With no commands use a crossbow with piercing and harming arrows, it will go through shields/entities and damage through any armor. Idk about with commands though.
Here’s some Q n’ A so far about this video: Q: Why isn’t the bow working? A:There are the now new “execute” commands. Q: What are the new commands? A: Command Block: Repeat, Always active command block Command: /execute at @e[type=arrow] run particle minecraft:sonic_explosion ~~~ Command Block: Chain, Always Active, Conditional Command: /execute at @e[type=arrow] run damage @e[r=2.5,tag=!player] 20 anvil
I play a pocket edition world with experiments and the /execute command is different than this. It’s /execute at @e[type=arrow] run (command). I’m running 1.19.10. However when i type it in chat the exact same way it works.
@@yight901 i think that change happened recently because before, all of my older command blocks used the old /execute. And even after it changed, they still work. So if they change it your world will still be fine
Can you make it a different type of arrow like an arrow of slowness or something So you can have multiple commands like this but using different arrows
At the moment, this command works by tracking any arrow’s path & applies the warden’s sonic boom particle effect, even mid air. It applies to all arrows, not just one players bow / one players arrow. I will update you when I manage to find a new command that applies to one player’s bow and arrow.
@@bananayes600 not so sure because there is a bracket on the command, so it means that you cant really make it possible for a tag, usually you would add a tag with /tag @p add (whatever you want) and then you'd make it so that the nearest player with the tag would get the ffect, but the arrow makes it not possible, i'm sure there's a way to make it possible for someone with a tag, not sure how though
this is how to do it in the new update: purple: - Execute at @e[type=arrow] run particle minecraft:sonic_explosion - green: - Execute at @e[type=arrow] run damage @e[r=2.5,type=!player] 20 anvil -
nice idea.
1st-------Execute @e[type=arrow] ~~~ particle minecraft:sonic_explosion ~~~
2nd------execute @e[type=arrow] ~~~ damage @e[r=2.5,type=player] 20
execute @e[type=firework] ~~~ particle Minecraft:sonic_explosion ~~~
execute @e [type=firework] ~~~ damage @e[r=2.5,type=player] 20
execute at @e[type=arrow] ~~~ run damage @e[r=2.5,type=!player] 20 anvil
Thank you
execute at @e[type=arrow] ~~~ run damage @e[r=2.5,type=player] 20 anvil
/execute at @e[type=arrow] ~~~ run particle sonic_explosion ~~~
/execute at @e[type=arrow] ~ ~ ~ run damaged @e[R=2.5,type=!player] 20 anvil
Execute at @e
This is not 🚫 working
bc the actual command is /execute @e[type=arrow] ~~~ damage @e[r=2,5,type=!player] 20 anvil
if you out the delay in ticks to 5 it lokks even better, nice vid tho
Can you make the particles actually do damage and go through walls like the warden
With no commands use a crossbow with piercing and harming arrows, it will go through shields/entities and damage through any armor. Idk about with commands though.
I actually made this, but instead of a bow I used a sword (when I right click it makes the sonic boom)
@@vredYT how
particles cant do damage, they are just effects
You could if you make the arrow remove the blocks using / fill
this worked out great! my games a little glitchy tho
Glad I could help! :D
The boy who lived
Does the bow do the sonic boom damage or does it only show the particles but no sonic boom damage?
There is a damage, but not because of sonic boom. It’s a separate command “damage”
Which recorder you using plzz tell me
I Use Mobzizon
No command blocks will work for me do you know why? (I’m playing on pocket edition btw)
Thx even know bc of the 1.19 update u have to do put the commands differently i still managed to get it
THANK YOU, THIS GUY NEEDS MORE SUBSCRIBER, HE SUCCEED UNLIKE STEVEN HE
Thanks for supporting me, it really helps my channel. 🙂
I cant do it
@Gregory Marunduri Q n A in comments
Execute @e[type=arrow] ~~~ damage @e[r=2,5,type=!player] 20 anvil
Execute @e[type=arrow ~~~ damage@e[r=2,5,type=!player] 20 anvil
Sonic boom arrow :)
I get a request to create Minecraft: Sonic explosion to all players
Execute at @e[type=arrow] ~~~ run damage @e[r=2.5,type=!player] 20 anvil
execute at @e[type=arrow] ~~~ run damage @e[r=2.5,type=!player 20 anvil
Execute at @e[type=arrow,tag=warden_skeleton] ~~~ run damage @e[r=2,5,type=!player] 6 anvil
Same too
Here’s some Q n’ A so far about this video:
Q: Why isn’t the bow working?
