"Duck Hunt" for sure is an NES classic as this game and console came with "Super Mario Brothers" as part of the deal when I received my gaming system in the late 80's. And I must say this game was a fun winner, really an easy play as with the gun zapper you as the player just aimed and fired at flying ducks on the screen. It was nice downing duck and seeing your score go up, however the higher the level the faster the ducks got and the quicker they flew as your reaction time and hand eye speed and trigger pull on the Zapper needed to be faster and quicker! I also knew that this game was in the 3-in-1 cartridge with Mario and World Class Track Meet and by the time I was old enough to remember, World Class Track Meet was useless as we had permanently misplaced the necessary Power Pad, so we might as well have just had the original 2-in-1 cartridge (Whether I was playing Mario or Duck Hunt I remember I used to punch an entirely random code into the Game Genie, and I'd have been surprised if I ever came up with a real code, though it's impossible to remember). Anyways, on to Duck Hunt. CLASSIC! Yes, it is repetitive. This may have actually been one reason for liking it as a child (I found out in my late teens that I was autistic, and we like routines and we like everything to be the same to the point where I have to order the same specific meal every time I go to a certain restaurant, but I digress). Also in my time as a young adult when I rediscovered Duck Hunt it didn't take me long to become utterly addicted (though I hate or liked when that dog, who looks remarkably like Willoughby from the 1941 Bugs Bunny cartoon "The Heckling Hare", laughs at me for failing to shoot a duck).
Simply a precaution to handle those few who mastered these types of games. They probably weren't expecting anyone to max the highest possible score so they just added enough digits to accommodate most skill levels. Not logical to us but padding was common during the arcade score-based games era.
This must be the most boring TAS I ever seen. No offence to the TASer (or TAS team)! It’s really just not that interesting to watch, maybe a commentary would add to it?
The author's note on the submission page does go into detail on how the scoring system works, in order to get the score to exactly 999900. In terms of RNG manipulation to get the exact ducks needed, though, the author only said that he/she/they used a bot, so I guess even if there were running commentary in the video it might not be too enlightening?
This is not Duck Hunt..
Its Grass Hunt 😂
There are baby ducklings today at Bathurst New South Wales 2795 Australia. The duck pond.
We *ALL* shot at the laughing dog!
The arcade version lets you shoot tue dog.
And then, 30 years later, the dog shot back (or stabbed, in that case).
*"Ouch! Shoot the ducks, not me!"*
"Duck Hunt" for sure is an NES classic as this game and console came with "Super Mario Brothers" as part of the deal when I received my gaming system in the late 80's. And I must say this game was a fun winner, really an easy play as with the gun zapper you as the player just aimed and fired at flying ducks on the screen. It was nice downing duck and seeing your score go up, however the higher the level the faster the ducks got and the quicker they flew as your reaction time and hand eye speed and trigger pull on the Zapper needed to be faster and quicker!
I also knew that this game was in the 3-in-1 cartridge with Mario and World Class Track Meet and by the time I was old enough to remember, World Class Track Meet was useless as we had permanently misplaced the necessary Power Pad, so we might as well have just had the original 2-in-1 cartridge (Whether I was playing Mario or Duck Hunt I remember I used to punch an entirely random code into the Game Genie, and I'd have been surprised if I ever came up with a real code, though it's impossible to remember).
Anyways, on to Duck Hunt. CLASSIC! Yes, it is repetitive. This may have actually been one reason for liking it as a child (I found out in my late teens that I was autistic, and we like routines and we like everything to be the same to the point where I have to order the same specific meal every time I go to a certain restaurant, but I digress). Also in my time as a young adult when I rediscovered Duck Hunt it didn't take me long to become utterly addicted (though I hate or liked when that dog, who looks remarkably like Willoughby from the 1941 Bugs Bunny cartoon "The Heckling Hare", laughs at me for failing to shoot a duck).
Plot twist, the dog shoots the ducks himself.
I feel like some games just append zeros to the score to make the number seem larger
Simply a precaution to handle those few who mastered these types of games. They probably weren't expecting anyone to max the highest possible score so they just added enough digits to accommodate most skill levels. Not logical to us but padding was common during the arcade score-based games era.
I like games had more than ten digits and you will never get close on one loop.
The first idea anyone could get regarding optimizing those games without pandering to accuracy is by cutting off those digits
This would have been funnier if after every shot, it got fractionally faster.
Also, I like how the score of the last 2 ducks drops.
Dog’s eating good tonight!
You could also do this by pointing the zapper at the light source, like a lamp. The NES thinks you are pointing at the white hitbox of the duck!
magnifying glass
Incorrect. This is not how the Zapper works. It works via a photosensor and needs to see the target square during the black flash.
@@XanthinZarda and additionally, notice how the screen flashes black a frame before the white boxes appear, that is required for the zapper to work.
Quick Shot!
The dog lies as always, regardless what duck you actually shot,
that dog will claim that you shot the lowest scoring type ones.
Where's the ending? Ah - follow the breadcrumbs from M to S. Set V to 8UJZ5vtW86Y and see it there instead.
Wow this guy shots like if he know they were there does shots are not even random this guy is in another level.
А если 2х уток одним выстрелом? Больше очков не дадут?
What's the point of asking that in russian so that people can't understand you?
@@h2643
What's the point of not using Google Translate and providing the answer yourself?
@LLITALKER
TAS-ерам всё равно понадобятся два выстрела.
I own this game but not a nes zapper
I own this game and an nes zapper but not a crt tv
@@WannabeMarysue CRT's aren't expensive are they?
You Missing Out
@@slayarch2217 yeah they're cheap as, the problem is the bulk. I've got no room for one
@@slayarch2217 Emulate them.
yo cuando descubra donde vive bad bunny
Tas the arcade version. Shoot the dog.
Seeing as it was Duck Hunt, you should've used Subaru as the girl on the intro screen
Omae!
The dog is funnier, hence Korone.
Go long enough and the game refuses to spawn ducks, so you auto-lose.
1 SHOT
This must be the most boring TAS I ever seen. No offence to the TASer (or TAS team)! It’s really just not that interesting to watch, maybe a commentary would add to it?
The author's note on the submission page does go into detail on how the scoring system works, in order to get the score to exactly 999900. In terms of RNG manipulation to get the exact ducks needed, though, the author only said that he/she/they used a bot, so I guess even if there were running commentary in the video it might not be too enlightening?