9:52 There's a good chance that bang is meant to be the player breaking his own recorder out of frustration. No idea if it's meant to be an outtake left in the game's files or something to add character to Flute Boy.
I played the game to try and find it, I didn't get the special version, but did get the base version of the song. I let it play out, and the bang at the end was still present.
What I believe the third song Melody plays for the quiz is supposed to be something that you don't know the answer to, so you pick the wrong answer then anger her so you'd have to catch her. At least, that's what I believe.
That would make a lot of sense. That would even play into Totaka's song still being in the game. First she gives you two gaming questions that you have a good chance of knowing, then she asks you about totaka's song, which is much more obscure, but then if you still manage to answer right, she gives you a bunch of nonesense that you can only answer incorrectly, thus you're guaranteed to fight her. Maybe they changed it last minute because they didn't wanna annoy the player by giving them unfair questions. I I think it would've been funny.
8:00 I think this song is also a Totaka's song, just like the international version. However, it has a very random arrangement. If you play the song in your head from the beginning, it sounds like it.
I researched and wrote the Milk Bar Musicians page on Zelda Wiki (and captured that image at 8:44)! The SP version of Death Mountain played on its first try for me, but otherwise my notes showed it playing about 1 in 8 times that they chose Death Mountain. Surely if I had tested it a few hundred more times, it might wind up being closer to 1 in 10, or maybe 1 in 5, but that's a decent estimate. Also keep in mind that the duo will NOT play either version of Death Mountain until Link has visited the eastern side of Lorule's Death Mountain, or if you play on Hero Mode. In fact, Hero Mode players get 3 extra possible songs!
Kind of unrelated, but my notes also revealed that the duo has a priority list, and recently-played songs go to the bottom. That makes it more likely that you'll hear a variety of songs before they start to repeat.
Why are you adding ".!.!" to the ends of your comments? Careful, people might think you're a bot, cuz I think those are starting to do that to keep YT from sensing them copying/stealing real comments for attention. (I searched this whole page & your comment seems to be unique, so that's why I assume you're legit, but not everyone has time to do that.)
Here's another musical secret for you! In Splatoon 2's hero mode, many Turquise October songs feature reversed samples of Callie's vocals from various Squid Sisters songs! Since Callie is brainwashed and fighting for the octarians in this game, it works well.
So, pianist quiz 03. That's actually what we left behind as scrapped content in both versions. The idea was first give the player 2 easy to guess songs where the 3rd song would be one with all wrong answers/no correct answer to pick. Getting this question wrong would have been what triggered the boss fight.
13:36 Similarly to this, there are also early trailers of Mario Kart 8 that give us a glimpse at placeholder music for tracks like Mario Circuit and Sunshine Airport. Pretty interesting.
9:52 sounds more like she snapped her flute in half 13:43 funn little fact Nintendo didn't want to use a a live orchestra in the first place But Yokota kept bothering Miyamoto for it
@@kimaster5893 mine is the old clockwork's theme. (or whatever its called :/) Mostly because they go super hard on the instruments. But I love all of the other track variants.
Neat fact about the early Mario music... that has also happened to at least one Zelda game! In Tri Force Heroes, the music is a mix of synthesized and real, where different instruments are layered depending on how the Links are configured in their "totem" formation. Well, a couple years after the game released, the E3 2015 demo build leaked online, and it was found that 3 of the songs (Title screen, Woodlands, Volcano) were not quite finished at the time. They had not yet recorded the string instruments and still had synthesized placeholders.
As always, really enjoyed the look behind the curtains. Really cool stuff I never thought I cared to know, but now that I know, it's super cool. Thanks Thomas!
I'm paraphrasing from one YT commenter when I say that "Distant Piano" (Song #3) is basically a creepy piano piece that's just played by a ghost with anger issues.
crazy how observant your ear is. i never realized that bit about the luigi's mansion 2 mission before you enter the library. the only unsettling thing that comes to mind is, when you are in the very first mansion and very first mission you can hear these ghostly and unsettling sounds from some creature i would assume. if you sequence break the mission by playing it again after you got the poltergust these sounds never stop until the very end of the mission
This reminds me! There was a deleted level from Galaxy 2 that was supposed to be based on a musical genre, but only the song was left in the files. Bluegrass Galaxy. Would love to see Thomas investigate more! ❤ EDIT: the filename was SMG2_galaxy08_strm
I personally am always aware of instruments that are "improvised", I love seeing cooking utensils and cookware used as instruments. I also am a big fan of Nintendo music, they really make such a vibe that you can just chill with
In the original e3 trailer for 3D world, we can hear how that game as well would’ve sounded without live instruments just like with the galaxy games and odyssey!
