UPDATED King's Guard Lance Weapon Build Guide in The First Descendant

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  • Опубликовано: 9 ноя 2024

Комментарии • 42

  • @DrybearGamers
    @DrybearGamers  Месяц назад +1

    King's Guard Lance: i.imgur.com/fAIgfb5.jpeg
    Other Weapons: imgur.com/a/drybears-weapon-builds-first-descendant-ptgaR55

    • @JD-io6jv
      @JD-io6jv Месяц назад

      With the "snapshot" that kingsguard takes, you can reload a wave of light, swap weapons, and then drop kingsguard turrets with 100% crit rate due to the wave of light buff, which also opens up the lethal finish slot for something else.

  • @blackkat101
    @blackkat101 Месяц назад +4

    On elements, here are my thoughts:
    Electric - Worst option because it doesn't stack the effect. Once applied, that's it and nothing more happens until it is gone then it can reapply it. Kind of a waste with the fire rate. The DEF lowered by the status, I heard but don't remember where, is only by -3% DEF.
    Chill - Can give a CC option. Won't necessarily kill faster than any of the others, but if for some reason the super large range of the pylons isn't enough to kill them, this will hold them in range.
    Toxic - One of the best options because Toxic stacks. Can keep adding more and more until it is stacked, I believe, 5 times. With the high fire rate, this happens often and unlike with Chill, yes, enemies could walk out of the rage, but the DoT's stick. It is the option to pick to increase DPS.
    Fire - Does the exact same as Toxic, but is a different element. Stacks, I believe, up to 5 times just the same on those DoT's. Just as viable option for max DPS as Toxic is.
    Toxic = Fire > Chill > > > Electric
    For the King's Guard Lance.

  • @bitterblossom19
    @bitterblossom19 Месяц назад +6

    Now every descendant has a pocket Jayber with them.

  • @BlackVVirk
    @BlackVVirk 17 дней назад

    Awesome thank you yet again!!!!

  • @1one-zero1
    @1one-zero1 Месяц назад +1

    The much awaited build! Thank you for this!

  • @lanelesic
    @lanelesic Месяц назад +2

    Love this change 👍
    Had the 3 times enhanced Kings guard lance since like a month ago just waiting in storage for this buff.

    • @Akadehmix
      @Akadehmix Месяц назад

      Yeah I bet you were

    • @lanelesic
      @lanelesic Месяц назад

      @@Akadehmix I grinded weapons based on how good their name sounds and how the weapon looks and Albion Cavalry gun and Kings Guard Lance sounded like something a futuristic knight from LOTGH empire would use.
      And as a veteran of Quake 3 that enjoys railgun, shaft and rocket launcher I went for similar weapons first thinking I will have 3 of those just like in Quake. Aka one sniper rifle, one rocket launcher and one beam weapon.
      🖕

    • @Akadehmix
      @Akadehmix Месяц назад +1

      @@lanelesic Ah nice. King's Guard Lance does sound dope.

    • @lanelesic
      @lanelesic Месяц назад

      @@Akadehmix Its like some sci fi weapon that Sir Lancelot would use ...

  • @jay2thedub
    @jay2thedub Месяц назад +3

    Steral Lands Nucellar Reactor mission has no idea what's coming for it.

  • @RhythmofResonance
    @RhythmofResonance 23 дня назад

    with the new wep mods, would there be any changes for the build?

  • @KaiserReb
    @KaiserReb Месяц назад +3

    Haven’t watched yet but I’m guessing the 1mil dps is for three turrets at once and the beam

  • @digidigdj1
    @digidigdj1 14 дней назад

    Heard the LF on KGL was fixed some patches ago. so is it stil worth to go all out crt dmg on this wep?

  • @jeffsinfinitygaminglounge2099
    @jeffsinfinitygaminglounge2099 Месяц назад

    Mine has 1 hour left to cook, finished getting the parts today. Can’t wait to mess with it.

  • @alfonsomoreno575
    @alfonsomoreno575 Месяц назад

    Really fun gun for mobbing, im prefering it before Thunder Cage with Bunny, and we have Reactor this weak Singularity/Special Rounds :)

  • @cujoman187
    @cujoman187 Месяц назад

    You should try putting chill on it. It's way OP!

