4, the canvas size increases beyond my 20" x 10" , how do you print to keep at 20 x 10 but still have the nano export x4 quality?
    Lastly, I don't understand why your texture definition is so crisp, mine seems half the quality, especially when taking a closer look?
    Hope you can steer me in right direction as I hope I haven't ruined the last 12 paintings I was hoping to start an online shop with :(
    I'm Pete2007 by the way on Escape Motions

    • @BasementPicasso
      @BasementPicasso  Год назад +1

      Hey Peter, many thanks. So since I did that video I have found a few gotcha's with scaling. The DPI you start with can then impact brushes that make use of grain at a particular DPI, so now I only ever create images at 300 DPI so that my brushes all match. At the end of the day, the key thing is pixel resolution after export. So to do an A2 300dpi at 2x export I would start with 3508 by 2580. It will look like it is the wrong size (in inches) to begin with but that doesn't matter. The nanopixel export would make the 7016 by 4961. When it comes to printing the ultimate size is determined by the print settings anyway.
      I found 4x export for thick textures was a bit blurry, so I only tended to use 3x or 2x, but at the moment I have actually stopped using nanopixel because it has a fixed gloss value equivalent of about 5-6 which looks terrible on darker images. My workaround is to export the JPEG, import the JPEG into Rebelle and then do the 2x nanopixel without any thick texture. That gets much better results for me at the moment. I have asked Rebelle why they disabled the gloss slider for nano-pixel! Hope that makes sense. Let me know if you want more. Best wishes. Pete

    • @petercheeseman8072
      @petercheeseman8072 Год назад +1

      @@BasementPicasso Hey Pete, thanks so much for replying so fast. I just did a test run with your pixel choices and the results are light and day from what I've been doing.
      By no way is the art I've already created ruined (I hope) but is there a way of re-saving at a higher res?

    • @BasementPicasso
      @BasementPicasso  Год назад +1

      @@petercheeseman8072 If you have the pro version of Rebelle then you can upscale the image in the program and it will give you the option to use fractal enlarging for better upscaling. Edit -> Image size & select fractal next to the dpi scaling. type in the new pixel size you want and it will upscale it. Thick textures may not look so "chunky" but the image should look good otherwise. Hope that helps

  • @sidecars
    @sidecars 2 года назад +1

    Great video, per usual. Thanks for your work/effort on this. Very helpful. Thanks, too, for zooming in on the drop-downs. Helps.

    • @BasementPicasso
      @BasementPicasso  2 года назад

      Thanks, Bryan, Yeah it takes a bit longer to edit, but I do try and do the zoom for clarity where I can.

  • @TheRealMightyHokie
    @TheRealMightyHokie 2 года назад +1

    Awesome video. I've been working rather large and this is really, REALLY going to save me time.

    • @BasementPicasso
      @BasementPicasso  2 года назад +1

      Excellent, let me know how it works out for you 👍

  • @evergreen3245
    @evergreen3245 Год назад +1

    Wow, got lucky to bump into your channel.
    Can you please answer my question about tone shift while printing. So you paint on pc, it's RGB. When you print it's CMYK. How strong your printed painting differ in colour from the one on your pc?

    • @BasementPicasso
      @BasementPicasso  Год назад +1

      Hello. Yes RGB space will be different, but mainly in the very vivid Red, green and blue space. My colour palette is slightly more muted & I generally find that painting in the Adobe RGB 1998 space still prints Ok, on my Epson 3880. Rebelle has lots of options - you can select other profiles which will inherently limit your colour palette, or you can soft proof the image as you work on it (or show a gamut warning for "unprintable" colours). I still suggest just doing a print and then comparing it to the monitor side by side to see what the difference is in real life. You soon get a feel for what on screen colours will look like when printed. Hope that helps.

  • @slipthetrap
    @slipthetrap 2 года назад +1

    Thanks for these videos, nice one on AI stuff too. Just curious, on what or where do you print your final canvas?

    • @BasementPicasso
      @BasementPicasso  2 года назад +1

      Thanks. I have an old Epson 3880 A2 printer that can print on various papers, or ink jet ready canvas.