I swear it was a rare instance to get Totaka's song in Luigi's mansion, cause I remember having it happen to me when the second song played, thus making Melody having to attack or get angry (can't remember, the answer wasn't there obviously)
theroy the what if the creepy unsused song for melody was suposed to be what she plays if you get a question or mutiple questions wrong she plays it to scare you and its impossible to answer correctly so after that she gets mad and you have to fight her just a thought
ive never played luigis mansion one, so this might make no sense, but i have an idea about pianistquiz03. maybe since the game was originally gonna be a darker, spookier game, the third song was going to be one you had to get wrong, and then melody attacks you? idk
About the NES and SNES title select themes, I could be wrong but I remember hearing something similar in The Legend of Zelda: Link’s Awakening HD’s dungeon maker
The Luncheon Kingdom's cooking utensil percussion is sooo neat! It's basically the friendly cooking equivalent of the chainsaws used in the doom soundtrack :)
Hello Thomas thanks for the video of unknown music in the game files of Nintendogames, and people who voice acted different characters you said in the video 😮 shall yayoi rest in peace great yet inconic voice actor 😔.
When I played through ALBW a few years ago, I recall getting the special death mountain theme, but I didn't know what it was. I was super confused (and laughing) that the flute player had apparently lost is mind and then been shot or something and I had to look up what it was or if it unlocked anything.
9:52 I think the other bard hits his guitar on something, (maybe on the flute guy's head ?) to make him stop or something. But if that's what they intended, it probably would have been a cartoony hit that would have made him spin or something. You know, nothing actually violent.
I had an idea for a song you could maybe feature in a next episode it's the song Lineland Road from Super Paper Mario, which (obviously) contains the main theme of SMB1, but there's also the Ground theme from Super Mario World, it's not really hidden, but you can still miss it if you don't pay attention to the theme
If I had to guess what the unused luigi's mansion song would be for, maybe the original idea for the scene with the piano ghost involved getting a question wrong to initiate the battle. She gives you 2 questions with a correct answer first, and then if the player answers correctly twice, she plays a song with no right answer and forces you to start the battle. The reason the song was different between versions might be because they were trying different ideas for the "impossible song" late into development before settling on the finalized version of the encounter instead.
The original trailer themes from Super Mario Galaxy 2 and Super Mario Odyssey are actually the credits themes in the final game (but obviously with a real orchestra).
Hey Thomas, it's been great to see ya uploading again. Also loving this idea as well for a fun new series to look forward to. I still remember playing Ocorina as a kid when visiting the first great fairy, of the sound startling me a bit since i wasn't expecting that. XD lol
I think the piano quiz song 03 was intended to be a trick question song the player would always get wrong. Maybe Melody would originally get angry with you for not getting the question right and her attack phase would start I Mario Kart 8 also had place holder music
I remember finding the hidden Death Mountain song around when the game came, it caught me completely off guard. I tried to get it to play again so I can record it on my phone, and it was not documented at the time aside from one comment on a soundtrack upload of the regular version.
That 'shared secret melody' you discussed between the NES and SNES Classic is something called a leitmotif in music. It's a melody or rhythmic segment that's common across related pieces of music, and often hints at their relation to one another. A good example is the "heroes in a half-shell, turtle power!" hook (you know it if you've watched the animated series) that's often shared across pieces of music in Teenage Mutant Ninja Turtles games based on the 1987 cartoon series, such as TMNT the Arcade Game and TMNT: Turtles in Time. I like to think the bang at the end of the death mountain SP song is the bard whacking the flute boy with a mandolin.
great video. it's so cool to see the amount of love and attention to detail Nintendo puts into their games, all the way town to the music and sound effects. It really adds to the charm of their games.
