Revisiting 30+ outdated Useless Smash Facts! - Super Smash Bros. Ultimate

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  • Опубликовано: 10 янв 2025

Комментарии • 896

  • @8Pit
    @8Pit 2 года назад +4080

    How did you not see "Big number make brain happy, so hit that subscribe button" like COME ON IT WAS RIGHT THERE

    • @PJiggles
      @PJiggles  2 года назад +1072

      DANG you're right

    • @camo658
      @camo658 2 года назад +48

      @@PJiggles lol yea

    • @thedotgiver2820
      @thedotgiver2820 2 года назад

      .

    • @thepotatoe101
      @thepotatoe101 2 года назад +44

      @@PJiggles unknowable sorrows

    • @Og_Name7
      @Og_Name7 2 года назад +23

      @@thepotatoe101 unknown suffering

  • @leoleo4469
    @leoleo4469 2 года назад +1043

    "I truly meant it when I said I am awful at math."
    Immediately trusts math for Joker's victory screens

    • @labreaivy2425
      @labreaivy2425 Год назад +6

      Llllll aaaaaaaa llaa dom dom Dom Dom Dom Dom Dom Dom adopt dog

    • @dannybeyondssj
      @dannybeyondssj Год назад +4

      i was just thinking that

    • @99wins31
      @99wins31 Год назад +23

      Also, I’m not blaming him for this, but there are some semiclones like Luigi and Wolf who he forgot to test but do share animations with their source character

    • @Crimling88
      @Crimling88 9 месяцев назад +1

      @@labreaivy2425 WHAT

    • @vertipop
      @vertipop 6 месяцев назад

      @@Crimling88thats a 6 year old’s comment 😭

  • @SuperSaga2191
    @SuperSaga2191 2 года назад +968

    As a cloud main with rumble, I actually had noticed the weak hit of up smash being a hard rumble, and just always assumed it was the game pointing out my failures to me and drawing attention to it. (Yes that's actually what i thought)

    • @zernek9199
      @zernek9199 2 года назад +20

      To be fair, this kind of thing is present in other Nintendo games. I think the Wii Sports games had something like that.

    • @undertalemodtool
      @undertalemodtool 2 года назад +59

      Game actually just telling you L through the controller

    • @dovahkiin0357
      @dovahkiin0357 2 года назад +14

      You need some more self confidence

  • @iggnifyre6333
    @iggnifyre6333 2 года назад +422

    We all know there's only one character who has more possible victory screens than anyone else on the roster could ever hope to match...
    THE MII FIGHTERS, BABYYYYYY. Every combinations of eyes-nose-mouth-eyebrows-head positions/sizes/angles on every skin color on every single combination of mii costumes in the game.

    • @diamondmemer9754
      @diamondmemer9754 2 года назад +6

      What about team poses

    • @theillusionist1494
      @theillusionist1494 2 года назад +65

      Counterpoint: if we’re counting customizable cosmetic aspects like that, then they STILL contribute to Joker’s total, since so many of those costumes have different silhouettes that would appear differently on the final splash screen

    • @diamondmemer9754
      @diamondmemer9754 2 года назад +27

      @@theillusionist1494 I would also like to point out that before every victory screen one of 6 random transitions to the screen plays
      The only exception is joker, always having a persona styled one, meaning all poses except Joker's should be multiplied by 6

    • @raphaelchan7574
      @raphaelchan7574 2 года назад +5

      Nah, I'd personally say the the combinations are just costumes, they don't count separately

    • @AceRezamand1
      @AceRezamand1 6 месяцев назад +1

      This is like dr.mario level stuff, whereas jokers is (or at least feels) different for each variant

  • @Pat2wik
    @Pat2wik 2 года назад +654

    Just thought I’d let you know, at 2:45, Sephiroth’s “fourth” victory pose is actually just his 2nd victory pose but just angled to the side.
    Joker is still the only character with a unique team victory pose animation.

    • @AtJoee230
      @AtJoee230 2 года назад +36

      Isn't Joker's Team victory pose just one of his taunts?

    • @Pat2wik
      @Pat2wik 2 года назад +60

      @@AtJoee230 Yea, it basically is. But he is still the only character that uses his up-taunt as a victory pose.

    • @ryanwebb309
      @ryanwebb309 Год назад +8

      What made you realize this and what evidence do you have?

  • @octo_gab
    @octo_gab 2 года назад +2001

    before y’all say that Kirby should have 101 special moves, just know that Craft (steve) is not possible, even if you try to use the summon command

    • @RiskierGoose340
      @RiskierGoose340 2 года назад +177

      I wasn’t going to say that, but I did find it funny that kirby just permanabtly gets a stone mining tool, regardless of what tools the Steve inhaled had.
      I think it would have been cool if inhaling Steve after losing the copy ability boosted the speed of your mining tools, so it would be wood to stone to iron to diamond to gold. Yes, gold, gold’s the fastest mining tool and even though Diamond is NORMALLY the best for Steve, Kirby’s not attacking with his tools, and they also never break, so gold it would be.

    • @atleast4kidsinatrenchcoat
      @atleast4kidsinatrenchcoat 2 года назад +15

      **DIAMOND FEET**

    • @LloydTheZephyrian
      @LloydTheZephyrian 2 года назад +28

      Well, he does have 101, as he can Mine.
      102 if you wanna count input Hadoken as a seperate special.

    • @derricksquared
      @derricksquared 2 года назад +41

      @@LloydTheZephyrian mine was listed as one of the 100

    • @glxyplays9686
      @glxyplays9686 2 года назад +14

      @@RiskierGoose340 He gets Iron instead of Stone, probably due to it being in the middle for mining speed.

  • @animalmace
    @animalmace 2 года назад +66

    I didnt notice u were dutch until u pointed it out
    Lekker bezig man

    • @1stCommentCop
      @1stCommentCop Год назад +1

      You have over 1M subs and 9 likes on this comment 😂

    • @dogebro1
      @dogebro1 Год назад

      wacht dat wist ik niet.

