good match but I think ole Diemin-yee-own, was holding back, until the last 2 rounds. He was probably just trying to see what new stuff Alucard would bring out. Just doing some scouting, before he decided to win.
Heavy damage being scrub level of input difficulty is not a good thing in street fighter 5 (I know there are MUCH better rog combos off the vtrigger conversion, but it's just a thought). There's nothing wrong with having less requirements but killing space for creativity and removing the higher ceiling to where you truly master the timing under pressure makes the game extremely bland quickly. Those things are what made stuff like Sako's Cammy and Ibuki really fun to watch in SF4 and his Bulleta in Vampire Savior, or watching MvC2 with fly/unfly combos from Sanford, crazy stuff from Yipes, etc. Execution shouldn't beat intuition or game knowledge, but it should be an important component to being a strong player. I don't think SF5 is a terrible game, but they did kind of kill it's longevity through gimping it mechanically. That would be one reason why they are going with the rolling release model to try to keep it somewhat interesting, that and they make a lot more money over the long run. Have to rely on the new character mixup happening instead of just having a really solid base game that stands the test of time.
i agree so much with this!! this game has already become somewhat bland to me due to combo restriction it seems, and capcom is worried about getting all the hype characters in the game instead of making somewhat more in depth gameplay mechanics. so sad, but so true.
To a degreee I agree. In USF4 lower level players played low level in 5 a lower level player can play like he is a Platinum Im just speaking in terms of ranks. Its not a bad thing cause even in 4 theres's always going to be characters you can master easier then others.
It's a joke because he's gone from necalli to birdie to balrog and then said he was going to start maining ryu. alucard is just in a character crisis, but that's fine the game is new.
Alucard: Can't beat them with this character, another one (DJ Khaled) lol
Just wondering where Alucard got the green bezel and side bumpers can you get them that colour or did he paint or wrap them to match his sponsor ?
I like these commentators.
good match but I think ole Diemin-yee-own, was holding back, until the last 2 rounds. He was probably just trying to see what new stuff Alucard would bring out. Just doing some scouting, before he decided to win.
did pie smug quit the street fighter scene? i remember almost every one of these videos had him in grand finals lol
He changed his name, that's all.
Alucard looks like Lionel Ritchie, circa 1984
Where's Sanford Kelly? Ryan Hart?knuckle du? Jwong? Smugs? Snake eyes?
Sanford Kelly? I think I sub this guy on YT.
Heavy damage being scrub level of input difficulty is not a good thing in street fighter 5 (I know there are MUCH better rog combos off the vtrigger conversion, but it's just a thought). There's nothing wrong with having less requirements but killing space for creativity and removing the higher ceiling to where you truly master the timing under pressure makes the game extremely bland quickly. Those things are what made stuff like Sako's Cammy and Ibuki really fun to watch in SF4 and his Bulleta in Vampire Savior, or watching MvC2 with fly/unfly combos from Sanford, crazy stuff from Yipes, etc. Execution shouldn't beat intuition or game knowledge, but it should be an important component to being a strong player.
I don't think SF5 is a terrible game, but they did kind of kill it's longevity through gimping it mechanically. That would be one reason why they are going with the rolling release model to try to keep it somewhat interesting, that and they make a lot more money over the long run. Have to rely on the new character mixup happening instead of just having a really solid base game that stands the test of time.
i agree so much with this!! this game has already become somewhat bland to me due to combo restriction it seems, and capcom is worried about getting all the hype characters in the game instead of making somewhat more in depth gameplay mechanics. so sad, but so true.
To a degreee I agree. In USF4 lower level players played low level in 5 a lower level player can play like he is a Platinum Im just speaking in terms of ranks. Its not a bad thing cause even in 4 theres's always going to be characters you can master easier then others.
+Machaazah Is a Gama very true but still its a lot simpler game and i dont really like that.
nah, he didn't. He Plays balrog.
It's a joke because he's gone from necalli to birdie to balrog and then said he was going to start maining ryu. alucard is just in a character crisis, but that's fine the game is new.