Sonic with the emeralds: "I need these to defeat Eggman." Shadow with the emeralds: "I need these to discover my past." Big with the emeralds: "I need these to find my frog."
I unironically want this to be official now, Big's slower speed would actually be a nice compromise for an open-world game set in the Sonic universe as there'd be less stress to design the environments to accommodate Sonic's speed, and the fishing rod could double as a weapon and method of traversal (like using it to grapple objects and climb up things) - I absolutely love the idea of the Chaos Emeralds having powers that assist in exploration. Plus ground-pounding then using the parasol looks like it will be fun in terms of movement.
Me thinks an open world sonic game could work with this design with basically the whole main cast being playable besides sonic and the other fast bois (shadow, metal, etc)
actually it's really smart to make an open world game for big because he isn't as fast as sonic so they don't need to worry about him just zipping around the entire map in 5 minute
Also helps with rendering large swathes of the map. With Sonic it'd require some considerable firepower to render so much so fast, especially in an open world where the majority of what's rendered will have collision and content in it.
I wish this had a Knuckles game mode, with the Treasure Hunting aspect it already has. He’s not as Fast as Sonic, but he makes up for it in Strength, gliding, and climbing
This is unironically an AMAZING experience. I love the cutscenes, graphics and animations are top notch. Seeing Sonic the Fighters spaceship in an actual game is something else! I like how the world connects and are actually in a somewhat canonical location (like the chao garden and City Escape). Some of the puzzles are great like getting off of Little Garden. Finding upgrades and emeralds are a blast. I know people don't like fishing but I would love to see them add a Fish encyclopedia (showing which fish you caught). This feels like an open world SA1 game, may be the best game of SAGE 2021, YOU MUST GIVE THIS game a try. I forgot to show two things, there's a 2D map in the menu, and there's a SEGA Saturn Easter Egg in this. Froggy is also spawned in a random location. Told you guys on Discord this would be a hype day! :)
@@VongolaXZax giving it a 9/10. I really want that fish encylopedia for more endgame stuff, and having Sonic as a 100% extra would be mind blowing. then it'd be 10/10. ;)
What this already amazing game needs is: -Just a few extra enemies here and there to make it feel less empty. -Some NPCs you could do quests for, mostly fishing based ones -Tons of Events that can take place in some of the Zones and Areas (Like Having the Sonic R areas, not only stay Explorable, but can trigger a Racing event) -Maybe a few Bosses hidden in challenging areas, and while on that subject... -Some Explorable Ruins and Dungeons (Like Zelda, but suited for big), that can have some of the upgrades be collected there instead of just out in the Overworld most of the time, and have a boss, and the chaos emerald at the end of each... -Maybe a storyline that, while being hilariously over-the-top, gives big a Veeeeery good reason to save his little green buddy, Froggy. Like after fishing him up after he hops off the first time, and he somehow, once again, had swallowed a chaos emerald again. Froggy then gets snagged by Eggman (again) for obvious reasons, and it just turns into a big adventure to try and get froggy back, while thwarting Eggman's plans once again (But this time, he's the main hero). I think it would be awesome~
Just needs badnicks (more in Chemical Plant and other Eggman/industrial areas), animals (more in natural areas free of Eggman's wrath like Little Planet), humans (more in city areas), chao (more in chao areas), and ghosts (in spooky places at night) this is good to go.
@Cuttlefish Man The best boss for the game in my opinion are be the babilon rougues, because the would be trying to steal the chaos esmeralds for themselves.
@@Jess_J01 With Cream they could apply the one from Breath of The Wild: look for all the chao in the open world (200) to receive a gift for Vanilla. Amy would be the same as always: look for Sonic and if possible, beat Sally to death.
This is a legit the best Sonic open world Fangame ever made. Seriously, combine through every possible sonic games zone, this is madness work. How many years does this take to build this masterpiece?
This open combined world looks amazing and while it’s kinda empty, it has great potential. I’d love to see other characters playable (maybe as unlockable rewards) such as Team Sonic, or maybe other characters who aren’t often playable like Silver.
