My New Favorite Weapon Absolutely NUKES Hazard 5 | Deep Rock Galactic: Survivor

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  • Опубликовано: 7 июн 2024
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    DEEP ROCK GALACTIC: SURVIVOR is a single player survivor-like auto-shooter. Wield the full arsenal of Deep Rock Galactic, take on hordes of lethal aliens, mine riches, and unlock powerful upgrades. It's one dwarf against all of Planet Hoxxes!
    REVERSE BULLET HELL, WITH MINING
    Kill bugs, upgrade your gear, and delve ever deeper into the lethal caves of Hoxxes. Collect and assemble a devastating array of guns, unleash hell upon wave after wave of alien monsters in fast and frenetic combat, and tunnel your way to collect precious riches from deep within the cave walls. Each mission is unique, using procedural cave generation and enemy waves, just as you've come to know from Deep Rock Galactic.
    COMPLETE MISSION OBJECTIVES TO BECOME STRONGER
    Delve deep, Miner! Once the Drop Pod releases you into the oppressive darkness, you are on your own. Complete the mission objectives set forth by the Company, and make it back to the Drop Pod in time to try your luck at even more deadly and lucrative encounters. Progress deeper and deeper into the planet while you grow ever stronger, survive all the way to the very end of your assignment, and finally get extracted alongside your hefty sack of loot.
    DEEP ROCK, FROM A WHOLE NEW PERSPECTIVE
    The universe of Deep Rock Galactic is loved by millions of players, and now you can experience it in a whole new single-player-focused way! Play each mission from a top-down perspective, navigating the caves of Hoxxes as you've never seen them before. Greybeard Deep Rock veterans will recognize much from Deep Rock Galactic, and if you are a recently joined Greenbeard: Welcome! We are thrilled to have you on board. You will like it here. Management demands it!
    Initial release on early access includes:
    4 classes
    40 weapons
    20 enemy types
    3 biomes
    A deep progression system of class mods, artifacts, and upgrades
    The finished version will contain even more content, and other features - all to be determined as we receive and review feedback from the community during Early Access.
    ROCK AND STONE!
    #deeprockgalactic #bulletheaven #survivorlike
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Комментарии • 42

  • @TheZanzibarMan
    @TheZanzibarMan Месяц назад +25

    Endless mode and 1-Weapon Mode will be nice additions eventually.

  • @tjk3430
    @tjk3430 Месяц назад +13

    The hoarder & the golden loot bug were holding hands as they met their demise.

  • @tosmornHOF4748
    @tosmornHOF4748 Месяц назад +3

    Pgl “getting stuck” at one bullet is because on reload completion you shoot, if you have a clip of 2 then basically your firerate count starts immediately upon firing, so you always have a full cycle between each reload, while still gateing behind firerate.

    • @vedranv3616
      @vedranv3616 Месяц назад

      And the fire rate of 0.5/second is deceptive, it actually means 2 seconds, so reload is shorter than fire rate.

  • @darrellsaewhat50
    @darrellsaewhat50 Месяц назад +4

    I feel like triple split overclock is much more of a priority to get than explosion radius since you can always get explosion radius with normal level ups. So whenever I have that option, I always get triple split. I’m too bad luck to gamble getting it on the 12th level like you are lol.

  • @macbeth2354
    @macbeth2354 Месяц назад +3

    I feel vindicated! Finally a pickup radius run! Great one! GG

  • @MaliReborn
    @MaliReborn Месяц назад +4

    If you got the Kinetic explosive grenade you could have gotten Kinetic upgrades as well and be even stronger. Next time

  • @vedranv3616
    @vedranv3616 Месяц назад +4

    I finally completed my last biome goal, demolitionist to 60, by focusing on this weapon. Didn't make it to stage 4 drop pod because of pickled nitra greed, but still made it to 60. PGL is a very decent weapon actually, even against vomit boys, when fully upgraded. I used to focus on other grenades and failed numerous times, but PGL is the best damage dealer, other granades are better as support.

    • @fepethepenguin8287
      @fepethepenguin8287 Месяц назад +1

      Does ur PGL take as long to fire the 2nd shot? The Info says 0.5 second fire rate. But it seems way longer for Cub

    • @AyazHB
      @AyazHB Месяц назад +2

      I did it today the other way around. Kept the PGL at 6 and leveled cryo, toxic and plasma grenades

    • @vedranv3616
      @vedranv3616 Месяц назад

      ​​@@fepethepenguin8287 I think it fires fast if there are enemies close enough to target both times. But that is still 2 seconds between shots, in this game that's a long time.
      Edit: that's 0.5/second fire rate, so 2 seconds, not 0.5 between shots, that would be reload speed.

    • @vedranv3616
      @vedranv3616 Месяц назад +1

      ​@@AyazHB I tried that exact setup dozens of times, but it was always difficult to get started, first 3 stages were a nightmare. This time, focused on PGL from the start, got cryo and acid to 6 later, and plasma burster to about 12 for some additional AOE damage.

  • @ZedEcks
    @ZedEcks Месяц назад +1

    10:20 It fires like that because you have all reload speed, but no fire rate.

