Rottensweet by Adib Murad
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- Опубликовано: 13 окт 2024
- Rottensweet by Adib Murad
100% playthrough on Nightmare of the Quake map Rottensweet by Adib Murad. It’s from FireBlu Jam, with ”11 maps featuring the most infamous texture from DOOM, FireBlu! Made using Dumptruck_ds's Speedmapping Progs”. It’s played with Ironwail. Links and time stamps for the secrets below:
FireBlu Jam at Quaddicted: www.quaddicted...
Ironwail: github.com/and...
01:43 Secret 1
04:07 Secret 2
4:07 use axe please!
funny tactic - as soon as monster appears - turn around and run away for a mile, and then turn back and carefully attack again. Often been seen it in your videos. Why is that?
Cheesing the primitive monster AI. Specifically the monster's running functions in Quake are really bad.
In this case it was because the fight became too chaotic when not doing that, so I ended up cheesing them instead. I sort of hate being even hit, so I try to avoid it if possible.