    • @muffer62816
      @muffer62816 11 месяцев назад

      @@1stCommentCopnow its 18

    • @Santiacosta2024
      @Santiacosta2024 10 месяцев назад

      Mee too

  • @Liggliluff
    @Liggliluff 2 года назад +121

    (1:47) It is still quite incredible that out of the 3 countries aside from Japan where Smash fighters have been created in, Sweden is one of them, and has the same number as USA.
    Sure, technically Steve is now owned by a US company, but he was still created in Sweden, which is what this fact is based on.

    • @LennyQUMFIF
      @LennyQUMFIF 3 месяца назад +1

      Banjo Kazooie is also technically owned by a US Company cos Microsoft, same case as Steve
      BUT, something not mentioned, in the N64 Days, Banjo was obviously owned by Nintendo, so Banjo Kazooie is pretty much the only Character created outside of Japan, USED TO BE owned by a Japanese Company, and is now owned by an American Company

    • @Liggliluff
      @Liggliluff 3 месяца назад +1

      @@LennyQUMFIF Nintendo did own shares in Rare but only up to 49 %, so they were a co-owner, but not the majority owner. Saying Nintendo owned Banjo when it was the property of Rare and not Nintendo, is misleading. Nintendo couldn't just use Banjo themselves. So I disagree that Banjo used to be Japanese owned.

    • @LennyQUMFIF
      @LennyQUMFIF 3 месяца назад

      @@Liggliluff Ohhh, so it was just like, they were technically a 3rd Party that was very close with Nintendo?
      (Kinda like how Crash Games were only on PS1 during that Generation, or how Ubisoft developed Mario & Rabbids being like Rare making the DK Games?)

  • @YopAlonso
    @YopAlonso 2 года назад +159

    The Nintendo Switch has region-coded localizations that are accessible if you swap your region, not your copy of the game. This holds true especially for Nintendo-developed games with multiple language options. Set up your console on a region of the Americas, and your English, French, Spanish and Portuguese translations will all be American English, Canadian French, Latin American Spanish, and Brazilian Portuguese. Set it up on an European region, and you'll get their European variants.

    • @Liggliluff
      @Liggliluff 2 года назад +13

      Smash doesn't have a Brazilian Portuguese translation as far as I'm aware

    • @YounesLayachi
      @YounesLayachi 2 года назад +1

      It's dumb either way.
      We still can't pick separate voices, names, and ingame text.
      Not to mention the elephant in the room : why are the names so inconsistent between the localisations ?
      Seriously, what logic explains the difference between Spanish and American Spanish ?

    • @bodacious12
      @bodacious12 2 года назад +18

      @@YounesLayachi It's probably because in latin america, foreign words are usually not translated, while in spain they sometimes are

    • @TheWrathAbove
      @TheWrathAbove 2 года назад +11

      @@YounesLayachi As far as I can tell Smash generally bases it's localizations on the home series' localizations in that language.

    • @TrovaoSmasher
      @TrovaoSmasher 2 года назад +4

      Haha, portuguese translations in Nintendo games, of course...:,(
      In a more serious note, the only game with a Portuguese translation and dub that I remember is the sonic and Mario Olympics series, but I'm not sure all entries in the series have it

  • @basurerodej8501
    @basurerodej8501 2 года назад +488

    As a viewer from Mexico I don't blame you for confusing the LATAM Spanish and Spain Spanish, for Smash they reused all spain spanish audio for characters which have it (like Lucario and Sonic) except for the Wii Fit Trainers (which are just reused lines from the LATAM dub of Wii Fit U), as well as being the same announcer from Spain but with the name changes you mentioned.
    It's kinda weird they didn't assign a dedicated LATAM dub for Smash Ultimate considering that in 2017 Nintendo started to consider LATAM dubs more seriously, with games like Breath of the Wild and Wario Ware Gold getting (excellent, by the way) LATAM dubs.

    • @peterfamilyguy2040
      @peterfamilyguy2040 2 года назад +44

      PJiggles forgot to mention that Pikachu in the LATAM version of Smash Ultimate is pronounced "Pikachú", while in the Spain one it's just Pikachu
      I guess that hiring a voice actor exclusively for LATAM was unnecessary from Nintendo's POV since just paying the same guy to pronounce the same stuff in different ways is cheaper and faster in a game that's already way too expensive to make (although in my opinion you can still tell easily by his voice that he's from Spain and not a latino country)
      As a viewer from Chile and a member of Nintendo's latino fandom I appreciate that they considered us even if it wasn't with a dedicated voice actor, since the company is infamous for not caring too much about us

    • @willgpb_
      @willgpb_ 2 года назад +10

      *me, a native Brazilian Portuguese speaker reading this conversation* How does it feel to be SO spoiled? They even made a voice actor mimick your accent like c'mooooon

    • @KaiiAyrenNevaehGames
      @KaiiAyrenNevaehGames 2 года назад +6

      @@willgpb_ Wait, what? Isn't most stuff in Brazilian rather than Peninsular Portuguese? At least I can't find enough games/series/books/channels/etcetera with Peninsular Portuguese to learn compared to Brazilian, everything seems to be only in the Brazilian version when I look it up.
      Is this perhaps a Smash/Nintendo thing with Brazilian Portuguese similarly to the Spanish situation?

