Different Wall-Layerheight for 3D Prints now Opensource!

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  • Опубликовано: 3 фев 2025

Комментарии • 146

  • @andreilazarov1216
    @andreilazarov1216 10 дней назад +150

    Just 3 days passed and we get another gem from the same guy?? Amazing, can't wait to try it out!

    • @willofthemaker
      @willofthemaker 9 дней назад +3

      Seriously. This guy is innovating slicer software singlehandedly

  • @MarinusMakesStuff
    @MarinusMakesStuff 7 дней назад +8

    I think this is one of the most functional and safe additions you've made so far and hope this, together with bricks is going to be added to Orca soon! Fantastic work.

  • @thelettermrepeated
    @thelettermrepeated 7 дней назад +2

    variable layer heights with this would be game changing, there'd be no visible distinction between variable layer height and completely low layer height prints

  • @AJGaS
    @AJGaS 6 дней назад +1

    Dear god man, how have you managed to create multiple revolutionary and actually game-changing features in the span of 1 week, when getting just scarf seams in prusaslicer took like 10 whole months? I swear you're going to end up changing the way we 3D print entirely in such a short time. Kudos to you!

  • @nextjaeger9271
    @nextjaeger9271 9 дней назад +32

    1:55 holy bridging

  • @aerocreative
    @aerocreative 9 дней назад +13

    Back to back amazing contributions!! Thank you so much!

  • @green.616
    @green.616 День назад

    This is a great example of how you can change the G-code without diving deep into the source code of the slicer. I believe that such prototyping in high-level languages should become more common. Then more people will be able to contribute their ideas to the world of 3D printing.
    Multi-axis 3D printers may be available in the future, including 6-axis printers. However, right now there is no widely available software to manage them.

  • @chipcode5538
    @chipcode5538 2 дня назад

    For improving curved surfaces you can use simple linear interpolation. If you use four points you can calculate the control points of a bezier curve and interpolate using this higher order curve.

  • @802Garage
    @802Garage 10 дней назад +8

    Fantastic! One of many features I've been wondering about if it would ever exist. You're doing great things!

    • @WellHiddenTreasure
      @WellHiddenTreasure 9 дней назад +1

      Interestingly this was a thing in Cura a long time ago, but then disappeared.

    • @802Garage
      @802Garage 9 дней назад

      @@WellHiddenTreasure Huh, I didn't know that. There's a lot I miss about Cura though, hahaha.

  • @skull7083
    @skull7083 9 дней назад +2

    You are insane. Wish I could use them, but post-processing scripts are the bane of my existence, they never work as intended

  • @beathan98
    @beathan98 9 дней назад

    Cool! With combination of variable layers it could help with curved surfaces. Thanks!

  • @Mark_5150
    @Mark_5150 7 дней назад +1

    You can do this in most slicers.
    I've been doing this in cura for years.
    I always use a .6 nozzel; print outer walls at .2, infill at .4.

    • @AJGaS
      @AJGaS 5 дней назад +1

      .6 Nozzles have reduced detail on fine objects, increased oozing with PETG, its harder to print really small layers (like .12 or lower) and it still leaves you with the issue of perimeters all having really tall or short layer heights contributing to time-wasting. Being able to print 3 or 4 perimeters total and have just 1 of them being really fine and the others chunky would make for huge improvements in print time over just having different layer heights for infill.
      Still, the infill thing is good to know - that will still save time for me in future.

    • @tresexton
      @tresexton 13 часов назад

      But if you want something strong with a nice finish, the setting you are talking about are not saving as much time as the script. If you set wall thickneas of 5 walls, this setting prints all 5 at lower height right? While the script in the video only affects the single outer layer.

  • @nakleh
    @nakleh 8 дней назад

    man, there are some true geniuses in this world

  • @xenontesla122
    @xenontesla122 9 дней назад +1

    Nice! I might use this to have thicker inner walls with a larger layer height for strength, and vice versa on the outer walls for quality.

  • @mikecrane2782
    @mikecrane2782 9 дней назад +1

    Excellent thinking buddy, well done, and this is a super useful addition. Thank you for this, no doubt in time it’ll get incorporated into the slicer…if you can have variable extrusion widths, and variable layer heights, it must be possible to apply different layer heights for wall types ultimately. Layer height 0.2, outer perimeter walls 0.1 etc.

  • @DikkieKlijn
    @DikkieKlijn 9 дней назад

    I was looking for this exact option in orca slicer just 2 days ago! Brilliant!

