Making Vector Illustrations 3D in Blender

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  • Опубликовано: 28 июл 2024
  • In this tutorial we explore a few techniques for importing vector illustration from Affinity Designer (although Illustrator would work too) and giving them a little three dimensionality with bevels and extrudes.
    / tutorial-vector-40338932 (if you want the project files)
    0:00 Introduction
    0:12 Exporting Vector Illustration to SVG
    0:30 Import SVG into Blender
    1:26 Extruding and bevelling
    2:45 Aligning the elements
    3:23 Setting up Eevee
    3:44 Adding lights
    5:08 The cons of this technique
    5:30 Alternative method
    8:14 Comparing methods
    8:47 Outro
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Комментарии • 82

  • @AllanPatrick7
    @AllanPatrick7 4 года назад +66

    Using the curve method, if you make the offset value the exact negative of the bevel value, it keeps the shape.

    • @placebo_yue
      @placebo_yue 3 года назад +5

      if that works it needs to be added to the video it's crucial! To have accurate shape AND curves.. amazing!

  • @EliasWillnat
    @EliasWillnat 3 года назад +4

    I was so happy to see that u also use Affinity

  • @maryamsamadi4714
    @maryamsamadi4714 4 года назад +2

    This is a very cool way to present 2D designs. I like the end result of the first approach better, but the tie looks better in the second one. It's easy enough to combine the two approaches to get the desired look.

  • @janvandertoorn
    @janvandertoorn 4 года назад +2

    Soooo Dope dude!! A whole new world just opened up!!🙏🏻💯

  • @StorymanAnimations
    @StorymanAnimations 3 года назад +6

    Mr Du Mont, you are a genius!!! I'm already thinking of doing this and animating it. Cheers bro. subscribed!!!!

  • @snakeplisskn
    @snakeplisskn 3 года назад

    Fantastic idea and great demo. thanks a million.

  • @AstroSirrus
    @AstroSirrus 4 года назад +1

    Great tutorial as always!!!!

  • @hyeonjulee2266
    @hyeonjulee2266 3 года назад

    Very efficient way to do the job, thank you.

  • @theegg-viator4707
    @theegg-viator4707 2 месяца назад

    Absolutely excellent work! 👍🏻👍🏻👍🏻❤🔥

  • @kevinhouse7143
    @kevinhouse7143 4 года назад

    Thanks Louis. Interesting technique.

  • @nextstudiodev
    @nextstudiodev 2 года назад

    Yes. Very cool technic! Thanks for sharing this.

  • @juliettechuu
    @juliettechuu 3 года назад

    Great tutorial. Thank you so much!

  • @DAVID26144
    @DAVID26144 3 года назад +1

    Great tutorial 🙌🏻

  • @nisarmuhammed
    @nisarmuhammed 4 года назад +2

    Thank u.. Expecting more.. Especially in grease pencil

  • @saemranian
    @saemranian Год назад

    So and so perfect, thanks for sharing.

  • @henrination
    @henrination 3 года назад +1

    This is so creative

  • @ZammisHolc
    @ZammisHolc 3 года назад

    Really cool video, thanks!

  • @morizanova8219
    @morizanova8219 3 года назад

    Awesome and nifty trick!!

  • @Glitch-Gremlin
    @Glitch-Gremlin Год назад +1

    This sort of stuff never fails to Amaze me to no end. but i gotta admit, i like the second model more.

  • @HenMor
    @HenMor 4 года назад +1

    Very nice. Thank you

  • @gamedevstanislove
    @gamedevstanislove 3 года назад +1

    Amazing!!!! Thank you very much!

  • @キラキラくりくり頭
    @キラキラくりくり頭 3 года назад +3

    I actually started using this style a bit because, I used to have access to After Effects, I don't anymore, Davinci Resolve was just not doing it for me for this kind of thing. Went to blender and boom! It was like magic.
    But I picked up a few really good tips that will help in future. Great tutorial, thanks!

    • @ldm
      @ldm  3 года назад +3

      Blender has replaced After Effects for a few of my projects now too. Thanks.

  • @sharfdeen1976
    @sharfdeen1976 4 года назад

    👌 cool interesting technique

  • @ThomasPotter
    @ThomasPotter 4 года назад

    Looks cool.

  • @placebo_yue
    @placebo_yue 3 года назад +2

    cero dislikes, that shows how great this is!

    • @onjofilms
      @onjofilms 3 года назад +1

      It shows trolls are busy disliking other videos. They're usually not creative, so they will be less on creative videos, and probably more on 'how to shop for a good used sofa video'.