The third song for Melody is Totaka's Song but in a atonal arrangement, it would be very hard for someone to understand the piece without understanding and knowledge of musical theory, possibly the reason why it was removed, atonality is music without tone or without the hook, that's the part of the music that sticks in your head, so the Mario theme or Zelda theme, it sounds odd to us because human's try to find patterns in things, even music, when we are presented with something that doesn't have that we meet it with disgust, confusion and fear, it's still a cool easter egg though!
i did NOT expect cyprien to b in the patrons list wtf….. hes a very well known og french content creator here on yt, i used to watch him a lot back in the day!!! its cool that he likes this kinda videos :) keep up the good work btw 💖💖
as a voice actor, i very much respect the power that Yayoi had in her voice. It's incredible how she could do this high pitched cackle with so much power, i strive to be like her
9:52 There's a good chance that bang is meant to be the player breaking his own recorder out of frustration. No idea if it's meant to be an outtake left in the game's files or something to add character to Flute Boy.
I played the game to try and find it, I didn't get the special version, but did get the base version of the song. I let it play out, and the bang at the end was still present.
or the player shooting flute boy for doing such a bad job =)
I thought it was the bard hitting the piper with his lute
it's the piper's lungs exploding
What I believe the third song Melody plays for the quiz is supposed to be something that you don't know the answer to, so you pick the wrong answer then anger her so you'd have to catch her.
At least, that's what I believe.
That was my immediate assumption too. It also sounds like it might be a known song, but played in reverse.
That would make a lot of sense. That would even play into Totaka's song still being in the game. First she gives you two gaming questions that you have a good chance of knowing, then she asks you about totaka's song, which is much more obscure, but then if you still manage to answer right, she gives you a bunch of nonesense that you can only answer incorrectly, thus you're guaranteed to fight her.
Maybe they changed it last minute because they didn't wanna annoy the player by giving them unfair questions. I I think it would've been funny.
Jokes on her then. bc like 4 notes in a went "AH! TOTAKAS SONG!" hehe
Like baldis basics
That noise at the end of the death mountain sp song is absolutely the sound of a recorder being slammed on a table.
the optimal way to play the recorder
bonus points if it shatters
Nah it's definetly the bard smacking the flute guy with his guitar for playing so bad
"death mountain sp?" what is the sp for?
@@BigHailFan Special, for the same reason Super Mario Bros "Special" is a "special" version.
@@blueyoshi8517 ahhh fair enough.
2:21 - “ c o o k i n g - y “
“❤” (6 minutes ago)
I'm so confused lol
“Culinary”?
Its before that
@@sister_moon oh thanks lol, now it makes sense
8:00 I think this song is also a Totaka's song, just like the international version. However, it has a very random arrangement. If you play the song in your head from the beginning, it sounds like it.
That part about the ghost practicing really surprised me. I didn't know that was what all those sounds were.
I researched and wrote the Milk Bar Musicians page on Zelda Wiki (and captured that image at 8:44)! The SP version of Death Mountain played on its first try for me, but otherwise my notes showed it playing about 1 in 8 times that they chose Death Mountain. Surely if I had tested it a few hundred more times, it might wind up being closer to 1 in 10, or maybe 1 in 5, but that's a decent estimate.
Also keep in mind that the duo will NOT play either version of Death Mountain until Link has visited the eastern side of Lorule's Death Mountain, or if you play on Hero Mode. In fact, Hero Mode players get 3 extra possible songs!
Kind of unrelated, but my notes also revealed that the duo has a priority list, and recently-played songs go to the bottom. That makes it more likely that you'll hear a variety of songs before they start to repeat.
5:08 - Truly a relatable piano-playing moment.!.!
“❤” (25 seconds ago)
True lol
Why are you adding ".!.!" to the ends of your comments? Careful, people might think you're a bot, cuz I think those are starting to do that to keep YT from sensing them copying/stealing real comments for attention.
(I searched this whole page & your comment seems to be unique, so that's why I assume you're legit, but not everyone has time to do that.)
Totaka's Song (I didn't watch the whole video yet)
Same
Well yes, but actually no
There's two unused piano songs. The one you mentioned and the other one, less known song
@@LeonAlkoholik67 Exactly
what
“Did you know, in weegie mansion-“
“Super Marry Oh Galaxy”
It sucks to be Weegie!