  • @HalkerVeil
    @HalkerVeil 2 года назад +2

    Yeah AI will never replace what you can do here. It's fantastic.
    Only way to get this exact look is to do it by hand. Or sit there for a day running AI itterations and get lucky to be maybe halfway there.
    AI will give us the reference to use though.

    • @BasementPicasso
      @BasementPicasso  2 года назад

      Thank you! Yes, I have looked at trying to get it to do realistic textured paint with limited success so far. Completely agree - AI can definitely fit into the workflow for inspiration / reference.

  • @ninelivezzz01
    @ninelivezzz01 2 года назад

    Hello B.P. I just earned my way into RB 5 pro, and have been 10 years into creating a few workflows , RB5 pro will push my work inot a new catogory, I do sell, I used whole, prts and peices of my own digitial images, adding/creating what I need , I have used tricks discoverered to make the ones I want ot look like water color,oil, washes ect, but it has been done in many layers and stepps to hide the PS's colored toothpaste we use as paint, Im also in and out of topaz to help hide and create a look I desire. HERE IS my problem, Im trying to get and HAVE TO NOW! a good handle of DPI in computer working size which is usually most likely a mistake but working in computer going in and out of topaz waiting for it to finish the task I set forth. in other words long wait time, to long, unless I send it in a 72 dpi, but I need ot print finished artwork 8x10 up to n A-1 to have my print come out of PS sharp for printing do I need to keep working contantly at a 300dpi? I hope my question is clear and thank you for your help, I subscribed and will like.
    Tom Whipple Digital Imagery Conceptual Artworks, D.I.C.A. FB friend request always welcomed from other artists or liveaboarders please come see, I love sharing big boat handling techniques

    • @BasementPicasso
      @BasementPicasso  2 года назад

      Hi Tom, thanks for the feedback & the question - I think I get what you are asking. When it comes to printing there is no substitute for raw pixels. If I am doing an A2 print I want to end up with an image that is 7016 by 4961 pixels - that is 300 dpi indeed. What Rebelle lets you do is work at 75 DPI and then do a 4 by 4 nanaopixel (upscale) export which generally works really well. If you are using other programs you could maybe work at a lower scale & then bring the image into rebelle right at the end for the upscale?

  • @3polygons
    @3polygons 2 года назад +1

    That was a very interesting video. Would you say that, using the very latest Rebelle Pro (I don't have it yet), the performance is still smooth if working instead on a 3500 x 2500 pixels digital canvas? In terms of brush fluidity, no lag, etc. This would allow (through NanoPixel) for exporting to sizes more in the line of an A0. A canvas for exhibition having that size (about 1.2 meters wide, if printed at 300 dpi, 2.4 meters wide if printed at 150 dpi (and etc in between, like 240dpi)). Is there no option to "scale up" the brushes as well so that the texture detail of the brushes does not get too tiny? Is it "ok" to paint with Rebelle brushes in a 3500x2500 px canvas, it still producing "traditional media"-like output? Sorry, many questions.

    • @BasementPicasso
      @BasementPicasso  2 года назад +1

      Hi.3500 by 2500 is completely smooth for almost everything. I get a tiny bit of lag with complex oil brush at absolute maximum size (700 pixels) but anything less is pretty smooth. A 500 pixel brush hits the CPU (i7 4770k) for 30-50% and the GPU (RTX 2080) for about 30%. Watercolour will max out my CPU and is slower at this resolution, but still ok. The brushes don't scale up as such, but the combinations of the brush marks and canvas interact as it scales up - so it should work well. Hope that helps 🙂

    • @3polygons
      @3polygons 2 года назад +1

      @@BasementPicasso It helps a lot ! Thank you *very* much. That solves all my doubts and gives me a great perspective. Then the situation of Rebelle is much better than I expected in these matters. Thank's a lot. :)

  • @bryanhammond3283
    @bryanhammond3283 2 года назад +2

    Hi Pete, a very informative video as usual. Would I need to have nano pixel turned on for the whole painting to do this or do you just export in nano pixel. I'm new to Rebelle and enjoying using it very much. many thanks for your helpful videos.

