Grim Dawn June News - Grim Misadventures and Patch 1.2.1.0
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- Опубликовано: 7 сен 2024
- News for Grim Dawn.
Grim Misadventures 180: forums.crateen...
Grim Misadventures 181: forums.crateen...
Grim Misadventures 182: forums.crateen...
April Fools Grim Misadventures: forums.crateen...
Patch notes for 1.2.1.0: forums.crateen...
Finally! Changing something to 100% conversion and still having the same colour is FINALLY changed. I've been waiting for this for ages. For the other changes, well back to the drawing board, byebye old builds. No in general my experience is that older builds still work. Changes always seem dramtic but usually it falls more into the category of tweaks. 👍
It wasn't clear if it would work with global conversion or if it would only work with specific modifiers, but either way is an improvement
Excited to level a new pet build after these changes
Same!
I can't wait for the DLC. Rly, the moment it will be released I might take a week off just to play it :)
Sanguine is used to describe specifically blood-red color, so I'd expect the Sanguine Scepter to be blood/bleeding related.
I was thinking vitality after I'd recorded that but didn't want to rerecord it.
Thanks for the update my dude!
Oh men i hope crafting gets a submenu to build the parts when you needed.
I`m not joking.
That would be nice. Or better yet, just a list of components needed for the final combine and a big button that just says "make this" would be good.
New two handed spears hopefully means more Primal Strike support. I hope "axes" like the Korvan Storm Halberd being reclassified as a spears doesn't make it incompatible with the Berserker devotion anymore.
It absolutely will, unless spears are added to Berserker. The constellation states that it requires an axe and spears aren't axes. Maybe the Korvan Halberds will remain axes? Or count for both perhaps?
I wanted more glowing armor and weapons I love fashion dawn
8:39 the one reason to hide item info is during combat, especially totems when multiple items drop, and especially if your equipped items have a wall of text. It's not good to have your vision blocked on HC during a totem fight. I often hide all items during such times, bound to F11 in my preferences.
I have my filter set to turn all items off. This doesn't help me.
So many resist reductions on a player is SR i wonder how negative physical resists will help out on 80+ shards HC ultimate. Stacking physical resist was a way to go and it's getting nerfed now. It's been a whole campaign versus pets like nerfing Lost Souls, nerfing a skeleton's meteor and life projectile damage. Nerfing constellations. Recently A Conjurer got nerfed and even Primal Instinct does not have a support of swarmlings. That means in SR i got 2 briarthorns, a hellhound plus a primal spirit and a bound wrath potion both on CD. Against the whole screen space full of every kind of enemies. This is HC Ultimate and guess who they jump at after surrounding every pet? To battle nerfs and patches you minmax shit and you cant afford to deal any damage as a pet master. I don't need any damage to a character's skills if this is what a description says about. The bloodsworn signets and some other stuff allowed me to overcap all primary resists on a character and minions including a physical resist. Guess what? It got nerfed. I used to tank things like Callagadra without resummoning none of main minions. And yes the attack speed of a basic attack needed, not their secondary skills which suck at dps against any strong monster. The Conjurer was so-so in dps anyway and now he is even worse. Compare to an old Cabbalist or a former Ritualist. After retaliation and regeneration was nerfed making those tanks effectively a stash characters, pet nerfs were the next thing to go obviously. Kills a fun and a wish to continue. I'm staying away from the updates on an old build and even thinking to roll back further to bring back my retaliation tanks. Just watching hp bar and CDs while drinking my tea, no worries - my maxed out counterstrike and other stuff will do the thing. Facetanking things on HC without a stress. Fucking healers curing 100% each other out and Grava'thul. That's what they need to nerf.
when is the patch gonna come out i guess its time to play pets again
June 19th according to the Grim Misadventures 182. Maybe time for a pet build indeed 😉
Im hoping the damage conversion color changing works for global conversions! I want to play with dual Ugdenbog Venom Launcher and all my Inquisitor WPS be green lol.
i want to see a preview of the new mastery already!!!!
Me too, there's some hints being dropped on the Crate forums, but mostly those relate to names for the mastery combinations more than hints on how it's going to work.
@@Paikis heard it was a shape shifting mastery.
Yeah, shapeshifting is what they said was the main thing. I think they also said chaos and bleed damage? I'm hoping we'll get a few pet options as well. Maybe a pack of wolves and a giant elephant similar to the art we've seen. I'm looking forwards to it.
빨리 나오길 바랍니다. 😊
저도요. 시청 해주셔서 감사합니다.
im planning to create another alt
My main is Warlord (cadence type)
2nd is Pyran Shieldbreaker (Mortar type)
I was thinking to create a deathknight or something pet build
any recommendation for this patch? :D thank you sir
I can't say exactly what changes will be coming to pet builds as I haven't tested this patch since the first version, which didn't really have any pet changes. That said, I'm sure pet builds will be absolutely fine. They always are.
As for Deathknight, it's always solid and a quick glance at the notes doesn't show anything that I'm worried about for any of the DK builds I have on the channel. Should all work as advertised.
so basically.... rip your deathknight char?
They all still work just fine. Physical resist changes (I assume this is what you're talking about?) they were offset by reduced monster damage. Only 1 of my Deathknights feels a bit squishier, but he also gained almost 700 armour from the changes, so it's fine.
@@Paikis ahh ok cool. Is the achievement run deathknight still good? Currently getting the HC achievements rn with that build you made
Achievement DK is still great. You'll have a bit less phys res, but get a pile of extra armour in exchange.
@@Paikis thanks a bunch!
So Grim Dawn decides to release and expansion the same time as Elden Ring and FFXIV fml i dont have the time for any of this.
Me either, I'm gonna make it work regardless. Also, minor note: Grim Dawn is a patch, not the expansion that's coming end of year/next year.
your good man. Gonna take another 4-6 months
скорее бы обнова вышла . не давно купил игру и длс. игра просто слёт парика