Tom and Ben about Elden Ring
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- Опубликовано: 6 окт 2024
- / 1420249731
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It looks like Ben and Tom are sitting cross legged on a loveseat facing each other talking about their new game. Adorable
I feel like you're describing many people's dreams about Tom and Ben, and the start of stories I would not want to read
@@RandomUser11170 LMFAO I didn't even think about it like that... No, not what I was trying to describe lol
This is now my head canon.
Indeed adorable
What sucks is there's a Point of No return and Tom Asked "Hey chat should I do this" before ending his stream and he had so many NPC Quests active and stuff he was doing and chat said yes so he kinda lost out on the quests he was finishing
To be fair, it's not like you can ever do all of the things in your first run of any game in the series. Doing all of people's quests and finding all the lore always requires several runs.
@@Orillion123456 well the point I'm trying to make is Tom was still having fun exploring everything new and then he was forced to just rush to the end cause he ended every quest. I've done every NPC quest I could but I also haven't fought the 2nd Great Rune boss yet
To be fair a good chunk of npcs have quests that never end because they’re the victim of cut content.
Only partly true, i was able to Finish Ranni ending exept the Last Scene.
To add to the kick point in dark souls even if you did want to kick 90 percent of the time you would just light attack
I agree it is very good - however, I don't think anyone can say otherwise if they are a content creator without facing backlash lol
That's a problem with passionate fans, they go feral if what they love is criticized and have the highest expectations
To be fair there are people *cough* western devs *cough* that hate on Elden Ring just because it's successful.
@@zars1324 yeah naww
Fanboy syndrome / subreddit syndrome
The replay value is trying different builds or recommended builds for fun.
The pve of Elden Ring is fantastic, basically a big improvement on top of everything the devs learned from the souls games + bloodborne and sekiro. The pvp unfortunately has a ton of issues for anyone planning on playing through more than once, or invading until the next fromsoft game releases. Lots of broken mechanics which can make the game trivial or oneshot players with little counter play, and you can only have either 3 cooperators vs 1 invader or 2 co op vs 2 invader for a total of 4. So the the online is a big step backwards from dark souls 3 where you could have a total of 6 players, for an otherwise amazing game.
Tom buttoning UP his shirt?
What is this.
Opposite day
Removing the kick makes this game a 11/10
Moving it** as Tom said jf you have only your fists out and use your "weapon art" ( Left trigger) you can kick and shield break
They made it a weapon art
Just got back to playing Bloodborne after two years so I could get an idea if I want to get this game. Tbh it's much easier than I remembered. First my goal was to just kill the crow lady, but then I also ended up killing the man with the cage on his head on my first try.
Why on earth would you kill Eileen? She's the greatest, even gives you a bunch of stuff for her quest which is really easy to complete.
The hit-tracking in this game and endless combo spam just really killed things for me, honestly. I want to like it, I want to explore, but I also don't want to wait fifteen minutes to maybe have an option to do a small R1 attack or whatever and roll under an attack only for an enemy to do a full 180 in the middle of a jump, and immediately launch into a 12-hit combo, and every projectile in the game is a homing missile for some reason and on and on and on. In DS3 say take the Dancer - does a load of combos has some odd timings. And then has a wind down that you can take advantage of. Not just, "oh, you've closed in, now it's time for AOE spam". It's completely obnoxious and I don't think that's a skill issue at all. In something like Unreal Tournament, you fire a bullet, the bullet goes in a line and if you step around a corner, the bullet doesn't just 90 degree turn in the air and follow you.
It's just tiresome and don't think the overly obnoxious rhetoric about 'git gud, I beat this with a saxophone' etc from the weird FromSoft cult is at all accurate.
I really think elden ring bosses are balanced around having multiple targets, thats why even if you aren't summoning players you have the spirit summoning system, you really need to abuse the aggro system on some bosses to get any hits in.
I agree with Ben a little. I mean, it's a gorgeous open world, and it carries all and more of From Software's little details and attention. BUT.. It will never quite top Bloodborne for me, which felt like it had such a precise vision and it super nailed it.
Really enjoyed a lot of this game, and also gotten tilted as fuck fighting Malenia and going through most of tornado land, would definitely like to see a bit of tuning on the endgame, but 10/10
No tuning required haha this is a souls game. Seriously if you think Azula Farum was bad I'd love to see your reaction to Blightown or Anor Londo Archers
Other than the overtuned damage on some weapons/skills/poise, it's the best pvp in all the games. Plenty of variety and currently everything is op.