    • @lucaslourenco8918
      @lucaslourenco8918 2 года назад +7

      @@KaiiAyrenNevaehGames The obly Nintendo game for Nintendo Switch I've ever seen localized in Portuguese was Mario Kart 8 Deluxe, and even then only in European Portuguese. I've heard Smash 4 Wii U had a Pt localization as well, but only Pt-EU and with all voice lines in English. So... no, Nintendo doesn't prefer Pt-Br over Pt-EU, they prefer pretending there's no market for games localized in Portuguese at all :/

    • @willgpb_
      @willgpb_ 2 года назад +13

      @@KaiiAyrenNevaehGames the problem is even worse actually, most Nintendo games do not have translations to Portuguese, not Brazilian Portuguese nor European Portuguese. We have literally a handful of Nintendo games with Portuguese translations

  • @WhimsicottFanatic
    @WhimsicottFanatic 2 года назад +533

    Kazuya not having a victory theme still really bugs me, but not necessarily because of an absence of a victory theme because I think Tekken has never had proper victory themes, but more because, from the little Tekken knowledge I have in my brain [and I do mean _minuscule_ knowledge, that may also be wrong entirely so Tekken fans absolutely feel free to correct me on this], I think that's because the music on whatever stage was played on just continues going while the announcer calls the winner
    Would've been cool if Kazuya had a unique case where his victory animation was basically on the spot, taking place in whatever stage was just played [with exceptions like custom stages and ones that have everyone 2D]
    Although then again, after every stage had to be finagled with for Steve, I'm sure the Smash team wouldn't have been thrilled to do finagling _again_ just for some victory animation shenanigans

    • @Liggliluff
      @Liggliluff 2 года назад +72

      Then instead just let the state music continue into the victory screen, and not stopping as for other characters.

    • @skapokonroll
      @skapokonroll 2 года назад +21

      A lot of the victory themes in Smash are not actually victory themes (hell, we have series with proper victory themes that they decided to just... not use, like Mega Man). I feel a remix of the ending theme of the original Tekken would have been fitting.

    • @lucaslourenco8918
      @lucaslourenco8918 2 года назад +4

      It's kinda sad that most games the villains' victory theme is just the regular game over theme. It would be nice to have more unique themes for when the protagonist loses to the big villain, then we'd have the perfect themes for Smash

    • @TrueLadyEvilChan
      @TrueLadyEvilChan 2 года назад +3

      @@lucaslourenco8918 At least Sephiroth gets his chorus

    • @WreckRats
      @WreckRats 2 года назад +3

      it'll be even less to load than sephiroth's victory screen because the stage is already loaded

  • @CreaZyp154
    @CreaZyp154 2 года назад +65

    For the "American French" part, it's probably for Québec, Canada, where they translate everything in french, even some brand names, so they did the same for the Smash characters

    • @stratonikisporcia8630
      @stratonikisporcia8630 2 года назад +5

      It's probably also used in Saint-Pierre et Miquelon, the Antilles and Guiana, but Québec is the main one. Also note that Québec has a more "archaic" sounding language to Europeans

    • @LakinMae5
      @LakinMae5 2 года назад +1

      And Luisiana in the United States.

    • @stratonikisporcia8630
      @stratonikisporcia8630 2 года назад +4

      @@LakinMae5 Cajun is actually very different from French, even though we can understand most of it.

    • @LakinMae5
      @LakinMae5 2 года назад +1

      @@stratonikisporcia8630 and Creole?

    • @stratonikisporcia8630
      @stratonikisporcia8630 2 года назад +4

      @@LakinMae5 Creole is even worse, it's literally half Spanish

  • @celestialTangle
    @celestialTangle 2 года назад +148

    Theory: the hard rumble on Cloud's Up Smash is actually to do with how long the move's been out. If you hit with the move before the game thinks it's come out, it'll think the move missed - but Up Smash lasts long enough that hitting at the end of the move will fall into the hit-detection range. A late hit with Toon Link Bair might acheive the same effect depending on the exact frame data of the buff.

    • @Liggliluff
      @Liggliluff 2 года назад +9

      Which is kinda weird honestly. Shouldn't the light shake occur on the first frame the move is no longer active? And then a strong shake if it connects before the move no longer is active.
      If it's active frames 5-9, the light shake happens on frame 10 if the move didn't do a strong shake.
      All the moves need to have is the frame the light shake should occur on. But for some reason the game also have data on when the move stars being active, which seems meaningless.
      So if my move would actually hit on frame 4, it would do a light shake, because it's outside the 5-9 window. But it can't hit on frame 4 unless the move is buffed. Plus if it hits on frame 4, it *hits* on frame 4. Doesn't matter if it's unintentional, it's still a hit, so it should still be a strong shake.
      The game is weird.

    • @Iamverykarpy
      @Iamverykarpy 2 года назад +2

      yeah thats what i assumed

    • @JinGitaxias
      @JinGitaxias 2 года назад +5

      @@Liggliluff They could've been coded separately and just matched, kinda like a bodge. Then forgotten about when patched.
      Example
      Pre-patch: Active frames 20-30, hard rumble frames 20-30
      Post-patch: Active frames 12-22, hard rumble frames 20-30 (hard rumble only occurs on the last two frames)
      (I don't know the frame data, just example)

    • @javierrperezz
      @javierrperezz 2 года назад

      @@Iamverykarpy ppppppppppppp😊

  • @Bloody_FOXY47040
    @Bloody_FOXY47040 2 года назад +151

    This was such a great series man, two seasons of my favorite videos from you and your amazing commentary, I am glad I joined your channel my dude. I wish I could show you MY smash knowledge, and a video idea as every fighter's pass 2 characters worst move! Please keep doing smash content.

  • @BeefinOut
    @BeefinOut 2 года назад +82

    Regarding mistakes in the language facts section, there's at least one more you missed: in German, "Dunkle" and "Finster" (the second -er in "Finsterer Pit" is a male-denoting suffix so I'm dropping it in this context) aren't synonyms. Dunkle means dark in color, while Finster means metaphorically dark, ie. evil. It's similar to naming them Dark Samus and Evil Pit.

