This took me Many, Many Hours to make. Please do Subscribe for more like this, and share with anyone you think may find this interesting for there let's plays. : ) And Yes, I know I showed the wrong Mountain for Mount Olympus. XD
I hope they add Wonders in a potential Medieval 3 both universal and faction specific. For example some wonders would be present from the get-go, like the colosseum or the pyramids while others could be constructed only by certain factions when having the required settlemen and technologies (let's say you play as Al-Andalus and own Seville: then you can construct the Alcazar, or if you play as a crusader state and own Jerusalem, you can build the Kerak)
Also can confirm that the pyramid does still have a function in Barbarian Invasion. But its benefit is mostly just upon initial conquest, so it doesn't do much for the ERE. Anyone who captures it gets a faction wide public order buff, even if only temporarily. Very useful if you are West Rome.
I'm surprised that you didn't include wonder in Napoleon total war. In that game every playable faction can construct the wonder in their capital. For example,Napoleon French empire can construct Arc de Triomphe in Paris and it will give you +5% movement point to your armies. Another wonder I remember is Nelson's memorial which can be constructed in London, and it will give you a fleet bonus
In defense of money in rome total war you can do some amazing cheezy and funny things with money like bribe tons of new characters to join your factions and start families or just outright buying victory in Italy like oh you have a massive coalition force of 6 armies funny 5 of them just disbanded and I got 3 new govenors/generals but that game play takes alot like 600k per character bribe kinda money
Most buildings for large and huge cities in RTW take more than 5 turns to construct so the mausoleum is actually a nice bonus, it's completely useless for barbarians though
While watching this, I realized how much you love what you're doing. You could have easily sticked to a normal campaign instead of making such a video but you preferred to surprise everyone and do this time consuming one. I don't even know a lot for you but for the last 3 months, I'm waiting night-time to lay down in bed and enjoy your new video. I know that I might not be the first one saying such words but I hope it will give you courage to continue your hard work. :)
Attila's unique cities are not only "cosmetic". Rome and Ravenna provide 10% extra wealth from culture in their regions. Constantinople provides extra morale when defending and extra holdout time (added to the fact that it's already a difficult city to take). Ctesiphon provides 3% civil developement and more growth factionwide.
Rhodes is good for a budget increase if egypt is spamming a navy and you need cash or if you want to do the same thing. But i have to agree zuess has saved my Seleucid game from dealing with to much public order problems
Most likely they had seen it, it’s in the Salisbury plains which is near to Winchester which has been a pretty key city in England for the last 2000 years.
@@firehawk8521 Recruit peasants, bomrush them into cities, disband for pops. Now you have pops to upgrade, rush gov buildlings + barracks (but dont rush marian cause that also buffs others). Stack principes with bodyguard cav and a few auxiliaries to absorb damage. You can learn the patterns and spots of rebel ships and skirt around them, I did that for practically all of them when I was doing the "Conquer Britain as Seleucia and fully migrate there in 32 turns" challenge. Generally try to be slightly in defecit and constantly covering it by missions + conquest. If you can micro cav well take young generals alone against small rebel groups to clear them and gain good traits from winning difficult battles. These can help govern booming cities that baracks-rushed.
Idk, I usually go Pagan as both East and West Rome. Because the Huns get bonuses vs Christians, plus the buildings and effects of Paganism are better in my opinion
The Artemis Temple decreases cost by 30 % percent per religious building in each settlement. A Huge economic edge in a long campaign. Remember what our least favorite Marx brother taught us; Religion is the OPIUM of the Masses. And your getting your opium buildings over other Factions at a 30 % discount. Yum-Yum. Plus all the extras the Temples bring to your Factions. Marcel
I tend to value the colossus a bit more than the statue of Zeus in Rome 1 simply because I never feel like I have significant public order problems that can’t be solved with lowering taxes or building a larger garrison. What does both of those take? Money. What does the colossus give you? Free money. However, my favorite faction to play on the campaign in RTW is Macedon so I’m kind of used to starting with the statue of Zeus so I never really feel it’s absence unless I’m just not playing as Macedon
It would be awesome if, like Rise of Nations, this game also had a mechanic similar to the "nation powers" mechanic in RoN, associated with each wonder. That would mean 4 faction bonuses to begin with, and some more perks to steal along the way from other factons' wonders. Or: If each wonder bonus was somehow a resemblance of its folklore or mythology.
I say the colossus is best because while yeah normally I could have 100k in the treasury and 10 armies, one of the easiest ways to solve public order in rome1 is to spam garrison units. so the colossus indirectly gives a public order boost. also the colossus scales while the statue of zues is fixed and as you said is worth less late game.
18:42 "No matter how strong you are no matter how big you are, Public Order is going to be an issue in a lot of settlements." Nomadic Factions: **Laughs**
In RTW1, Greece and Anatolia were powerhouses of economic and public order wonders that seriously broke the game if you took and hold the region as early as possible. Which is easy to do if you are any Roman or the Greek faction. Even if you are Red or Blue Romans... go for Greece. Playing Carthage? Go for Greece.
