Appreciate the dedication! I've watched all the previous videos even though I'm ass at FPW, just because I love the idea of wrestling more than actual wrestling :D
One thing I've always wanted in a wrestling game is for them to treat it like a shoot. By that I mean, say you're in a prelim bout and you're locked in a submission, do you give up and go to the next match at pretty much 100% health or do you try to fight out of it but risk health and limb damage in subsequent fights? In a title match, you'd probably try to fight it because you never know when your next shot will be, but you could sustain a career ending injury. I don't know, but it would add more to the experience and make the games less a simulation of synchronized gymnastics and more a simulation of a shoot fight.
Great video, been playing X Premium, KOC 2 and Fire Pro World recently. I didn't like the Fire Pro timing grapple system for a long time, so avoided playing them much, but Fire Pro World on PC got me to learn. Once you get the grapples down they're amazing games.
Exactly, back when the first one came out for the super Famicom we were used to playing horrible games like wrestlemania for NES. We did have wrestlemania and Royal rumble for super Nintendo but everyone had the same moves sets. The rumble game did have Ric flair so it gets a pass in my book :-)
I played Fire Pro Wrestling X Premium on emulator back in the late 90's but it never really clicked with me. When AKI abandoned the wrestling genre and I was desperate for anything that didn't say Smackdown of WWE, I looked to the import scene. Fire Pro Wrestling G had just come out on Playstation and when I discovered you could play Japanese games with a Game Wizard I immediately ordered a copy. Since then I've bought every single Fire Pro Game released and to this day Fire Pro Wrestling remains the pinnacle of wrestling games for me. I am only hoping that the upcoming Ultra Pro Wrestling can bring back that same wrestling magic the AKI and Fire Pro games have given me for the last two decades, because the big brand wrestling games look great, but they just don't have the heart and soul Fire Pro and AKI had.
I have a confession: I was the (insert unpleasant word here) who made that half-baked patch for Z. There's actually meant to be 2 patches, one to translate moves and one for menus, but for whatever reason only the menu one was archived on RHDN etc. On Advance 2, I can't say for certain, but the MoR mode pushed the Japanese ROM past 8mb in size, meaning it needed a 16mb cartridge which would've taken it above the max capacity for a budget title and put it in the premium price range. I assume Fire Pro wasn't big enough in the West to warrant being a premium price game.
@@PatmanQC-Arcade-Documentaries I don't know how interesting any of this will be, but here's what I remember of FPZ: We were pleased to have a new Fire Pro game after D that had more moves etc., but with story mode due to the fact that it was just using default characters, when in the previous story mode in G you started out as a 40 point edit wrestler that could only perform basic moves. You could win points and more moves by not just defeating opponents, but also concerning the manner in which you won said matches. We were bitterly disappointed with this and translating it was never on the cards for my patch. After some talks with Jason Blackhart, I was able to ascertain that most of the text was stored in plain Shift-JIS text with no compression. Most of the credit should go to him, but he didn't own a PS2 or the game at the time, but with his knowledge I could go in and do things pretty easily. The odd patching method required was because I didn't have enough hard disk space to hold 2 CD images(my HD was 8gb, and Windows and programs took up most of it) so I had to do the daft thing with extracting the files off the disc and making a new ISO. I hit a road black in the end because some of the text(the main menu for instance) was stored as graphics, so my lack of art skill meant that wasn't on the table either, and I gave up as a bad job, but felt what I'd done was enough to at least be useful to someone so I released it to the public.
@fattomandeibu I bought Z and I couldn't belive what a small improvement over D it was. I'm not sure how many moves were actually added but it felt like a dozen or so lol...Also ruined my old front loader PS2 because I had that horrible swap tool you had to hook under the disk tray and eventually it wore out the mechanism.
@PatmanQC-Arcade-Documentaries I figured! I was looking at the sprites and game mechanics. I knew it had to be the same designer. Thanks for the clarification. Happy New Year
I played it for the first time last week on PS5 and it’s honestly so enjoyable. I’ve already purchased it on steam with the DLC and I’m loving it. The gameplay is really good, I’ve had more exciting matches in the last week than I’ve had on the 2K series as a whole, put it that way!
