Thanks for you input in this one, Zee. I was watching Andre's review and I was looking for comparisons. I've added this one to my list since I don't have Last Will. Great job! :D
Last will is in my top 10 and I love the idea that I could combine that with this. It can be overwhelming for new players but worth it after getting through that first game.
+Luke Hector (Broken Meeple) Just bought this, haven't played it yet, but I know what you mean. It's really not that bad though, just confusing when you're reading it without setting it up. Watch some play-throughs, Rahdo's got one on youtube, and you'll see. Each of the 3 is an independent set-up not relying on which 2 you've chosen, with only the center deck of cards referencing which ones you've included.
+Luke Hector (Broken Meeple) - I got this played last week at a games night having just skimmed the rules. Once we got through the, as you say, slightly confusing 'use this for x module', the actual learning part was fairly straightforward and we were able to dive right in and play-to-learn. Possibly a good idea to figure out ahead of time which components are for what part of the game and bag them together as I think it would have made things easier to set up that first time ^^.
+Chris Smith +Luke Hector (Broken Meeple) Yeah, having played it now, I agree. Once you get the set-up sorted out, it plays smoothly. Slow downs will be due to AP-prone players since there are a lot of choices to balance, not due to confusion about rules.
Thanks for you input in this one, Zee. I was watching Andre's review and I was looking for comparisons. I've added this one to my list since I don't have Last Will. Great job! :D
Last will is in my top 10 and I love the idea that I could combine that with this. It can be overwhelming for new players but worth it after getting through that first game.
Thank you Zee. I was getting a headache with the rule book.
Was it easy to learn though? The rulebook looks a bit daunting with all the "use this for this module" setup stuff.
+Luke Hector (Broken Meeple) Just bought this, haven't played it yet, but I know what you mean. It's really not that bad though, just confusing when you're reading it without setting it up. Watch some play-throughs, Rahdo's got one on youtube, and you'll see. Each of the 3 is an independent set-up not relying on which 2 you've chosen, with only the center deck of cards referencing which ones you've included.
+Luke Hector (Broken Meeple) - I got this played last week at a games night having just skimmed the rules. Once we got through the, as you say, slightly confusing 'use this for x module', the actual learning part was fairly straightforward and we were able to dive right in and play-to-learn.
Possibly a good idea to figure out ahead of time which components are for what part of the game and bag them together as I think it would have made things easier to set up that first time ^^.
+Chris Smith +Luke Hector (Broken Meeple) Yeah, having played it now, I agree. Once you get the set-up sorted out, it plays smoothly. Slow downs will be due to AP-prone players since there are a lot of choices to balance, not due to confusion about rules.
If you have the last will is this really worth going out and buying my guess is probably not
Interesting scoring in this one. That alone probably improves Last Will a lot. Last Will is fine, but has some flaws for me.
cheers Zee looks good :)
Estas reseñas de García, con ese tono de total desmotivación o cansancio, bastante habitual, no dan ganas de verlas
Felt you really didn't explain the game well. After this review I'm now turned off to wanting to play it. Maybe a play through would have helped.