A Mountain Set Using Unreal Engine 4

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  • Опубликовано: 5 фев 2022
  • A set for an upcoming production. Made with Unreal Engine 4 with assets by Quixel, Speedtree Ultra Dynamic Sky, Brushify, and a few props from the marketplace.
    Sound Effects by Soundly
    #unrealengine #unrealengineset #quixel
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Комментарии • 7

  • @EveBatStudios
    @EveBatStudios 2 года назад +1

    Beautiful stuff

  • @C4DRS4U
    @C4DRS4U 2 года назад

    Pretty atmospheric. 🙂
    BTW: I noticed the particles/leaves blowing around actually went through the ground (i.e. no collision). Is that by design or a shortcoming of UE?

    • @4413Media
      @4413Media  2 года назад

      Likely the plane. Might look into more as I work on this production.

    • @C4DRS4U
      @C4DRS4U 2 года назад

      Unfortunately, you cannot change out existing videos on YT...

    • @4413Media
      @4413Media  2 года назад

      Fixed the issue, I imported a simple plane from Blender, but it's not needed. Unreal has a default 1m x 1m plane with the collision attached that will work fine.

    • @4413Media
      @4413Media  2 года назад

      @@C4DRS4U Sadly so, Vimeo has the option to do that funny enough.
      This is part of a short film that I really need to finish before 8, so there will be more along with another set that I am planning on at the moment.

    • @C4DRS4U
      @C4DRS4U 2 года назад

      @@4413Media Yep, that is one of the advantages of Vimeo. However, in my experience it is even more difficult to get views on Vimeo than it is on YT. That and that they charge for anything but a very basic plan are the main reasons why I'm no longer active on Vimeo.