Looks like really cool dead on arrival content for GMS, hope most of the changes don't make it through to global. All for Reg Server getting cubes for meso, they've deserved this for a long time now. But the reboot changes are straight up braindead. Edit: Great video by the way, love seeing what is to come, Good or Bad....
Not 100% sure, but stages you clear will stay cleared no matter what. Worst case scenario if you crash in Stage 5 (example), you can re-enter the dungeon starting Stage 5 over from the beginning.
KMS Reboot is still technically "playable" albeit 5x more difficult to earn meso, and 10x more difficult to black cube (red cube no longer an option). Practically no longer worth playing in the long run though, sadly. I'll still be playing my bucc and trying to progress to Normal Kalos solo, but upgrading past that point to progress to anymore bosses will be almost impossible and no longer worth doing.
Ursus will die in GMS however, welfare bear no more. BUT GMS could implement mesos in guild castle weekly reward, add a boss crystal to gollux (value varies based on difficulty), and/or just buff maple tour to compensate for Ursus removal. Probably adding a boss crystal to gollux would make the most sense since it is a daily boss.
@@rissms1817 i would make it 5/10/15/20 mill base for interactive and 25/50/75/100 mill for heroic based on difficulty, do this every day and it adds up to a lot barely anyone is boss crystal capping from weekly bosses
waste of time of annoying solo content. what's the point in dungeon when going solo, in proper mmorpg it's a party of 5 people going into a dungeon and this feels like genshin impact content exp and rewards are crap for a weekly. 2 MPEs give more exp than this.
Looks like really cool dead on arrival content for GMS, hope most of the changes don't make it through to global. All for Reg Server getting cubes for meso, they've deserved this for a long time now. But the reboot changes are straight up braindead.
Edit: Great video by the way, love seeing what is to come, Good or Bad....
night walkers are gonna need to dust off their arrow keys for this one
this is the first major patch that sucks from its beginning to its end, but at least the bgm is🔥. the composers never disappoint
Hey, any idea why i only got 10 fragments from this dungeon clear?😢
Looks kinda boring, probably something that would be better served as party play content
What happens if you crash mid-way?
Not 100% sure, but stages you clear will stay cleared no matter what. Worst case scenario if you crash in Stage 5 (example), you can re-enter the dungeon starting Stage 5 over from the beginning.
Hey man sk what happened with your Bucc? Is Reboot KMS playable?
KMS Reboot is still technically "playable" albeit 5x more difficult to earn meso, and 10x more difficult to black cube (red cube no longer an option). Practically no longer worth playing in the long run though, sadly. I'll still be playing my bucc and trying to progress to Normal Kalos solo, but upgrading past that point to progress to anymore bosses will be almost impossible and no longer worth doing.
@iSIingGunz So KMS Reboot players are all quitting basically?
Was that Nexon's goal? To shut down reboot?
@@iSIingGunznew series for the new kms reg server? xd
Can't do it. Freezes my computer up
Ursus will die in GMS however, welfare bear no more.
BUT GMS could implement mesos in guild castle weekly reward, add a boss crystal to gollux (value varies based on difficulty), and/or just buff maple tour to compensate for Ursus removal. Probably adding a boss crystal to gollux would make the most sense since it is a daily boss.
Boss crystal from ursus would probably not be worth much, especially considering that many players reach the 180 crystal cap from weekly bosses alone
@@rissms1817 i would make it 5/10/15/20 mill base for interactive and 25/50/75/100 mill for heroic based on difficulty, do this every day and it adds up to a lot
barely anyone is boss crystal capping from weekly bosses
waste of time of annoying solo content.
what's the point in dungeon when going solo, in proper mmorpg it's a party of 5 people going into a dungeon and this feels like genshin impact content
exp and rewards are crap for a weekly. 2 MPEs give more exp than this.
why did mitra do that?
is it a solo dungeon or u can enter with party? sorry if someone asked it in the comments and i didnt read
Guild Castle Cache gives more weekly exp than this, you just get the exp per mob kill rather than all at once.
Good looking content, too bad Reboot caught strays for it.
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Mitra looks more fun than the battle mage you are playing.