@lilA11m no it doesn't
@@jamesdean4383 Good To Be Luigi, Sucks To Be (called) Weegie
Here's another musical secret for you! In Splatoon 2's hero mode, many Turquise October songs feature reversed samples of Callie's vocals from various Squid Sisters songs! Since Callie is brainwashed and fighting for the octarians in this game, it works well.
melody's third song sounds more like a MIDI that was rendered to audio with the wrong instruments selected
So, pianist quiz 03. That's actually what we left behind as scrapped content in both versions. The idea was first give the player 2 easy to guess songs where the 3rd song would be one with all wrong answers/no correct answer to pick. Getting this question wrong would have been what triggered the boss fight.
Oh, like baldi's basics!
Makes much more sense actually than having one random song and then have her attack even if you guess right.
8:03 To me, it sounds like the Athletic theme from Super Mario Land 2 6 Golden Coins but distorted.
Same composer, after all.
That bard and flute sp end sound, sounds like the bards instrument being smashed on the flute players head
13:36 Similarly to this, there are also early trailers of Mario Kart 8 that give us a glimpse at placeholder music for tracks like Mario Circuit and Sunshine Airport. Pretty interesting.
9:52 sounds more like she snapped her flute in half
13:43 funn little fact Nintendo didn't want to use a a live orchestra in the first place
But Yokota kept bothering Miyamoto for it
11:14 - Truly a way to sum up all those recorder-playin’ meme videos just like that, huh.!.!
She*
@@ArtemisAYO he's talking about the composer, genius
As Luigi would say:
“I hope this video brought lots of SPAGHETTI!”
Luigi! Look!
It's from Bowser!
Oh hey, my 1st console was the CDI...
A console with games for it that are far more challenging than WONDER!
Nooo the chain is ruined 😭
Tragic
Not only did the great fairy's laugh scare me in the game, but it scared me in this video too lmfao
Aw, the voice actor for the Zelda 64 games sounds so cute. Sad that she's passed away. Absolutely iconic voice acting
luigi's mansion 2's soundtrack is honestly underrated
Agreed, and they're all bangers!
Secret mine is my favorite variation of the LM2 theme
@@kimaster5893 mine is the old clockwork's theme. (or whatever its called :/) Mostly because they go super hard on the instruments. But I love all of the other track variants.
Let's compare the 3DS vs. the Switch version. I love LM2 so much!💖
@@DonkeyKongCountryReturns Same, and I love Haunted Towers's theme as well as Treacherous Mansion's theme.
Luigi's Mansion probably has the most interesting unused data of all time
Neat fact about the early Mario music... that has also happened to at least one Zelda game! In Tri Force Heroes, the music is a mix of synthesized and real, where different instruments are layered depending on how the Links are configured in their "totem" formation. Well, a couple years after the game released, the E3 2015 demo build leaked online, and it was found that 3 of the songs (Title screen, Woodlands, Volcano) were not quite finished at the time. They had not yet recorded the string instruments and still had synthesized placeholders.
9:50 I'm going with the lute player cracking the lute over the back of the flute player's head in frustration. More comedic that way.
9:49 I believe the bang is the flute player getting their head whapped with a newspaper for messing around?
That's what I thought lol
"Flute boy' still works, because a recorder is a duct flute.
5:15
what i hear when my father accidentally farts:
Guess you could say they were "cooking" with the Luncheon Kingdom's music.
As always, really enjoyed the look behind the curtains. Really cool stuff I never thought I cared to know, but now that I know, it's super cool. Thanks Thomas!
14:14 SWSH has an amazing soundtrack that’s pretty disrespectful to the hardworking composers
Pokémon music is under appreciated
The SW/SH soundtrack is ok, the game tho is -1/10
If anything it's just more proof for how heavily rushed and unoptimized the games are.
Yeah, idk how that sounds bad in the slightest.
I disagree, I think the synthetic brass of Pokemon Sword & Shield gives it its identity and style (I don't think it sounds awful)
9:50 Nintendo being on trend with the flute meme back in 2013
I'm paraphrasing from one YT commenter when I say that "Distant Piano" (Song #3) is basically a creepy piano piece that's just played by a ghost with anger issues.
The only one I could think of that has anger issues is the red one.
@@josecorrea8506 The ones in Dark Moon are called Slammers in case you're wondering.
@@PatrickLimmer k
crazy how observant your ear is. i never realized that bit about the luigi's mansion 2 mission before you enter the library.
the only unsettling thing that comes to mind is, when you are in the very first mansion and very first mission you can hear these ghostly and unsettling sounds from some creature i would assume. if you sequence break the mission by playing it again after you got the poltergust these sounds never stop until the very end of the mission
This video’s truly a way to get on that Luigi’s Mansion 2 HD hype, eh.!.!
