NEW PhysX Fluid tyFlow Operator - Floating Objects Tutorial in 3Ds Max by

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  • Опубликовано: 15 янв 2025

Комментарии • 114

  • @SolidMotionVFX
    @SolidMotionVFX 4 года назад +3

    Amazing work buddy. This is looking really great. These free high quality tutorials just reinforces why I enrolled to the course..

  • @nihanthpalnati9320
    @nihanthpalnati9320 3 года назад

    best tutorials on tyflow with less time..thank u

  • @xanzuls
    @xanzuls Год назад

    Tyflow is keeping max alive

  • @mae2309
    @mae2309 4 года назад

    This is better than waking up on saturday morning to watch your morning cartoons in the 90's lol. Am going to try this RIGHT NOW!! Thank you you SEXY BEAST!
    Great stuff

  • @argon000s
    @argon000s 4 года назад

    TyFlow just keeps getting better and better! Great tutorial, I'm gonna have fun with this!

  • @monhmonhmonhmonh
    @monhmonhmonhmonh 3 года назад +1

    Hi Jesse, PhysX works well, I've just found that the Tyflow interaction makes reasonably fast Phoenix sims painfully slow. Still getting the hang of it but it certainly looks promising, thanks for the tutorial!

    • @RedefineFX
      @RedefineFX  3 года назад

      Does it? I haven't noticed a drastic slow down unless the water is interacting with a huge amount of objects. it does get a bit slower but shouldn't be painfully slow

    • @monhmonhmonhmonh
      @monhmonhmonhmonh 3 года назад

      @@RedefineFX Yeah it's only 2 thousands spheres atm and it went from 20s/f to 2mn/frame. I have a powder dissolving in water kind of effect to do and I'm a bit worried about what's gonna happen when I crank up the Tyflow object count. Might have to look for an alternative solution.

    • @RedefineFX
      @RedefineFX  3 года назад +1

      @@monhmonhmonhmonh well at that point it's probably gonna take a day to sim 1 frame lol but I'd love to see that sim

  • @elmushi
    @elmushi 2 года назад

    thanks alot mate ! excellent tut

  • @rominox7123
    @rominox7123 4 года назад

    very inspiring ! ur tutorial are always creative, short and easy to understand for beginner ;)

  • @romaingauthier8648
    @romaingauthier8648 4 года назад +1

    You are the Andrew Kramer of the TyFlow! Thank to share your professional's knowledge

    • @RedefineFX
      @RedefineFX  4 года назад +1

      Thank you. Andrew is where I started with VFX 10 years ago 🙌🏻

  • @truthofgodguyana3881
    @truthofgodguyana3881 4 года назад

    Great tutorial bro love it

  • @crossbow8834
    @crossbow8834 4 года назад

    Best tutorial in this world

  • @Carolina-mw4po
    @Carolina-mw4po 8 месяцев назад

    Great tutorial! Thanks a lot! Is it possible to use fluid force operator by loading an already solved bdv?

  • @Bogdanbug2002
    @Bogdanbug2002 4 года назад +1

    OMG!!!! This amazing!!

  • @saqibmalic
    @saqibmalic Год назад

    hi Jesie thanks for the Tut,jsut wondering if this method gonan work with Ty actor?

  • @aminecrb8949
    @aminecrb8949 4 года назад

    Thank you so much man !

  • @cjh3916
    @cjh3916 4 года назад

    Your tutorial is always fantastic.
    Are you planning a new paid course?

    • @RedefineFX
      @RedefineFX  4 года назад +1

      Thanks so much. Yes I'm working on a new tyflow course ;) Be sure to check out the destruction course though, I've added new lessons to it.

  • @GD15555
    @GD15555 4 года назад

    Wow. Finally!

  • @alexzanderthegeek
    @alexzanderthegeek 3 года назад

    You are awesome!

  • @tinrats
    @tinrats 3 года назад +2

    Thanks for this amazing tutorial. I have one problem, I'm dropping an object (around 30cm height and width) into the water but no matter how much I adjust the mass of object in Tyflow or the buoyancy, I can't get my items to float! They just sink, am I missing something? Any help would be appreciated. Thanks again.

    • @RedefineFX
      @RedefineFX  3 года назад

      Try setting the mass to something low like 0.1

    • @invidios
      @invidios 3 года назад

      @@RedefineFX does not appear to be affected (Ph: 3.14.00, Build ID: 20190427 (licensed) TyFLOW v0.16114

    • @RedefineFX
      @RedefineFX  3 года назад

      @@invidios I don’t know 🤷🏻‍♂️

    • @invidios
      @invidios 3 года назад

      @@RedefineFX Do not get me wrong. With your remade scene ~ 1: 1 it works well, in a way. But I changed it with a 2000% sphere, just one and it behaves like a stone. The water collides with the rock, it's ok. but don't move it in any way, not to mention it doesn't float. the idea was to put 3 beach balls on the water. BEACH STONES. :)))

    • @invidios
      @invidios 3 года назад

      @@RedefineFX If your scene interprets the spheres as ping-pong balls. works. something else that seems bigger, volume. it seems that others need to be changed. and here I mean the force with which the water strikes the object or the scale of the scene. I will never move a bus with a bucket of water, even if their size seems right. I'm still researching, I think it depends on the scale of the scene and / or the objects. or the relationship between them.

