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Engine piston rigging tutorial in 3ds max | 3ds max LookAT Constraint |Hanora 3D

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  • Опубликовано: 5 мар 2023
  • Engine piston rigging tutorial in 3ds max | 3ds max LookAT Constraint |Hanora 3D
    If we consider the motions associated with the engine piston, we can identify the main two types of motions. The first one is liner motion and the second one is rotation motion.
    The position of the pivot points correctly of each part is very important to the rigging and animation process. Here, the step-by-step diagram illustrates how to simply rig engine pistons, including positioning the pivot points, adding dummy objects, and connecting each part.
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Комментарии • 9

  • @esrefkayin
    @esrefkayin 6 месяцев назад +1

    Thank you !

    • @hanora3d
      @hanora3d  6 месяцев назад

      You're welcome my friend.

  • @user-fp9nv3nj5t
    @user-fp9nv3nj5t 3 месяца назад +1

    Good work , easy to understand and well explained brother 🔥 earned a sub

    • @hanora3d
      @hanora3d  3 месяца назад

      I really appreciate your comment. Thank you very much for joining us.

  • @user-hx3qo9sc6n
    @user-hx3qo9sc6n 7 месяцев назад +1

    I'm creating a triple expansion marine engine and this tutorial helped me a lot, thank you :)

    • @hanora3d
      @hanora3d  7 месяцев назад

      I glad to hear that. Thank you very much for your valuble feedback.

  • @aseladelivera1881
    @aseladelivera1881 Год назад

    Great..

  • @Linyupeng
    @Linyupeng 7 месяцев назад +1

    imperfect

    • @hanora3d
      @hanora3d  7 месяцев назад

      Thank you.