    • @BJGvideos
      @BJGvideos 2 года назад +6

      Aaah so that's why the teacher in Recess was called Miss Finster

    • @LennyQUMFIF
      @LennyQUMFIF 3 месяца назад

      Could Finster be Sinister? Cos they do seem to have a similar Meaning, AND sound similar

  • @velvetbutterfly
    @velvetbutterfly 2 года назад +29

    The Hard Rumble for Cloud probably isn't because it's a Sour Spot but rather because it hits X-frames after the move starts. The reason it doesn't rumble hard for normal hits is because the check for the hit only occurs during certain frames and the increased speed means it no matter lines up. So presumably landing with the last frame or so of ToonLink's attack might also trigger the hard rumble depending on how it was changed

  • @kirbyofthestarsfan
    @kirbyofthestarsfan 2 года назад +49

    There's actually another missed correction in the latest episode:
    The version used in Bowser Jr's trailer isn't the Paper Mario Medley arrangement, it uses the original Airship Remix from Sticker Star in here
    It sounds super similar, but it's not using the remix version in the trailer, but rather the song from the 3DS game

  • @Liggliluff
    @Liggliluff 2 года назад +36

    (15:50) False, there's no "PAL" copy of the game
    You have to set the console region to Americas and the language to English, Spanish or French. If you set the language to German, Italian, Dutch, Russian, you will always get European English, Spanish and French.

  • @Zakawer2
    @Zakawer2 2 года назад +59

    Here's a minor correction: Technically, there's actually only *one* version of _Super Smash Bros. Ultimate._ Depending on your Nintendo Switch console's region (which can be adjusted in System Settings→System→Region), you'll get either the European or North American versions of the English, French and Spanish localizations. I've changed my European Switch console's region to North America before and successfully gotten Nintendo of America's English, French and Spanish localizations for _Ultimate._
    Also, Wii Fit Trainer is the only fighter in the entire game whose English and Spanish voices actually change depending on the console's region. If your console's region is set to Europe or Australia/New Zealand and the game's language is set to English or Spanish, you'll hear WFT speaking with a British accent in English or a Spaniard accent in Spanish. If the console's region is set to North America, WFT will speak with an American accent in English or a Mexican neutral accent in Spanish. If the game's display language is set to Dutch or Russian, the British-accented English voice will be used for WFT regardless of the console's region. *This applies to both the male and female versions of Wii Fit Trainer.*

    • @TheEduardo555
      @TheEduardo555 Год назад +4

      Thats true, like Latin Spanish Wii Fit Trainer VA are the same to Mayan Assasin from Assasins Creed 3 and Tachanka in LATAM dub of R6S....

  • @YounesLayachi
    @YounesLayachi 2 года назад +11

    18:00 another revisit would be welcome, not embarrassing :D just more nerding out and at this point we're all here for it

  • @ThomatoSauce
    @ThomatoSauce 2 года назад +44

    Hollow Bastion & Dive into the Heart actually do have a big gameplay difference, at least from what I’ve noticed: the underside of both stages have different geometry.

    • @PikaPhantomVG
      @PikaPhantomVG 2 года назад +7

      Still not really a hazard, though, and it certainly shouldn't impact the Omega and Battlefield forms

  • @PotatoMimi
    @PotatoMimi 2 года назад +18

    Coming back to this channel is honestly weird because I remember watching PJiggles on my switch and the useless smash facts where actually my favorite series and actually was hoping to make me wanna make a ssbu related channel with random little facts !
    Ty PJiggles for always making me smile when i was sick in like 2020- or 2021 I’m not sure
    EDIT: AS A FRENCH PERSON YOUR FRENCH IS AMAZING AND STRANGE LMAO

  • @zeketheweeb9980
    @zeketheweeb9980 2 года назад +12

    Mario, Chrom, and Pyra/Mythra are the only characters who appear on another fighter's victory screen.
    Mario appears on the piranha plant victory screen.
    Chrom appears in Robin victory screen
    And both Pyra and Mythra appear on either of both their victory screen.

  • @kiura3552
    @kiura3552 2 года назад +14

    I really like your videos, and this ones when you "correct" yourself from the past show how careful you are about what informations you give. I also really like the fact that you are not afraid to trust your community's "correction" (I don't like this word), I remember spending like 30 minutes writing a com about the differences between the two French versions, I don't know if my comments was your reference for this video, but just knowing that you took the time to actually read people is a pleasant feeling.

  • @kanyunrodriguez2970
    @kanyunrodriguez2970 Год назад +10

    Should've said "Whoooaaa! Looking cool, Joker!" 6:35

  • @Uhhhhh1188
    @Uhhhhh1188 2 года назад +55

    I randomly just thought of doing this.
    0:00 Introduction
    1:15 Facts From Episode 1
    2:51 Facts From Episode 2
    5:18 Facts From Episode 3
    7:16 Facts From Episode 4
    9:38 Facts From Episode 5
    10:56 Facts From Episode 6
    12:11 Facts From Episode 7
    12:21 Facts From Episode 8
    13:29 Facts From Episode 9
    14:31 Facts From Episode 10
    17:57 Conclusion + Outro
    You're welcome btw

    • @Traumachu
      @Traumachu 2 года назад

      NO THANK YOUUU

    • @acesamm
      @acesamm 2 года назад +1

      @@Traumachu I knew someone would say that.

    • @Uhhhhh1188
      @Uhhhhh1188 2 года назад

      @@acesamm They always do.

    • @PJiggles
      @PJiggles  2 года назад +2

      I honestly thought that I did put chapter timestamps in the description, since I did last time I made a video like this, but I suppose I forgot this time. Anyways I added them and used your timestamps, though I changed some up a tiny bit, so thanks!

    • @Uhhhhh1188
      @Uhhhhh1188 2 года назад

      @@PJiggles You're welcome.

  • @MP4PartyStar
    @MP4PartyStar 2 года назад +19

    Such a great series from PJiggles. Here's to even more Useless Smash Facts in the future!
    I did want to say though...
    I just hopped into Training to test the Cloud and Toon Link rumble inaccuracies and... Toon Link back air had strong rumble on hit and soft rumble on whiff... maybe they patched it? I used the attack on Meta Knight if that makes a difference

  • @ItsCosmoTewulf
    @ItsCosmoTewulf 2 года назад +10

    3:14 Minor nitpick, the sound effect isn't really called the "rare achievement get" sound effect. It actually plays specifically for when you complete a "challenge" advancement, which rewards you with an XP bonus. Just wanted to say that since I'm a huge Minecraft nerd.