  • @cghow
    @cghow 4 года назад

    great

  • @ghostfreakgaming9237
    @ghostfreakgaming9237 4 года назад

    you are the best

    • @RedefineFX
      @RedefineFX  4 года назад +2

      Haha are you new here? There are 50+ Phoenix tuts on the channel 😄 and thanks 🙏🏻

    • @ghostfreakgaming9237
      @ghostfreakgaming9237 4 года назад

      @@RedefineFX i watched every tutorial and I need more

    • @RedefineFX
      @RedefineFX  4 года назад

      @@ghostfreakgaming9237 good answer lol thanks I'm uploading more soon

  • @farrukhabdurahmanov288
    @farrukhabdurahmanov288 4 года назад

    you are the best!!!

  • @ThomasJeppesen
    @ThomasJeppesen 3 года назад

    Did you use some rotational force to get the water to go in a circle and not just slam into the wall?

    • @RedefineFX
      @RedefineFX  3 года назад +1

      Nope, it just behaved like that

    • @ThomasJeppesen
      @ThomasJeppesen 3 года назад

      @@RedefineFX Sorry, I spoke way too soon :P Thanks for some great tutorials. Your time and effort is much appreciated!

  • @teamEP789
    @teamEP789 4 года назад +1

    thank you so much for your tutorials I have a question. how can i use the foam particles from phoenix in tyflow, so i can replace the foam with a particle shape? i use birth flow and it doesnt let me select the grid object. what am i doing wrong?

  • @ThinkingUkranian
    @ThinkingUkranian 4 года назад

    super tutorial as always, does it work with phoenixFD 30400?

  • @tharunvijay2245
    @tharunvijay2245 4 года назад

    You are inspiring!!!!

  • @StudioGraficoRotatori
    @StudioGraficoRotatori 4 года назад

    WONDERFULL!!!!

  • @EricTareDenedoteentalk
    @EricTareDenedoteentalk 4 года назад

    Great job. A quick question, is it possible to export this out and use in other 3d software?

    • @RedefineFX
      @RedefineFX  4 года назад

      Thank you and yes. Phoenix has an export tab & tyflow you can export as regular mesh geometry with the export operator.

  • @thatvfxguy
    @thatvfxguy 4 года назад

    Amazing tutorial! I do have a question: How do I go about setting up custom objects to use instead of spheres?

    • @RedefineFX
      @RedefineFX  4 года назад

      Use birth objects operator instead of regular birth

    • @thatvfxguy
      @thatvfxguy 4 года назад

      @@RedefineFX Cool. Thank you.

  • @AjayKumar-rg3ld
    @AjayKumar-rg3ld 4 года назад

    Hi Thanks for the tutorial. Is it possible to add any other geometry like trees instead of spheres ? Thanks once again.

    • @RedefineFX
      @RedefineFX  4 года назад

      Thank you and yes. Anything you want.

  • @stevenls9781
    @stevenls9781 4 года назад

    Question about the wall.. is there a way for it to not break until the water builds up behind it, like a force and then it collapses. Currently the wall is breaking as the water hits it.. would be nice for the water to hit the wall, build some volume and then the wall gives away - or am I over thinking that waaay too much?

    • @RedefineFX
      @RedefineFX  4 года назад

      tyflow would crash when I set the water up to be a condition for the destruction. maybe it's fixed now

  • @darcocompany1260
    @darcocompany1260 4 года назад +1

    I did not find PhysX fluid in tyflow panal pls.help thnx

  • @RicardorVFX
    @RicardorVFX 4 года назад

    Amazing!!!!

  • @mukantonyukuk4568
    @mukantonyukuk4568 4 года назад

    Thanx

  • @davidbeuger
    @davidbeuger 4 года назад

    Hi, having trouble with voronoi fractured objects and fluids, do you know if something speciel settings is used in tyflow?

  • @SolidMotionVFX
    @SolidMotionVFX 4 года назад

    Hey Jesse. instead of generating spheres/particles I use the birth object node to bring in my two teapots. Everything else is setup as the tutorial, BUT.. , the teapot dont get pushed by the PheonixFD water.. I do see that the fluids interacts with them as they create swirls/splashes around them, but they dont move..Please advice

    • @RedefineFX
      @RedefineFX  4 года назад +1

      You can uncheck the Mass override under PhysX Shape and give it a lower mass maybe 0.1 and the bigger objects should get pushed too.

