15 Other Things That Don't Make Sense in Super Mario Maker 2
HTML-код
- Опубликовано: 9 дек 2019
- Here are 15 things that don't make any sense in Super Mario Maker 2
----------------------------------------------------------------------------------------------------------------------------------------
Discord: / discord
Patreon: / smashy
Twitter: / smashyyt
----------------------------------------------------------------------------------------------------------------------------------------
Please consider subscribing and leaving a like. I hope you enjoy! - Игры
The snake thing actually makes sense. The front block is a "creating" block that creates the path, and the back one is an "eater" block that eats that path.
you should still be able to get carried by those 2 blocks
@@user-it2kq4ty9q yeah thats true, but... eh, videogame physics
I would also point out the snake block thing has been that same way since their introduction in Super Mario World.
@yes, nope, the path blocks are inflatable blocks that are inflated behind the panel that is the front 'block' and deflated behind the panel that is the back 'block'.
DarkHabbo or it’s just creating a rip in the dimensions in between the two blocks
Some people may ask:
What randomly kills Mario when the timer hits 0?
Well, it is actually surprisingly simple!
The timer is actually how many hours that has gone by since Mario has last eaten. When the timer hits 0, Mario starves to death. When Mario enters a castle at the end of the level, he finally gets a meal!
Wow this totally makes sense (I’m not kidding)
Axzye then that’s mean Mario is going a slow as a snale
@@leilal9085 no, he just burns calories at supersonic speeds with those jumps!
Then the timer should always end at 499
Comment fight
Ok, so it’s confirmed. Lava is orange bubbling poison.
"No, it's LAVA! ...or ACID!"
"It tastes like soup. Is your epithet Soup?"
*OrAnG sOdI pOp*
If you remember the tomato soup laval in minecraft, you deserve a veterans discount
Lava is not orange acid it just “hotter liquid” from volcano
@@dusaprukiyathan1613 jelloapocalypse fans liked that
1:45 Ah because you see, the door is just one block tall and the rest is just a black wall.
Mario when eats mushroom:
Am I a joke-a to you?
Frog spelunky cool
@@Frog-ux5qu the black wall is fragile so when big mario runs into it it breaks
@@wolfkey980 But wouldn't it break if he was small too?
@@Wallris nope, a coin would just pop out.
This video was the first video of curiosities that I didn't know at least the half
2:30 mans has a whole torture system
Jeezus
The 'can't melt snowballs' is incorrect. You can use a Fire Flower.
Yup
7 torta luigi ?
@7 torta luigi are you dense?
Fire Flowers melt everything
7 torta luigi what
its because the semisolid platform is made for cats hence the paws
hence?
@@dogedraws1 it means
Thats why the
@@dogedraws1 your an idiot, hence me explaining.
@@gabriellaedwards9yearoldwi255 maybe english is not their first language, also you're*
how can standalone doors without a wall, or pipes clearly cut off at the end, take you to different places?
They go into the third dimension behind the wall.
@@Emeraldakafunnygamerguy yes
That’s what semisolids are for: to look like walls behind doors.
That’s in every style expect for 3D World of course.
Haven't you seen Monsters, Inc?
walter
*7:30** That's not a nonsense:* if you look closely at the snake block animation, you can see that the front and the back blocks are moving, but the middle blocks are not moving! It makes sense for me! 🤔
But if you stand on the edges you should not have to move
Its like creating and deleting, but for me, its tank wheels bruh
@@thebluethunder9301, wow! You are great! 👍 I never thought that the snake blocks could be tank wheels! 🤔 😮
@@Zejoant, good observation!
@@alisiaale565 bruh if you look close to a tank wheel, the sides moves but the center dont
:)
Come on, Mario needs to res-
Luigi: We need to talk.
Toad: hell yes
Toadette: this is unacceptable...
I don’t get it
the joke is why does mario only get to rest
@@SSJGUCCI I think he was just making a joke too
@MarioPLEX !!! because he does get rest with them!
Well, actually, the snake's blocks aren't moving, so it makes sense...
DJ Phantom omg I just rote a paragraph about that
Yer not making sense. Stop it.
Kinda
it was like that in super mario world (first game that had snake blocks)
@@ElijahGilio Snake blocks create new one in front of them and delete old ones at the back.
7:26-8:00 you can clearly see that the blocks under mario are not moving.
Ingmi _tv yes!
the blocks are moving its a type of block
SLIVER WAFFLES he wrote 1 letter wrong...