  • @doodoo2065
    @doodoo2065 2 года назад +17

    As someone from Latin America, i had no idea that in Spain they got different character names. I guess its okay, but Sefirot sounds hilarious, its like changing it so that u say it the same way in spanish. It reminds me of the Wenomechainsama meme

    • @Liggliluff
      @Liggliluff 2 года назад +3

      Imagine if they also wrote Estiv and Esneik or something.

    • @estebanacostaolivera3232
      @estebanacostaolivera3232 2 года назад +2

      Creo que es así porque en la traducción original de FFVII (si la que dice "su fiesta lo espera arriba" y "allé voy") lo llaman Sefirot y el nombre quedó como el canónico en España

    • @YopAlonso
      @YopAlonso 2 года назад +1

      De hecho hay varias diferencias más que sólo cómo llaman a ciertos personajes. La entonación en ciertos nombres, como en Falcon, Pikachu o Dedede, es diferente dependiendo de la región.

    • @YounesLayachi
      @YounesLayachi 2 года назад +1

      @@Liggliluff just pronouncing "Esteve" is plan wrong

    • @peterfamilyguy2040
      @peterfamilyguy2040 2 года назад +2

      @@YounesLayachi In a way "Estiv" is not wrong since it's kinda part of the Spanish accent when it comes to pronounce things in English, since as far as I know words there aren't words in Spanish that start with S and another consonant, and E is kinda like a "neutral" vowel (like when you read T you say "Te", or S is "Ese")
      Still I would have preferred Steve to be pronounced in the way it's pronounced in English (Stiv), since in reality for Spanish speakers is not hard to pronounce it that way, it's just more of a habit

  • @RedCloud42
    @RedCloud42 2 года назад +8

    For Joker, you could do the same thing as Dr. Mario and use victory screens rather than animations, meaning you could count alts that change appearance and semi clones. So Joker has an even more absurd number of victory screens

    • @LloydTheZephyrian
      @LloydTheZephyrian 2 года назад +1

      If you have Mario and Brown Mario, they have an identical silhouette.

    • @Liggliluff
      @Liggliluff 2 года назад +3

      @@LloydTheZephyrian but Samus and Dark Samus don't have identical silhouettes, even if their animations are the same.
      Boswer Jr. probably is the only one with 8 unique silhouettes. Mario has 3, Villager has 4, Pac Man has 3 I think, Sonic has 5 or 6? It's tiny differences, but it still changes the silhouette.

    • @RedCloud42
      @RedCloud42 2 года назад

      @@LloydTheZephyrian True, but you could count alts that change how the character's silhouette looks but doesn't change the animation in the final smash like the alts of Bowser Jr.

  • @drivforc7867
    @drivforc7867 2 месяца назад +1

    1:47 only now i realized retro studios got a rep in smash! cooooooool

  • @akfc.6978
    @akfc.6978 11 месяцев назад +3

    4:46 Luckily, new content FINALLY got added recently!

  • @blackstonebrick4352
    @blackstonebrick4352 2 года назад +32

    The return of the revisions

  • @ZTimeGamingYT
    @ZTimeGamingYT 2 года назад +7

    It's sad to say that the Super Smash Bros. Ultimate game is finished, but I'm so happy that the corrections have been made one last time.

  • @banisu7146
    @banisu7146 2 года назад +30

    Hearing Pjiggles speaking French is still the best thing ever LMAOOOOO
    Anyways did you see that Banjo and Kazooie have a different damage art in Stage builder ?

    • @ameyagupta7285
      @ameyagupta7285 2 года назад +12

      the pronunciation of roi 😭

    • @ilyka7380
      @ilyka7380 2 года назад +6

      @@ameyagupta7285 I think thé worst is samus sans armure 🤣

  • @Leon_LF
    @Leon_LF 2 года назад +5

    Joker's victory screens must be the most special ones in all Smash.

  • @akfc.6978
    @akfc.6978 9 месяцев назад +2

    15:31 Just a friendly reminder: In Russian, the Ice Climbers are called the Alpinists, which is basically someone who climbs the alps, or the mountains. It has less to do with the title of their game of origin

  • @quantwomwhale5984
    @quantwomwhale5984 2 года назад +49

    How does the "come from different characters" argument work for Kirby's copy ability number, but not Joker's victory animations?

    • @YounesLayachi
      @YounesLayachi 2 года назад +6

      Why would "come from character" matter for an animation ?
      Animation is animation.
      If it's the same then it counts as 1.
      Kirby is copying a character's NB.
      Even if the result is the same, Kirby copied a different character, so he gets a differently named NB
      (The crux here is that animations are judged by how they look, while moves are judged as a whole including the name. Victory screen animations don't have ingame names)

    • @testerwulf3357
      @testerwulf3357 2 года назад +6

      @@YounesLayachi Kirby can do 2 Identical moves, but they're considered 2 instead of 1 because they came from separate characters...how does that logic not also work with joker?? Same animation different characters. It has nothing to do with naming (he legit gave an example of the same move but different characters yet treated them as separate moves for no reasons besides "it came from different characters" he judged the moves entire by look..by look I mean the look of kirbies costume, that's no different than classifying 2 death animations as different just because they used different different models/characters; it's a flaw in the system to count one and not the other).

    • @JoeThomas-lu6fy
      @JoeThomas-lu6fy 2 года назад +6

      @@testerwulf3357 He's not saying Kirby has 100 different special animations, but 100 different special moves. Having the exact same animation means they're the same animation, but that doesn't make them the same move, even if they also function the exact same way. It's weird, but not 'a flaw in the system'.

