I finished the first game twice. I finished this today. I prefer this game. The back tracking didn't feel monotonous. The new weapons give variety. The parrying works fine, except with the skull that has a huge light, which it clips against. The prayers are now split into 2 categories fast and slow and are called prayers and enchanments. The traversal abilities are always equipped once found, not a part of the mysteries in the rosary The boss and NPC design is as creative as it used to be and even better. I preferred this game's ost, even though I love Blasphemous 1's ost. To be honest this game feels like an upgrade in all aspects.
honestly, I was not expecting in a Million Tears of Atonement to see the first review of Blasphemous II from you guys... but, merciful be thine heart, Penitent One
I had no issues with the parrying it works fine, but its not as satisfying as the parry in the first game because the perfect parry in the first game got you a guaranteed stun and execution, so stuns now are completely rng and not skill based. Plus they removed a bunch of the executions with the same crappy one for multiple enemies now. There are unique ones but i haven't seen many so far, maybe with upgrades the stun system will get better I dunno yet. After 6 hours I have to agree that no areas have blown me away visually like the first game and the music is no where near as good either. Also the movie scenes they use are too bright and colourful and do not blend in well with this game. I'm enjoying it so far but the first game does seem the better game for now.
It looks like they have two distinct art style in this one - the old one and a new cartoony one. Some enemies look gritty and realistic like the original but some look all bendy, stretchy and goofy. I find it really off-putting.
I mean the first game wasnt the best when it first came out, but every update includes more things and made it feel more refinded to where its a solid 8.2 for me. This one seems to fall more into the metroidvania tropes while losing some of the more interesting things that blasphemous 1 did. Not gonna preorder but will wait for improvements
I loved the first game, I guess this one would be worth to play just for the lore elements and to piece the story, but this review gives me sort of a bittersweet taste, not too sure now.
It's important to watch more than 1 review, opinions differ. I've watched a few others and they are all very positive. Metroidvanias don't click with everyone, and I feel this is the case with this reviewer.
@@TheNameIsSRnah Frost loves a good Metroidvania, especially compared to Yahtzee and some of the other reviewers. I think his point is he felt the game trying a little too hard to include Metroidvania staple elements but sacrificed some of its identity as a result.
@@theescapistHe really doesn't give that impression with how much he dislikes coming back to areas with new traversal mechanics... Did he like the first game?
I'm only just starting NG+ on the original. Game is pretty brutal. To hear this is less so is um... Idk. Still, I preordered because I definitely enjoyed the trip to Cvstodia... Crazy as it is.
Actually NG+ is alot easier than the main game if you choose the first penitence. I beaten it 4 times already and would rather piss myself than go back to NG.
New game plus can be more difficult at first because it's hard mode. But if you are clearing the game and getting everything and are good at the parry and perfect party the game becomes really easy for experienced players, well for me at least. Some of penance modes in Ng+ make it ever harder but you'll adjust if you know what abilities and magic to use. First game is definitely better, and ignoring it's last 3 updates, the base new game for the first game is much much better.
Hello ,i am facing a game breaking bug at Ps5 and i cant progress the game, could you please help me? I have kill Lesmes/infant boss but at the character sheet it is not registered. It shows only 2/3 guardians down . Therefore i can't progress the game . Any ideas?
@@Doi4in the same way reviewers didnt ''gush'' over the first blasphemous and had people thinking it was just a mid game, untill they played it and realize how off those reviewers were? That way and many reviewers actually do NOT share this opinion
It's not an issue, it's just not as satisfying since you can't get a guaranteed stun with a perfect party, it's rng now. But I haven't unlocked everything yet so maybe it'll get better.
As a The Last Door and Blasphemous fan, I'll probably play it and love it. But it is top bad that they haven't made it a smoother, tighter version of the first game :/
Probably desensitized to it. It doesn't hit as hard as the first time experiencing something new. It's like playing COD the first time it's fricking awesome and a few games later it's like meh more of the same.