  • @ECchris
    @ECchris Месяц назад +1

    Actually looked like the most fun run ever haha

  • @seryugon4201
    @seryugon4201 Месяц назад +2

    Made me a bit mad, that you didn't take medium kinetic weapon as third weapon. And for the weird pause between shot 1 and 2, but fast succession of shot 2 and 1, its because reload speed is faster than fire rate, and reload resets the fire rate timer.

  • @pj23nl
    @pj23nl Месяц назад

    Endless mode is on the roadmap for after release. it'll be a painfully long wait

  • @BradAhrens
    @BradAhrens Месяц назад +1

    Blessed gun, blessed run.

  • @pkucmus
    @pkucmus Месяц назад

    Magnet? I am the magnet... :D

  • @fafufafu5784
    @fafufafu5784 Месяц назад

    the [MEDIUM] weapon tag affects the grenade launcher have a nice day

  • @chumbucket5198
    @chumbucket5198 Месяц назад

    The big firework
    Thiccness
    Dev request for LGL lobbed version? Maybe tube plasma since it's in short supply

  • @kasperlaursen7005
    @kasperlaursen7005 Месяц назад

    Everything is strong with these artifacts 😮
    Fun game though. I've always mostly avoided leveling the PGL.
    If there is one complaint i have for this game it is the relative power of damage artifacts vs. the others.

  • @pelitheinsane
    @pelitheinsane Месяц назад

    Nice!

  • @huntermccoy7641
    @huntermccoy7641 Месяц назад

    Pgl with akimbo means no matter what your covered, plus getting feedback harness on anything else means if they touch you the map gets deleted haha.

  • @tjk3430
    @tjk3430 Месяц назад

    How about some Hollow Bough love?

  • @TheZanzibarMan
    @TheZanzibarMan Месяц назад

    Every weapon is favorite weapon.

  • @easyhq7237
    @easyhq7237 Месяц назад

    My fav challenge ❤

  • @christopherg2347
    @christopherg2347 Месяц назад

    Seems like the grenade launcher is bugging up the ammo display. It doesn't seem like the firerate is off - it just seems to be the display.
    I would guess the issue is that the weapon fires too quickly after reload. Resulting in a race condition where the first shot is fired before the Clip Display is set to "full".
    You can see the counter ocassionally working - if you fully reload without any enemies nearby to shoot.

    • @TheSabeltandtijger
      @TheSabeltandtijger Месяц назад +1

      It's not bugged at all, the reason why it is at 1/2 ammo all the time is because of the low fire rate. There is a cooldown between shots (fire rate) for every bullet in the magazine which is reset upon reloading, hence why the last shot of the previous magazine and the first one of the new is only separated by the reload speed.
      If the reload speed is insane then those shots follow each other almost immediately, the bottleneck here is solely the fire rate
      Edit: take a look at the stats at 14:28; there is a cooldown of 2 seconds between shots (1/0.5 firerate), whilst the reload speed is only 0.78 seconds

  • @lovegun666
    @lovegun666 Месяц назад

    I think you forgot to pick second kinetic weapon, might could have ended up with even more powerfull PGL

  • @kademing
    @kademing Месяц назад

    There's a glitch you can do where if you go down the ramp just as it gets to zero the timer starts going up and you can stay on a stage forever with infinite waves of bugs coming after you.

    • @haineko1101
      @haineko1101 Месяц назад

      It's well-known, yes. Cub doesn't use it because it makes things too easy.

    • @vedranv3616
      @vedranv3616 Месяц назад +1

      ​@@haineko1101 he used it once on stream when it triggered accidentally, got to some ridiculous level, over 70 on stage 3 I think, and still lost. 😂 Iirc, it was with interrogator driller before the latest update.

  • @squiddler7731
    @squiddler7731 Месяц назад +1

    Wouldn't cluster bomb have been better here? I know you said you wanted both, but even without playing this game I got the feeling it wasn't going to show up again (and I was right lol)

  • @SVReality
    @SVReality Месяц назад

    Whats the highest level you;ve had?

  • @A1lex_Gray
    @A1lex_Gray Месяц назад

    The game would be even more fun if you picked up a weapon with a fire rate to get upgrades.

  • @lordec911
    @lordec911 Месяц назад

    So sad you didn't buy that XP Gain in the last shop to get over 100%... then you get it during one of your last level ups.

  • @psluxton
    @psluxton Месяц назад

    You were lucky at 9:11, you could've been griefed by the game putting a black crack across that single tile width path under the rock and you would've been trapped.
    Thankfully no griefing occurred 😅

    • @idlecub
      @idlecub  Месяц назад +1

      you could see it was wide enough by the white salt rocks width and it going all the way across

    • @psluxton
      @psluxton Месяц назад +1

      @@idlecub you'd think so, but I've been caught by a single black line too many times to make that assumption any more 🥺
      Especially under the continuous rock without showing on the map too.
      C'est La Vie! 😁

  • @darkwingmot
    @darkwingmot Месяц назад

    Just had to end at lvl 69 didnt you

  • @hansdampf4228
    @hansdampf4228 Месяц назад +1

    Was it a skill issue after all 😁

    • @dodang_9147
      @dodang_9147 Месяц назад +1

      ammo rig+gas overclock is extremely strong on deepcore because it fixes the reason why the weapon struggles. Fire-rate. Once you get 75% fire-rate, it is beast weapon. If he had triple split, he would done like... 20k damage per shot.