Something about the Super Mario Galaxy soundtrack that just hits the feels like no other.
This reminds me! There was a deleted level from Galaxy 2 that was supposed to be based on a musical genre, but only the song was left in the files. Bluegrass Galaxy. Would love to see Thomas investigate more! ❤ EDIT: the filename was SMG2_galaxy08_strm
I personally am always aware of instruments that are "improvised", I love seeing cooking utensils and cookware used as instruments. I also am a big fan of Nintendo music, they really make such a vibe that you can just chill with
In the original e3 trailer for 3D world, we can hear how that game as well would’ve sounded without live instruments just like with the galaxy games and odyssey!
“Nintendos music is always polished”
Well… most of the time. Yoshi got a mixed bag in that regard
11:40 i swear i heared that somwhere that isnt the legend of zelda
Ghoul straight up playing Inspector Gadget
BROOOO I ALWAYS USED TO WATCH YOU, i again rediscovered you and YOUR STILL AMAZING!!!!!
I swear it was a rare instance to get Totaka's song in Luigi's mansion, cause I remember having it happen to me when the second song played, thus making Melody having to attack or get angry (can't remember, the answer wasn't there obviously)
you are misremembering
I think you might have watched a video that added the song back in, with a mod.
9:40 I think the bang is the flute breaking.
I knew it was pots and pans I KNEW IT!!! I CALLED IT ALL THIS TIME!!!
The Japanese PianistQuiz03 song sounds like a negative version of the original Super Mario Bros. Overworld theme.
The bang is from a paper fan slapping him for being a goofball. It's a traditional slapstick comedy routine from Japan.
theroy the what if the creepy unsused song for melody was suposed to be what she plays if you get a question or mutiple questions wrong she plays it to scare you and its impossible to answer correctly so after that she gets mad and you have to fight her just a thought
Pretty sure the bang sound is the bard hitting the flute player over the head with his lute.
ive never played luigis mansion one, so this might make no sense, but i have an idea about pianistquiz03. maybe since the game was originally gonna be a darker, spookier game, the third song was going to be one you had to get wrong, and then melody attacks you? idk
About the NES and SNES title select themes, I could be wrong but I remember hearing something similar in The Legend of Zelda: Link’s Awakening HD’s dungeon maker
The Luncheon Kingdom's cooking utensil percussion is sooo neat! It's basically the friendly cooking equivalent of the chainsaws used in the doom soundtrack :)
Hello Thomas thanks for the video of unknown music in the game files of Nintendogames, and people who voice acted different characters you said in the video 😮 shall yayoi rest in peace great yet inconic voice actor 😔.
Your videos always give more credit to the games' remarkably talented composers than Nintendo does.
Rest in peace to the VA for the great fairy 🥺💖🙏💐
1:58 Oh, wow. That's actually pretty cool.
4:20 That's honestly one of my favorite tracks from the game.
7:43 that note change on only one ear genuinely scared me
Did you know that if you shuffle the letters in “Luigi’s Mansion” you get “Thomas Game Docs??”
Technically not wrong
When I played through ALBW a few years ago, I recall getting the special death mountain theme, but I didn't know what it was. I was super confused (and laughing) that the flute player had apparently lost is mind and then been shot or something and I had to look up what it was or if it unlocked anything.
9:52 I think the other bard hits his guitar on something, (maybe on the flute guy's head ?) to make him stop or something. But if that's what they intended, it probably would have been a cartoony hit that would have made him spin or something. You know, nothing actually violent.
I had an idea for a song you could maybe feature in a next episode it's the song Lineland Road from Super Paper Mario, which (obviously) contains the main theme of SMB1, but there's also the Ground theme from Super Mario World, it's not really hidden, but you can still miss it if you don't pay attention to the theme
If I had to guess what the unused luigi's mansion song would be for, maybe the original idea for the scene with the piano ghost involved getting a question wrong to initiate the battle.
She gives you 2 questions with a correct answer first, and then if the player answers correctly twice, she plays a song with no right answer and forces you to start the battle. The reason the song was different between versions might be because they were trying different ideas for the "impossible song" late into development before settling on the finalized version of the encounter instead.