It's amazing what they were able to accomplish with world. So much different than the original versions of the game and having to make the characters from formulas found online. I used to like the 2K series until they change the controls a couple of games back to where now can't even play it anymore.
And thank you to Director Matsumoto, one of Masuda's protege's who has been the one candle in the dark keeping the Fire Pro Wrestling flame burning in the industry. If it wasn't for him we would never have got Fire Pro Wrestling World.
I remember finding out about fire pro while in study hall circa fall 99 when i was in 9th grade. I was in the library on a PC and i forget what i searched but i found it and the idea of being able to play as all these wrestlers blew my mind. Little did i know that my dad was coaching two guys who were modding PlayStations and selling imports and bootlegs. Christmas that year i got my PlayStation modded and i got Fire Pro G and it was a love affair that never ended. Did i get detention for printing a 51 page translation guide in the library you bet but it was well worth it haha.
I've only ever owned FPR on PS2. I did play X Premium though and it blew me away how in depth the gameplay was even back then. One more random detail I recall is when the official Twitter for Fire Pro Wrestling tweeted the announcement for Fire Pro Wrestling World and stated how it had been 10 years since the last game, which meant they basically didn't count the Xbox 360 game. I even said "I knew that one didn't count!" And they replied "We don't talk about that game." They knew that wasn't a real Fire Pro Wrestling game!
LOL I never knew that about the comments regarding the 360 VERSION. It was god-awful. Yes, it was very in-depth and it took a long time to get the controls down because everything was in Japanese. Once you did though….
I heard that Jay Lethal can do a good Macho Man Randy Savage impersonation as well, and, not only is he a good friend of Leaping Lanny Poffo, but that Jay Lethal actually had a Macho Man wannabe gimmick back when he was starting out in professional wrestling as well.
I'm not exactly sure what "timing based" moves are in wrestling games...Are they like WWF Legends of Wrestling time based moves? 🤔 I like the wrestling games that let you knock out the ref for illegal activity, ability to throw your opponent out of the ring, plenty of weapons outside the ring and random interference from wrestlers not in the match. 44:39 - dayummm! That's a bar fight! 👀💪💥💥💥 1:06:19 - Power Moves Wrestling is another cool game i own. Saturday Night Slam Masters is one of my favorites, but i wish it was more wrestling game oriented. It almost seems like a "beat'em up" game with wrestling moves. Another cool video for the books Patman💪😎🏆
The gameplay is really simple. When 2 wrestlers get close enough, they automatically grapple, the first person to press a button after the grapple animation finishes will win the move, the timing is in looking for and hitting the button on the last grapple animation. Press it too early and you'll do nothing, press it late and your opponent will beat you to it. If both players hit the button at the same time, a test of strength will occur, which just requires you to press the medium attack button as fast as possible, although I think SP(spirit points) and BP(breathing points, goes down at all times unless you stand still) also play a part as a "tiebreaker".
@@PatmanQC-Arcade-Documentaries , I find it rather ironic that there is so much disparaging comments about button mashing in professional wrestling video games, and yet Yuke's and Aki were spinoff companies from Human, as well as are the poster children for such things in the vast majority of professional wrestling video games...it's honestly like arguing who was the better POTUS, Biden or Trump, let alone any of the other third party candidates, when they all sucked equally in the end.
This is amazing Pat 😮 Flair could also kill you in that final bout in Special IIRC the screen would go black and game over. The Bulldogs just before him were hard as nails too.
I don't recall that but it was part of the story where you had to actually become defeated before progressing if I am remembering it correctly. Of course at the time I didn't even know that was Ric flair. I knew he was popular in Japan but not put on a higher status than Hogan.
Greatest wrasslin franchise ever. I got into it back in the infancy of emulation in the 90s and playd most of them. X Premium was my thing for the longest. I ended up getting a sega saturn just for 6 man scramble and A:JPW feat virtua bitd. I ended up ;loving the extensive import library for it. :Imported D for dreamcast as well. Fell out for a while and didn't even know about the 3d titles. Came back in with world. :Haven't played it in a while but the mod scene was getting pretty wild for it when I left off. This is giving me the itch to fire it back up. Great documentary. I had no idea how big the western fanbase was for it. ;
@@PatmanQC-Arcade-Documentaries I'm just watching it now. I love pro wrestling games, particularly from my childhood. Have a great new year, and thanks for the videos 😊
The GBA version has a hidden unplayable character in the survival mode of kyoko inoune in her white Tee and jeans. She's tough too. Only appears once in a blue moon. The suited one is only playable.