Pvp is amazing, I still think dark souls 3 pvp was better just for 6 man invasions but if they add the multi-player dlc with arenas this will by far be the best
Two dudes almost scissoring talkin bout nerd shit. I like it.
I think the game is really good, and I can also understand where Ben is coming from (btw, you absolutely do not need to play Dark Souls 2 IMO; Stick with 1 and 3 and you are golden, but do check out the other games that they've made because they are also good).
I do think there's a bit of that open-world struggle of "I don't really want to replay this game because the fun was exploring the stuff in the first place."
I think that's part of the insurmountable task that FromSoft needed to overcome. The problem isn't that the game doesn't have enough things to explore in it. It totally does, and you will absolutely miss a TON of things on your first playthrough. That's not the issue. The issue is that FromSoft's specific audience are the type of people who won't really be satisfied with just leaving things alone until New Game +
I made two characters at the start; One is a melee boi that I've only been playing when my wife is around to watch. The other is a mage that I've been playing during periods of time where my wife is not available.
I've absolutely found a ton of things on my mage that I missed on my melee guy, but then I went BACK AND DID THEM AGAIN on my melee guy anyway despite being overleveled as heck.
The Dark Souls games are great to replay because you're presented with a series of challenges to overcome one after another all leading into a difficult boss encounter. There's not really a lot of downtime between those types of moments, so you're not left needing to explore large swathes of land which can definitely be boring on a repeat play through.
I do think that Elden Ring is probably the best open world game that I've ever experienced. Subjectively of course, but I find it to be the only game that has kept me interested in exploration for as long as it has. I got bored with Skyrim 20 hours in and then rushed the main story until I finished it with something like 40 hours total played time and zero interest in actually doing anything else in the world afterwards. I think I have about 100 hours of actual played time in Elden Ring across two characters neither of which have beaten the full game yet and I'm only maybe SLIGHTLY now getting bored with the game. But I think a lot of it is just due to the world being either way too easy now that I'm so high leveled or the end game areas being a pretty big step up in difficulty. It doesn't feel like I have that nice in-between because the end game starts to lack more of that open world progression and focuses you on more of a linear path.
If you got stuck on a story boss in the early game, you had a plethora of optional content to uncover to give you a mental break from the difficulty while giving you more runes and new items as well. Now I'm just kinda back in the Dark Souls grind of pushing forward through difficult encounter after difficult encounter, but the game up until this moment hasn't been that way which I think is why it feels like I'm losing interest despite loving the Dark Souls series. I think Elden Ring sells "Dark Souls but open world" so well that when it reverts back into being just Dark Souls again you're kinda sad.
A lot of people play Dark Souls in bursts of time. You start off fresh, struggle for an hour or two, then you take a break to unwind. That's how I played unless I was slicing my way through the encounters. It's not like quitting the game in frustration, it's just knowing when enough is enough for a time. You can't brute force your way past every wall, sometimes you need to sleep on it for a night and then come back. The early game of Elden Ring really gives you a reason to keep playing for hours and hours and hours because you can take that mental break by exploring a slightly easier optional dungeon first. The end game is back to Dark Souls and I have to remind myself that there is nothing wrong with feeling like I want to take a break from Elden Ring. I got accustomed to feeling like I never wanted to take a break, and now I feel like I need to take breaks again which is coming across to myself (and I think many others) as being a bad thing.
Doesn't recommend DS2, opinion invalidated.
I dont know why but I've had less fun playing Elden Ring than I have in any other soulslike game. I've beaten every one besides sekiro, I feel like I've experienced more BS in Elden Ring than any other souls games and had less enjoyment exploring the absolutely massive map. I think the main issue is the sheer size of Elden Ring, with such a massive amount of content interesting lore is spread more thin, hell I didnt even know what I was doing till I beat godrick and I still barely understanding whats happening
Elden Ring is the best Souls game I've played since Bloodborne
yall missed so many quests and items and hidden stuff i garentee that
What stream is this from I can't find their latest one on steam
I am excited to come back to Elden Ring once it's been kinda "routed." One of my favorite games is DS1, because if you know the game intimately it is trivial to skip three-quarters of the game and just fight the 4 great souls, the dlc, and gwyn. There's already been a handful of these found for Elden Ring, so hopefully a casual like me can bring a run down to a 15 hour commitment once a good ymfah video comes out. Even so I'll still come back to DS1 for randomizer runs.
Hear me out… Elden Ring randomizer imagine your going through a dungeon and instead of an imp, it’s a dragon
@@joshuathompson7663 nah. It's just too big and too dispersed. Part of the fun of the DS1 randomizer is that it often makes you use alternate routes, such as going to Undead Parish through Valley of Drakes because Gwyn has replaced Taurus Demon. Randomizers will be good for refreshing the open world, but I only want to replay the legacy dungeons.
