I know I'm the only one in the world with a warrior OT, but they also shouldn't need to taunt for vengeance - Vigi generally keeps my OT capped on vengeance while I'm tanking autos
You don't need to go tanky at all for this fight, but you do have to use cds any time the healers are moving or a trap is going off. The most dangerous phase is actually phase 1 where double melee + wrath of ragnaros can kill you very quickly. Damage is not spiky outside phase 1 even though rag does hit hard. I used Symbiotic Worm and Heart of Rage with gearing choices focused on Haste and Hit/Expertise,
You don't "need" to be tanky on either 10 or 25 man, but especially during progression it's prob a good idea to lean slightly more tanky to increase the margin for error, but feel free to adjust once you get into a rhythm with the incoming damage. If your guild fails to meet the DPS checks, making some good swaps can help a lot in getting there.
The best ragnaros hc video! Covering all aspects of the fight with detail.
If i am being fixated by a molten seed, can i get a hit or two? Or it kills me with one shot?
If the add is alone, you survive hits just fine. But if they are stacked you get onetapped
ty for posting this the day after my 10m got a 6/7H clear ♥
Only for u 💕
Any Druid is good for Firefighting as Rag's room is coded as "outside" you can just sit in Travel Form and make it free
Good call!
My 🐐
I know I'm the only one in the world with a warrior OT, but they also shouldn't need to taunt for vengeance - Vigi generally keeps my OT capped on vengeance while I'm tanking autos
Yep! My warrior alt got benched for rag 🙃
@@Riyaniwow oof 😆
Omg look at me being the bestest hunter (in phase 2)
The bestest in all the lands!
how "tanky" do i need to be as a BDK to make this work?
My MT goes full damage but he’s also insane plus I sweat like crazy healing him. You don’t need to go too “tanky” as a BDK because you self heal.
You don't need to go tanky at all for this fight, but you do have to use cds any time the healers are moving or a trap is going off. The most dangerous phase is actually phase 1 where double melee + wrath of ragnaros can kill you very quickly. Damage is not spiky outside phase 1 even though rag does hit hard. I used Symbiotic Worm and Heart of Rage with gearing choices focused on Haste and Hit/Expertise,
You don't "need" to be tanky on either 10 or 25 man, but especially during progression it's prob a good idea to lean slightly more tanky to increase the margin for error, but feel free to adjust once you get into a rhythm with the incoming damage. If your guild fails to meet the DPS checks, making some good swaps can help a lot in getting there.