  • @koenvanduffel2084
    @koenvanduffel2084 9 дней назад +4

    You are going crazy man, well in the good way!
    Something like this already exists for infill, why no slicer maker ever thought about this???
    For curved surfaces you could vary the line width. I routinely use 0.6 mm line with on a 0.4 mm nozzle. You can reduce it to 0.3 mm wide and move it inwards on the top of 2 partial layers. This might be the easy bit. Recognizing the curve is probably the hard part.

  • @Splarkszter
    @Splarkszter 9 дней назад

    Your work is freaking revolutionary.
    I'll make sure to donate as soon as I have some spare money.
    Thank you so much!

    • @Splarkszter
      @Splarkszter 9 дней назад

      Oh, so unfortunate that it doesn't work on curves. That was the only practical usage :(

  • @RogerThingsChannel
    @RogerThingsChannel 9 дней назад +1

    I am amazed by you, you are a genius, you have some really innovative ideas. Thank you so much for your work, and sharing it with the world.

  • @grimmx
    @grimmx 8 дней назад

    Wow you're on a roll with these awesome updates

  • @starlingcz
    @starlingcz 9 дней назад +13

    What about reverse approach? Slice with fine layer height and change infill to bigger. It will not have problems with details on surface.

    • @GizmoTheGreen
      @GizmoTheGreen 9 дней назад +3

      doesn't it already do that with combined infill option? keeps your walls the set thickness (ex 0.08) but lets infill go up to max thickness for your nozzle (.24 or maybe .3 depending on your profile for an 0.4 nozzle)

    • @instheray
      @instheray 9 дней назад

      I was using that reverse on simplify3D back in 2015 i think. Pretty sure this is also present on current prusa/orca but can't confirm since i havent used that specific function in a long time.

    • @tresexton
      @tresexton 13 часов назад

      Bit would this work if you set multiple outer layers? Otherwise, it would not really be saving that much print time.

  • @janmzb
    @janmzb 10 дней назад

    What a great script, thank you for sharing, I will try it out! :) I hope they will implement it in Prusa Slicer!

  • @EmanueleSpatola
    @EmanueleSpatola 9 дней назад +1

    This feature is already present in Orca Slicer/Bambu Studio. It's called "Infill Combination"

    • @MaxMichel89
      @MaxMichel89 9 дней назад

      I think this also Changes the inner perimeters, Not Just the infill combining. So thats kinda cool.

  • @John-gw3mj
    @John-gw3mj 9 дней назад

    Cool idea and hopefully a step towards getting this working on curved outer walls.
    I haven't run this but from a skim of the code, it looks like your "Detect layer changes" block will also catch Z-hops. I don't think it'll cause an issue looking at some of my sliced G-Code but thought I'd flag it.
    It might also be worth noting that it looks like you're not retracting and/or Z-hopping between the new wall extrusions and that might cause issues for some, although I can see that some of that would be mitigated by printing outside walls first. You might be able to avoid this problem if you alternated the direction of each new layer (rather than travelling back to the start position for each one) which I think should be possible by just reversing `external_block_lines` in the backward pass.

  • @Todestelzer
    @Todestelzer 9 дней назад

    I had to mod the script for Bambu when it came out and reprinted a part for a customer. This script came right on time for me :)
    Nice to see further improvements.

    • @thainarv
      @thainarv 9 дней назад

      So it works with Bambu studio?

    • @Todestelzer
      @Todestelzer 8 дней назад

      @@thainarv idk. I use OrcaSlicer.

  • @corrupted1850
    @corrupted1850 9 дней назад +1

    Gotta do this one and the brick layers now make the script decrease the layer height on only the outer walls so the inner AND infill can be bigger

  • @mosab79
    @mosab79 9 дней назад +1

    Idea for your next project,
    Give the user the option to Iron any layer he wants. Like how Orca slicer give you the option to pause at any layer

  • @ThePhilbox
    @ThePhilbox 7 дней назад

    Awesome....One man industry innovation source!

  • @bano99
    @bano99 9 дней назад

    Nice work! I was actually going to test it but in the last sentence you mentioned it doesn't smooth out curved surfaces. I totally understand that this is way more complicated to achieve. Thank you anyway!

  • @WellHiddenTreasure
    @WellHiddenTreasure 9 дней назад

    This would be even better with adaptive layer thickness for the walls.