I enjoyed a lot of poorly rated wrestling games growing up, I hear them called bad on RUclips but there I was with my friends and family enjoying them back then.
Favorite of all time would have to be Ric flair. Tagteam wise it would have to be either arN and Tully or just for the sheer charisma and power moves the road warriors
BAHAHAHAHAHAHAHA... God I laughed too hard at that viagra in the throat joke and I'm sick. Do you have any idea how hard it is to stomp a rampant coughing-fit when you're laughing your ass off? Oh man, once I finally calmed down, I immediately commented. I pray there isn't anything funny like that after this point as I don't think I can survive it.
LOL sorry about that. I made the mistake of watching Friday for the first time when I was sick and coughing up a storm and almost died from laughing so hard. Thanks, happy new year
@@PatmanQC-Arcade-Documentaries Haha yea it triggers the cough and then you're laughing and coughing and your body is struggling something fierce. I actually had to lay on the ground for a minute. I pictured someone with a stiff neck and immediately was filled with laugher, because so few people understand how much your neck plays a role in how your head moves. I remember Michael Keaton talking about that when h referenced wearing the Batman costume; he talked about how that rigid turn he didn't wasn't to look menacing but because he couldn't rotate his neck at all. So I literally pictured someone moving around like that but with no costume hahaha.
God I'm horrible at the FPW games. I want to love them but I just get my ass kicked and every successful move feels like it's just luck, almost like roulette.
I honestly feel like Giant Baba is kind of an indecisive hypocrite, as he would be doing commentary for the King of Coliseum video games, as well as had himself in those video games as well, yet he previously got mad at the same company, and its people, for including him in Fire Pro Wrestling video games. He also curiously did not even get slightly irritated at Sega when they included him in one of, if not THE first, arcade, OR overall, professional wrestling video games many years before the Fire Pro Wrestling series even existed when he was in Sega's wrestling video game title that is named Apppooo! (Yes, that is the actual name of the video game, no joke). I also feel like he, and any other mentally deficient m o r o n s , that argue about things like voices, likenesses, and such, like the college/university, and adult, athletes, that are in other sports video games, and other video games in general, should honestly be told to go pound sand, as genetics, voices, and singing are all things that cannot be truly categorized as copyrighted material, as genetics, voices, and singing are all common use items, as are decibel pitches and patterns, and all of those things are considered as part of the public domain, thus no copyrights that are regarding those things should, and/or legally could, without ironically breaking the law, while adhering to the color of law, EVER be applied on such things in the end, so know your roles and shut your pie holes, Giant Baba, Ed O'Bannon, et al! (I also credit references to United States Federal Court rulings, such as Data East U.S.A., Inc. v. Epyx, Inc., and Capcom U.S.A., Inc. v. Data East Corp., on my attitude in such regards, as well as other similar legislation worldwide). I also like the Grapple and Move Choice system that the Microsoft Xbox 360 Fire Pro Wrestling video game had, as it could, were it made RIGHT, lead to a lot more ideas for how to execute moves, and, combine that with the brilliant submission/grapple, and counter submission/grapple system that the King of Coliseum had, and it would have been an awesome thing in the game, and, honestly, it would have also made for a much deeper grapple, and submission system, plus it could have also led to more, shall we say, interesting, and realistic, choices when it came to such things in not just the Fire Pro Wrestling series, but also in other professional wrestling video games as a whole. Moreover, also in that same video game, having button mashing to get out of submissions is actually a smart idea, whether the elitist so-called "fans" like it or not, as being in submissions is indeed a struggle, and that desperation to get out of a submission is a very wrestling, as well as a very human, like feeling, so having it in a wrestling game is absolutely critical (no apt pun to the Fire Pro Wrestling series intended) to making it feel like you are putting on a good wrestling match, as well as truly feeling like you are in a professional wrestling match. The problems were not the ideas per se, but, rather, it was simply how they were executed, plus the game being rushed, lazy, uninspired, and just plain horribly executed. I also am convinced that the modern Japanese video game player is not only unnecessarily biased against Microsoft and the Xbox platform, but that they also conveniently forget the Microsoft was, ironically enough, a pretty big force in Japan in the 1980s with their MSX, and MSX-2, video/computer gaming platforms. I honestly say that the Fire Pro Wrestling series needs about 200 things to improve upon in the game to make it THE perfect wrestling video game. Yeah, go ahead and be mad at me for pointing out such things, trolls, but I've actually had friends and family that WERE in the wrestling business, and I also personally met a few of the people that are in this video game series, and several other professional wrestling video games as well.
