arkngt
arkngt
  • Видео 537
  • Просмотров 178 464
Tower of Torment by Fat Angus
Tower of Torment by Fat Angus
100% playthrough on Nightmare of the Quake map Tower of Torment by Fat Angus. It’s the fifth map of Realm of Dissonance, a ”seven level episode for Quake, using the original texture set from the base game”. It requires a source port with increased limits and it’s played with Ironwail. Links and time stamps for the secrets below:
Realm of Dissonance at Slipgate Sightseer: www.slipseer.com/index.php?resources/quake-realm-of-dissonance.404/
Ironwail: github.com/andrei-drexler/ironwail
01:36 Secret 1
02:20 Secret 2
03:57 Secret 3
07:51 Secret 4
08:11 Secret 5
08:55 Secret 6
Просмотров: 192

Видео

The Underkeep by Fat Angus
Просмотров 1617 часов назад
The Underkeep by Fat Angus 100% playthrough on Nightmare of the Quake map The Underkeep by Fat Angus. It’s the fourth map of Realm of Dissonance, a ”seven level episode for Quake, using the original texture set from the base game”. It requires a source port with increased limits and it’s played with Ironwail. Links and time stamps for the secrets below: Realm of Dissonance at Slipgate Sightseer...
Chantry of Elements by Fat Angus
Просмотров 1389 часов назад
Chantry of Elements by Fat Angus 100% playthrough on Nightmare of the Quake map Chantry of Elements by Fat Angus. It’s the third map of Realm of Dissonance, a ”seven level episode for Quake, using the original texture set from the base game”. It requires a source port with increased limits and it’s played with Ironwail. Links and time stamps for the secrets below: Realm of Dissonance at Slipgat...
The Aqueducts by Fat Angus
Просмотров 1989 часов назад
The Aqueducts by Fat Angus 100% playthrough on Nightmare of the Quake map The Aqueducts by Fat Angus. It’s the secret map in Realm of Dissonance, a ”seven level episode for Quake, using the original texture set from the base game”. It requires a source port with increased limits and it’s played with Ironwail. Links and time stamps for the secrets below: Realm of Dissonance at Slipgate Sightseer...
Warehouse by Fat Angus
Просмотров 15412 часов назад
Warehouse by Fat Angus 100% playthrough on Nightmare of the Quake map Warehouse by Fat Angus. It’s the second map of Realm of Dissonance, a ”seven level episode for Quake, using the original texture set from the base game”. It requires a source port with increased limits and it’s played with Ironwail. Links and time stamps for the secrets below: Realm of Dissonance at Slipgate Sightseer: www.sl...
The Forgotten Base by Fat Angus
Просмотров 12816 часов назад
The Forgotten Base by Fat Angus 100% playthrough on Nightmare of the Quake map The Forgotten Base (and the Start map) by Fat Angus. It’s the first map of Realm of Dissonance, a ”seven level episode for Quake, using the original texture set from the base game”. It requires a source port with increased limits and it’s played with Ironwail. Links and time stamps for the secrets below: Realm of Dis...
Blood of the Heretics by iYago
Просмотров 34819 часов назад
Blood of the Heretics by iYago 100% playthrough on Nightmare of the Quake map Blood of the Heretics by iYago. It’s from Remix Jam, a ”map jam for the Copper mod (included) that takes iconic Multiplayer layouts from various games and adapts them into the Quake universe”. It requires a source port with increased limits and it’s played with Ironwail. Links and time stamps for the secrets below: Re...
Temple of Extermination by digs
Просмотров 27821 час назад
Temple of Extermination by digs 100% playthrough on Nightmare of the Quake map Temple of Extermination by digs. It’s from Remix Jam, a ”map jam for the Copper mod (included) that takes iconic Multiplayer layouts from various games and adapts them into the Quake universe”. It requires a source port with increased limits and it’s played with Ironwail. Links and time stamps for the secrets below: ...
Expendable by GrazzasOnlyFans
Просмотров 45321 день назад
Expendable by GrazzasOnlyFans 100% playthrough on Nightmare of the Quake map Expendable by GrazzasOnlyFans. It probably requires a source port with increased limits and it’s played with Ironwail. Links and time stamps for the secrets below: Expendable at Slipgate Sightseer: www.slipseer.com/index.php?resources/expendable.400/ Ironwail: github.com/andrei-drexler/ironwail 01:25 Secret 1 05:24 Sec...