  • @andreikozhevnikov1765
    @andreikozhevnikov1765 9 дней назад

    where command only works for cmd/batch environment, for modern terminal/poweshell environment one should use get-command instead. and it's so fun to see silly blurred default python install paths :)))

  • @chatroux399
    @chatroux399 9 дней назад

    Great work ! 👍🏻

  • @protadec
    @protadec 8 дней назад

    This is amazing since thicker laywr are better mechanically

  • @rodryk5605
    @rodryk5605 9 дней назад

    Hmm. Interesting. I think a good way to improve smoothing in curved surfaces would be to implement a gradient on the width. Something similar like bricklayers, but you kinda increase or decrease perimeter width per perimeter according to the angle of the curve. Keep up the good work!

  • @TheLaXandro
    @TheLaXandro 9 дней назад +2

    We've had infill every x layers since forever, weird that we didn't have inner walls every x layers before.

  • @pkslightsound6717
    @pkslightsound6717 7 дней назад

    Your Videos and creating new ways of doing exactly what everyone wants and needs is amazing. Downfall is for the life of me I can not get any of them to work. I have tried for days and no go. I get and error about the output locations upon trying to export. I have moved the locations and retyped them gI have added and removed spaces. Still nothing. Yet looks easy enough.I am at a loss. I have tried this project and the pattern one. same issue using prusa.

  • @vidarwaagb282
    @vidarwaagb282 7 дней назад +2

    How simple is it to reverse the process? ie. increase the layer height of infill and inner walls? This will probably give you optimum details without thinking about "anti-aliasing" of the slopes, etc.

  • @Liberty4Ever
    @Liberty4Ever 9 дней назад

    Looking forward to this and brick layers being standard options in slicers instead of add-on Python scripts.
    A similar reduction in print time can be achieved by setting layer height to the shorter layers and then turn on combine infill layers so a double tall infill is printed after two finer perimeter layers.

    • @WhatsTheWordBozo
      @WhatsTheWordBozo 9 дней назад +1

      Expecting slicers to add features will be a long wait. Only slicer that does features on mass is CURA. Everyone else is too busy spending a decade on paintable supports rather than any small features. Then you have the fact that Prusa was years late to organic supports... like come on. Cura already had them for 3 years

    • @Liberty4Ever
      @Liberty4Ever 9 дней назад

      @@WhatsTheWordBozo - We just got paintable fuzzy skin. That was on my 2024 wish list.

  • @thecyclingmaker
    @thecyclingmaker 9 дней назад +1

    How can I possible not like this and leave a comment?

  • @rertnerfurtheng3771
    @rertnerfurtheng3771 9 дней назад

    absolute god!!! but u deffo should implement the curve surfaces it will be a game changer for miniatures printing.

  • @Insane-yb8jd
    @Insane-yb8jd 7 дней назад +1

    Can you change the script so that it combines the inner layers, and does not additionally slice the outer ones? That is, we slice the model with a layer height of 0.05. And we want the height of the inner layers to be 0.2. Then -4- from this expression: 0.2/0.05=4. That is, we take the trajectory of the inner walls from each 4 * n + ( 4 / 2 ) + 1 layer for this example. We skip the first layer, which is equal to what we set in the slicer for normal adhesion to the table. And we get a sequence of layers with a base trajectory for the inner walls 7,11,15, ... We take the flow as an average over 4 layers or multiply the flow on our base layer by 4. And thus we get inner layers with a thickness of 0.2, and outer ones 0.05, since we did not change them. Excluding the first one, of course. This will improve the quality of the outer walls, including the curved ones.

  • @dtibor5903
    @dtibor5903 9 дней назад +1

    Hmm, what about combining inner walls and infills, so you can have smooth curves? Prusa slicer can combine infill natively

  • @AwesomeSaussage
    @AwesomeSaussage 9 дней назад

    Thanks a lot! 💪🏼
    As I'm not into scripts (yet) I'll rather wait till it's implemented in orca 😏🤷🏻‍♂️

  • @KidHaru
    @KidHaru 10 дней назад +10

    Heads up for anyone trying this. I was getting error code 1 in Orca slicer when trying this. It turns out it's because I tossed the smoothifactor script in my Orca folder which I guess Orca doesn't have permission to access. Moved it to my downloads and now it slices the gcode. (haven't confirmed if it's changing the walls yet)

    • @Igorxpo
      @Igorxpo 8 дней назад

      Any update?