PoldsSlippers they arent moving, only the back and front blocks are
@@sfork1 k
*3:40** It was supposed to happen:* also, in the original Super Mario World SNES, Mario is supposed to float by holding an item. Also, if you probabilly did not seen, Mario uses his hands when holds the items. That means his hands are blocked and he has to use his feets to swim. And he is floating upwards. That's not a nonsense!
just because it was in the original doesnt mean it makes sense. Imagine this in real life!
also these arent glitches
@@Polds, I know they aren't glitches! Also, it is possible to swim in real life only using your feets and holding an item!
Alisia Ale he is talking about the randomly floating upwards part yhat he doesnt do when he isnt holding an item :l
@@thevipez8740 im not, im saying, wouldn't holding a heavy item make swimming harder? Also i cant swim with only my feet.
Smashy: Snowballs don't melt in any way.
Fire Flower: Sad plant noises
Fire yoshi sad Dino noises
Actually, think of it this way:
Smashy: Snowballs don’t melt in any way.
Fire flower and Red yoshi: Am I a joke you?
3:40 when Mario is swimming without items, he uses he's arms and legs each B press, when with an item, he is always using he's legs pushing he up
03:02 Oh my god. How i didn't know it before?
Have u ever seen a Ceave Gaming vid?
@@ElValden I know you're not asking me, but yes
@Frisk Dreemurr about the koopa colors, it's been that way since super mario world
*F R I S K ? W H A T A R E Y O U D O I N G H E R E ?*
Its because u have an undertale profile picture
The thing that truly makes no sense is the fact that Nintendo took months and a whole second game to add Pokeys
Very true lol
Now lets hope the Fuzzys get a similar treatment
everytime i start a video of smashy, i start looking for your comments to dislike(for no reason)
@@supermaximglitchy1 Dislikes do absolutely nothing, weirdo.
@@Boooo They do in a small way, very liked comments won't appear at the top if many people disliked it
Smashy: *puts tree on lava*
Team trees: I am going to end this man's whole career
7:30 "Mario doesn't travel with snakes"
Hot garbage creators: *You weren't supposed to **-do-** reveal that*
Well, Mario starts swimming with his foot when he grabs an object
4:10 that’s how density works. The more mass and volume, the lower the density, allowing you to float if the density is lower than 1g/ml
Science does not exist
@@Yung_Bnoxxx Oh all right
@Eric Lee logic doesn't exist either
Bobby tarantino is a mythical creature
Yeah, the P switch was too dense to float originally and so was Mario. Adding them together doesn't reduce the density because you're also adding mass. Density is mass divided by volume.
@@Blue-is2sx density doesn't exist either
1:20 the boxes are made from the wood of the tree
Confirmed: Every item is a straight up illusion
7:27 pay attention to the mid,it dont go foward,they stay in the place they was placed until they reach the back block
Good theory
Also, cute sandy profile pic :3
Heres another thing that doesn't make sense to the game. *why are fuzzy's not in the game yet?*
Mario / sonic Fan aka random! *Fuzzies
Same and parachutes thing with boos he will say it makes no sense that they can go through wall with parachute
Fuzzies are still absent from the game
*THIS IS NOT A HOO-RAY MOMENT
@@Scrufflord nice ceave gaming reference.
touch fuzzy get dizzy
3:40 i like to think that mario blows some air through his nose in to the powbocks and p switches so they float upwards.
Simple science, when bigger the thing, more it will float...
So mario makes a fusion with the pow block
@Eric Lee so that means my theory is still possible ;)
@Eric Lee because he didnt blew air into the pow i like to imagine the pow like a balloon it doesnt float upwards until you blow some air into it
@Eric Lee o ye XD forgot about that lol
Look at his animation, he's flutterkicking. What doesn't make sense is that Yoshi floats when eating an item, though his feet are going slower.
Mario: touches water
Also mario: *Sonic drowning sounds*
Mario pass Trough the grid of a semi solid when it is placed on the ending platform while doing the level completed animation in castle on 3dw
5:03 also with a karibo shoe or a stiletto, the blocks don’t break even if you jump
Actually, Mario DOES fall faster after he jumps. There are tight timed levels that incorporate this, as well as top speeds for ninji runs.
Nintendo: **Sends FBI**
3:41 that's how it always was in SMW
Wouldn’t the fire on the bob-omb when ignited hurt mario? Also when he jumps on a bob-omb, where does the fire come from?
Probably some crazy friction or something creating heat for the bob-omb
Mario’s shoes are disturbingly warm
Nintendo just forgot about friction between the snowball and the ground.
the real problem with the vines isn't that they don't carry you when they are growing. It's that the animation shows them growing from the base. Actual plants grow from the end of the stalk, not the base. The fact that they don't carry you as they grow is the most accurate part of this.