I wish this had a Knuckles game mode, with the Treasure Hunting aspect it already has. He’s not as Fast as Sonic, but he makes up for it in Strength, gliding, and climbing
Kinda surprised to see someone even took the time to do something like this but not at all disappointed though. There's an impressive amount effort put into this that shows. The barrenness is the one thing
Woah! I actually love this. The animations are surprisingly really good too with the bounce to Big’s moveset. The Legend of Froggy: Big of the Wild. It works. It would be super cool if they had different Sonic characters doing things at parts of the hub that you can stumble upon like Sonic fighting Eggman or Shadow infiltrating a base or something. It would be like you’re making cameos in Sonic games like Big does.
I'm super impressed with how all of the levels were thoughtfully placed on the map. Even if you're importing in level structures, there was clearly a lot attention put into fitting everything together and making sure the models could be viewed from angles that you wouldn't be able to get to in the original games.
This game looks so big! Everything is connected and explorable! Even if you can't enter it, you can see Angel Island in the distance! This game is great!
This project is absolutely insane!!! You can tell that the person making it really does care about the universe of Sonic the Hedgehog! Making Big the star of his own adventure and incorporating his playstyle from Adventure and moveset from Heroes into an open-world game is really unique and incredible! I feel like the majority of Sonic fan projects seem to only focus on Sonic and the idea of perfecting a certain style of gameplay, be it the Adventure formula, Boost etc. Not that there is anything wrong with it, but I can't help but feel that there is a huge amount of utapped potential for this francises' huge selection of characters to be seen in a new light
Yo, the presentation on this is NUTS. Loved that intro shot, the sonic heroes moveset, different interconnected terrain, day n night cycle, and numerous references along with unique ideas like being able to have each chaos emerald have its own power to be utilized. Couldn't be any happier as a fan (Edit) This goes so beyond. This game is basically a museum for sonic games. (Edit 2) THERE'S SO MUCH! THERE'S JUST SO MUCH
This is legitimately the BEST Sonic fangame concept I have seen in a VERY long time! Obviously it's not finished - needs NPCs, enemies, questlines, etc. - but oh my god. I would so play this. I _LOVE_ how each "Emerald" has its own unique power. And Big, of all characters, as the protagonist.
Man, fill the world with enemies and some NPCs and some associated challenges/quests and the game could be a real blast. Huge potential here. Love the way it's pieced together all the levels from various Sonic games, and nothing beats Big Boosting or Super Big lol.
This is so impressive, I really like how you leaned into the nostalgia and incorporated certain things from previous sonic games! Hopefully Sega can finally outdo you someday with SA3 ;)
When I saw the thumbnail, I started watching the video, thinking this was going to be a joke, but no! This is the best Big game, right here! I like how they combined a lot of gameplay styles here, even giving Big the ability to boost around, while still maintaining his fishing. Super Big is awesome, and this game has given me some respect for Big. Now, if only SEGA would make something like this so Big wouldn't seem like a big meme/joke character…
Just... wow. I couldn't count the number of times I just said "Oh, no they didn't" as Big went into very familiar places, only to have to immediately go "Oh they did..." afterwards. I'd love to see this expanded upon with even more areas, with maybe something to fit Big when he's not in any area with its own music. I do think they need to fix the bug with the rod getting upgraded past its maximum level and flat-out disappearing, as well as placement of 'aura' effects from using emerald abilities (especially Yellow Super Jump, which may as well be turned into a full Shoryuken thanks to the charge animation), but other than those minor issues, this is a game I never knew I wanted. Proposed achievements: - Stocked Fridge: Catch 10,000g in 'edible' fish (i.e., not Mashers, Choppers, or other fish badniks) before catching Froggy. - Prepper: Catch 100,000g in edible fish before catching Froggy. - Ton of Fun: Catch 1,000,000g (yep, a metric ton!) in edible fish before catching Froggy. - God Help Us All: Find all 7 chaos emeralds before catching Froggy (best ending).
Fan theory: The reason why so many Sonic Adventure 2 locations are now flooded is because thats where Chaos drew the water he used to flood Station Square from in SA1 Time has passed and now the water has returned to their natural SA2 locations
I think this game would be absolutely perfect if there were enemies, better lighting, and maybe something at the bottom of the user interface. This looks amazing!
The references when you start the game is amazing. Station square in the background, the death egg, the moon having a hole blown in it from SA2, the battle station from sonic the fighters. It’s all just so good.