I just wish my pc could run the game 😅
Gforce now?
I mean I’m playing it on a labtop, how low are your specs?
So okay, I’m looking at Elden ring specs rn, and I believe I meet every requirement but my cpu is intel core i5 7600 when it should be i5 8400 and my nividia is 950 not 1060 😅
I haven't had a whole lot of experience with Souls likes, but from what little I've seen I still think I prefer Bloodborne over Elden Ring. Not sure if I like it more than DS1 or not yet
10/10
As someone who has been playing From games since Demon's Souls I think that this games gameplay and build variety are clearly the best of all From games but the map design, aesthetic and lore are worse than dark souls 1, dark souls 3, bloodborne and even sekiro. If you go into this game and play it like a traditional souls game you will likely start geting bored by your third or fourth region of killing gargoyles, skeletons or minors every dungeon, you will also likely be overleveled for most of your playthrough (if you are playing it like a tradional souls game, meaning if you are doing every single dungeon, exploring every single part of the map, etc). Personaly the aesthetic of these games is very important for me, and I find that most bosses cant compare to the other games bosses. Again this is just my opinion but I find that the best areas are by far the "Legacy Dungeons" (the big castle main areas), which essentially play as normal fromsoftware areas with the adition of jumping and stealth (which I think are great mechanics). I also love the lore of these games, in Elden Ring however I feel that the lore is even more vague than in the other games to a level that makes it a detriment to the game.
After 80 hours of non stop playing this game since release I still cant explain what the aesthetic of this game is, if I had to explain it I would just say: "It's Dark Souls but every now and then you see someone with a few extra limbs or red hair"
TLDR:
- Open World is a detriment to the complex and detailed map design of a traditional Fromsoftware game
- Combat is by far the best in any Fromsoftware game
- Has no discernible aesthetic besides red hair and extra body parts on some people
- Has incredible build variety
- Dungeons are all either Skeletons, Gargoyles or miners (with the occasional demi humans)
- Bosses are not as memorable as some of the other FromSoftWare games
- Jumping, Stealth and the horse are fantastic features
- Love FromSoftWare, love Elden Ring, I don't think it is better than Dark Souls 1, Dark souls 3 or Bloodborne.
- haveniceday
Yes, this. I have been trying to explain my issues with Elden Ring since I first started playing it and this is excatly my issue with it as well. Thank Christ, I'm not the only one.
All of my thoughts summed up. It's literally the best souls game for me, but even though it's so massive it leaves a lot to be desired. I think it would benefit from DLC that only contains legacy dungeons. I'm sick of fighting the same boss but "oh look there's two now".
Ah, i found it irritating they removed the kick
Kick is essential, fr fr
It's very good, and I will absolutely rather play any of the others.
early
As someone who utterly hates Souls Games (I prefer actual fighting games, rather than roll roll stab sim). I have to say that the world is really Impressive , the Graphical design reminds me of Berserk a lot of time.
Sifu is pretty dope
I don't HATE souls games, but they have no appeal to me at all. I played the first one a bit, and got bored fairly quickly. I prefer fun games. If I want to smash my face into a wall I have plenty of those in my house.
@@Cbyneorne Dark souls isn't hard , the difficulty is frontloaded , because you have few healing items and weapons are not upgraded and You're level1.
You upgrade your Health , upgrade weapons a little, get few healing flasks and the difficulty of the game is gone.
Worth mentioning is the fact that the goal of dark souls isn't to kill everything. You look for weapons and ignore trash.
With this in mind Dark souls is ez
@@Jaime_Protein_Cannister I didn't say it was hard, I said it was boring. I like challenging games that have a purpose, but if it's just "git gud" I have way better things to do.
@@Cbyneorne what do you mean by smashing your face into a wall ? Because I interpret that , like you're talking about difficulty.
It's the only FromSoftware game I've actually enjoyed, that's for sure. The first three all felt like I was dragging myself through a long, miserable maze and around each corner was another dark, decrepit, grim hellhole and probably a giant sword inches from killing me before I've even seen the guy.
I managed half of Sekiro, but only because the story and lore was super compelling but still not fun to me.
But this one, with the flexibility in combat, the magic, the fucking jump button and the world that had strong lore but also places I actually wanted to explore which look awesome instead of miserable shitholes to try and slog through. But then, Arceus is the only Pokemon game I've completed and enjoyed so maybe I'm nuts
never played a souls like before and it is in my top 5 games of all time