A:There are the now new “execute” commands.
Q: What are the new commands?
A: Command Block: Repeat, Always active command block Command:
/execute at @e[type=arrow] run particle minecraft:sonic_explosion ~~~
Command Block: Chain, Always Active, Conditional
Command: /execute at @e[type=arrow] run damage @e[r=2.5,tag=!player] 20 anvil
Note: only copy the “command” part if you’re gonna do the commands.
Anytime, Bro
.
Doesn't work...
The damage doesn”t work how do I fix that
Minecraftsonic_explosion~~~
Minecraftsonic_explosion~~~
If I do this will it do the same for everyone in a world or just the person who made the command
I tried it on a world and it worked but on my realm it wont
/execute @e[type:arrow] ~~~ damage @e[r=2.5,type=player] 20 anvil
execute @e[type=arrow] ~~~ damage @e[r=2.5,type=!player] 20 anvil
cewl dewd
Explosion
It didn’t work😢😢😢😢
execute @e[type=arrow] ~~~ damage @e[r=2.5. Type=!player] 20 anvil
I just set the damage to 500000 anvil and it 1 hit a warden
execute @e[type=arrow] ~~~particle
Execute @e[type=arrow] ~ ~ ~ summon lightning_bolt
Execute @e(type=Arrow)
excute @e[type=arrow] ~~~ damage @e[r=2.5,type=!player] 20 anvil
Is not working :(
I play a pocket edition world with experiments and the /execute command is different than this. It’s /execute at @e[type=arrow] run (command). I’m running 1.19.10. However when i type it in chat the exact same way it works.
java momet
experimental changes the /execute command. I hope that it does not make it into the game because all my minigames would break lol
@@yight901 i think that change happened recently because before, all of my older command blocks used the old /execute. And even after it changed, they still work. So if they change it your world will still be fine
What experiment!?
I have a solition for this
execute @e [tüpe=Arrow]~~~ damage @e [r=2.5,type=player] 20
Can you make it a different type of arrow like an arrow of slowness or something
So you can have multiple commands like this but using different arrows
/execute at @e[type=arrow] ~~~ run damage @e[r=2.5,type=!player 20 anvil
sonic_explosion
it aint working in 1.20
Som1 put the commands in description
execute @e[type=arrow] ~ ~ ~ damage @e[r=!player]20 anvil
/particle minecraft:sonic_explosion ~ ~1 ~
/Execute @e[type=arrow ~~~ damage @e[r=2.5,type=!player] 20 anvil
execute @e[type=netherite_sword] ~~~ particle
/execute @e[type=arrow] ~~~ particle minecraft:sonic_explosion ~~~
execute @e[type=arrow] ~~~ particle minecraft:sonic_explosion
It doesn't work
Is there a way to only make the warden bow for u and not other players?
At the moment, this command works by tracking any arrow’s path & applies the warden’s sonic boom particle effect, even mid air. It applies to all arrows, not just one players bow / one players arrow. I will update you when I manage to find a new command that applies to one player’s bow and arrow.
yea you can add a tag to yourself and make it working only for people with that tag
@@Bleakening what's the command for that
@@bananayes600 not so sure because there is a bracket on the command, so it means that you cant really make it possible for a tag, usually you would add a tag with /tag @p add (whatever you want) and then you'd make it so that the nearest player with the tag would get the ffect, but the arrow makes it not possible, i'm sure there's a way to make it possible for someone with a tag, not sure how though
@@Angelo-kq6we Skeletons kill themselves! XD
They change the execute command and it stupid
I KNEW IT WAS CLICKBAIT FROM THE START
this works
eh i saw him do it irl. it works on my phone as well, but alright. guess something went wrong with your side.