Its a replacement for ‘soulslike’, since tying a genre to a game can be both vague and hold a genre back. It’s specifically the high challenge/high repetition core gameplay loop. Its recursion because you’re repeating with different input parameters (new knowledge). Iterative would also work, but recursive is the word they picked.
@@CodeXCDMtoo bad the first's traversal abilities were limited to 3 slots, which for me killed the vibe of the game (+ the bad keyboard button settings).
I get the sneaking feeling that the release date is not going to do Blasphemous 2 any favors either seeing as how AC6 is going to be coming out literally one day afterward here. Loved the first, want to play this one, but really if I had to weigh my options based on this review, I get a bad feeling that this is going to end up underperforming more than it should. Fingers crossed that TGK be keeping an eye on things here and can make some QoL and other adjustments asap cause I do wanna see this game succeed given the strong impressions the first one left on me.
I'm betting this one improves with a few updates. Their team is way bigger with this game, which hopefully means they'll be able to get updates out faster.
Nothing spot on about this. And you javent played the game, how is it aoot on? You are just going by his word. I remember how blasphemous received the same weird commentary by these so called "spot on" reviewers only for people to actually play the game and realize how off these "spot in" reviewers were
@@TheOtherFrost I kinda get what you're saying but what would the solution be? If you have interesting platforming challenges, backtracking will force you to redo them. If you can't jump past some of the enemies, backtracking will force you to fight them again. More teleportation points?
@@uberculexclearly you haven't played a lot of good metroidvanias. All the best have a balance between backtracking and forward movement. Frost's examples of the first area seem to sum up the issue: the game is built around the expanding moveset and backtracking, but seems not to have made the initial visits to those areas as memorable.
Rogue Legacy 2 lets you unlock ever more convenient traversal abilities as part of both meta and area unlock progression, while adjusting platforming challenges in later levels to accommodate for them. Dark Souls 1 has lots of cleverly positioned shortcuts, part of its famous level design appeal. La-Mulana games have easy teleportation checkpoints, accessible at all times from a menu, but all of them are tightly woven into its platforming and puzzle challenges. You can balance Traversal Tech, Level Design and Checkpoints in any way you want to make backtracking more interesting. How well Blasphemous II does that I don't know, just making a note on the subject.
@@GeorgeNoiselessRogue Legacy 2 is not a metroidvania, it's a roguelike. You do not go back to older areas that youve explored with new traversal methods to get new power ups. Dark Souls 1 isn't a metroidvania, it's a dungeon crawler with limited checkpoints and shortcuts to alleviate that, and I've never played La-Mulana. Metroidvanias are built around non-open world exploration and coming back to areas with segments you couldn't access and now being able to access them. It rewards memory and map knowledge.
10/10 game but $35 is kinda steep for me for an indie game, will wait like the first one and nab it for $11 a couple of months later on FANATICAL or INDIE GALA .
I got it for 24$ guess it depends where you are at. Either normally indie devs undercharged a bit much for their games anyways and it’s still ain’t 60$ so I’m fine with it.
@@obitosenju3768 so imo blasphemous 1 droped as just a game yes it was good but deffo not the masterpiece it become by the end of the 1st year let alone the rest they added after this.. Name me a game except no mans sky that is gonna feed yoy dlc for free because chances are blasphemous 2 will do the same as no1.
Blasphemous 1 was meh once you got past the visuals. More irritating to play than engrossing. I expected the sequel to be the same, and it sounds like it is.
Damn, people think you don't like metroidvanias just because this one is poorly designed? I'm honestly not surprised, I think even the original was a mediocre game carried by beautiful visuals, and I still bounced off of it because at the end of the day, gameplay matters more than visuals.
For me, the problem I feel with the first one is not the sluggish gameplay or visuals carrying the game, but some game mechanics that were chosen, such as limited traversal abilities slots, annoying enemy placements, bad keyboard button settings and instant death spikes. The lore is great, but the problems above made me not complete the first one.
