By default - no. The pack relies on traditional LODs, so the vertex count is totally reasonable. Here are the numbers: Vertex Count: 30.000 - 88 tris [Trees] 13.000 - 500 tris [Rocks] 2.800 - 80 tris [Plants] 34.000 - 10.000 tris [Ground Meshes] 19.000 - 2.500 tris [Distant Mountains] Nanite Ready means just that - it's ready for it :] But the pack don't depend on it.
Wow, stunning work! Will definitely keep an eye out for this one. Do you happen to also have a demo build so we can test performance?
Thanks a lot! Not at this moment but hopefully within a few days I'm gonna share it.
@@chronicaberration Looking forward to it. Was interested in checking out some other conifers besides what I currently have in my project.
@@AndreiGhenoiu drive.google.com/file/d/1xZELDQnJhBCKRkSwFdA5nCKpjIDBXHcT/view?usp=sharing
Enjoy :)
@@chronicaberration Many thanks!
Does this use Nanite? If so how high poly are the meshes? Looking into this for a "decent" poly count rather than 100k+ tri per tree
By default - no. The pack relies on traditional LODs, so the vertex count is totally reasonable. Here are the numbers:
Vertex Count:
30.000 - 88 tris [Trees]
13.000 - 500 tris [Rocks]
2.800 - 80 tris [Plants]
34.000 - 10.000 tris [Ground Meshes]
19.000 - 2.500 tris [Distant Mountains]
Nanite Ready means just that - it's ready for it :] But the pack don't depend on it.
@@chronicaberration Amazing! Will be looking into your packs then. Thank you :)