CHECK THE Q N A. I CHANGED THE COMMANDS.
It ain’t working for me
this is how to do it in the new update:
purple: - Execute at @e[type=arrow] run particle minecraft:sonic_explosion -
green: - Execute at @e[type=arrow] run damage @e[r=2.5,type=!player] 20 anvil -
Check out the Q n’ A
Not working
The command is old systemed, they changed how they work
execute @e[type=arrow] ~~~ particle minecraft:sonic_explosion ~~~
execute @e[type=arrow] ~~~ damsge @e[r=2,5type=!player] 20 arvil
It doesn't work for me bruv, i had high hopes...
Did you follow the commands carefully? Are you playing on Bedrock Edition (C++) ?
@@gentle_boi5630 wow...
I think the gotterdammerung is deadly weapon
Punch 2
It didn't work I check it was all fine
Check the Q n A
Warden não é boss
Execute @e
execute at @e[hasitem={item=lightning_rod,location=slot.weapon.mainhand}] run particle minecraft:sonic_explosion ^^^
Abey kyon jhuth bolte ho😡😡
execute at @e[type=arrow] ~ ~~~ run damage @e[r=2.5,type=!player] 20 anvil
lie is not working
Maybe because the new excite commands.
Check Qna in comments
/execute @e[type:arrow ~~~ particle minecraft:sonic_explosion
Fake
its clickbait
Do not trust this man
No you can trust him, he doesn’t work because the way the commands work changed
/execute positioned as @e[type=arrow] run particle minecraft:sonic_explosion
Ok, thanks!
execute at @e [tüpe=Arrow]~~~run damage @e [r=,tüpe=!player] 20 anvil
execute @e[type=arrow] ~~~ damage @e[r=2.5,type=!player] 20
execute @e[type=arrow]~ ~ ~ particle minecarft:sonic_exploston ~ ~ ~
/execute @e[type=Arrow] ~~~ Minecraft:Sonic_explosion ~~~
minecraft:sonic_explosion
I have gone through 30 vids no luck even this one 😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭
Check the Qna in comments
execute at @e[type=trident] ~~~ run damage @e[r=2.5,type=!player] 20 anvil
execute @e[type=arrow] ~~~ damage @e[r=2.5,type=player] 20 anvil
execute @e[type=arrow] ~~~ damage @e[r=2.5.type=!player] 20 anvil
execute @e[type=arrow] ~~~ damage @e[r=2.5type=!player] 20 anvil
execute @e [type=Arrow]~~~ damage @e [r=2.5,type=player] 20
it didn't work
What Happened??
Check Qna
In the comments
This not work
Check the Q n A
execute @e[type=arrow]~~~ particle minecraft:sonic_explosion
execute @e[type=arrow]~~~damage @e[r=2.5,type=!player] 20
execute @e[type=arrow] ~~~ particle minecraft:sonic_explosion ~~~
execute @e[type=arrow] ~~~ damage @e[r=2.5,type=!player] 20 anvil
Particle
@@sevenflix3570 Yes i really did this in my world lol, it works now but i type 15 points of damage on command block like hard mode
Check Qna in comments too
execute @e[type=arrow] ~~~ damage @e[r=2.5,type=player] 20 anvil
execute @e[type=arrow] ~~~ damage @e[r=2.5.type=!player] 20 anvil
execute @e[type=arrow] ~~~ damage @e[r=2.5,type=!player] 20 anvil
It doesn't work
Maybe you are playing on Java edition..
Edit: I saw you other comment and you spelled “particle” incorrectly. Did you use “particl”?
@@Angelo-kq6we it didn't work for me too, I did what you did but it still not working unfortunately. I'm on bedrock W10
You played in 1.19?
@Alexou Le Baka | Check the Q n A in the comment section