Teeth, one of my mains. I really like some of it's particular design. Having kind of a consistently good early game to a middling late game makes it some sort of a "reverse" serpent. My usual favourite build Being g3bot, g2minor top into g2major top into reclaim; it's kind of a gamble, but usually not much worse than the more consistent "rush 4 plays" build.
What a difference from normal teeth to solo teeth power! Is this the spirit that has the largest difference in power level from multi to solo, you think?
Hi Red. Do you have any plans to update your Spirit Tier list? I would like to see if you have any new understanding, especially on those new spirits in NI. Besides, it would be great if you could release a video on the development of spirit design throughout the expansions, as you said the devs are getting better over time. Really hope to see your comment on the somewhat "flawed" designs in the past and improved ones now.
My most recent tier list is in September. I think most of the Spirits are on point. I think the biggest changes would be Intensify and Nourishing up 2 spots. Finder possibly into S tier. Voice possibly a bit lower.
Really happy you still continue to post videos. Love your content ❤
Didn't know you own this Spirit 💥
Teeth, one of my mains. I really like some of it's particular design. Having kind of a consistently good early game to a middling late game makes it some sort of a "reverse" serpent. My usual favourite build Being g3bot, g2minor top into g2major top into reclaim; it's kind of a gamble, but usually not much worse than the more consistent "rush 4 plays" build.
Always love learning about spirits from you
What a difference from normal teeth to solo teeth power!
Is this the spirit that has the largest difference in power level from multi to solo, you think?
There's plenty more. Many Minds, Darkness, Searing Heat to name a few.
Ferocious Might in solo makes teeth playable! I’d love to see a Mud and Teeth game sometime
Hi Red. Do you have any plans to update your Spirit Tier list? I would like to see if you have any new understanding, especially on those new spirits in NI. Besides, it would be great if you could release a video on the development of spirit design throughout the expansions, as you said the devs are getting better over time. Really hope to see your comment on the somewhat "flawed" designs in the past and improved ones now.
My most recent tier list is in September. I think most of the Spirits are on point. I think the biggest changes would be Intensify and Nourishing up 2 spots. Finder possibly into S tier. Voice possibly a bit lower.
Did i mess sth up in my settings? I cannot chose the escalation for prussia. It just adds the town to land 1. If not possible then land 2. Weird.