7:28
First of all, you do notice that the middle blocks don’t move...
Also, you forgot to mention that the piranha plant on a growing vine doesn’t hurt mario
He mentioned the piranha vine in the last one
All that for one like
4:10 it’s cuz he kicks his legs while underwater (look closely)
5:35 at the woof wall the stingers from cat mario are in the wood then he has a stable position at the stone wall the stones can you can fall down how in rl!
Stingers? You mean claws right?
@@Spookiespaghetti yea
the snowball forgot to stop, decided to keep rolling
5:44 isnt that feature in oddesy? When the vine grows mario goes up.
Mario floats up because he is paddling his feet when he holds the item
It should only make him go foward so
@@thebluethunder9301 in a game where an Italian man can hold his breath underwater for 6 years I dont think it matters which way he goes tho
Plot Twist:
That's not a snowball
Awesomeman235ify 2 Thanks for this not at all horrifying idea
Meowser dives into lava and is not affect by it, but you can kill him with normal fire balls
cat climbing: your 'full solid' appears to be made of dirt that crumbles away around his claws, while your 'semi-solid' appears to be made of wood or concrete that doesn't crumble around his claws.
Now that I've seen it, I can't unsee it: The growing vines doesn't change the bottom pixel of the vine connected to the block (i can only notice this in the NSMB style)
Things don't burn in lava because it is molten stone, silly. :)
lemme tell you about the lord of the ring ;)
I've never seen any other content like this. This is amazing
Also don’t forget about how eating a mushroom and flower gives you powers, how turtles walk on 2 feet, infinite run, massive vertical jumps, dying from a timer going to 000, being able to walk on lava with a shell, a vine growing out of a block, coming back to life by getting 100 coins, buildings floating on nothing
Snake Blocks not moving Mario make sense because the blocks are being drawn at the head and erasing in the tail. I also prefer that behaviour.
I know them push objects as them draw so somehow the expected physics mismatch.
you know even if this is a joke, some of these make sense as to why they act the way they act
Ghost that can’t go through wall with parachute make sense if it can go through walls it will make no sense that the parachute a visacle object can go through walls and that will make no sense smashy the dummy
6:38 i like that you don’t skip next until every boo stop. a little satisfying touch.
evil lizard king of a huge turtle army:
plumber with a hat that he can use to control people:
greeb ghostbuster that's afraid of ghosts:
Smashy: isn't it weird how Mario holds his breath just before he goes underwater?
hi I love your contents even though I don't have any Nintendo items
Me too
Smae. Does the Wii U count btw?
@@QuackVX its nintendo bruh
@@QuackVX yes
Contents?
*You forgot one more thing that makes no sense:* Mario can spin-jump on Piranha Plants and spiked shellments, but can't spin-jump on spike blocks and Munchers! So much sense! 😂
Also, Mario can go through bridges and clouds. And he can even stand on clouds. Try that in real life! 😏
Also, if you look closely at the moving platforms, you can see that something is missing: yes! It's the moving mechanism! The platforms are floating in mid-air and move left and right even if Mario stands on them! 😂 Yeah, I get the falling platforms that don't move, but how can they float? 🤔
No hate but there are more episodes
The emojis where unnecessary it just made your comment so much worse
@@Polds, I know what do you mean and I'm asking you friendly: which episode did I miss? And which nonsense do you mean?
@@alisiaale565 i was just saying he cant go through everything in one episode so saying "you forgot" makes it seem like he forgot to put it in
Dear @@Polds, it is possible to upload one hour long videos and gaing money! So, what could happen if you mention more nonsenses in one video?
Also, I just wrote my comment just for telling him/her what he/she could put in the next video! -Please don't hate!-
Question is at 3:54.
Explanation for: "So what makes the item and Mario start to go up when he is holding them."
Answer: Look at Mario's feet animation when he holds an item!
He Kicks
Exactly
@@TeamFCS true
7:02 just gave me an idea for a level.
Why Nintendo dont make a animation:melting ice
3:51
A double negative iquals a positive
Lol
Also when Mario touches the top of a vine which has a Piranha Plant, he doesn't get hurt.
When holding things underwater Mario kicks his feet while he doesn't while swimming normally
The way you present something with these nice little level is just incredebly awesom love your content🤗
The moment when fire doesn't destroy snow.
Me: *Unsatisfied*
I accidentally started off at 2x and your intro still let me change it back
The boos are ghosts, but the parachutes are still physical objects that cannot go through walls
"Crates don't catch on fire when thrown in lava." -Neither did a boat in Super Mario Sunshine. That's some resilient wood! Where can I get trees to plant with this wood?