Damn this is so cool! Would also be awesome to see Sonic running around in this world, imagine spindashing off a cliff and then jumping form skycraper to skycraper to roll down into the highway or something. If the next Sonic game is actually open world Sonic Team should add a bonus "find froggy" mode just for shits & giggles XD
This is a really good sonic fan game, just goes to show even a character like big the cat can get a lot of love and create a fan game something like this. Absolutely amazing!
My stupid headcanon for the plot: Narrator: It's been a long time. All of the islands have collided. Everyone is dead. Two remain. Only one feline can sav- WAIT BIG WHAT ARE YOU DOING!!? Big: Froggy?
This was surprisingly entertaining to watch. Like how they put a bunch of locations from different games in a single, somewhat cohesive world (even if it's mainly areas from Classic and Dreamcast era games). Weird that there was no Angel Island though. I feel like with a couple NPCs to interact with and enemies around, this could be massively better.
Huh it’s amazing that Big doesn’t need to say chaos control to activate the powers of the chaos emeralds he simply grabs hold of one of them and they do their thing
WTF, why does this look better than most Sonic games? This looks so fun, I actually want to buy it. Big looks really fun to use, the chaos emerald mechanics are clever, I love how they tied all his Adventure and Heroes abilities together. The botw world, Little Planet being a Galaxy-type area, MAN I've seen a lot of cool Sonic fan projects in my day, but this may be the best I've ever seen
I love the look of this, especially with how it parodies Breath of the Wild at the start. I always thought Knuckles would have been a better fit for an open world game, due to his greater focus on combat and the verticality that comes from his climbing ability. Big works too, though.
Ooh I love how the chaos emeralds are used. Reminds me how Sonic tapped into 6 of them at the end of the first sonic game. I get the feeling they don't have individual different powers, but they're different enough in how they "feel" when using them due to being "chaos" you'd have to learn separately with each how to do some of the non space-time stuff.
Big and Froggy adventures would be an incredible game, the idea should definitely be fleshed out. It looks like it would be like a Banjo Kazooie type of game or Spyro, just subbed.
An open world Sonic game with a non-main character, and various platforming styles such as high speed action, treasuring hunting, and previous stages from the series integrated in a map together? Where has this been??!!!!! Clever!
This fan game has huge potential. If this game was further developed to make the world feel lived in, (enemies/NPCs, possible minigames, a reason to use the red chaos emerald, etc.) then it might become an iconic Sonic fan game.
anything that has big in it is a 10/10 i just love it when you have to catch froggy and everytime you think you got him he leaves and you have to try again man isnt that just fun
I have tears n my eyes from watching this lol, lol damn I’m naming stages left and right !!! This is amazing and definitely a journey I’m so proud to be a sonic fan !!!
This is so awesome ! I just wish there would be some npcs or enymies , Or maybe a Gamma mode where you can play as Gamma and have to find froggy before big
i have to agree with the title u put on broski... btw the touch of half-moon,the ark and the death egg............... man it feels right wait i need to edit that; quick idea:that azure emerald is lit,imagine controlling it up and down(with an energy bar ofc not to make it op),blasting with the umbrela in the sky.......... :DDDDDD brooooooo imma cry if this happen no cap
Seeing the immediate breath of the wild zoom out, I expected a fancy title card. Seeing a standard resolution png of the Sonic Adventure "Catch Froggy" image was hilarious.
One issue I have with this game is that the character shadows aren’t under the character. Shadows like that act as a way to predict where your going to land after a jump. And it doesn’t have to affect other objects. Look at Mario 3d world
Aside from its poor optimisation, this game is great! Feels like how LEGO Dimensions mashes up all the zones in one big world, but with more scale. I've replayed it so many times to optimise my path often getting the blue emerald first. I really hope this gets updates to make it even better. Never knew id like a fishing game so much
Optimization like bloated, laggy, or design? Cause I can see it being a lot Which could explain the emptiness of it all But if its design wise I think there's a map to help you
@@deefor I figured, it seems to load everything in chunks I'm actually studying this game Seeing what works and what doesn't I plan on making Sonic Games I see your comment as future feedback And will remember to take notes For my game to optimize it to where a good amount of people can play it At different settings I love your icon its adorable
Very happy that this Fable game got Big more love and uses Sonic Adventure 1 and 2 level-Up items/Upgrades. Sonic games needs more level-Up Items/Upgrades.