Huge wrestling video game fan here. Just tried 4 or 5 versions you listed in this video. Wow. I'll never get those 3 hours back. I've played a lot of trash wrestling video ganes but this series is right near the top. So difficult to lock up & initiate maneuvers. Even on easy modes. Was gonna try & set it up for 2 player just so I could play a non working character to practice but all mame versions I found don't allow for 2 player. Wrestlemania for NES is almost preferable tbh. Absolute garbage 🗑
I've never played a wrestling game in my life but I'll gladly watch an hour long video of Patman talking about it! Thanks for the video
Thanks for watching!
Appreciate the dedication! I've watched all the previous videos even though I'm ass at FPW, just because I love the idea of wrestling more than actual wrestling :D
I appreciate that, thank you
The GBA version is much simpler.
Comment N 2, I wish a happy new year to you and your family PatmanQC, keep the great work about all this games that were iconics when we were kids.
Thanks for the kind words!
One thing I've always wanted in a wrestling game is for them to treat it like a shoot. By that I mean, say you're in a prelim bout and you're locked in a submission, do you give up and go to the next match at pretty much 100% health or do you try to fight out of it but risk health and limb damage in subsequent fights? In a title match, you'd probably try to fight it because you never know when your next shot will be, but you could sustain a career ending injury. I don't know, but it would add more to the experience and make the games less a simulation of synchronized gymnastics and more a simulation of a shoot fight.
Very cool ideas
This might be your magnum opus? Fire Pro AND Patman? Yes please.
Thanks! I'm glad you like it.
Great games and over an hour long! Awesome! PatmanFP!!
I am glad you enjoyed it, thanks for watching!
It’s funny watching all your videos. I never realized how many arcade wrestling games there were or the fact I played so much.
There were quite a few and some I haven't covered yet
Great video, been playing X Premium, KOC 2 and Fire Pro World recently. I didn't like the Fire Pro timing grapple system for a long time, so avoided playing them much, but Fire Pro World on PC got me to learn. Once you get the grapples down they're amazing games.
Exactly, back when the first one came out for the super Famicom we were used to playing horrible games like wrestlemania for NES. We did have wrestlemania and Royal rumble for super Nintendo but everyone had the same moves sets. The rumble game did have Ric flair so it gets a pass in my book :-)
Damn, its been a very PatmanQChristmas!
LOL Thanks
Have a Happy New Year Pat!!!! Can't wait to see what new videos we have in-store
Thanks a lot, there is plenty more to come!
We need the original wrestfest arcade game on console..wwf superstars too.😊
I agree but it will never happen due to licensing issues
They really missed the boat with that. I downloaded wrestlefest (original, not the awful remake) to play on my phone. I still play it most weeks!
@@PatmanQC-Arcade-Documentaries I wouldn't say that. They re-released steel cage challenge.
100%
They did? On what system?
Nicely played, Patman, over the span of the history of this Fire Pro Wrestling classic series!
Thanks my friend
I played Fire Pro Wrestling X Premium on emulator back in the late 90's but it never really clicked with me. When AKI abandoned the wrestling genre and I was desperate for anything that didn't say Smackdown of WWE, I looked to the import scene.