My wife and I call the Aegean area the "Golden Quadrilateral". If you draw a line from Appolonia to Byzantium to Rhodes to Crete back to Appolonia you will find that if you own this area by mid game you will be swimming in cash. That happened to me when playing the Greek Cities. I suddenly went from a shoestring budget to all the armies I needed to win the game.
A few errors: 1. I think the lighthouse in Rome 1 is global. I was chasing a Roman fleet around the North Sea and was gradually falling behind. The Romans owned Alexandria. 2. Culture penalties never exceed 50% from what I see. They never get lower than 25% (I sometimes see 20%) unless you upgrade the city to the next higher level. 3. Distance from capital penalty gets up to 80% then stops growing, rather than 60%. Great video and channel. I still play Rome 1/Barbarian Invasion/Alexander so it is nice to learn a few tidbits now and then.
This is my problem with the Total War series. +2% for this, +3% for that. The effects are *tiny*; there is no real gameplay or mechanics changing effect. These are supposed to be WONDERS!
This took me Many, Many Hours to make. Please do Subscribe for more like this, and share with anyone you think may find this interesting for there let's plays. : )
And Yes, I know I showed the wrong Mountain for Mount Olympus. XD
Did Melkor just said that Olympus is a Volcano?
@@nickpaschentis5284
Well... he's sort of correct...
Olympus Mons is a volcano...
On Mars!!!🤣🤣🤣
@@krishnakantbhatt9947 I'll Accept your Answer.
Rome 1: Actual wonders of the world
Rome 2 and Attila: THIS MOUNTAIN CONVERTS RELIGIONS AND SHIT
XD
I hope they add Wonders in a potential Medieval 3 both universal and faction specific.
For example some wonders would be present from the get-go, like the colosseum or the pyramids while others could be constructed only by certain factions when having the required settlemen and technologies (let's say you play as Al-Andalus and own Seville: then you can construct the Alcazar, or if you play as a crusader state and own Jerusalem, you can build the Kerak)
I hope so to : )
You kind of do that as Himyar when building and maintaining the Marib Dam. Might be a good thing to add for factions.
Also can confirm that the pyramid does still have a function in Barbarian Invasion.
But its benefit is mostly just upon initial conquest, so it doesn't do much for the ERE.
Anyone who captures it gets a faction wide public order buff, even if only temporarily. Very useful if you are West Rome.
I'm surprised that you didn't include wonder in Napoleon total war. In that game every playable faction can construct the wonder in their capital. For example,Napoleon French empire can construct Arc de Triomphe in Paris and it will give you +5% movement point to your armies. Another wonder I remember is Nelson's memorial which can be constructed in London, and it will give you a fleet bonus
Yeah, I realised that after making it XD
How about we just say, buildable wonders don't count : )
Actually went Paganism in my first Attila Campaign as WRE back in 2015
I tried and failed, stuck at 34 percent, needed 35
In defense of money in rome total war you can do some amazing cheezy and funny things with money like bribe tons of new characters to join your factions and start families or just outright buying victory in Italy like oh you have a massive coalition force of 6 armies funny 5 of them just disbanded and I got 3 new govenors/generals but that game play takes alot like 600k per character bribe kinda money
You must have never plundered the Mediterranean with a Rome 2 fleet of artilleries...
Most buildings for large and huge cities in RTW take more than 5 turns to construct so the mausoleum is actually a nice bonus, it's completely useless for barbarians though
Really useful, but late game only.
Agreed. I would have had it higher as it allows you to develop your larger cities much more quickly.
While watching this, I realized how much you love what you're doing. You could have easily sticked to a normal campaign instead of making such a video but you preferred to surprise everyone and do this time consuming one. I don't even know a lot for you but for the last 3 months, I'm waiting night-time to lay down in bed and enjoy your new video. I know that I might not be the first one saying such words but I hope it will give you courage to continue your hard work. :)
Thanks for this message, this is exactly the reason why I do it. : )
First is kornith then is blauklans. now olympus is a volcano 😂
Still love ur content
XD
The number 1 wonder of Total war is... Melkor
Wrong. It's his accent.
Attila's unique cities are not only "cosmetic".
Rome and Ravenna provide 10% extra wealth from culture in their regions. Constantinople provides extra morale when defending and extra holdout time (added to the fact that it's already a difficult city to take). Ctesiphon provides 3% civil developement and more growth factionwide.
Rhodes is good for a budget increase if egypt is spamming a navy and you need cash or if you want to do the same thing. But i have to agree zuess has saved my Seleucid game from dealing with to much public order problems
Z. Gibbs Zeus and Rhodes are the two essentials
Did the romans even know Stonehenge existed? It’s in the middle of nowhere right?
Most likely they had seen it, it’s in the Salisbury plains which is near to Winchester which has been a pretty key city in England for the last 2000 years.
I hear people saying "It's easy to get money in RTW". Personally I think if you are floating money you aren't planning ahead aggressively enough.