  • @MailInRebate
    @MailInRebate 7 дней назад +1

    Not sure what I'm doing wrong but can't seem to get this to work with Orca Slicer. I slice, cmd window flashes as the script does its thing, I click export GCODE file, import back into Orca and its like it didn't change anything. The log file looks like it did things, but just not seeing anything changed on my print. I'm just testing on a primitive cube in orca slicer. I have verified that the post processing script is in the exact format as the video.

  • @JCBEos
    @JCBEos 9 дней назад

    Wow! Can you teach us how you develop those scripts? Thanks for the work 🎉❤

  • @BojanSusic-qi4qn
    @BojanSusic-qi4qn 9 дней назад

    another banger, enjoy the coffee

  • @Foodgeek
    @Foodgeek 9 дней назад

    Genius 🥰

  • @techdiyer5290
    @techdiyer5290 6 дней назад

    Id like to make some addons for cura or a slicer, but idk how. Im learning python/ getting better at applying everything new. Could you create a video where you explain how the slicer works from the super basic code perspective ?
    It would be cool to have a thing called a hairy purge block if someone is doing multicolor. You create a 1 wall thick 3d shape and then use a camera on the printer to determine how much material you purged, then iron on the material you just extruded.

  • @scottwilson8654
    @scottwilson8654 10 дней назад

    Amazing work!

  • @notsonominal
    @notsonominal 9 дней назад

    This is awesome!

  • @jeremywolffbrandt7488
    @jeremywolffbrandt7488 9 дней назад

    This is great.

  • @dtylerb
    @dtylerb 9 дней назад

    Awesome idea

  • @AJGaS
    @AJGaS 2 дня назад

    Now that I've gotten to play with this, I see what you mean about slopes not benefiting from the script; do you have any plans for looking into finding a workaround for that? It's unfortunate because if that were there, it'd basically be a quality magic bullet, almost perfectly resolving the quality vs time problem we currently face.
    Thanks again for all your efforts! I hope Prusa works this stuff in natively eventually, its potentially VERY useful stuff you're putting out!

  • @almosh
    @almosh 10 дней назад

    Great idea!

  • @dsp4392
    @dsp4392 9 дней назад +52

    Isn't there absolutely no point if it doesn't improve the appearance of non-vertical surfaces? It sounds like these algorithms really should be implemented at the slicer level instead of being post-processing scripts. This would allow access to the original mesh instead of trying to patch things up after the model was already sliced.

    • @r4dius
      @r4dius 9 дней назад +4

      Speed

    • @pacpong
      @pacpong 9 дней назад +9

      It still improves flat surfaces and he never said that there is no way to do curved it just doesn’t yet

    • @makalaga56
      @makalaga56 9 дней назад +6

      Yeah, but it couldn't be done until recently. Very possible slicers will start implementing those scripts.

    • @Roobotics
      @Roobotics 9 дней назад +8

      This is usually the first steps towards possible slicer adoption, it has to prove it's use-case and have real benefits, speed while maintaining shell detail is what it's about. I think it's fairly reasonable to have a post-process script for now. They had no obligation to release anything really.

    • @НиколайКучерявенко-з1ш
      @НиколайКучерявенко-з1ш 9 дней назад +2

      You are absolutely right about the fact that such things are better implemented at the slicer level. Unfortunately, sometimes it takes years for such features to be added there

  • @SergeiSugaroverdoseShuykov
    @SergeiSugaroverdoseShuykov 9 дней назад

    To have increased details from smaller layer height the only possible way is to increase layer heigh for internal structures instead of reducing layer height for outer walls, but it will break majority of infill patterns, it is better to make native implementation instead of playing with postprocessor

    • @tengertechnologies
      @tengertechnologies  9 дней назад +2

      Therebis no such thing as „the only possible way“ Just wait for the next update ;)

    • @SergeiSugaroverdoseShuykov
      @SergeiSugaroverdoseShuykov 9 дней назад

      @@tengertechnologies there is, gcode with specific layer heigh is a lossy way to describe object, in other words, you do not know real geometry at this point. You might interpolate but it's not really representation of lost details, just a static "assumption"

    • @SergeiSugaroverdoseShuykov
      @SergeiSugaroverdoseShuykov 9 дней назад

      @@tengertechnologies anyway, "infill combination" in orca slicer does exactly what i described, as added benefit it might work with your brick layer postprocessor if it won't go insane because of oversized infill

    •  9 дней назад

      @@SergeiSugaroverdoseShuykov It's only lossy if you upsample the outside, instead of going the other way and downsampling the inside. Yes, that would of course be very similar to infill combination but still a small step forward by including the inner perimeters.