I have come to realise that some things shown in the video here desperately needs fixing, while others are just for fun to poke at.
7:44 Unlike the vines, the snake blocks aren’t actually moving; blocks spawn at the front and disappear at the back. There’s nothing to carry you with it.
Me: mario game
Smashy: mario game with real life physics
Very good points here. I think you’re onto something. Mario physics don’t always reflect real-world physics...🤔🧠
Mario goes up when holding an item because he's a magnet, and so are the items. More specifically, negatively charged magnets. Two negatives make a positive, so that's why he floats!
You forgot to say that boos with parachutes fall down, but when they dont have parachute, they float
No matter what size Mario is, he always climbs vines at the same speed.
1) Mario’s lungs are actually on his feet
2) The lava is a paid actor
3) Refer to 2)
4) Mario didn’t feel like it today
5) The snowball is actually dung B:I
6) The snow is a paid actor
7) They aren’t picky, big shell? Eh, big me!
8) Mario feels very levitatish right about now
9) What about SMW Bob-omb? He has no fuse at all!
10) Mario’s keister is better at crushing stuff
11) Semi-solids have velcro on them
12) The vine is slippery until it stops growing
13) The parachute makes them have more soliderishness
14) Enemies are dumb and don’t know how to press a P-Switch, and POW Blocks are quite lightweight
15) Take a quick look at the middle blocks
Ghosts can move through walls, but parachutes don't. But it still doesn't make sense, 'cause how can a parachute be connected with a boo? I don't get it...
Oh, how dare there be no sense in a game where you run with your brother and 2 mushrooms to the end of a world, and you’re able to grow from other mushrooms and flowers that give fire abilities.
Dear Smashy,
I think you are the best youtuber RUclips can have! You make great Super Mario Maker 2 videos! I love your Mythbusters and your Things that make no sense series'! Keep up the great work!
-JacobPlayz
Crazy to think that a green coop troops will walk off a cliff, but if you knock it out of its shell and give it a red one, it'll turn around
3:43
Mario loses braincells when he holds items and his braincells get replaced with air and therefore he floats
I think it would be funny if when the big koopas go in the small shells, they hop in and the small shell breaks. But if the small koopa goes in the big shell, he just walks out the other side.
4:14 I think the things are just so heavy. Mari is trying his best to flirt with him, but he goes too hard and floats.
Mario can shoot fireballs underwater
Burners work underwater
Mario survives giant walls
Bowser and Bowser Jr can breathe fire underwater
Trees don't burn either
Australia: Where can I get me some of those?
Mario goes up when holding an item underwater because he constantly flaps his legs. He's not floating, he's swimming.
More things that don't make sense: Podoboos have the same issue as the boo when on a parachute. Bloopers will die when jumped on when on land, but kill you when doing the same action underwater.
@Smashy I think the p switch and stuff underwater bringing mario up is just the way the items float up to the surface.
The snake blocks make sense when you consider the animation, the only two blocks that are moving are the ones at the beginning and end, every other block stays in place and gets deleted.
One thing doesn't make sense is that if you failed the clear condition "Complete the level by not leaving the ground", you don't get a game over
Another small thing that doesn't make sense: if a power-up spawn and remain on screen, it never goes away. However, the same power up spawned from a Yoshi Egg stays on screen for a limited time and then it disappears( this was the case in MM1, I don't know if it's the same here too ).
I saw the bobomb one and now I can't unsee it
For the Boo one, maybe they choose to not go through the wall because the parachute can’t go through it
actually, this video made me realize something...
falling snake blocks falls as fast as mario on the flagpole
The thing with some enemys cant activate the p-switch is simple. In SMM2 they added the seesaw platform with it came a weight value for all entitys afected by ingame gravity. Those enemys simply dont meet the weight required to activate the switch.
Smashy: The snowballs should slow down.
*Newton's first law of motion*: I'm I a joke to you?
Friction: Of course.
@@want-diversecontent3887 *Angry science noise*
7:34 That's because the platform isn't actually moving; it's creating a new block in front of it and removing the one behind it.
then he should move when he is on the edges that note he is not
The reason the vine is acting like that is because you could see Mario is trying to climb up
*Why tf theres an plumber saving an princess who is being kidnapped by a chernobyl turtle?*
Mario can infinitely hold his breath underwater.
Ice: Lava proof
Box: Lava proof
1 Thing That Doesn't Make Sense in Super Mario Maker 2
1. Everything
Saw at least 6 that were pretty solid. Good finds indeed.
Here's something that doesn't make much since...... you cannot pet a chain chomp. What is the point of including the circular doggos if there is no way to pet the puppies.