@Yudaisei0 have you tried with a controller? Way better experience along with the added dlc makes it a pretty good metroidvania but the bosses become sponges in new game plus so beware
@@Kiwiiizzz Personally I do not like the feel of controllers when playing metroidvanias or other games, except fighting games. Keyboards in my opinion are better when playing 2D metroidvanias, gives me tighter control.
@@Yudaisei0Interesting I feel like my sense of control and reaction is hampered when I use KB but I get it my cousin grew up playing mostly PC games and he performs much better using a KB than a controller. Might be a familiarity thing
i definitely disagree with this. The sequel did away with plenty of bullshit that plagued the original, made the world more visually appealing, menus are quicker to use and manage and the game world's main idea of "everything is damned" is much better conveyed. And using buzzwords out of context to try and sound smarter is laughable
New enemies New bosses Multiple weapons More spells New movement ability’s New story New ui Better graphics Better gameplay I don’t get it … why people like you always drop stupid comments like that ? It’s a new Game not 1.2 or anything like that
@@MIKEU52 its a new game alright, but what makes it 2.0. this not a book or a film to keep adding numbers to it. all ive seen is more of the same game. i love it, but i hate the naming. this is how we end up with fifa and farcry 22. new game, but still the same.
@@CushionSapp hey we have the logic. Thats why i disslike and "do not recommend this channel" when people give reviews that are bias an say personal opinions like they are global facts for all humans who would play the game. But i dont just hit 1 video i hit there video catalog while i smoke 1 cigarette. By then its lost its fun and im done laughing. Knowing i just wreaked there channels position in yt's algorithm for exposure to new viewers for awhile. 😂 like this channel...
I finished the first game twice. I finished this today. I prefer this game.
The back tracking didn't feel monotonous. The new weapons give variety. The parrying works fine, except with the skull that has a huge light, which it clips against.
The prayers are now split into 2 categories fast and slow and are called prayers and enchanments.
The traversal abilities are always equipped once found, not a part of the mysteries in the rosary
The boss and NPC design is as creative as it used to be and even better. I preferred this game's ost, even though I love Blasphemous 1's ost.
To be honest this game feels like an upgrade in all aspects.
less suffering = less glory is a banger explanation, if you know you know
honestly, I was not expecting in a Million Tears of Atonement to see the first review of Blasphemous II from you guys... but, merciful be thine heart, Penitent One
😂.. what... not a question on what you said.. but more of a wtf cringe response. 😂
@@HereToWatchNotRead
lol, ok buddy, don't forget to take your Insulin before you comment next time
I had no issues with the parrying it works fine, but its not as satisfying as the parry in the first game because the perfect parry in the first game got you a guaranteed stun and execution, so stuns now are completely rng and not skill based. Plus they removed a bunch of the executions with the same crappy one for multiple enemies now. There are unique ones but i haven't seen many so far, maybe with upgrades the stun system will get better I dunno yet. After 6 hours I have to agree that no areas have blown me away visually like the first game and the music is no where near as good either. Also the movie scenes they use are too bright and colourful and do not blend in well with this game. I'm enjoying it so far but the first game does seem the better game for now.
Its like a Game Boy Advance Castlevania with the best arte direction I have seen in the genre
It looks like they have two distinct art style in this one - the old one and a new cartoony one. Some enemies look gritty and realistic like the original but some look all bendy, stretchy and goofy. I find it really off-putting.
I mean the first game wasnt the best when it first came out, but every update includes more things and made it feel more refinded to where its a solid 8.2 for me. This one seems to fall more into the metroidvania tropes while losing some of the more interesting things that blasphemous 1 did. Not gonna preorder but will wait for improvements
I loved the first game, I guess this one would be worth to play just for the lore elements and to piece the story, but this review gives me sort of a bittersweet taste, not too sure now.
It's important to watch more than 1 review, opinions differ. I've watched a few others and they are all very positive. Metroidvanias don't click with everyone, and I feel this is the case with this reviewer.
@@TheNameIsSRnah his opinion is correct even ign review echoed the same, the bosses are easy
@@TheNameIsSRnah Frost loves a good Metroidvania, especially compared to Yahtzee and some of the other reviewers. I think his point is he felt the game trying a little too hard to include Metroidvania staple elements but sacrificed some of its identity as a result.