Fire Pro Wrestling G had just come out on Playstation and when I discovered you could play Japanese games with a Game Wizard I immediately ordered a copy. Since then I've bought every single Fire Pro Game released and to this day Fire Pro Wrestling remains the pinnacle of wrestling games for me. I am only hoping that the upcoming Ultra Pro Wrestling can bring back that same wrestling magic the AKI and Fire Pro games have given me for the last two decades, because the big brand wrestling games look great, but they just don't have the heart and soul Fire Pro and AKI had.
Ultra Pro looks really good, I hope the end product is everything we hope it will be. Yes, to me fire Pro is the pinnacle as well
I have a confession: I was the (insert unpleasant word here) who made that half-baked patch for Z. There's actually meant to be 2 patches, one to translate moves and one for menus, but for whatever reason only the menu one was archived on RHDN etc.
On Advance 2, I can't say for certain, but the MoR mode pushed the Japanese ROM past 8mb in size, meaning it needed a 16mb cartridge which would've taken it above the max capacity for a budget title and put it in the premium price range. I assume Fire Pro wasn't big enough in the West to warrant being a premium price game.
Good point on number two. Thanks for your effort for patching z :-)
@@PatmanQC-Arcade-Documentaries I don't know how interesting any of this will be, but here's what I remember of FPZ:
We were pleased to have a new Fire Pro game after D that had more moves etc., but with story mode due to the fact that it was just using default characters, when in the previous story mode in G you started out as a 40 point edit wrestler that could only perform basic moves. You could win points and more moves by not just defeating opponents, but also concerning the manner in which you won said matches. We were bitterly disappointed with this and translating it was never on the cards for my patch.
After some talks with Jason Blackhart, I was able to ascertain that most of the text was stored in plain Shift-JIS text with no compression. Most of the credit should go to him, but he didn't own a PS2 or the game at the time, but with his knowledge I could go in and do things pretty easily.
The odd patching method required was because I didn't have enough hard disk space to hold 2 CD images(my HD was 8gb, and Windows and programs took up most of it) so I had to do the daft thing with extracting the files off the disc and making a new ISO.
I hit a road black in the end because some of the text(the main menu for instance) was stored as graphics, so my lack of art skill meant that wasn't on the table either, and I gave up as a bad job, but felt what I'd done was enough to at least be useful to someone so I released it to the public.
@fattomandeibu I bought Z and I couldn't belive what a small improvement over D it was. I'm not sure how many moves were actually added but it felt like a dozen or so lol...Also ruined my old front loader PS2 because I had that horrible swap tool you had to hook under the disk tray and eventually it wore out the mechanism.
It looks like the original NES Pro wrestling was inspired in every way. Or did NES hit first
As I stated in the video, yes Pro wrestling came first and was done by the original designer
@PatmanQC-Arcade-Documentaries I figured! I was looking at the sprites and game mechanics. I knew it had to be the same designer. Thanks for the clarification. Happy New Year
I'm glad you mentioned Fire Pro HD! I literally bought a PS3 for it when that "info" came out so I was also not amused.
Oh yeah, that one was a real head-scratcher
Was thinking about downloading this one on ps5 but am worried it’ll get repetitive as all wrestling / fighting games get. Great video as always.
Enjoy it, Thanks
I played it for the first time last week on PS5 and it’s honestly so enjoyable. I’ve already purchased it on steam with the DLC and I’m loving it.
The gameplay is really good, I’ve had more exciting matches in the last week than I’ve had on the 2K series as a whole, put it that way!
It's amazing what they were able to accomplish with world. So much different than the original versions of the game and having to make the characters from formulas found online. I used to like the 2K series until they change the controls a couple of games back to where now can't even play it anymore.
@@PatmanQC-Arcade-Documentaries thank you
@@CalCalDZ thank you
Wrestling games were fun as a kid! Still fun now great video pat !
I am glad you enjoyed it!Thanks
Only 9 hours of stiffness!? Are you sure?? Lol. Great stuff. Also, Happy new year my friend.
Yes but it was a horse sized pill . Happy new year
Awesome video and commentary.
Thanks, glad you enjoyed it!
What a crazy history. I only knew of and played the Dreamcast version. Awesome video
Thanks so much
Hell yeah, Patman is bringing tha goods😎
Enjoy
RIP Masuda-San
And thank you to Director Matsumoto, one of Masuda's protege's who has been the one candle in the dark keeping the Fire Pro Wrestling flame burning in the industry. If it wasn't for him we would never have got Fire Pro Wrestling World.