  • @carlherner9458
    @carlherner9458 4 года назад

    amaazingggg

  • @bobankrsmanovic9398
    @bobankrsmanovic9398 4 года назад

    Hey Jesse, thanks for this.
    In your tut, you mentioned that "particle interface" should be on, also Tyflow should be solid object in Phoenix properties.
    In my previous tests, I kind'a skipped that (because haven't seen that in help) , and it seems that it's working. What are your thought's on this?
    Also, do you think that PhysX mass have an influence in PhysX fluid solver?
    Cheers. :)

    • @RedefineFX
      @RedefineFX  4 года назад +1

      It's possible! I was convinced the interaction wasn't working for me unless I made it a solid object. I'll test this out later. And yes, the mass makes a difference for something like destruction but with these balls it didn't matter.

  • @v1per_fx
    @v1per_fx 4 года назад

    Is it possible to use bitmap as material on the spheres?

    • @RedefineFX
      @RedefineFX  4 года назад

      yes

    • @v1per_fx
      @v1per_fx 4 года назад

      @@RedefineFX ок. is it possible to explain how?)

  • @jeffmcguigan
    @jeffmcguigan 4 года назад

    One issue I found here was that if you output your Phoenix FD cache as VDB format then Tyflow doesn't read it and you don't get any velocity on the spheres. You need to output it in AUR format

    • @RedefineFX
      @RedefineFX  4 года назад +1

      Good to know

    • @jeffmcguigan
      @jeffmcguigan 4 года назад

      @@RedefineFX Forgot to say.......Good work with the tutorial. Invaluable!

  • @leitecunha
    @leitecunha 4 года назад

    Amazing tutorial as always, Jesse!! I have one question, what if you want to simulate the liquid in PhoenixFD in a different time scale? What happens to the TyFlow objects, are there an option to change the time scale of the little spheres too? EDIT: I found that there is a time scale in the TyFlow's modifier panel. I guess it will all work together if you set the same value, right?

  • @technobridge7136
    @technobridge7136 4 года назад

    please i need help! water is not coming out from the box (tyflow v0,16074 & Phoenix FD 4.00.00 )

    • @RedefineFX
      @RedefineFX  4 года назад +1

      Follow the tutorial carefully

    • @technobridge7136
      @technobridge7136 4 года назад

      @@RedefineFX Ty for the fast answer but i did ive even made many Time the same sceen 🥺

    • @technobridge7136
      @technobridge7136 4 года назад

      @@RedefineFX ended up watching some of your other videos to notice my mistake, ty so much for the content you're a beast 👍

    • @lazyzoot
      @lazyzoot 4 года назад

      @@technobridge7136 what was it? having the same issue here

    • @technobridge7136
      @technobridge7136 4 года назад +1

      @@lazyzoot stoped searching i've switched to blender since then, gl mate

  • @v1per_fx
    @v1per_fx 4 года назад

    My tyFlow balls do not react to water at all in any way, although I did everything absolutely like in a lesson. Where could I screw up?

    • @RedefineFX
      @RedefineFX  4 года назад

      Possibly you’re using an old version of Phoenix?

    • @v1per_fx
      @v1per_fx 4 года назад

      @@RedefineFX Vray3.60.03 & Phoenix FD3.04 & tyFlow_016072

    • @RedefineFX
      @RedefineFX  4 года назад

      @@v1per_fx you need newer phoenix

    • @v1per_fx
      @v1per_fx 4 года назад

      @@RedefineFX ok, Thanxx a lot \m/

  • @animationboss01
    @animationboss01 4 года назад

    Please share your computer configuration...

  • @bridge1444
    @bridge1444 4 года назад

    does it work with bitfrost?

  • @technobridge7136
    @technobridge7136 4 года назад +1

    what render do u use?
    And do u render it on 3ds max or in a game engine ? (im noob)

  • @Stanislavlvanov
    @Stanislavlvanov 4 года назад

    Wow

  • @theoneand0nly874
    @theoneand0nly874 4 года назад +1

    Can u make this in ue4 ?

  • @exil3dlivecom
    @exil3dlivecom 2 года назад

    Does the hyarchy matter in the tyflow panel? Do you brave to follow a specific order or modifiers can be anywhere below the birth modifier?

    • @RedefineFX
      @RedefineFX  2 года назад +1

      Yes it matters a great deal. I have a beginner course which explains everything from the ground up on the website 😉

  • @kyozhan7172
    @kyozhan7172 4 года назад

    hello,could you make tut for water bomb?

  • @sergi9589
    @sergi9589 4 года назад

    How did you do the other example (the water breaking through the wall)? I removed the shape and icon position, added the voronoi fracture and added a birth object to my box (wall) but the water goes through the wall :/
    It would be great if you could answer me!

    • @RedefineFX
      @RedefineFX  4 года назад

      It’s covered in my water course.

  • @SiddGames
    @SiddGames 4 года назад

    Is this Houdini?

  • @badcapybara
    @badcapybara 4 года назад

    Tyson bring this shit to Cinema 4d mate, why you have to do us like that ;(

  • @patty1991
    @patty1991 4 года назад

    cd windows/win.exe.. boom pc explodig..
    i have find out where they use it .. only for blood XD