Frost IS the metroidvania guy here. He loves em.
@@theescapistHe really doesn't give that impression with how much he dislikes coming back to areas with new traversal mechanics... Did he like the first game?
I'm only just starting NG+ on the original. Game is pretty brutal. To hear this is less so is um... Idk. Still, I preordered because I definitely enjoyed the trip to Cvstodia... Crazy as it is.
Actually NG+ is alot easier than the main game if you choose the first penitence. I beaten it 4 times already and would rather piss myself than go back to NG.
New game plus can be more difficult at first because it's hard mode. But if you are clearing the game and getting everything and are good at the parry and perfect party the game becomes really easy for experienced players, well for me at least. Some of penance modes in Ng+ make it ever harder but you'll adjust if you know what abilities and magic to use. First game is definitely better, and ignoring it's last 3 updates, the base new game for the first game is much much better.
I did not realize the release date was so close. I intend to get it day 1 still
Hello ,i am facing a game breaking bug at Ps5 and i cant progress the game, could you please help me?
I have kill Lesmes/infant boss but at the character sheet it is not registered. It shows only 2/3 guardians down . Therefore i can't progress the game . Any ideas?
Thank you. Reviewers who are not praise gushing shills are rare.
Yeas because we all know The Game Kitchen bribes their reviewers 😂
Shrewd and well argued. I gotta watch this series more often.
Man, Frost understood the assignment for this one. Excellent writing, I understood your verdict after the first few sentences.
This was a bad review. Some of the other reviewers actually understood the assignment
@@bandiddid8583 How is it bad? Because he wasn't gushing all over it? Many reviewers share his opinion.
@@Doi4in the same way reviewers didnt ''gush'' over the first blasphemous and had people thinking it was just a mid game, untill they played it and realize how off those reviewers were? That way and many reviewers actually do NOT share this opinion
@@bandiddid8583 so because you didn't agree with his verdict, it's a bad review? Not everyone is gonna feel the same way about a game.
What does boss standardization here mean?
Boring, they look cool tho
it's a buzzword to try and sound smarter, don't think too much about it
Parrying was on point in the first, so I'll have to wait and see if it's really an issue in this one.
It's not an issue, it's just not as satisfying since you can't get a guaranteed stun with a perfect party, it's rng now. But I haven't unlocked everything yet so maybe it'll get better.
As a The Last Door and Blasphemous fan, I'll probably play it and love it. But it is top bad that they haven't made it a smoother, tighter version of the first game :/
Yeah a little disappointing tbh. Btw how is The Last Door related Blasphemous anyways?
same developers
The first one was already quite refined 🤔
It is most definitely a much smoother and more tightly designed game than the first one.
@@alessandro.marinoni That just blew my mind.
should i buy 1 or 2?
It truly baffles me how someone can look at play this game with so much crazy imagery and design. And say it has no memorable encounters.
Compared to the first one.
We will have to play and see
Probably desensitized to it. It doesn't hit as hard as the first time experiencing something new. It's like playing COD the first time it's fricking awesome and a few games later it's like meh more of the same.
@@hongquiao Well we'll have to see. They did a great job with dlc also so I'm sure they'll make improvements to this
It's even more baffling that someone who hasn't played a game thinks they know better than someone who has.
"picks up right where the first game left off"
There are two endings to blasphemous; which one is this a continuation of?
3 actually
And from what I've seen up until this point, I guess they consider the 3rd one to be the true ending
I think the true ending is cannon
Wounds of Eventide ending
@@Radagon759 My man, what if you just spoiled the ending for him
@@solxiv2476 Sorry, the first thing I thought was that the person had already completed the game
Love to see "recursive elements" added to the vernacular more and more
Relating to or involving a repeated application of rule or lesson… or doin the same/previous stuff a lot . Re-occurrence
@@HalfFlat832OK, so the game is "iterative" or "repetitive", but not recursive.