Sonic with the emeralds: "I need these to defeat Eggman."
Shadow with the emeralds: "I need these to discover my past."
Big with the emeralds: "I need these to find my frog."
BASED BIG!
bigs reason is the most important one
Truly the noblest of quests.
A selfless endeavor begins.
big has priorities straight
I unironically want this to be official now, Big's slower speed would actually be a nice compromise for an open-world game set in the Sonic universe as there'd be less stress to design the environments to accommodate Sonic's speed, and the fishing rod could double as a weapon and method of traversal (like using it to grapple objects and climb up things) - I absolutely love the idea of the Chaos Emeralds having powers that assist in exploration. Plus ground-pounding then using the parasol looks like it will be fun in terms of movement.
Me thinks an open world sonic game could work with this design with basically the whole main cast being playable besides sonic and the other fast bois (shadow, metal, etc)
So.... Platformers?
Hopefully you add enemies and see what it would be like with faster characters like Cream or Tails
Wrong
@@VictoryReviews lol you don't even have an argument
They laughed at me for liking to play as Big in SA1 when I was a kid, they called me crazy.
*WELL, WHO'S LAUGHING NOW?*
Your parents maybe
You
I will admit that I despised playing as Big in SA1 and even Heroes but, this has somehow peaked my interest.
Still them
I didn't love playing as him but it wasn't as bad as everyone makes it out to be.
The Blue Emerald took you the longest to find
so you were literally going
*"WHERE'S THAT DAMN FOURTH CHAOS EMERALD"*
actually it's really smart to make an open world game for big because he isn't as fast as sonic so they don't need to worry about him just zipping around the entire map in 5 minute
Also helps with rendering large swathes of the map. With Sonic it'd require some considerable firepower to render so much so fast, especially in an open world where the majority of what's rendered will have collision and content in it.
Just make the important areas slow you down slightly and bake the rest a lower poly
Also really smart to have the chaos emeralds each contribute in some way to Big's mobility and ease of traversal.
boost emerald
I wish this had a Knuckles game mode, with the Treasure Hunting aspect it already has. He’s not as Fast as Sonic, but he makes up for it in Strength, gliding, and climbing
I really love Breath of the Wild's Great Plateau parody at the beggining.
In Sonic it would be "Great Green Plateau Zone"
@@granmosermal3625 what do you mean this is the great plateau, just wait for part 2 where a tower grows from the ground
This is unironically an AMAZING experience. I love the cutscenes, graphics and animations are top notch. Seeing Sonic the Fighters spaceship in an actual game is something else! I like how the world connects and are actually in a somewhat canonical location (like the chao garden and City Escape). Some of the puzzles are great like getting off of Little Garden. Finding upgrades and emeralds are a blast. I know people don't like fishing but I would love to see them add a Fish encyclopedia (showing which fish you caught). This feels like an open world SA1 game, may be the best game of SAGE 2021, YOU MUST GIVE THIS game a try.
I forgot to show two things, there's a 2D map in the menu, and there's a SEGA Saturn Easter Egg in this. Froggy is also spawned in a random location. Told you guys on Discord this would be a hype day! :)
my mod?
10/10 eh?
😎
@@VongolaXZax giving it a 9/10. I really want that fish encylopedia for more endgame stuff, and having Sonic as a 100% extra would be mind blowing. then it'd be 10/10. ;)
@@sonicovertime I see, like the enemy encyclopedia of Ratchet & Clank: Going Commando.
99% of people here sadly cant try it due to the fact that it runs so bad you need a NASA level computer to run it
What this already amazing game needs is:
-Just a few extra enemies here and there to make it feel less empty.
-Some NPCs you could do quests for, mostly fishing based ones
-Tons of Events that can take place in some of the Zones and Areas (Like Having the Sonic R areas, not only stay Explorable, but can trigger a Racing event)
-Maybe a few Bosses hidden in challenging areas, and while on that subject...
