Thank you so much for these videos, dude, all others are either not in English or I can barely understand them because they move too fast. You're a life saver.
@SuperGloop i have a question about UPBGE 0.3. .... if you want an enemy object that is tracking your character to rotate (on its own z-axis) as it moves towards your character, what logic brick(s) do I need to use? I have tried changing the rotation with an Action actuator (i.e linked it to keyframe animation of the meteor rotating 360d with a Loop Stop) and I also tried using the rotation motion actuator in tandem with the location motion Actuator... but both tests resulted in the meteor orbiting around an unknown origin point instead of spinning on its own z-axis as desired... I'm making a space shooter game and I want an enemy (a meteor) to spin as it moves towards the player.. update: Ok nevermind I fixed it... all I had to do was parent my meteor object to an empty and let the empty track my character while the child object (the meteor) spins using the motion actuator... both the parent object's and child object's origins must be totally center ofc... ill leave this here just in case anybody else asks that question lol
Really good tutorial. I was trying to find a simple tutorial for a blender game because I am still sort of new to blender. This is the perfect course for people who are new to the blender game engine =)
hi it's very useful tutorials thanks for sharing. I have a query that can you please explain how can we add jump animation stretch and squash when the box jumps thanks :)
for anyone that has the problem that the plane won't show up when you test the game you have to add it from SHIFT + A not the ADD button on the logic area. hope this helps
The tutorial is brilliant bro, helped me loads as I really wanted to make my own little game, but I've got a problem; when I play the game you can't see the ground so it looks like the cube is on nothing; I've tried changing the colour but it still doesn't show up even though the coin and cube are.
(Version 2.79) For those of you having issues with the coins appearing in the first layer after pressing P, you can simply move them by selecting them all with the A key in your second layer and pressing the M key. You can then move them to your first layer. If it doesn't fix the issue, let me know.
If there's any chance you might show examples of how to use other controllers (such as Nand, Xor, or Expression) it would be awesome! I actually don't remember Expression from earlier versions of Blender.
Haily Smith, go to the coin layer and select the coin, then in the Actuator under the Rot: you wrote Z: 5° and pressed the L. If you writhe Z: -5° it will rotate in the opposite direction.
Is there a way to make the character have an animation when he walks? I want to try *(Even though it will be complicated)* to have a minecraft character walk around instead of a cube.
QuinnFTW It's absolutely possible. A minecraft character wouldn't be hard to model, you just have to research rigging and texturing. A walking animation wouldn't be that hard either.
I am very late. But this is for those who want to export their game and let other people play their game. Open your game. Click on File > User Preferences. Now go to the Add-ons tab. Select Game-Engine which should be to the left of your screen. Now check the box next to both, Game Engine Publishing and Save as Game Engine Runtime . Close the User Preferences window. Now, Click on File > External Data > Pack all into .blend, You are almost done. Just click on File > Export > Save as Game Engine Runtime. Now select the directory where you want your game to be exported and click SAVE AS GAME ENGINE RUNTME IMPORTANT NOTE: you should create an empty folder for your game before you export it.
you should click on the box to make sure its a character and click on the floor to make sure its set to static and as you are doing this it will show you the other command(W,S,A,D) buttons for motion and then add the jump command below the others command(W,S,A,D) for motion
hey man, i love these tutorial videos you made! unfortunately, I'm having trouble getting the coin to actually appear when i press the "p" button while hovering my cursor over the screen with the box, plane, and empty. The coin does not appear. I placed it above the plane. I connected the Always sensor with the And controller. And the "And" controller with the Edit Object actuator. And i have the edit object set to "Add Object" and i got it set to add the "Coin" object. but nothing appears. Is there a way to fix this?
I'm having trouble using the making my object disappear whenever it collides with my character object, and I've checked the properties already what do I do?
The Celestial Traveler put a always-and-motion and put motion z:-10 and then another one keyboard make it react on spacebar and then and and then motion z:20
I followed your cammands but still my coins are not colliting why please make a video for god sake i beg infront of you why is my coin is not disapearing and not colliting please make video for this pleaseeeee
When I make it so the coin is supposed to disappear the coin stays a solid. All wires are connected and both propertys are named "Player". I don't quite know what I did wrong could someone help me?
Thank you so much for these videos, dude, all others are either not in English or I can barely understand them because they move too fast. You're a life saver.
This tutorial is excellent, clear at the right speed and explanatory.
Keep up your good work
@SuperGloop i have a question about UPBGE 0.3. .... if you want an enemy object that is tracking your character to rotate (on its own z-axis) as it moves towards your character, what logic brick(s) do I need to use? I have tried changing the rotation with an Action actuator (i.e linked it to keyframe animation of the meteor rotating 360d with a Loop Stop) and I also tried using the rotation motion actuator in tandem with the location motion Actuator... but both tests resulted in the meteor orbiting around an unknown origin point instead of spinning on its own z-axis as desired... I'm making a space shooter game and I want an enemy (a meteor) to spin as it moves towards the player..
update: Ok nevermind I fixed it... all I had to do was parent my meteor object to an empty and let the empty track my character while the child object (the meteor) spins using the motion actuator... both the parent object's and child object's origins must be totally center ofc... ill leave this here just in case anybody else asks that question lol
I watched this a while ago
and now I did it without watching.THANKS A LOT!!!