Its a replacement for ‘soulslike’, since tying a genre to a game can be both vague and hold a genre back. It’s specifically the high challenge/high repetition core gameplay loop. Its recursion because you’re repeating with different input parameters (new knowledge). Iterative would also work, but recursive is the word they picked.
@@shinote4 fair enough
Not playing in Español, for shame...
Did they release it with Spanish voiceover? Those weren't added to the first game until a couple years after launch
@@VeritabIlItiyeah Blasphemous 2 has Spanish voiceover
But no Spanish subtitles, I was left confused
Instant death pits. Oh yes. Now I remember why I never got the first one.
There's a relic that negates it. In fact, it encourages pit diving later for map and item completion. Hehe.
@@CodeXCDMtoo bad the first's traversal abilities were limited to 3 slots, which for me killed the vibe of the game (+ the bad keyboard button settings).
@@Yudaisei0 Yea that got annoying. TBH relics should have been auto equipped passives.
I get the sneaking feeling that the release date is not going to do Blasphemous 2 any favors either seeing as how AC6 is going to be coming out literally one day afterward here. Loved the first, want to play this one, but really if I had to weigh my options based on this review, I get a bad feeling that this is going to end up underperforming more than it should. Fingers crossed that TGK be keeping an eye on things here and can make some QoL and other adjustments asap cause I do wanna see this game succeed given the strong impressions the first one left on me.
I'm betting this one improves with a few updates. Their team is way bigger with this game, which hopefully means they'll be able to get updates out faster.
Wait - are the pixel art cutscenes gone? Why am I seeing anime?
apparently they got the same team that made the animation for the DLC trailers. They're not bad but certainly feel from a different game
Yes we've got crappy animated cutscenes now that Do Not blend in with the game well, they are way to bright and colourful in a bad way.
is nothing sacrosanct?
Also the writing is a severe let down compared to the first.
So no zero punctuation about this game?!
nice review
This is spot on. Exactly what I think
Nothing spot on about this. And you javent played the game, how is it aoot on? You are just going by his word. I remember how blasphemous received the same weird commentary by these so called "spot on" reviewers only for people to actually play the game and realize how off these "spot in" reviewers were
I played the game for 25+ hrs cause I reviewed it too. And I agree w. Escapist's opinion. So what.
@@pavelgirard2091 sure you have
@@pavelgirard2091 check out the review from ''WhatCulture Gaming''...way better and closer to this ''spot on'' stuff you are on about
@@pavelgirard2091Who did you review it for? I expect a source.
The first third of the review might as well have just said "I don't like Metroidvanias and backtracking"
I do though. This one just doesn't do it well. Thus, I said what I said.
@@TheOtherFrost I kinda get what you're saying but what would the solution be? If you have interesting platforming challenges, backtracking will force you to redo them. If you can't jump past some of the enemies, backtracking will force you to fight them again. More teleportation points?
@@uberculexclearly you haven't played a lot of good metroidvanias. All the best have a balance between backtracking and forward movement. Frost's examples of the first area seem to sum up the issue: the game is built around the expanding moveset and backtracking, but seems not to have made the initial visits to those areas as memorable.
Rogue Legacy 2 lets you unlock ever more convenient traversal abilities as part of both meta and area unlock progression, while adjusting platforming challenges in later levels to accommodate for them.
Dark Souls 1 has lots of cleverly positioned shortcuts, part of its famous level design appeal.
La-Mulana games have easy teleportation checkpoints, accessible at all times from a menu, but all of them are tightly woven into its platforming and puzzle challenges.
You can balance Traversal Tech, Level Design and Checkpoints in any way you want to make backtracking more interesting. How well Blasphemous II does that I don't know, just making a note on the subject.
@@GeorgeNoiselessRogue Legacy 2 is not a metroidvania, it's a roguelike. You do not go back to older areas that youve explored with new traversal methods to get new power ups. Dark Souls 1 isn't a metroidvania, it's a dungeon crawler with limited checkpoints and shortcuts to alleviate that, and I've never played La-Mulana. Metroidvanias are built around non-open world exploration and coming back to areas with segments you couldn't access and now being able to access them. It rewards memory and map knowledge.
this one actually has a jubble dump? thank marduk
Good game, nowhere near as good as the first.