-Some Explorable Ruins and Dungeons (Like Zelda, but suited for big), that can have some of the upgrades be collected there instead of just out in the Overworld most of the time, and have a boss, and the chaos emerald at the end of each...
-Maybe a storyline that, while being hilariously over-the-top, gives big a Veeeeery good reason to save his little green buddy, Froggy. Like after fishing him up after he hops off the first time, and he somehow, once again, had swallowed a chaos emerald again. Froggy then gets snagged by Eggman (again) for obvious reasons, and it just turns into a big adventure to try and get froggy back, while thwarting Eggman's plans once again (But this time, he's the main hero).
I think it would be awesome~
Breath of the Froggy
The legend of Froggy: Big of the wild
i would love to see some background characters from the IDW comics as npcs, they all look so adorable and cool
What if he swallows the Phantom Ruby and Big as to find all the Chaos Emeralds in order to find and save Froggy before he deletes the universe.
I wish this had a Knuckles game mode, with the Treasure Hunting aspect it already has
Remember the meme where some guy accidentally builds a shelf, well this guy accidentally just made the best Sonic fan Game of all time
I came to laugh at a joke and was greeted with a game that makes playing as Big seem interesting. 10/10
My only complaint about this game is it feels sorta empty. Theres no npcs. Otherwise its great!
Just needs badnicks (more in Chemical Plant and other Eggman/industrial areas), animals (more in natural areas free of Eggman's wrath like Little Planet), humans (more in city areas), chao (more in chao areas), and ghosts (in spooky places at night) this is good to go.
@Cuttlefish Man The best boss for the game in my opinion are be the babilon rougues, because the would be trying to steal the chaos esmeralds for themselves.
Yeah have him speak with Amy and cream at least cos of team rose
I mean this is a tech demo. Maybe if they work on it more they can add people, animals and robots.
@@Jess_J01
With Cream they could apply the one from Breath of The Wild: look for all the chao in the open world (200) to receive a gift for Vanilla.
Amy would be the same as always: look for Sonic and if possible, beat Sally to death.
This looks surprisingly fun
it's amazing!
Wow, the creator really outdid themselves with the map. Big props to him
I see what you did there.
A big shoutout to Big's big world, big creator
Huge props to the creator
This is way. way. way too good. The chaos emeralds giving different abilities is genius!
Big when he looks confused and startled when the chaos emeralds are around him before he is filled with enormous power is something ngl
This is a legit the best Sonic open world Fangame ever made. Seriously, combine through every possible sonic games zone, this is madness work. How many years does this take to build this masterpiece?
I like how the music changes whenever u go to a different zone
Also the day and night mechanic is cool too
Gonna love this kinda takes place after adventure 2 because you can see the half burning moon at nighttime
This looks great! I love the attention to detail in the sky, the locations and objects, and the chaos emerald powers are such a cool idea!
“chaos emeralds can turn thoughts into power”
big: *throws the emerald*
no thoughts
head empty
Well, this actually looks pretty well-made ngl.
I love the impetus for the entire game is just Froggy going somewhere for 2 seconds.
AAA game industry needs to take some notes here.
Finally, someone else appreciates Big for his true magnificence.
Hmm, Sonic Rangers is looking much better than I thought it would.
lmao right?
This literally sounds like the title, of educational kids show, Big has potential
Big potential
Big
It's a Big Big World?
The modern Chaotix detective agency are clowns in itself(Except Espio), so they already are a kids show
Okay I was going nuts the whole time but Robotnik's lair from Adventures of Sonic The Hedgehog was just too much. This is beyond epic.
This open combined world looks amazing and while it’s kinda empty, it has great potential. I’d love to see other characters playable (maybe as unlockable rewards) such as Team Sonic, or maybe other characters who aren’t often playable like Silver.
I like that this game would just be big
@@carlossosa4187 Me too
I wish this had a Knuckles game mode, with the Treasure Hunting aspect it already has. He’s not as Fast as Sonic, but he makes up for it in Strength, gliding, and climbing
@@razorionxvii638 That sounds like lots of fun, especially with Knuckles' gliding and climbing around the map and momentum from rolling down hills.
HELL YEAH! This was my BIGgest pleasant surprise this sage, really hoping people don't sleep on it
Same!