I was super aggressive then I thought my hastati can take hoplites 2:1 ratio nope nope nope. Hastati suck even with numbers
And the rebel ships destroyed an entire army I was moving to rhodes
@@firehawk8521 Recruit peasants, bomrush them into cities, disband for pops. Now you have pops to upgrade, rush gov buildlings + barracks (but dont rush marian cause that also buffs others). Stack principes with bodyguard cav and a few auxiliaries to absorb damage. You can learn the patterns and spots of rebel ships and skirt around them, I did that for practically all of them when I was doing the "Conquer Britain as Seleucia and fully migrate there in 32 turns" challenge. Generally try to be slightly in defecit and constantly covering it by missions + conquest. If you can micro cav well take young generals alone against small rebel groups to clear them and gain good traits from winning difficult battles. These can help govern booming cities that baracks-rushed.
Came for the wonders. Stayed for the chariot duel.
Idk, I usually go Pagan as both East and West Rome. Because the Huns get bonuses vs Christians, plus the buildings and effects of Paganism are better in my opinion
Christianity is the worse religion in Attila because of hun morale debuf, as ere and wee you always go greco roman
would places like the Arc de Triumphe in Paris in Napoleon Total war count as a wonder etc
Good job man, with the first wonder you've justified me not buying a total war since empire total war. Just got Rome remastered.
I honestly dislike the ones that give religious boosts, because what if i am another religion, it just gives public order debuffs
The Artemis Temple decreases cost by 30 % percent per religious building in each settlement. A Huge economic edge in a long campaign. Remember what our least favorite Marx brother taught us; Religion is the OPIUM of the Masses. And your getting your opium buildings over other Factions at a 30 % discount. Yum-Yum. Plus all the extras the Temples bring to your Factions. Marcel
I tend to value the colossus a bit more than the statue of Zeus in Rome 1 simply because I never feel like I have significant public order problems that can’t be solved with lowering taxes or building a larger garrison. What does both of those take? Money. What does the colossus give you? Free money.
However, my favorite faction to play on the campaign in RTW is Macedon so I’m kind of used to starting with the statue of Zeus so I never really feel it’s absence unless I’m just not playing as Macedon
It would be awesome if, like Rise of Nations, this game also had a mechanic similar to the "nation powers" mechanic in RoN, associated with each wonder.
That would mean 4 faction bonuses to begin with, and some more perks to steal along the way from other factons' wonders.
Or:
If each wonder bonus was somehow a resemblance of its folklore or mythology.
4:03 & 4:10 *Superior* Atilla AI, folded one *billion* times
I say the colossus is best because while yeah normally I could have 100k in the treasury and 10 armies, one of the easiest ways to solve public order in rome1 is to spam garrison units. so the colossus indirectly gives a public order boost. also the colossus scales while the statue of zues is fixed and as you said is worth less late game.
Idea: (Ikr it's a dead trend) you can do a RTW units tier list ;3 22:27 I tottaly agree + you have to take it in order to win the campaign
18:42 "No matter how strong you are no matter how big you are, Public Order is going to be an issue in a lot of settlements."
Nomadic Factions: **Laughs**
Temple of Artemis helps you get a Pantheon of Jupiter, which helps you get Arcani, the coolest unit in the game
In RTW1, Greece and Anatolia were powerhouses of economic and public order wonders that seriously broke the game if you took and hold the region as early as possible. Which is easy to do if you are any Roman or the Greek faction.
Even if you are Red or Blue Romans... go for Greece.
Playing Carthage? Go for Greece.
And never go to Spain! Worst place in RTW ever!
My wife and I call the Aegean area the "Golden Quadrilateral". If you draw a line from Appolonia to Byzantium to Rhodes to Crete back to Appolonia you will find that if you own this area by mid game you will be swimming in cash. That happened to me when playing the Greek Cities. I suddenly went from a shoestring budget to all the armies I needed to win the game.
thats actually mount Damavand
A few errors:
1. I think the lighthouse in Rome 1 is global. I was chasing a Roman fleet around the North Sea and was gradually falling behind. The Romans owned Alexandria.
2. Culture penalties never exceed 50% from what I see. They never get lower than 25% (I sometimes see 20%) unless you upgrade the city to the next higher level.
3. Distance from capital penalty gets up to 80% then stops growing, rather than 60%.
Great video and channel. I still play Rome 1/Barbarian Invasion/Alexander so it is nice to learn a few tidbits now and then.
money is money- MELKOR 2020
Worst one: Empire total war
Best one: Medieval 2 total war
You Forgot the Dam of Marib in Total war Rome 2
For some odd reason, it did not appear on any list of wonders.
I did not twr2
@@MelkorGG Btw Love your Videos,Love from Egypt
I looked up a lot of these and few are UNESCO world heritage sites. Also they all have religious meanings
Don't need money in RTW? Are we playing the same game?
Wait Empire and Napoleon Total War does not have wonders boo
Melkor what's your PC specs?
What about wonders in Europa Barbarorum ?)))
Damavand not davamand
This is my problem with the Total War series. +2% for this, +3% for that. The effects are *tiny*; there is no real gameplay or mechanics changing effect. These are supposed to be WONDERS!
Thank god I wasn’t born with a accent like this