    • @BasementPicasso
      @BasementPicasso  2 года назад +2

      Hi Bryan, you don't need it turned on during the painting if you don't want it, you just need it to be enabled and then export it using nanopixel at the end, that should be fine.

    • @bryanhammond3283
      @bryanhammond3283 2 года назад

      @@BasementPicasso Many thanks Pete.

    • @AppleArcadeID
      @AppleArcadeID 2 года назад +2

      I think nanopixel should always be on because when it's on, rebelle will render via GPU, and that will speed up performance especially when working with watercolor.

    • @BasementPicasso
      @BasementPicasso  2 года назад

      @@AppleArcadeID I think the GPU rendering speeds up certain activities such as zooming in and out, but I don't think the fluid simulation is done in GPU at the moment, but maybe it is system dependent perhaps.

  • @ronanholdsworth960
    @ronanholdsworth960 2 года назад

    Hi Mate, what do you mean by 2x2 1x1 etc

    • @BasementPicasso
      @BasementPicasso  2 года назад +1

      Hi Ronan. It is the degree of upscaling that Rebelle Nanopixel will apply. If your image size is say 1000 by 1200 in raw pixels, when you use the Nanopixel export, 2x2 would double that to 2000 by 2400 pixels, using the AI algorithm to upscale and improve the image. 3x3 would give you 3000 by 3600, and 4x4 would give you 4000 by 4800. This allows you to work on smaller images which are usually quicker & then get higher-resolution images at the end. Hope that helps.

  • @briankeaveney9360
    @briankeaveney9360 2 года назад

    Hi Pete, thanks for demonstrating the nanopixel option. I've been looking for a solution to print a digital painting at A2 size as my local print shop can't guarantee quality above A4. Looks like this could do the job. Unfortunately I don't yet have Rebelle 5 Pro - a bit beyond my budget at present. Do you know anyone who could upsize my painting to A2 at a reasonable price using Rebelle ? (hint, hint)
    Also nice painting - really like the the clouds and sky.

    • @BasementPicasso
      @BasementPicasso  2 года назад

      Thanks, Brian - hadn't considered offering a print service - but not totally out of the question. Can you message me through Instagram @basement_picasso and we can discuss it?

    • @briankeaveney9360
      @briankeaveney9360 2 года назад

      @@BasementPicasso Hi Pete, I've sent a message via Instagram. Thanks.

  • @bodyhater
    @bodyhater Год назад

    this is imagining im painting, from the comfort of my chair, on a screen, with a soft that after buying it, it asks you for each breath or paper texture more money, which is stupid at least if youre not making a lot of monety from buying the soft and the brushes, papers, textures separately, this is a maximum minus - like strategy war games past days and nowadays, one thing missing though, the real or reality of touching the colors, the canvas, the materials, the human errors, that would make it, us, everything more real, it gets us more and more, far away from reality, this scares me,

    • @BasementPicasso
      @BasementPicasso  Год назад

      I agree - software that is a platform for selling you more stuff is borderline for me. Corel Painter is really a brush selling engine and Rebelle is becoming a paper/surface selling engine. But I think Rebelle 7 out of the box is pretty amazing overall, even if you don't buy any extra paper packs

  • @bodyhater
    @bodyhater Год назад

    if, da vinci would see us now, or even picasso, how we modernly paint, they would laugh out loud and pitty us.

    • @BasementPicasso
      @BasementPicasso  Год назад

      Perhaps. I think it is a pity that we will never get to see what they could have done with these tools.

    • @bodyhater
      @bodyhater Год назад

      @@BasementPicasso theyve done better than we will ever be able with these tools under belts, thats the laugh they would have for real :)))

  • @bodyhater
    @bodyhater Год назад

    it would convince me if you would paint from imagination 1000 paintings and sell 50 a year, othwrwise, its a waste of time, for all of us, you, me and everyone else involved in this 0)))))) min 21@00 - that frame should be white or black matte ;)))) v- in termns of i never studied or finished any courses of art or art schools :))) but it scREAMS for a better frame color to outline the painting,

    • @BasementPicasso
      @BasementPicasso  Год назад

      I prefer black frames in general - my wife thinks I am old fashioned and have poor taste :-)