Amazing!I can't believe Big's exploring through every zone from the last Sonic The Hedgehog games!I love it!:D
yo the chaos emeralds having special properties to those who found them is such a smart idea props man
LEGEND OF BIG : FROGGY OF THE WILD
Kinda surprised to see someone even took the time to do something like this but not at all disappointed though. There's an impressive amount effort put into this that shows. The barrenness is the one thing
Woah! I actually love this. The animations are surprisingly really good too with the bounce to Big’s moveset.
The Legend of Froggy: Big of the Wild. It works.
It would be super cool if they had different Sonic characters doing things at parts of the hub that you can stumble upon like Sonic fighting Eggman or Shadow infiltrating a base or something. It would be like you’re making cameos in Sonic games like Big does.
I'm super impressed with how all of the levels were thoughtfully placed on the map. Even if you're importing in level structures, there was clearly a lot attention put into fitting everything together and making sure the models could be viewed from angles that you wouldn't be able to get to in the original games.
This game looks so big! Everything is connected and explorable! Even if you can't enter it, you can see Angel Island in the distance! This game is great!
This project is absolutely insane!!! You can tell that the person making it really does care about the universe of Sonic the Hedgehog! Making Big the star of his own adventure and incorporating his playstyle from Adventure and moveset from Heroes into an open-world game is really unique and incredible! I feel like the majority of Sonic fan projects seem to only focus on Sonic and the idea of perfecting a certain style of gameplay, be it the Adventure formula, Boost etc. Not that there is anything wrong with it, but I can't help but feel that there is a huge amount of utapped potential for this francises' huge selection of characters to be seen in a new light
0:46 oh, I get the reference! 🤣Well done!
Meanwhile Sonic official games - Linear boost to win.
THIS IS PERFECT!! Sega should hire the ones who made this. Even Sonic R and AOSTH is here!
I loved the callbacks
Why do you think they made lost world, eh?
Oh no, not this again
it was one guy who made this! It’s such an overused saying at this point but honestly sonic team hire this man
Sonic fans have learned nothing from the mario fanbase
This is genuinely outstanding, props to Michael Ropple for this beautiful creation
BIG props
I have never *EVER* thought of the possibility of Super Big the Cat. Now that I've seen it... *it's terrifying*
Yo, the presentation on this is NUTS. Loved that intro shot, the sonic heroes moveset, different interconnected terrain, day n night cycle, and numerous references along with unique ideas like being able to have each chaos emerald have its own power to be utilized. Couldn't be any happier as a fan
(Edit) This goes so beyond. This game is basically a museum for sonic games.
(Edit 2) THERE'S SO MUCH! THERE'S JUST SO MUCH
This is legitimately the BEST Sonic fangame concept I have seen in a VERY long time!
Obviously it's not finished - needs NPCs, enemies, questlines, etc. - but oh my god. I would so play this.
I _LOVE_ how each "Emerald" has its own unique power. And Big, of all characters, as the protagonist.
I wish Sonic rangers could do something like this.
Yup
“You wish” well it is inspired off Breath of the Wild which was said by the leaks lol, so it may just happen
yeah no 2d at all
I want like this gameplay
Well SEGA doesn't care about continuity in sonic games anymore, the only location they can bring back again and again is green hill zone.
Man, fill the world with enemies and some NPCs and some associated challenges/quests and the game could be a real blast. Huge potential here. Love the way it's pieced together all the levels from various Sonic games, and nothing beats Big Boosting or Super Big lol.
Ngl, the flying controls for Big's super form look really smooth!
This is so impressive, I really like how you leaned into the nostalgia and incorporated certain things from previous sonic games! Hopefully Sega can finally outdo you someday with SA3 ;)
I wouldn't complain if Sega saw this as a good proof of concept to expand on in an official Sonic game
When I saw the thumbnail, I started watching the video, thinking this was going to be a joke, but no! This is the best Big game, right here! I like how they combined a lot of gameplay styles here, even giving Big the ability to boost around, while still maintaining his fishing.
Super Big is awesome, and this game has given me some respect for Big.
Now, if only SEGA would make something like this so Big wouldn't seem like a big meme/joke character…
Well we all know who's winning that Sonic fan game contest this year
sonic in rangers: i need all of the emeralds again!
big: i got you fam
Super Big is the weirdest yet most awesome thing I've seen in a while. He is the last character I expected to do a Chaos Emerald transformation.