  • @wolfgangmeincke
    @wolfgangmeincke 9 дней назад

    Great, will definitely give it try! Can this script be combined with the brick layer script?

  • @johnward6516
    @johnward6516 8 дней назад

    Just letting you know these work with Creality print as well.

  • @thibaultmol
    @thibaultmol 9 дней назад

    This seems so obvious and hindsight, how are we only now getting this?

  • @Brocknoviatch
    @Brocknoviatch 9 дней назад +1

    Can you run both scripts, fine outer walls and brick layers together?

  • @KidHaru
    @KidHaru 10 дней назад

    This is fantastic! Just shared it with some friends. Do you know if this plays nice with your brick layering script as well?

  • @AaaZzz-m3y
    @AaaZzz-m3y 5 дней назад

    Cool, but in reality it is not necessary. Variable layer height would be better. The script is cool, the work is done great

  • @ken830
    @ken830 9 дней назад +2

    Does this work with (and how does it compare to) the Sparse Infill Combination option of the slicer?

    • @radish6691
      @radish6691 9 дней назад

      Try it out and report back please.

  • @Angorek55
    @Angorek55 9 дней назад +1

    Why would you need a python script for that? Set layer height to 0.1, then set combine infill every 2 layers, or set layer to 0.05 and combine infill every 4 layers, and you are done... Been doing that since 2016.

    • @chipcode5538
      @chipcode5538 2 дня назад

      I did not know this trick. Thanks for the tip.

  • @goiiia3774
    @goiiia3774 8 дней назад

    Please tell me how to print the outer wall in a different color if I have IDEX?

  • @leandrogoethals6599
    @leandrogoethals6599 9 дней назад

    what u think the solution to the curved surface would be like an imaginary plane per angle?

  • @DrZylvon
    @DrZylvon 9 дней назад

    Hey, is it that publishing these logics and codes under GPL will have legal force to prevent future pantenting ? If it's the intent, wouldn't you think you'd need a more formal description of the purpose methods, etc... maybe following the typical patent format ?
    Oh and thank you btw :-)

  • @nicolaslarocca7357
    @nicolaslarocca7357 6 дней назад

    Can you use this and the brick layer at the same time?

  • @KaidoLP
    @KaidoLP 8 дней назад

    Isn't there a Combine Infill every n Layers in Prusa Slicer? I believe it does about the same and works with curved surfaces

    • @fabrimp1
      @fabrimp1 День назад

      Yes, there is indeed but analyzing the generated gcode with combine infill enabled I notice that it only applies for the infill (Like the name of the functions says), the script created by @TenTech is much more efficient because it combines all "inside" features not only the infill and prints just the outer layers with a smaller layer height. Looking forward to having this option implemented on the slicers !

  • @KarlToastbrot
    @KarlToastbrot 9 дней назад

    Isn't there an option to combine infill layers that does almost the same?

  • @eliokreier522
    @eliokreier522 9 дней назад

    You make very cool scripts. Do you work with the orca slicer developers? It would be very cool if some of this would be native in the slicer.

  • @evanystabenow267
    @evanystabenow267 10 дней назад

    Impressive!!

  • @jomiller7332
    @jomiller7332 10 дней назад

    GREAT !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  • @5doolar
    @5doolar 8 дней назад

    i try on orca with x1c bambu, but i got the same time print, 8hours long, nothing change , its normal ?

  • @lechuck3337
    @lechuck3337 10 дней назад +1

    Edit: Found solution - Prusaslicer was set to bgcode. Changed it to gcode and it worked.
    I've gotten an error code on Prusaslicer. Error code: 9009 The smooth_wall_log file is blank. Any ideas?

  • @MrKennykyle1
    @MrKennykyle1 9 дней назад

    hes cooking

  • @nordithen
    @nordithen 9 дней назад

    Can we get this as a feature request for OrcaSlicer?

  • @hyperstimmed
    @hyperstimmed 8 дней назад

    I'm starting to think if you made a slicer it would put the others to shame

  • @mrplasma2891
    @mrplasma2891 9 дней назад

    I don't understand getting the python path. Not sure what it's for? Or am I just copying and pasting what's in the bio?

  • @bboyserga
    @bboyserga 9 дней назад

    where's the button for double thumbs up!!!! thank you.