  • @therealjammeryt
    @therealjammeryt 5 месяцев назад +2

    6:29 "looking cool joker"

  • @OneDotLeader
    @OneDotLeader Год назад +6

    I love Tap Troupe so much tap troupe music at 13:30

    • @fembleh1142
      @fembleh1142 Год назад +3

      YES I WAS LOOKING FOR THIS COMMENT

  • @cosmix_toast
    @cosmix_toast 2 года назад +3

    “Big number makes brain happy” relatable

  • @mrswagdude134
    @mrswagdude134 2 месяца назад +1

    another useless fact: In joker's running victory animation, you can see hes not running straight if you look at the platform. its spinning. so canonically, Joker is just running in circles💀

  • @Rebelmanu72
    @Rebelmanu72 2 года назад +5

    I just wanna see how your daily smash fact scouring looks like, loving this content aswell, and don't forget to sleep.

  • @Teruret
    @Teruret 2 года назад +9

    Fun fact: do you know that the Wii-Fit trainers are the only characters that have different voices between the two versions of spanish?

  • @akfc.6978
    @akfc.6978 9 месяцев назад +1

    1:38 and Sora is owned by the humongous *American* company Disney. Yes, THAT Disney

  • @Le_T_moche
    @Le_T_moche 4 месяца назад +2

    17:09
    Capiteu Falcon
    Habiteu
    Bbagaran Mii
    Boxeu Mii
    Samus Sâns Combînaisson
    Samus Sâns Saremu(?)
    Ouay K. Oo

  • @dantemoore1602
    @dantemoore1602 Год назад +5

    All CoryxKenshin fans should know the sound at 15:05

  • @Pseudo_Notfound
    @Pseudo_Notfound Год назад +1

    American french is "Québécois" and they have 2 thing they do all the time when translating.
    They translate everything (case of king K.rool) and they literally translate English (which for French Europeans like me sounds weird sometimes)

  • @Anoman33
    @Anoman33 9 месяцев назад +1

    Acctuly Kirby has 3 especial when he absorbs Ryu, so it's 23 specials in total

  • @realityveil6151
    @realityveil6151 2 года назад +3

    you would need that many unique win screens considering he's so op. You can't let it run out.

  • @shelbybayer200
    @shelbybayer200 3 месяца назад +1

    Another one: Joker and the Smash Announcer have the same VA

  • @Keitoded
    @Keitoded 2 года назад +6

    You should do an updated video for every franchise featured in smash, now that every dlc and spirit update is finished!

  • @CSharpM7_
    @CSharpM7_ 2 года назад +4

    Sephiroth's Team victory animation is the same as his win2 (the one where he looks to the camera) animation; you can kinda see him tilt his head and shift his posture when his team wins

  • @s_cabbage
    @s_cabbage 2 года назад +5

    So I guess your thumbnail artist REALLY likes drawing joker

  • @gregormccormick6092
    @gregormccormick6092 2 года назад +1

    Nearly 40 Million victory screens for Joker?
    You'd never see it coming.

  • @Cr4zyfqx
    @Cr4zyfqx 3 месяца назад +1

    Hearing someone speak french but doesnt know how to is always funny as a native french guy x)

  • @MisterBRye
    @MisterBRye 7 месяцев назад +1

    All I heard at 17:22
    “I saw a saw saw salsa”
    -Ryan George

  • @t-man4534
    @t-man4534 2 года назад +4

    At 6:23 it would be easier to represent it as f(x)=x^4+x^3+x^2+x+3
    That gives you the amount of victory screens for any hypothetical amount of characters in the game!

  • @Zachruff
    @Zachruff 2 года назад +8

    15:48 that is wrong still, all versions of smash ultimate cartridge are identical no matter where in the world you get it (only the packaging is different).
    For you to get the Latin American spanish, you need to go into your switch console settings and change the region from "Europe" to "The Americas"
    (and same thing applies to french too)

    • @Liggliluff
      @Liggliluff 2 года назад +4

      But you also have to choose the language as English, Spanish or French for it to work. If you choose German, Italian, Dutch, Russian as the system language, the game will force it to be European. It's some weird quirk.

    • @Dw7freak
      @Dw7freak 2 года назад

      @@Liggliluff I think it's just the system or game assuming that you're in one of the PAL regions if you choose one of those languages.