FINALLY! The Long awaited DLC for the Long awaited sequel to SA2! BIG's BIG Fishing "Adventure 3": BIGger Edition!
Just... wow. I couldn't count the number of times I just said "Oh, no they didn't" as Big went into very familiar places, only to have to immediately go "Oh they did..." afterwards. I'd love to see this expanded upon with even more areas, with maybe something to fit Big when he's not in any area with its own music.
I do think they need to fix the bug with the rod getting upgraded past its maximum level and flat-out disappearing, as well as placement of 'aura' effects from using emerald abilities (especially Yellow Super Jump, which may as well be turned into a full Shoryuken thanks to the charge animation), but other than those minor issues, this is a game I never knew I wanted.
Proposed achievements:
- Stocked Fridge: Catch 10,000g in 'edible' fish (i.e., not Mashers, Choppers, or other fish badniks) before catching Froggy.
- Prepper: Catch 100,000g in edible fish before catching Froggy.
- Ton of Fun: Catch 1,000,000g (yep, a metric ton!) in edible fish before catching Froggy.
- God Help Us All: Find all 7 chaos emeralds before catching Froggy (best ending).
I hecking love that Sonic CD Planet, it's so cool how you can just explore it!
Fan theory: The reason why so many Sonic Adventure 2 locations are now flooded is because thats where Chaos drew the water he used to flood Station Square from in SA1
Time has passed and now the water has returned to their natural SA2 locations
I like this theory!
I think this game would be absolutely perfect if there were enemies, better lighting, and maybe something at the bottom of the user interface.
This looks amazing!
The references when you start the game is amazing. Station square in the background, the death egg, the moon having a hole blown in it from SA2, the battle station from sonic the fighters. It’s all just so good.
the SA2 level’s placement being based of the level select in SA2 is *chef’s kiss*
The BOTW opening caught me completely off guard! I needed that laugh today, thank you.
I see how Big was able to cameo in almost every stage of Sonic Adventure 2.
Damn this is so cool! Would also be awesome to see Sonic running around in this world, imagine spindashing off a cliff and then jumping form skycraper to skycraper to roll down into the highway or something. If the next Sonic game is actually open world Sonic Team should add a bonus "find froggy" mode just for shits & giggles XD
So glad someone gave big the love he deserves. This is by far the best fangame ever made.
That ending screen makes me so happy :) What a lovely fangame
I’m so glad someone took their time to make a whole open world game about big the cat finding froggy and it’s amazing
This is a really good sonic fan game, just goes to show even a character like big the cat can get a lot of love and create a fan game something like this. Absolutely amazing!
My stupid headcanon for the plot:
Narrator: It's been a long time. All of the islands have collided. Everyone is dead. Two remain. Only one feline can sav- WAIT BIG WHAT ARE YOU DOING!!?
Big: Froggy?
if enemies and npc’s (human and anthro) were added this would be the sickest game ever made
This was surprisingly entertaining to watch. Like how they put a bunch of locations from different games in a single, somewhat cohesive world (even if it's mainly areas from Classic and Dreamcast era games). Weird that there was no Angel Island though.
I feel like with a couple NPCs to interact with and enemies around, this could be massively better.
Huh it’s amazing that Big doesn’t need to say chaos control to activate the powers of the chaos emeralds he simply grabs hold of one of them and they do their thing
Anyone would use the powers like that, but Shadow is the one who brings out all the potential.
They pulled a breath of the wild in the beginning
WTF, why does this look better than most Sonic games? This looks so fun, I actually want to buy it. Big looks really fun to use, the chaos emerald mechanics are clever, I love how they tied all his Adventure and Heroes abilities together. The botw world, Little Planet being a Galaxy-type area, MAN
I've seen a lot of cool Sonic fan projects in my day, but this may be the best I've ever seen
Big:**gets red chaos emerald**
Me: well f**k. We're dead.
This game has no right being this good
Impressive demonstration of level design and gameplay creativity.
Whoever made this - SEGA needs you.
I love the look of this, especially with how it parodies Breath of the Wild at the start.