Absolutely
I remember finding out about fire pro while in study hall circa fall 99 when i was in 9th grade. I was in the library on a PC and i forget what i searched but i found it and the idea of being able to play as all these wrestlers blew my mind. Little did i know that my dad was coaching two guys who were modding PlayStations and selling imports and bootlegs. Christmas that year i got my PlayStation modded and i got Fire Pro G and it was a love affair that never ended. Did i get detention for printing a 51 page translation guide in the library you bet but it was well worth it haha.
LOL that's hilarious. I can recall printing out some PDFs of the wrestling Observer newsletter in college but thankfully never got in trouble
I've only ever owned FPR on PS2. I did play X Premium though and it blew me away how in depth the gameplay was even back then.
One more random detail I recall is when the official Twitter for Fire Pro Wrestling tweeted the announcement for Fire Pro Wrestling World and stated how it had been 10 years since the last game, which meant they basically didn't count the Xbox 360 game. I even said "I knew that one didn't count!" And they replied "We don't talk about that game." They knew that wasn't a real Fire Pro Wrestling game!
LOL I never knew that about the comments regarding the 360 VERSION. It was god-awful. Yes, it was very in-depth and it took a long time to get the controls down because everything was in Japanese. Once you did though….
The ps1 title was the first one I ever bought.took a while to figure out the timing but was good fun once I did
Great video!
Never knew the original NES/FC "Pro Wrestling" had a direct connection to Fire Pro like that. Pretty cool.
Yeah, that's the lineage
I heard that Jay Lethal can do a good Macho Man Randy Savage impersonation as well, and, not only is he a good friend of Leaping Lanny Poffo, but that Jay Lethal actually had a Macho Man wannabe gimmick back when he was starting out in professional wrestling as well.
I'm not exactly sure what "timing based" moves are in wrestling games...Are they like WWF Legends of Wrestling time based moves? 🤔
I like the wrestling games that let you knock out the ref for illegal activity, ability to throw your opponent out of the ring, plenty of weapons outside the ring and random interference from wrestlers not in the match.
44:39 - dayummm! That's a bar fight! 👀💪💥💥💥
1:06:19 - Power Moves Wrestling is another cool game i own. Saturday Night Slam Masters is one of my favorites, but i wish it was more wrestling game oriented. It almost seems like a "beat'em up" game with wrestling moves.
Another cool video for the books Patman💪😎🏆
The gameplay is really simple. When 2 wrestlers get close enough, they automatically grapple, the first person to press a button after the grapple animation finishes will win the move, the timing is in looking for and hitting the button on the last grapple animation. Press it too early and you'll do nothing, press it late and your opponent will beat you to it. If both players hit the button at the same time, a test of strength will occur, which just requires you to press the medium attack button as fast as possible, although I think SP(spirit points) and BP(breathing points, goes down at all times unless you stand still) also play a part as a "tiebreaker".
@fattomandeibu thank you for the education🏆😎
I couldn't have said it better. Basically it's just not a mindless button masher like similar games at the at the time
Thanks, give it a try
@@PatmanQC-Arcade-Documentaries , I find it rather ironic that there is so much disparaging comments about button mashing in professional wrestling video games, and yet Yuke's and Aki were spinoff companies from Human, as well as are the poster children for such things in the vast majority of professional wrestling video games...it's honestly like arguing who was the better POTUS, Biden or Trump, let alone any of the other third party candidates, when they all sucked equally in the end.
This is amazing Pat 😮 Flair could also kill you in that final bout in Special IIRC the screen would go black and game over. The Bulldogs just before him were hard as nails too.
I don't recall that but it was part of the story where you had to actually become defeated before progressing if I am remembering it correctly. Of course at the time I didn't even know that was Ric flair. I knew he was popular in Japan but not put on a higher status than Hogan.
@PatmanQC-Arcade-Documentaries I had to look up an English walkthrough. Flair had already murdered your trainer, he was flat out evil.