  • @kloyster
    @kloyster 2 года назад

    Very cool!

  • @SgtMajor82
    @SgtMajor82 2 года назад +1

    Amazing! Thanks :-)

  • @ChrisHarnessTV
    @ChrisHarnessTV 3 года назад +23

    Any reason why the SVG would import into Blender without the colors? When I’m trying to do it my artwork comes in with all black fills, and the strokes are acting as if they’re trying to be filled at the end points... It’s weird.

    • @theboilerman5073
      @theboilerman5073 3 года назад +22

      Man if you're using Illustrator you have to change the settings before exporting the svg file. Advanced Options > CSS properties > Presentation Attributes and then you can export your svg. I found the solution in this video ruclips.net/video/YJeipIO0wcw/видео.html :)

    • @KharaokeTube
      @KharaokeTube 3 года назад +2

      @@theboilerman5073 Was just wondering this. Thanks!

    • @eenybean
      @eenybean 3 года назад +1

      @@theboilerman5073 Super helpful! Thanks!

  • @chanruzzi
    @chanruzzi 3 года назад +1

    Very Nice! It is also possible to make simple animations using simple rig and the built-in AnimAll addon. It would be quite easier on the first option thou. It sort of became a cut-out char, it would be nice to see an animation all in this style :D

  • @robcazin8633
    @robcazin8633 4 года назад

    Nice 🙏. If you shrink/contract your vector outlines before extruding you might offset that discrepancy.

  • @jafarsadiq6226
    @jafarsadiq6226 3 года назад

    Nice Idea

  • @GuillermoWeibchen
    @GuillermoWeibchen 4 года назад

    Great!

  • @Currobot
    @Currobot 4 года назад +5

    Great!!!!! :D

  • @fabioorlando9627
    @fabioorlando9627 2 года назад

    congratulations for your contents, I wanted to ask you for your advice, when I import an svg file, even just a simple square built with Corel in vector, when I import it on Blender I am not a fake object, which I could extrude, but a set of lines that create the square, could you help me understand the problem? Thanks in advance

  • @baristucco
    @baristucco 3 года назад

    Any way to add grains here and there using blender, I'm thinking highly of this method to produce more interactive kids storytelling stuff.

  • @eefonix6274
    @eefonix6274 3 года назад

    How to change points @ 8:40 how did you select the nodes?

  • @goisborges
    @goisborges 2 года назад

    can you do the opposite and save a file to SVG to be used as an icon?

  • @scottlee38
    @scottlee38 3 года назад +6

    I know a dude that would like this tut already

  • @zakariachahboun
    @zakariachahboun 3 года назад

    Cool

  • @ricracandco
    @ricracandco 2 года назад

    👏 ☀️ 😀 ✅ Merci

  • @juliocargnin
    @juliocargnin 4 года назад +2

    Any reasons why not use solify and bevel onto the vectors instead having to convert to mesh and keep them editable? Those modifiers are available on vector level as well.

    • @ldm
      @ldm  4 года назад +3

      Even with the same modifiers on the curves (including weld), I had lots of spiky geometry issues that were solved when I went into edit the curves and move the the bezier handles away from there origin slightly ruclips.net/video/KN-91VZb8t4/видео.html. I'm not sure why this didn't happen after converting to mesh.

  • @ariadnacalvo
    @ariadnacalvo 3 года назад

    Hey there! Really nice tutorial! I want to ask, can we do the same but with sphere forms? Like, if the head of our character is rounded and I want to give him an sphere form, is any way to do that with this method? Thank you so much!

    • @ldm
      @ldm  3 года назад +2

      Thanks. I think will require adding 3D primitives, using you're imported vector as more of a guide.

    • @Umar_4080
      @Umar_4080 3 года назад

      @@ldm Sir we want project file for this free platforms

  • @MenachemWeinreb
    @MenachemWeinreb 3 года назад

    Question. You are able to turn the mesh into solid faces in one click, I can never do that, it becomes more complex, what is the trick, PLEASE HELP!

  • @safeer-lifestyle425
    @safeer-lifestyle425 3 года назад

    when I import my sag file why it become black???? can someone help me please

  • @trishamanabat8243
    @trishamanabat8243 3 года назад

    How were you able to import the svg with colors???