  • @samst-louis9389
    @samst-louis9389 Месяц назад +4

    Thanks, keep it up 👍

  • @MaxenePain-tf1sj
    @MaxenePain-tf1sj Месяц назад

    I watched this but I had a focus on a spot for wrong or right reasons. Good guide as always tho lol

  • @eddianjoelrivera3380
    @eddianjoelrivera3380 Месяц назад +3

    Can this weapon be used with gley?
    Unlimited ammo. Means she can have 3 pilons at all times where ever she wants for farming 😊

    • @Dorfapoligetik
      @Dorfapoligetik Месяц назад

      The pillars don't consume ammo....you can have them up indefinitely simple by shooting at them from time to time....

    • @PhilstaPlays
      @PhilstaPlays Месяц назад +1

      Not really coz u would only save ammo charging up the towers. Use with a descendant that does crit damage like Valby or shield up with Ajax and watch the towers do the work. I use frost on mine coz freezes them in aoe

  • @dxjjw
    @dxjjw Месяц назад +2

    Lethal finish was patched

    • @Erox006
      @Erox006 26 дней назад

      so this build doesnt work anymore ?

  • @FedLav
    @FedLav Месяц назад +1

    Secondnax!

  • @DovahVokuna
    @DovahVokuna Месяц назад

    I do see people getting annoyed when they are using this weapon and i come along with my infinite ability spam Viessa built and clean up the room.
    They are setting things up with the gun and…😂
    Anyway, i hold back a little now.
    Im a team player 😊

    • @PhilstaPlays
      @PhilstaPlays Месяц назад

      Lol. I love annoying bunnies with my Luna 100% crit build, melts outposts and similar missions 😂😢😅

    • @DovahVokuna
      @DovahVokuna Месяц назад

      @@PhilstaPlays 😆

    • @airborne1868
      @airborne1868 Месяц назад +1

      @@PhilstaPlays What makes you think that's annoying to Bunny players ? I use Bunny to farm and lvl up weapons fast , if you kill faster than I do be my guest less work for me 🤣🤣🤣. XP farming ain't a competition , at the end of the mission you'll gain as much XP as I do .

  • @zzzzzzzzzPP
    @zzzzzzzzzPP Месяц назад +1

    Imb4 "just use bunny" comments

  • @flakcannon722
    @flakcannon722 Месяц назад

    Wayyyy over buffed, all the buffs and 3?
    If they had left it at 1 pylon at a time and put in all the other buffs in it still would have been very very good.

  • @johnnydamm22
    @johnnydamm22 Месяц назад

    stop testing in the lab it not the same as in real situation like dungeon or hardmode boss because of all the defense and resistances they all got you probably do the same as most testing dps on a lv1 character in the lab stop showing people the wrong numbers of dps

    • @DrybearGamers
      @DrybearGamers  Месяц назад +1

      🤔

    • @PraiseJesusANDRepent
      @PraiseJesusANDRepent Месяц назад +4

      This isn't a Bossing gun 😂😂😂😂

    • @wangusbeef86
      @wangusbeef86 Месяц назад +3

      That's too much to factor in for general use. Do it for specific monsters or bosses if thats your goal, but you will have a good idea of what works just by testing for damage increases without having to factor in the resistances and defenses of every single mob or boss unit.

    • @Second_Lazarus
      @Second_Lazarus Месяц назад +5

      You can change the dummie level to 100. Can also switch the faction, which each have their specific resistance. You can’t change mods on weapon or descendant within a mission or intercept battle either, so testing would be 80% loading screen or a lot of time wasted. And Devourer is basically the lab but for Colossi. It’s called “controlled” testing. Yes the damage numbers will change in field, but you have a baseline of what works better if you tested things out before hand. Also unwise to use a weapon or skill against an enemy who would have a resistance to that specific attack, so swap to a different weapon/descendant, to gain that edge.

    • @johnnydamm22
      @johnnydamm22 Месяц назад +1

      you guys probably dont get it at all sure you can test it in the lab or change faction or change it to a lv 100 but still those are never the same numbers if you would go out in the world and shoot enemys the numbers you see in the lab are way different then a real mobbing situation in a real mission you'll never have the same numbers as you would see in the lab so plz dont act stupid and go test it out and then you see what i mean