  • @Gabo_Metal
    @Gabo_Metal 2 года назад +9

    Great Video 😊

    • @Gabo_Metal
      @Gabo_Metal 2 года назад +4

      Even If I Didn't Seen All

  • @chazym9649
    @chazym9649 2 года назад +4

    Hey PJiggles, just wanted to add on to the useless knowledge with a laundry list of even more differences between the NOA French translation and PAL translation, because I'm a giant nerd about this stuff:
    - Donkey Kong, Peach, Bowser, Ice Climbers, Sheik, Marth, Lucina, Roy (FEmblem), Mr. Game and Watch, Ike, Diddy Kong, Link Cartoon (Toon Link), Bowser Junior, Larry, Roy (Koopaling), Morton, Ryu, Joker, Byleth, Enderman, and Séphiroth have different announcer voicelines despite having the same name across versions. Morton's NOA announcer call in particular is done by a completely different VA than the PAL one.
    - Roi DaDiDou (King Dedede) has different spellings between versions (NOA: Roi Dadidou / PAL: Roi DaDiDou
    - Rondoudou (Jigglypuff), Dresseur/se de Pokémon (Pokémon Trainer), Carapuce (Squirtle), Herbizarre (Ivysaur), Lucario, Sonic, Entraîneur/se Wii Fit (Wii Fit Trainer), Amphinobi (Greninja), and Félinferno (Incineroar) all have different voice actors in a match between versions. The Wii Fits also seem to use the same general grunt SFX but then have different VAs when saying actual sentences, and the audio quality difference is noticable in the PAL version.
    - Duck Hunt gains the Duo in his name in the PAL French version but not the NOA version.
    - I believe that the crowd voicelines are different between versions as well, with the PAL ones sounding a bit distorted compared to the NOA ones, but I haven't really tested this intentionally.
    - The following stages have different names between versions (NOA on the left PAL on the right):
    Aléatoire Forme Ω / Aléatoire Forme DF (Random Ω)
    Port Town Aero Drive / Port Town
    Prairie dorée / Buttes au butin (Golden Plains)
    Locomotive des Esprits / Locomotive des dieux (Spirit Train)
    Forêt des Bombazéros / Forêt des Bombes zéro (Reset Bomb Forest)
    Ville et village / Ville et centre-ville (Town and City)
    Salle d'entraînement Wii Fit / Studio Wii Fit (Wii Fit Studio)
    Château Suzaku / Suzaku Castle
    Tour de l'Éveil / Tour du Prélude (Great Plateau Tower)
    - Below is all of the short online battle phrases/arena phrases that are in the NOA version but NOT the PAL version with their NOA English counterparts next to them:
    Comme on se retrouve… (We meet again...)
    Je regarde depuis les estrades. (I'll spectate.)
    Je fais une pause. (I'm gonna take a break.)
    Je change de niveau… (Changing stage...)
    Presque! (Almost!)
    C'était le fun! (Good times!)
    On y va! (Ready to fight!)
    Corps à corps uniquement! (Close range only!)
    Montrez-moi votre niveau d'énergie! (High energy! Move that body!)
    Ciao! (See ya!)
    - Now for the PAL exclusive ones:
    Je change de stage… (Changing stage...)
    C'était sympa ! (Good times!)
    Y a plus qu'à ! (Ready to fight!)
    Je trépigne d'impatience ! / Même pas peur ! (I'm itching to fight!)
    Rien ne m'arrête ! (Bring the pain!)
    I'm pushing through! / Qui en veut encore ?! (I'll take you down!)
    Corps-à-corps uniquement ! (Close range only!)
    Commençons l'entraînement ! (High energy! Move that body!)
    Je n'ai rien lâché ! (I got through it!)
    Tchao ! (See ya!)
    Note: Not all of the phrases have a great direct translation, so I tried my best to find the ones that A) beared resemblance in meaning to the French phrases and B) Were listed near where the French ones are on the list.
    I have even more differences that I could post, but I don't think many people will even make it this far, so I'll yield. Also, almost all of this info I collected / noticed myself, and as such you can't really find a comprehensive comparison elsewhere. If you want more, just let me know.

  • @frostplays155
    @frostplays155 2 года назад +5

    Going straight to the comments to see if the math was wrong

  • @TiagoAV2010
    @TiagoAV2010 6 месяцев назад +1

    Jokers final smash victory screen is not an image waving like a flag its actually an overlay for that to work it would have to download all type of victory screens as a png and i do not think the smash bros files are over 100gbs last time i checked so the large number is the amount of victory screens

  • @mikelos4434
    @mikelos4434 9 месяцев назад +2

    5:16 Super Mario and Pokemon have 4 spirits added in Smash ultimates 5th year anniversary four waves making the final total of "things" are 325 for super mario and 276 for Pokemon.

  • @raspyboi
    @raspyboi 2 года назад +5

    you really posted this vid the exact time the mario bros trailer was being shown on the direct 😭😭

  • @ritter3723
    @ritter3723 2 года назад +1

    Another thing for the kirby fact with how many specials he can use in a match, I would like to say that either ryu, banjo and kazooie, steve, and pyra+mythra could be replaced with olimar as kirby also gets 2 specials when copying him (pikmin pluck and pikmin throw), and I dont count it, but you could also argue that each pikmin used in pikmin throw could be a different move, as each pikmin has different properties during throw (purple pikmin not attaching, white pikmin doing the most damage, etc)

  • @alphakrab5022
    @alphakrab5022 2 года назад +2

    Your pronounciation of French is genuinely funny, I love it, thank you

  • @ianjjenkins
    @ianjjenkins Год назад +1

    Joker's win screens are always going to expand based on what you say is an animation. But if you get most of them (or all of them if I counted right) to 575 as the main number, times three afterwards. Leading up to 109503331204 win screens. Miis have 3 win screens, but they all vary based on what they look like.
    For Miis, its going to be
    12*12*12*10*132*100*25*759375*100*60*1889568*100*18*324*36*5832*100*12*256*100*2*27000*2*16384*20*400*100*
    2716560*18*144*134*3*3 for the total equation.
    2 of the biggest win screen holders ever! It may not be precise, but I tried my best and you get the point.

  • @Ilovetulinspower23
    @Ilovetulinspower23 Год назад

    I love the comment at 4:15. To quote it,
    "Ngl his math skills are pretty impressive just... in the wrong direction."

  • @creepy-cruz2087
    @creepy-cruz2087 5 месяцев назад +1

    That was a “great” try hiding the mount of winning screen joker as😂

  • @randomistough0
    @randomistough0 2 года назад +9

    17:30 zero suit samus is sans confirmed

  • @oscargillen9814
    @oscargillen9814 Год назад +4

    7:12 that is the episode 2 thumbnail

  • @WoobertAIO
    @WoobertAIO 2 года назад +1

    Alpharad did the Kirby challenge you proposed, but in online matchmaking, the madlad.

  • @RhetticusRex
    @RhetticusRex 8 месяцев назад

    Thank you, PJiggles! and thank you developer & designer! This dot movement is literally my favorite UI element in all of Smash! -- It's a rush!

  • @Heregoesnuttin
    @Heregoesnuttin 2 года назад +8

    I srsly respect this dude’s dedication to share so many useless facts bout this game 😂

  • @goopy_boi5432
    @goopy_boi5432 Год назад +1

    Kirby has 23, because shielding and then using neutral creates a crafting table.