As I trumpet player, those synthesized brass stabs do sound pretty darn awful
The unused pianist quiz 03 Sounds like the SMB 1 theme played backwards (not in reverse)
Thomas turned into SwankyBox
The original trailer themes from Super Mario Galaxy 2 and Super Mario Odyssey are actually the credits themes in the final game (but obviously with a real orchestra).
"Loud Bang?" Think he got told to shut up 😅
9:30 the special part about it? *They took the death part of the mountain a bit too literally*
Hey Thomas, it's been great to see ya uploading again. Also loving this idea as well for a fun new series to look forward to. I still remember playing Ocorina as a kid when visiting the first great fairy, of the sound startling me a bit since i wasn't expecting that. XD lol
16:55 i like it like that, makes the games feel so much more awesome or polished
Amazing how much better the orchestral versions sound in galaxy and Odyssey.
Weird how I was just playing the SNES Classic earlier today
Fossil Falls still gives me goosebumps and I have no idea why.
Mario Karts 8 also has some funkeh MIDI versions of songs in trailers
I think the piano quiz song 03 was intended to be a trick question song the player would always get wrong. Maybe Melody would originally get angry with you for not getting the question right and her attack phase would start
I Mario Kart 8 also had place holder music
You should check who is Cyprien Iov
Yeah I made the same comment a while ago 😂 ! It's pretty priceless!
I remember finding the hidden Death Mountain song around when the game came, it caught me completely off guard. I tried to get it to play again so I can record it on my phone, and it was not documented at the time aside from one comment on a soundtrack upload of the regular version.
8:20 The composition seems to be coherent rhythmically, maybe there's just a key shift to be made to get a coherent melody.
I would have thought a loud bang would be a string snapping on the lute. I don't play stringed instruments, but that can be pretty loud and scary.
That 'shared secret melody' you discussed between the NES and SNES Classic is something called a leitmotif in music. It's a melody or rhythmic segment that's common across related pieces of music, and often hints at their relation to one another. A good example is the "heroes in a half-shell, turtle power!" hook (you know it if you've watched the animated series) that's often shared across pieces of music in Teenage Mutant Ninja Turtles games based on the 1987 cartoon series, such as TMNT the Arcade Game and TMNT: Turtles in Time.
I like to think the bang at the end of the death mountain SP song is the bard whacking the flute boy with a mandolin.
6:39 ITS THAT SONG!!!
I have a NES Classic! My cousin the GOAT got me one for my birthday 🎉
rest in peace, Jinguuji-san. 💐🙏
the bar tender getting mad and slamming a mug
9:26 the music in the background made me think *insert star wars imperial fighter song*
Why does the piano ghosts final preformance lowkey kinda slap?
Aw man. I was hoping you'd take my suggestion. More people need to know that Zelda's Lullaby was hidden in Sheik's theme all along.
great video. it's so cool to see the amount of love and attention to detail Nintendo puts into their games, all the way town to the music and sound effects. It really adds to the charm of their games.
The third song for Melody is Totaka's Song but in a atonal arrangement, it would be very hard for someone to understand the piece without understanding and knowledge of musical theory, possibly the reason why it was removed, atonality is music without tone or without the hook, that's the part of the music that sticks in your head, so the Mario theme or Zelda theme, it sounds odd to us because human's try to find patterns in things, even music, when we are presented with something that doesn't have that we meet it with disgust, confusion and fear, it's still a cool easter egg though!
It’s Luigi’s mansion what do you expect?
The Library music always reminds me of the old school Inspector Gadget theme. Not a rip-off, but part of the melody is inescapably similar.
I wonder if someone at Nintendo finds Totaka's song and removes it every now and then. It would be like an elaborate game of hide and seek.
0:09 that’s not creepy it’s my piano skills
😂😂😂😂😂😂😂😂
i did NOT expect cyprien to b in the patrons list wtf….. hes a very well known og french content creator here on yt, i used to watch him a lot back in the day!!! its cool that he likes this kinda videos :) keep up the good work btw 💖💖
Love this channel!
as a voice actor, i very much respect the power that Yayoi had in her voice. It's incredible how she could do this high pitched cackle with so much power, i strive to be like her
The Luigi's Mansion 2 library piano theme was one of the first songs I ever learned how to play on the piano.
Fun video as always. ^^
Very informative!