  • @derAtze
    @derAtze Год назад

    Solved!
    Make sure to have "Affect only" set to "Origins". You find it on the right upper corner of the viewport, there is an option menu called "Tool". If you dont see it, press N :)
    Bloody beginner here, question: i fail to rotate and scale the vectors. I deleted everything else in the scene, imported the .svg but pressing r, x and typing 90 does as little as using the pivot in the viewport or slider in the object menu, for either the rotate and scale tool :( What am I missing here?
    Edit: ofc i also selected the objects. Neither the collection nor with all objects selected work, but when i want to manipulate only one single object it seems to work. Not feasible to do the transform on every part by hand, tho

  • @3487528
    @3487528 3 года назад

    I have a problem how can I import file with the color just like video?

  • @aupapaxi90
    @aupapaxi90 2 года назад

    complete beginner here, how do you rotate in minute 1:18?

  • @lawrencedoliveiro9104
    @lawrencedoliveiro9104 3 года назад +1

    7:01 You realize you can add these same Solidify and Bevel modifiers to Curve objects?

  • @KharaokeTube
    @KharaokeTube 3 года назад +1

    When I import my svg file, made in Illustrator, the meshes/curves are black. Perhaps that's an Illustrator thing. It would be nice if colors were imported too. Or maybe I did something wrong, missed a step?

    • @KharaokeTube
      @KharaokeTube 3 года назад +2

      ruclips.net/video/YJeipIO0wcw/видео.html This helped!

  • @Crifiris
    @Crifiris 3 года назад +1

    I'm trying to do this with an SVG i exported from Adobe illustrator, but all of the color is gone. Additionally, all of the strokes I added within the shapes are acting as separate curves. Any help would be appreciated!!

    • @ldm
      @ldm  3 года назад +1

      This might help for colour ruclips.net/video/YJeipIO0wcw/видео.html. To keep the stroke, you might need to outline it in illustrator before export.

  • @ea5958
    @ea5958 3 года назад

    Hello,
    Is there a safe place to download copyrights free 3D images or templates?

  • @RajeshJustaguy
    @RajeshJustaguy 2 года назад

    omg. hahahaha I did manually and took hours to do a the Jack, Queen King of spades card deck ... If only i found this vid earlier..

  • @DavidSchweitzer
    @DavidSchweitzer 3 года назад +1

    is it possible to do it reversed? i want to save the blender model in an axonometric view as an vector pdf an then open the pdf in illustrator and edit the vectors.
    like here:
    ruclips.net/video/j2k3jnacd-k/видео.html

  • @kartavyabagga
    @kartavyabagga 3 года назад

    why i am seeing black on all objects. it is not picking color from svg file HELP!!!

    • @ldm
      @ldm  3 года назад +1

      If you're exporting from Adobe Illustrator, this video might help: ruclips.net/video/YJeipIO0wcw/видео.html

    • @kartavyabagga
      @kartavyabagga 3 года назад

      @@ldm that reply was quick thanks i found it helpful .
      I was not able to find it anywhere 👍🏻👍🏻

    • @heddywood
      @heddywood 3 года назад

      @@ldm add it didn't take another 15 minutes to figure it out thank you

    • @lawrencedoliveiro9104
      @lawrencedoliveiro9104 3 года назад

      Seems dumb that Illustrator offers two different ways to export to SVG, one of which works, the other doesn’t.

  • @gridvid
    @gridvid 3 года назад +2

    First I thought he is flipping the finger :D

    • @ldm
      @ldm  3 года назад +1

      Haha, I had that realisation when first seeing it as a smaller thumbnail.

  • @theblacklist6563
    @theblacklist6563 3 года назад

    what did you say at 1:09

    • @ldm
      @ldm  3 года назад

      "zoom in and frame all of our objects here"

    • @theblacklist6563
      @theblacklist6563 3 года назад

      @@ldm i didn't understand some words. can you put subtitels

    • @ldm
      @ldm  3 года назад

      @@theblacklist6563 The auto generated closed captions seem pretty accurate.

  • @linuxdebian6534
    @linuxdebian6534 3 года назад

    question : why u don't use Linux as long as u used it's apps "like blender and inkscape" ?
    those apps are completely based on openGL that belong to it's core based operating system called LINUX .. meaning, u would not get the full strength of it's performance if u used them on that "lie" called windows from micro-$h!t

  • @juweltripura623
    @juweltripura623 2 года назад

    d0---------

  • @moodswinging4406
    @moodswinging4406 2 года назад

    Ahhhh it takes forever😑😢. I ma.die

  • @robcazin8633
    @robcazin8633 4 года назад

    Nice 🙏. If you shrink/contract your vector outlines before extruding you might offset that discrepancy.

  • @robcazin8633
    @robcazin8633 4 года назад

    Nice 🙏. If you shrink/contract your vector outlines before extruding you might offset that discrepancy.