  • @EarthBound_Fan
    @EarthBound_Fan 2 года назад +2

    14:00 the dive into the heart is different because the stage bottom has a different surface so stuff like going under the dive of the heart version or whatever is different

  • @niceboymk7950
    @niceboymk7950 2 года назад

    Referring to the fact regarding Kirby’s array of potential special moves, I think it may be important to bring something up regarding Final Smashes. From my testing in Training Mode, I’ve noticed that Spirits like Mew that increase the power of all special moves do not give a buff of that size to Final Smashes, suggesting that the game internally classifies them as not being special moves despite their shared input button. Adding to this, the Bahamut ZERO spirit has the exclusive effect of specifically powering up Final Smashes and no other moves performed with the special button. Considering their nature, labeling Final Smashes as a kind of special move makes sense, but they might not be considered such on a technical level.
    Anyway, awesome video! Your content never ceases to bring me enjoyment.

  • @SJtheNintendofan
    @SJtheNintendofan 2 года назад +3

    FYI, at 16:56 the version of French used in the North American copies of Smash Ultimate is not called American French and is Canadian French which is widely spoken in parts of Canada such as Quebec.

    • @alimbis
      @alimbis 6 месяцев назад

      it's american because it's in north america

  • @dynxmusic
    @dynxmusic Год назад +2

    7:47 edging a final smash is crazy

  • @Vanessa-lx9iv
    @Vanessa-lx9iv 2 года назад +4

    16:09 ayo, I've been watching pjiggles for years, and never realized their first name was Joaquin ( cause that's my deadname ).

  • @kalenipclaw5683
    @kalenipclaw5683 8 месяцев назад

    "samus without jumpsuit" is such a funny way to refer to zero suit samus

  • @Diamond_Aura
    @Diamond_Aura 2 года назад +1

    6:55 This is the best justification I’ve ever heard lolll

  • @phobos5009
    @phobos5009 2 года назад +4

    Fun fact about Evil Ryu, is that he is now the strongest base spirit at a strength of 8123!

    • @ThatFurryTeen
      @ThatFurryTeen 2 года назад

      That explains why he's so hard to beat.

  • @phobos5009
    @phobos5009 2 года назад +2

    I’m glad they included two different types of Spanish. As a spanish speaker, I’ve never heard of the word “karateka” in my life.

    • @peterfamilyguy2040
      @peterfamilyguy2040 2 года назад

      I'm from LATAM and "karateca" is a word that I have known since I was a child lmao
      Still I think that "Peleador" is a better translation since as far as I know the Mii Fighter doesn't use exclusively Karate moves for fighting

    • @phobos5009
      @phobos5009 2 года назад

      I’ve only heard of peleador and I’m from Guadalajara

    • @peterfamilyguy2040
      @peterfamilyguy2040 2 года назад

      Maybe it's a difference between countries or something
      I'm from Chile and I remember having friends that went to Karate schools or people referring to guys that practice it as "Karatekas"

    • @phobos5009
      @phobos5009 2 года назад +1

      Maybe, also because chilean spanish is really different from all others

  • @Dylan-lh3xx
    @Dylan-lh3xx 2 года назад

    I love the bang bing at the end, thank you so much

  • @ninja_samurai126
    @ninja_samurai126 Год назад +1

    6:36 actually, it's 39,449,440.

  • @Irish_Enderman
    @Irish_Enderman 2 года назад +19

    I am actually part french myself and I've gotta say, those french pronunciations were not too bad, I've certainly heard worse before lol

    • @voidnath2626
      @voidnath2626 2 года назад +3

      its pretty bad in my opinion, i see the majority of people pronounce it way better than this guy did

    • @TheMemeBoy09
      @TheMemeBoy09 2 года назад +1

      Being in southeastern canada, i can confirm bad pronounciation can go a loooong way

    • @Irish_Enderman
      @Irish_Enderman 2 года назад

      For clarification, I'm not saying it was very good, just that it could have been MUCH, MUCH worse, at least you could tell he genuinely tried

  • @imarandomperson761
    @imarandomperson761 Год назад

    17:09 As a French person, "habitant" is the funniest translation I have ever heard from English to French LMAOOO

  • @elemomnialpha
    @elemomnialpha 2 года назад +1

    1:50 you missed Sora, he's owned by Disney an American company

  • @illialidur8244
    @illialidur8244 2 года назад +8

    I’m surprised on the Kirby screen, you counted Sephiroth charging his neutral special as 3 different moves but not Robin charging his neutral special as 4 different moves. Why was that?

  • @PlushieTW
    @PlushieTW 7 месяцев назад

    Even a year after, the french PJiggles makes me laugh so much

  • @lucianofloresbaier751
    @lucianofloresbaier751 10 месяцев назад +3

    Every joker win is personalized

  • @somesortofdevil8650
    @somesortofdevil8650 2 года назад +1

    Vind het grappig dat sinds je in een useless smash facts "mensen gaan denken dat dit duits is" had ik al het vermoedde dat je een Nederlander bent lol

  • @flynnmaxwell4089
    @flynnmaxwell4089 2 года назад +1

    Never realised how much detail they put into joker compared to the other dlc characters besides steve

  • @yoniduval3878
    @yoniduval3878 2 года назад +1

    Thats a bit naughty but as a french smash player who love your videos your french pronounciation is pretty funny :)

  • @mariochair87
    @mariochair87 2 года назад +2

    i feel like steve's misc material on custom stages should be depending on what the background is

  • @ngpeter4540
    @ngpeter4540 2 года назад +1

    i always thought the reason my rumble was never hard was cause cloud up smash sweet spot was the sour spot. hahaha

  • @kierrific1357
    @kierrific1357 10 месяцев назад

    Technically, the waving "flag" that shows with Jokers Final Smash end screen changes depending on which characters are there, so the math still checks out! Good job PJiggles

  • @Adhial89
    @Adhial89 Год назад +3

    16:30 huh? But on spain we don't have them like that, sephirot name is normal, bowser junior is called bowser junior its not estela, its rosalina and its robin not daraen Edit: wth is this mandela effect? I literally remember calling characters by their names on spanish when i played long ago and now i have it on english but still i remember calling them like that...