Yes! The "my wife..." jokes have returned! 😅
LOL
Good stuff right here fella, thank you! 👍🙏
I appreciate you watching!Thank you
Greatest wrasslin franchise ever. I got into it back in the infancy of emulation in the 90s and playd most of them. X Premium was my thing for the longest. I ended up getting a sega saturn just for 6 man scramble and A:JPW feat virtua bitd. I ended up ;loving the extensive import library for it. :Imported D for dreamcast as well. Fell out for a while and didn't even know about the 3d titles. Came back in with world. :Haven't played it in a while but the mod scene was getting pretty wild for it when I left off. This is giving me the itch to fire it back up. Great documentary. I had no idea how big the western fanbase was for it. ;
X premium was the cream of the crop for the longest time. Still a great game and it definitely holds up. Thanks
Outstanding video! Btw for the NES there's "WWF Wrestlemania Challenge" which is also isometric... is it in any way related?
Awesome Video love these games have a wonderful day Awesome New Years
Happy New Year!Thank you
That leg dance on the outside 😂
Oh man, this is gonna be awesome 😎
I hope you enjoyed it
@@PatmanQC-Arcade-Documentaries I'm just watching it now. I love pro wrestling games, particularly from my childhood. Have a great new year, and thanks for the videos 😊
Absolutely, thank you for watching
Look at those colors!!! Some similarities between the two still exist such as the control scheme and the roving cameraman
Absolutely
Great video
Thank you for watching!
The GBA version has a hidden unplayable character in the survival mode of kyoko inoune in her white
Tee and jeans.
She's tough too.
Only appears once in a blue moon.
The suited one is only playable.
Excellent, didn't know that
And other online stores too great video I have collection GBA to up PS2
Never been into wrestling but really enjoyed this documentary on the series. May have to cut out in the future. Thanks again.
Glad you enjoyed it, thank you for watching
56:12
CRUSH & REBUILD
I enjoyed a lot of poorly rated wrestling games growing up, I hear them called bad on RUclips but there I was with my friends and family enjoying them back then.
Like I said in the video, I liked them as a 10-year-old kid but once I got to play fire Pro I was blown away
Who are your favorite wrestlers, Pat? Tag team and singles. Mine are The Stan and Bobby version of the Midnight Express and Arn Anderson.
Favorite of all time would have to be Ric flair. Tagteam wise it would have to be either arN and Tully or just for the sheer charisma and power moves the road warriors
BAHAHAHAHAHAHAHA... God I laughed too hard at that viagra in the throat joke and I'm sick. Do you have any idea how hard it is to stomp a rampant coughing-fit when you're laughing your ass off? Oh man, once I finally calmed down, I immediately commented. I pray there isn't anything funny like that after this point as I don't think I can survive it.
LOL sorry about that. I made the mistake of watching Friday for the first time when I was sick and coughing up a storm and almost died from laughing so hard. Thanks, happy new year
@@PatmanQC-Arcade-Documentaries Haha yea it triggers the cough and then you're laughing and coughing and your body is struggling something fierce. I actually had to lay on the ground for a minute. I pictured someone with a stiff neck and immediately was filled with laugher, because so few people understand how much your neck plays a role in how your head moves.
I remember Michael Keaton talking about that when h referenced wearing the Batman costume; he talked about how that rigid turn he didn't wasn't to look menacing but because he couldn't rotate his neck at all. So I literally pictured someone moving around like that but with no costume hahaha.
Not trying to be controversial. But the Xbox 360 Fire Pro 3d game you disliked with the Skull character looks cool af 🔥!!
I would mind if the characters looked like that as long as played like a traditional fire Pro game and not a button masher
I'm sure Stevie Richards appreciates this video
I actually tagged him in a tweet regarding this but never heard back so who knows?
@PatmanQC-Arcade-Documentaries I just tweeted him and a mutual friend we share so hopefully he'll see it.
Thanks
Remember the SNES one having
A tragic story of a wrestler making it
Then he kills himself at the end.
Yes, that was the controversy
The cream rises to the top!
Digit brother
I Love this Game!
Thank you very much so do I
Good job, Nerd.