  • @deltacx1059
    @deltacx1059 8 дней назад

    Its really cool but its not something most people are going to use if its not built into a slicer.

  • @slothy89uni
    @slothy89uni 9 дней назад

    seemed like an interesting concept until you showed it doesn't improve non-vertical surfaces. Might be more beneficial when using larger 0.6/0.8mm nozzkles maybe as those layers can be chonky. But unless the lower layer height follows the STL contour it doesn't provide much benefit for regular printing.

  • @MrWben70
    @MrWben70 10 дней назад

    What is wall layer height and does it make a difference for surface quality?

    • @andreilazarov1216
      @andreilazarov1216 10 дней назад +1

      Lower height = better quality, but longer print time
      This script allows good quality on exterior and bad quality on interior

  • @akanar_1924
    @akanar_1924 9 дней назад

    Did you submit a PR?

  • @riba2233
    @riba2233 10 дней назад

    Hi, this vide0 didn't show up in my sub list, can you please check if you enabled it?

  • @Net7Ruins
    @Net7Ruins 10 дней назад

    Letttsss gooooooo

  • @foundfpvfootage
    @foundfpvfootage 9 дней назад +1

    Bro is pumping out banger after banger

  • @TalpaDK
    @TalpaDK 9 дней назад +3

    Any particular reason for not: Just reduce the layer height in the slicer and have it combine the infill?
    If I recall correctly it is a quite old feature (might predate the prusa fork of sli3r, but I'm not 100% sure its that old), in Orca slicer its called infill combination

    • @TalpaDK
      @TalpaDK 9 дней назад

      The Orca one only seem to be modifying the sparse infill (I'm not sure why it doesn't also do it for solid infill layers, but I guess there is a reason)

    • @logicalfundy
      @logicalfundy 9 дней назад

      You can certainly do that, but it doesn't affect inner walls, so this script would be a larger speed boost.

  • @Insane-yb8jd
    @Insane-yb8jd 7 дней назад

    Doesn't work for me. I use orcaslicer. And the script generates the first layer without changing, and the subsequent layers are superimposed on each other. that is, the model becomes equal in height to 2 layers.

  • @kryten93
    @kryten93 10 дней назад

    Tried this but keep getting Error code: 9009 in Orca when trying to save the gcode. Tinkering I finally got Orca to export but the outer wall is now only 2 layer tall... Tried multiple iterations and prints come out with outerwall missing. Shame too because this would be a huge game changer got large prints that require small layers.

    • @tengertechnologies
      @tengertechnologies  10 дней назад

      Can you please share your gcode and logfile on github

    • @kryten93
      @kryten93 10 дней назад

      @@tengertechnologies Gcode uploaded. I'll get the klippy log up as soon as my current print is done. so it can just be the one print.

    • @tengertechnologies
      @tengertechnologies  10 дней назад

      Great thank you. I was talking about the Log that is created from the script. (Same directory as the script)

    • @kryten93
      @kryten93 10 дней назад

      @@tengertechnologies Uploaded :)

    • @tengertechnologies
      @tengertechnologies  10 дней назад

      I know the issue, I‘ll write you on github

  • @nuroo1
    @nuroo1 9 дней назад

    comment for the algorithm

  • @ThantiK
    @ThantiK 9 дней назад

    This isn't much different than "Combine infill every [X] layers". Only difference is that it's including an inner wall now.

  • @francootaola9172
    @francootaola9172 10 дней назад +4

    Can prusa give this guy a job offer!?

    • @jomiller7332
      @jomiller7332 10 дней назад +1

      yep, and please not Bambuuuuuuuuh

    • @francootaola9172
      @francootaola9172 10 дней назад +1

      @jomiller7332 lol it is a guy that says hey a patent is for the states so fuck it. I don't think he would prefere bambu 🤣 (also don't care, bambu studio needs to be open source so yeah...)

  • @redheadsg1
    @redheadsg1 6 дней назад

    Shame that this exist in "wrong" slicers.

  • @two_number_nines
    @two_number_nines 7 дней назад

    i think your approach with post-processing is fundamentally flawed. you should start off with normal slice at 0.05 and then post process it to 0.3mm height for internal structures and supports. i personally would seek for a way to combine 2 native slicedowns at 2 layer heights and merge the high quality shell with the coarse internals gcode

  • @suit1337
    @suit1337 8 дней назад

    dude, you need to stop spamming out features :) give us some time to breath :D