There are three classic Spy vs. Spy games available for older computers. This one, The Island Caper, and Arctic Antics. As the names suggest, they are set in different locations, but the gameplay is largely the same: Various sized maps, two screens, find some objects,lay traps, get to the end before the other spy.
I was always curious about this one and you explain it so well 😊 I noticed your game versions have food documentation. I don't remember any of that back in the day. Is this a special collection or release one should look for?
I'm accessing the C64 library through a non-curated massive archive I found. As such, the majority of what's in here are cracked versions and some of those cracks include transcribed documentation from the manuals. As we've seen though, some C64 games do indeed explain how to play in their title sequences. :B
@@philscomputerlab I mean, I will if that's how the votes go in the next little while... Since the series isn't doing as well in terms of views as I was expecting I'm going to be running some public polls starting in a couple weeks to determine if NNRG continues past Week 70, or if I replace it with something similar but focusing on different kinds of games. I'm gonna have a special message about this at the start of the NNRG Week 60 video! :B
@@Pixelmusement New direction always takes time to grow an audience. How do you feel about these videos? You seem to enjoy them and that's good, views will follow 🙂
@@philscomputerlab Well I mean, it's not my only idea. I'm OK with making NNRG but I'd be just as fine with the other ideas I plan to put forwards when the voting comes up, and NNRG will itself be in the voting pool for people to select if they prefer it to the other options presented, plus the voting will be done in three parts where the option which gets the least votes gets eliminated for each round following until only two remain and a final choice is made. I've spoken with a bunch of people about this, including Clint from LGR, and I'm pretty sure putting this all to a vote is my best course of action! :B
Wouldn't surprise me; At the most basic level the SMS puts out better visuals than the NES while delivering over twice the raw CPU performance, though the NES has the SMS beat for audio capabilities and has much stronger expansion possibilities on cart, leading to the "mappers" you may have heard of, thus depending on what a game needs most to function best determines if it'll be better on the NES or SMS. :B
ok, someone has been reading my mind. I just got recommended this after thinking about this game while on the toilet. (TMI?) Not sure why MAD magazine never licensed this game out more.
This game feels a little clunky. It's not bad, and quality probably varies by port. At least we got to see a completed _Spy vs. Spy_ mission. I always ran out of time or gas grenades before I could complete an _Infiltrator_ mission (published by Mindscape).
@@lasskinn474: I had _Infiltrator_ shovelwared onto a Headstart LX-CD computer disc. I didn't map the base on paper like I had with other games, so every replay was like searching in the dark. If I made progress, it was by luck. The objectives were not as clear in the manual then (reprinted for the pack-in) as they are on Wikipedia today. The manual is necessary if you want to avoid air combat.
You hold the fire button down which sticks out your club and locks you in place, then you attack by moving the joystick left AND right, or up AND down, pushing just one direction doesn't work, you have to push a direction and then the opposite direction and that produces an attack.
Super intrequed to this game as a child.
Never understood it at all.
Finally mission accomplished!
Thank you.
Btw the "remember" intro music is the 8-bit rendition of the outro of the song "The prophecy" by Iron Maiden 😉
There are three classic Spy vs. Spy games available for older computers. This one, The Island Caper, and Arctic Antics. As the names suggest, they are set in different locations, but the gameplay is largely the same: Various sized maps, two screens, find some objects,lay traps, get to the end before the other spy.
This is the version I played as a very small child on my older brother's C64. It brings back memories :D
Used to play this on the NES all the time. Once I figured out the mechanics, it was pretty easy. Its pretty cool to see this on a different platform.
I was always curious about this one and you explain it so well 😊 I noticed your game versions have food documentation. I don't remember any of that back in the day. Is this a special collection or release one should look for?
I'm accessing the C64 library through a non-curated massive archive I found. As such, the majority of what's in here are cracked versions and some of those cracks include transcribed documentation from the manuals. As we've seen though, some C64 games do indeed explain how to play in their title sequences. :B
@@Pixelmusement Awesome! Keep doing these videos, they are really good.
@@philscomputerlab I mean, I will if that's how the votes go in the next little while... Since the series isn't doing as well in terms of views as I was expecting I'm going to be running some public polls starting in a couple weeks to determine if NNRG continues past Week 70, or if I replace it with something similar but focusing on different kinds of games. I'm gonna have a special message about this at the start of the NNRG Week 60 video! :B
@@Pixelmusement New direction always takes time to grow an audience. How do you feel about these videos? You seem to enjoy them and that's good, views will follow 🙂
@@philscomputerlab Well I mean, it's not my only idea. I'm OK with making NNRG but I'd be just as fine with the other ideas I plan to put forwards when the voting comes up, and NNRG will itself be in the voting pool for people to select if they prefer it to the other options presented, plus the voting will be done in three parts where the option which gets the least votes gets eliminated for each round following until only two remain and a final choice is made. I've spoken with a bunch of people about this, including Clint from LGR, and I'm pretty sure putting this all to a vote is my best course of action! :B
Huh didn't know First Star did this. They made a very classic C64 game I enjoyed: Boulder Dash
We need Spy vs Spy e-sports. But probably an updated and less janky version of the game.
Spy vs Spy 2 always felt much smoother to me, at least on the C64
Played the hell out of the SMS version of this. Also, I think the SMS version stomped both this and the NES version.
Wouldn't surprise me; At the most basic level the SMS puts out better visuals than the NES while delivering over twice the raw CPU performance, though the NES has the SMS beat for audio capabilities and has much stronger expansion possibilities on cart, leading to the "mappers" you may have heard of, thus depending on what a game needs most to function best determines if it'll be better on the NES or SMS. :B
ok, someone has been reading my mind. I just got recommended this after thinking about this game while on the toilet. (TMI?) Not sure why MAD magazine never licensed this game out more.
I played this on both his Apple //c & his next door neighbor's C64!
I played the NES version ofthis a lot at a kid at a friend's house and owned the Gameboy game which I believe was a port of the second game
Only played the C64 version back in the day.
Based 2:43
Best part was not hearing intro or game sounds! Really nostalgic
This game feels a little clunky. It's not bad, and quality probably varies by port. At least we got to see a completed _Spy vs. Spy_ mission. I always ran out of time or gas grenades before I could complete an _Infiltrator_ mission (published by Mindscape).
I've been looking for the name of infiltrator for ages!
I never figured out the winning objective in it, just wandered around the base.
@@lasskinn474: I had _Infiltrator_ shovelwared onto a Headstart LX-CD computer disc. I didn't map the base on paper like I had with other games, so every replay was like searching in the dark. If I made progress, it was by luck. The objectives were not as clear in the manual then (reprinted for the pack-in) as they are on Wikipedia today. The manual is necessary if you want to avoid air combat.
Yeah, this is one of those games which can be a lot of fun in PvP but isn't particularly interesting when playing against the CPU.
absolutely 100% non negotiable this.
I remember on the NES, combat came down to just mashing buttons. This looks more complicated.
You hold the fire button down which sticks out your club and locks you in place, then you attack by moving the joystick left AND right, or up AND down, pushing just one direction doesn't work, you have to push a direction and then the opposite direction and that produces an attack.
well you're supposed to set the traps etc.
still it was great fun in 2 player for a while.
Not enough hits!