Thanks for this. You just helped me advance my skills in mechanical engineering haha
Really good tutorial. I was trying to find a simple tutorial for a blender game because I am still sort of new to blender. This is the perfect course for people who are new to the blender game engine =)
101% right!
This guys explains it very well
thanks, this is pretty simple to understand, easy, and cool. : )
Thank you Neo for these tutorials!!
hi it's very useful tutorials thanks for sharing. I have a query that can you please explain how can we add jump animation stretch and squash when the box jumps thanks :)
for anyone that has the problem that the plane won't show up when you test the game you have to add it from SHIFT + A not the ADD button on the logic area. hope this helps
Bro you are awesome 👌, loved your tutorials and you have earned a subscriber .
i made my coins 90 degrees but when i press P my coins are not standing up. they are a little sag.they are not rotated like i did. why?
I think it is because you rotated the coin in object mode rather than edit mode. It seems quite stupid and I had the same problem.
@@redbluecarrots2476 thanks man that worked.
Thank god I found this video because I wouldn't be able to get my work done In 3d graphics class.
Eric jh I am just a kid but I'm trying tho to make a game
My class is a multi-activity class so i do all kinds of activities. I already know all about 3D shapes anyway. (Almost XD)
i love this video man its really helpful
The tutorial is brilliant bro, helped me loads as I really wanted to make my own little game, but I've got a problem; when I play the game you can't see the ground so it looks like the cube is on nothing; I've tried changing the colour but it still doesn't show up even though the coin and cube are.
Thanks for this really helpful and easy to learn luv for your channel
(Version 2.79) For those of you having issues with the coins appearing in the first layer after pressing P, you can simply move them by selecting them all with the A key in your second layer and pressing the M key. You can then move them to your first layer. If it doesn't fix the issue, let me know.
coins wont appear help
If there's any chance you might show examples of how to use other controllers (such as Nand, Xor, or Expression) it would be awesome! I actually don't remember Expression from earlier versions of Blender.
That one will probably be up on Monday 1/26/2015(US)
Yeah, some people have different days depending on where they are and what time it is.
EDMFlower Such as us Brits.
Help! My coin are spawning in in the wrong direction despite whatever I do on the second layer!
Nvm i fixed it
Haily Smith, go to the coin layer and select the coin, then in the Actuator under the Rot: you wrote Z: 5° and pressed the L. If you writhe Z: -5° it will rotate in the opposite direction.
how did you fix it?
Don't forget to use edit mode instead of object mode when rotating!
Ah, the bge, so many nice memories… 🥲
Is there a way to make the character have an animation when he walks? I want to try *(Even though it will be complicated)* to have a minecraft character walk around instead of a cube.
QuinnFTW It's absolutely possible. A minecraft character wouldn't be hard to model, you just have to research rigging and texturing. A walking animation wouldn't be that hard either.
ok im having problems if I have my character and another object I lag like crazy
thats your computer
Lol it might just be your comp or something of notice
I've done everything right, but when i press p to play, the ground dissapears and the coin's wont show. ???
different layers, probably?
All of a sudden my when I start, my plane turns white and my cube disappears. Can someone help
The opposite happens for me my plane disappears and my cube turns white
in the coin layer everything is right, but in the game layer the coin is not spining and it's not standing, HELP!!!
ilovethedeadbush you have to change to empty plane mesh also. select empty and press R and type 90
How do i undo my previous action?
ctrl+z
thx
happy to help :D
Universaly you press Ctrl+Z
are this work for joystick?
I am very late. But this is for those who want to export their game and let other people play their game. Open your game. Click on File > User Preferences. Now go to the Add-ons tab. Select Game-Engine which should be to the left of your screen. Now check the box next to both, Game Engine Publishing and Save as Game Engine Runtime . Close the User Preferences window. Now, Click on File > External Data > Pack all into .blend, You are almost done. Just click on File > Export > Save as Game Engine Runtime. Now select the directory where you want your game to be exported and click SAVE AS GAME ENGINE RUNTME IMPORTANT NOTE: you should create an empty folder for your game before you export it.
dude when i pressed space to make that cube jump it is not jumping help me
you should click on the box to make sure its a character and click on the floor to make sure its set to static and as you are doing this it will show you the other command(W,S,A,D) buttons for motion and then add the jump command below the others command(W,S,A,D) for motion
Help!! :) My game is only counting the first coin I get to, and then the counter stops counting. What did I do wrong?