10/10 game but $35 is kinda steep for me for an indie game, will wait like the first one and nab it for $11 a couple of months later on FANATICAL or INDIE GALA .
Green Man Gaming has/had a sale for 23$.
I got it for 24$ guess it depends where you are at. Either normally indie devs undercharged a bit much for their games anyways and it’s still ain’t 60$ so I’m fine with it.
Yeah it’s 38.99 in Canada. Seems like the $30-40 range has become the norm for “big” indie game
Game is kinda mid ngl especially after finishing hollow knight
No PS4?
Team says there is, just further down the road.
pretty much
Spot on
so hype for this game!
Be patient they will add alot probably to this as they did the 1st game
@@obitosenju3768 so imo blasphemous 1 droped as just a game yes it was good but deffo not the masterpiece it become by the end of the 1st year let alone the rest they added after this.. Name me a game except no mans sky that is gonna feed yoy dlc for free because chances are blasphemous 2 will do the same as no1.
Blasphemous 1 was meh once you got past the visuals. More irritating to play than engrossing. I expected the sequel to be the same, and it sounds like it is.
Damn, people think you don't like metroidvanias just because this one is poorly designed? I'm honestly not surprised, I think even the original was a mediocre game carried by beautiful visuals, and I still bounced off of it because at the end of the day, gameplay matters more than visuals.
For me, the problem I feel with the first one is not the sluggish gameplay or visuals carrying the game, but some game mechanics that were chosen, such as limited traversal abilities slots, annoying enemy placements, bad keyboard button settings and instant death spikes. The lore is great, but the problems above made me not complete the first one.
@Yudaisei0 have you tried with a controller? Way better experience along with the added dlc makes it a pretty good metroidvania but the bosses become sponges in new game plus so beware
@@Kiwiiizzz Personally I do not like the feel of controllers when playing metroidvanias or other games, except fighting games. Keyboards in my opinion are better when playing 2D metroidvanias, gives me tighter control.
@@Yudaisei0Interesting I feel like my sense of control and reaction is hampered when I use KB but I get it my cousin grew up playing mostly PC games and he performs much better using a KB than a controller. Might be a familiarity thing
Grime clears
❤
am i just way to paranoid or does this narrator sound ai-generated?
i definitely disagree with this. The sequel did away with plenty of bullshit that plagued the original, made the world more visually appealing, menus are quicker to use and manage and the game world's main idea of "everything is damned" is much better conveyed. And using buzzwords out of context to try and sound smarter is laughable
Nice
i dont get why call it 2 when its a 1.2 at best. expansion or side game
Have you played it yet??? To even say that??
New enemies
New bosses
Multiple weapons
More spells
New movement ability’s
New story
New ui
Better graphics
Better gameplay
I don’t get it … why people like you always drop stupid comments like that ?
It’s a new Game not 1.2 or anything like that
It's not a Zelda Totk review
totk sucks @@Fahren_o
@@MIKEU52 its a new game alright, but what makes it 2.0. this not a book or a film to keep adding numbers to it.
all ive seen is more of the same game.
i love it, but i hate the naming.
this is how we end up with fifa and farcry 22. new game, but still the same.
Never played (nor had an interest in) the first one, so I'll be skipping this one
Why comment then?
@@Significantharrassment Because liking and commenting supports the video and the creator
@@CushionSapp Wow, you're not an asshole I'm so surprised
@@CushionSapp hey we have the logic. Thats why i disslike and "do not recommend this channel" when people give reviews that are bias an say personal opinions like they are global facts for all humans who would play the game. But i dont just hit 1 video i hit there video catalog while i smoke 1 cigarette. By then its lost its fun and im done laughing. Knowing i just wreaked there channels position in yt's algorithm for exposure to new viewers for awhile. 😂 like this channel...
I just bought this game for my steam deck im gonna play this game after im done playin bomb rush cyberpunk on my steam deck