I always thought Knuckles would have been a better fit for an open world game, due to his greater focus on combat and the verticality that comes from his climbing ability. Big works too, though.
Knuckles It would be more with the search for the Master Emerald, but on his island that is quite wide.
seeing the BOTW intro had me rolling.
Ooh I love how the chaos emeralds are used. Reminds me how Sonic tapped into 6 of them at the end of the first sonic game. I get the feeling they don't have individual different powers, but they're different enough in how they "feel" when using them due to being "chaos" you'd have to learn separately with each how to do some of the non space-time stuff.
Big the Cat: "stares out over the huge world he's in." Wow, there's a lot of fishing to be had.
Big and Froggy adventures would be an incredible game, the idea should definitely be fleshed out. It looks like it would be like a Banjo Kazooie type of game or Spyro, just subbed.
An open world Sonic game with a non-main character, and various platforming styles such as high speed action, treasuring hunting, and previous stages from the series integrated in a map together? Where has this been??!!!!! Clever!
This fan game has huge potential. If this game was further developed to make the world feel lived in, (enemies/NPCs, possible minigames, a reason to use the red chaos emerald, etc.) then it might become an iconic Sonic fan game.
So many things need improvement, but the use of the emeralds is genius! Big rocks!
This Game is amazing!
The detail of the destroyed moon is appreciated.
anything that has big in it is a 10/10 i just love it when you have to catch froggy and everytime you think you got him he leaves and you have to try again man isnt that just fun
Man, finally some love for Sonic Heroes, as seen in the first area. What a fantastic fan game!
I have tears n my eyes from watching this lol, lol damn I’m naming stages left and right !!! This is amazing and definitely a journey I’m so proud to be a sonic fan !!!
This is so awesome !
I just wish there would be some npcs or enymies ,
Or maybe a Gamma mode where you can play as Gamma and have to find froggy before big
Omg this world looks amazing!! You can take a long look at everything too! It be cool if they added more characters I just love this open world
i have to agree with the title u put on broski...
btw the touch of half-moon,the ark and the death egg...............
man it feels right
wait i need to edit that;
quick idea:that azure emerald is lit,imagine controlling it up and down(with an energy bar ofc not to make it op),blasting with the umbrela in the sky.......... :DDDDDD brooooooo imma cry if this happen no cap
Seeing the immediate breath of the wild zoom out, I expected a fancy title card. Seeing a standard resolution png of the Sonic Adventure "Catch Froggy" image was hilarious.
brilliant piece o' work for a fangame. sonic fan devs continue to wow!
my jaw dropped. This is by far the best one I've seen.
One issue I have with this game is that the character shadows aren’t under the character. Shadows like that act as a way to predict where your going to land after a jump. And it doesn’t have to affect other objects. Look at Mario 3d world
47:15
Big is so happy that he jumps and start floating in the air for some reason...
lmao I tried to press A to speed the txt up, ended up doing a glitchy jump due to being close to the side of a wall with the floater.. yea
Did anyone notice the moon is half blown up? Nice detail. I’m so impressed with all the obscure callbacks!
Aside from its poor optimisation, this game is great!
Feels like how LEGO Dimensions mashes up all the zones in one big world, but with more scale.
I've replayed it so many times to optimise my path often getting the blue emerald first.
I really hope this gets updates to make it even better. Never knew id like a fishing game so much
Optimization like bloated, laggy, or design?
Cause I can see it being a lot
Which could explain the emptiness of it all
But if its design wise
I think there's a map to help you
@@vexzel5550 I meant lag. i can only play it all at lowest at the lowest resolution
@@deefor I figured, it seems to load everything in chunks
I'm actually studying this game
Seeing what works and what doesn't
I plan on making Sonic Games
I see your comment as future feedback
And will remember to take notes
For my game to optimize it to where a good amount of people can play it
At different settings
I love your icon its adorable
Very happy that this Fable game got Big more love and uses Sonic Adventure 1 and 2 level-Up items/Upgrades. Sonic games needs more level-Up Items/Upgrades.
The minute I saw him use the chaos emerald to teleport I knew this game was goated
At last! Big's Big Fishing Adventure 3!
imagine Big officially with all the emeralds in his hand
The jank that is encouraged in this massive world makes it look so fun to explore