Thanks buddy
I have all Super famicom games I import online eBay but when money orders at the first two games in late 90s
Very cool
@@PatmanQC-Arcade-Documentaries thanks
God I'm horrible at the FPW games. I want to love them but I just get my ass kicked and every successful move feels like it's just luck, almost like roulette.
It's not though, it's just a matter of clicking the button at the proper time
I honestly feel like Giant Baba is kind of an indecisive hypocrite, as he would be doing commentary for the King of Coliseum video games, as well as had himself in those video games as well, yet he previously got mad at the same company, and its people, for including him in Fire Pro Wrestling video games. He also curiously did not even get slightly irritated at Sega when they included him in one of, if not THE first, arcade, OR overall, professional wrestling video games many years before the Fire Pro Wrestling series even existed when he was in Sega's wrestling video game title that is named Apppooo! (Yes, that is the actual name of the video game, no joke). I also feel like he, and any other mentally deficient m
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, that argue about things like voices, likenesses, and such, like the college/university, and adult, athletes, that are in other sports video games, and other video games in general, should honestly be told to go pound sand, as genetics, voices, and singing are all things that cannot be truly categorized as copyrighted material, as genetics, voices, and singing are all common use items, as are decibel pitches and patterns, and all of those things are considered as part of the public domain, thus no copyrights that are regarding those things should, and/or legally could, without ironically breaking the law, while adhering to the color of law, EVER be applied on such things in the end, so know your roles and shut your pie holes, Giant Baba, Ed O'Bannon, et al! (I also credit references to United States Federal Court rulings, such as Data East U.S.A., Inc. v. Epyx, Inc., and Capcom U.S.A., Inc. v. Data East Corp., on my attitude in such regards, as well as other similar legislation worldwide).
I also like the Grapple and Move Choice system that the Microsoft Xbox 360 Fire Pro Wrestling video game had, as it could, were it made RIGHT, lead to a lot more ideas for how to execute moves, and, combine that with the brilliant submission/grapple, and counter submission/grapple system that the King of Coliseum had, and it would have been an awesome thing in the game, and, honestly, it would have also made for a much deeper grapple, and submission system, plus it could have also led to more, shall we say, interesting, and realistic, choices when it came to such things in not just the Fire Pro Wrestling series, but also in other professional wrestling video games as a whole. Moreover, also in that same video game, having button mashing to get out of submissions is actually a smart idea, whether the elitist so-called "fans" like it or not, as being in submissions is indeed a struggle, and that desperation to get out of a submission is a very wrestling, as well as a very human, like feeling, so having it in a wrestling game is absolutely critical (no apt pun to the Fire Pro Wrestling series intended) to making it feel like you are putting on a good wrestling match, as well as truly feeling like you are in a professional wrestling match. The problems were not the ideas per se, but, rather, it was simply how they were executed, plus the game being rushed, lazy, uninspired, and just plain horribly executed. I also am convinced that the modern Japanese video game player is not only unnecessarily biased against Microsoft and the Xbox platform, but that they also conveniently forget the Microsoft was, ironically enough, a pretty big force in Japan in the 1980s with their MSX, and MSX-2, video/computer gaming platforms. I honestly say that the Fire Pro Wrestling series needs about 200 things to improve upon in the game to make it THE perfect wrestling video game. Yeah, go ahead and be mad at me for pointing out such things, trolls, but I've actually had friends and family that WERE in the wrestling business, and I also personally met a few of the people that are in this video game series, and several other professional wrestling video games as well.
I bought this game on PSN and was pretty bored with it
Yippee!
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The original shiek would stab ppl with a pencil in the old days I've heard stories
I have read that as well
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Lmaoooo!!! Yooo
Enjoy
Aah, Pro wrestling... now that's a proper sport. Not one of those phony sports like boxing.
LOL
Huge wrestling video game fan here. Just tried 4 or 5 versions you listed in this video. Wow. I'll never get those 3 hours back. I've played a lot of trash wrestling video ganes but this series is right near the top. So difficult to lock up & initiate maneuvers. Even on easy modes. Was gonna try & set it up for 2 player just so I could play a non working character to practice but all mame versions I found don't allow for 2 player. Wrestlemania for NES is almost preferable tbh. Absolute garbage 🗑
The controls take a while to get used to but once you do it's fantastic