I found the problem. I selected 'assign' instead of 'add'! :)
so cool that you can make shadow
hey man, i love these tutorial videos you made! unfortunately, I'm having trouble getting the coin to actually appear when i press the "p" button while hovering my cursor over the screen with the box, plane, and empty. The coin does not appear. I placed it above the plane. I connected the Always sensor with the And controller. And the "And" controller with the Edit Object actuator. And i have the edit object set to "Add Object" and i got it set to add the "Coin" object. but nothing appears. Is there a way to fix this?
I encountered the same problem, can't get the coin to appear in the game. Is there a solution?
maybe try updating your blender?
@@_lemion lol that was 2 years ago, I literally forgot all about this tbh
@@tomoyaokazaki2138 lol, you have discord?
@@_lemion yup, i do
thnx for this awsome tutorial
How do I click back on the box one i've added the plane?
right click on it
thank u soooo much.!!! Keep up the good work😀😀😀
I have got a problem: I can't see a plane when I play the game, there's just gray. There's also no shadows on the plane. I don't know what to do :(
select the camera and press F9
my coins arent spinning in place they are moving about even though local is off any suggestions?
mine scores will change to 10 when i collide with the coin but when i collide with the the second coin the scores remain 10 why ?
Trie replaceing "assign: with "add" in that property panel thing.
you are a super teacher
when i press the ''show debug properties'' it only shows ''debug properties'' in top left of screen, no numbers no nothin
Same here. i have no idea how to fix that :)
Good videos
why isnt it copying the coin when i shift E
+Ryan Persinger You need to press Shift D
Click shift D
I'm having trouble using the making my object disappear whenever it collides with my character object, and I've checked the properties already what do I do?
Can you remake this tutorial in blender 2.8
My coins look crooked for some odd reason like they are tilted at the wrong angle but it says its at 90 degrees
Yea, me too, but i kinda dont care.
i'm a little ocd XD so....i do care a bit
I not that OCD but when something is really off i get kinda angry :D
lol okay then.
+ZeldaLynx Kitteh (firecat) when you are tilting the coin, press "X" then 90
When I changed the color of the cube (I switched the plane to a cube) and tried to play the game, the "Player" wouldn't respond to key presses.
not able to add coin in main frame please do reply soon
I gues did the same but coin didin t end i mean i can t eat coin ?
I did exactly everything on the coin but it is still solid. Everything is spelled correctly!
same issue
Why did you start with python just to change to logickbricks
can someone help i just finished adding the edit object yet in the p key now i cant see the coin but before i could what happened
It the score property doesn't work. I can't see it.
My empty doesn’t spawn coins
Even if I had my plane it looks same colour as the void even if I add material to the plane or play it.I use Blender 2.7
can you do the same for the mony
how would i make my character jump multi times like in flappy bird someone PLEASE HELP!!!!
The Celestial Traveler put a always-and-motion and put motion z:-10 and then another one keyboard make it react on spacebar and then and and then motion z:20
The Celestial Traveler i hope you understood
Thanks It's Great Tutorial .. Pls Make More Tuttorials like this. Thanks Very muh brooooo
How do I change layer
your a blender master
that easy, forget we do it but is so hard ever you can do files data and how save my game?
plugins -> category: game engine -> export
when I changed the physics it deleted my sensors controllers and actuators
Amazing
Hey if anyone can help me my block stays in the middle of the plane
Coin not Standing Straight up when in game mode
how
Yea i just had the same issue, I rotated the empty and it worked. let me know if you found a better way?
ctrl a and rotation
Thank you ❤
The coin (Gem for me) is stuck in the center.
Oh, the smaller the axis is, the farther it is to the center
I added the score just like you did in the video and it stopped working,...bummer
Ummm my scoring did not work can somebody help me?
My score only goes up one value HELP PLEASE
i did everything you told me to do but i still cant jump
Did anyone score not show?
How to make a coin to jump instead of spinning
thanks! many thanks!
My coin wont appear! help!
seems like people are started to give up
don't give up, try making since basic games first, not that hard
18:30
he save for later use, even i do it
@Alfie because I was saving the time I was on the video
@@_lemion yes
I followed your cammands but still my coins are not colliting why please make a video for god sake i beg infront of you why is my coin is not disapearing and not colliting please make video for this pleaseeeee
ignore this its for me 12:14
you also helped me
The Coin grab didn't work for me :(
I tryed my best but I didn't work >:(
never mind
Blender Tutorial in Hindi please ?
go to other places
YouDon'tNeedEditModeForScaleObjects
yes
My character can't jump even when I did the same thing
i love you
torus would be better for coins
😲
You're GOD !
my coin wont disappear
got it
how did u fix it? I need help
oh wait just set the coin's Physics to static, ok!
SuperGloob >>>>>> TOP \o/ \o/ \o/
merssy
When I make it so the coin is supposed to disappear the coin stays a solid. All wires are connected and both propertys are named "Player". I don't quite know what I did wrong could someone help me?
Why cant i see my cube from a side view? What do u press?
the coin insert doesnt work in UPBGE 2.9
why my object cant jump?