Colony by Howard "GlassMan" Shaw
Просмотров 44728 дней назад
Colony by Howard "GlassMan" Shaw 100% playthrough on Nightmare of the classic Quake map Colony (2001) by Howard "GlassMan" Shaw. It probably requires a source port with increased limits and it’s played with Ironwail. Links and time stamps for the secrets below: Colony at Quaddicted: www.quaddicted.com/reviews/gmsp1.html Ironwail: github.com/andrei-drexler/ironwail 07:17 Secret 1 12:53 Secret 2 ...
Day of the Lords by Howard "GlassMan" Shaw
Просмотров 25028 дней назад
Day of the Lords by Howard "GlassMan" Shaw 100% playthrough on Nightmare of the classic Quake map Day of the Lords (2003) by Howard "GlassMan" Shaw. This is the version that has support for transparent water. It probably requires a source port with increased limits and it’s played with Ironwail. Links and time stamps for the secrets below: Day of the Lords at Quaddicted: www.quaddicted.com/revi...
The Mire by ionous
Просмотров 291Месяц назад
The Mire by ionous 100% playthrough on Evil of the Quake map The Mire by ionous. It’s from Arcane Dimensions and requires a source port with increased limits. It’s played with Ironwail. Links and time stamps for the secrets below: Arcane Dimensions at Quaddicted: www.quaddicted.com/reviews/ad_v1_80p1final.html Ironwail: github.com/andrei-drexler/ironwail 00:40 Secret 1 02:24 Secret 2 03:08 Secr...
The Realm of Enceladus by Maik Franz Xaver
Просмотров 333Месяц назад
The Realm of Enceladus by Maik Franz Xaver 100% playthrough on Evil of the Quake map The Realm of Enceladus by Maik Franz Xaver. It’s from Arcane Dimensions and requires a source port with increased limits. It’s played with Ironwail. Links and time stamps for the secrets below: Arcane Dimensions at Quaddicted: www.quaddicted.com/reviews/ad_v1_80p1final.html Ironwail: github.com/andrei-drexler/i...
Outpost Auriga IV by ZetaByt
Просмотров 384Месяц назад
Outpost Auriga IV by ZetaByt 100% playthrough on Nightmare of the Quake map Outpost Auriga IV by ZetaByt. It requires Alkaline 1.2 (not included) and a source port with increased limits. It’s played with Ironwail. Links and time stamps for the secrets below: Outpost Auriga IV at Slipgate Sightseer: www.slipseer.com/index.php?resources/outpost-auriga-iv.297/ Alkaline at Quaddicted: www.quaddicte...
Rottensweet by Adib Murad
Просмотров 108Месяц назад
Rottensweet by Adib Murad 100% playthrough on Nightmare of the Quake map Rottensweet by Adib Murad. It’s from FireBlu Jam, with ”11 maps featuring the most infamous texture from DOOM, FireBlu! Made using Dumptruck_ds's Speedmapping Progs”. It’s played with Ironwail. Links and time stamps for the secrets below: FireBlu Jam at Quaddicted: www.quaddicted.com/reviews/fbj.html Ironwail: github.com/a...
The Crawling Chaos by John "metlslime" Fitzgibbons
Просмотров 185Месяц назад
The Crawling Chaos by John "metlslime" Fitzgibbons
Cadaver Sanctum by F15H00K
Просмотров 172Месяц назад
Cadaver Sanctum by F15H00K
Dolor Non Color by mfx
Просмотров 263Месяц назад
Dolor Non Color by mfx
Bunker of Tears by ericw
Просмотров 94Месяц назад
Bunker of Tears by ericw
The Crimson Slipway by DaZ
Просмотров 100Месяц назад
The Crimson Slipway by DaZ
Circle of Strife by Cunnah
Просмотров 164Месяц назад
Circle of Strife by Cunnah
White Room by Willem (Warren Marshall)
Просмотров 221Месяц назад
White Room by Willem (Warren Marshall)
Power Structure by Aesopolis
Просмотров 346Месяц назад
Power Structure by Aesopolis
Lightning Rod + by Aesopolis
Просмотров 196Месяц назад
Lightning Rod by Aesopolis
10,000 Days in the Fire by Scampie
Просмотров 276Месяц назад
10,000 Days in the Fire by Scampie
Threat Assessment by Lane Powell
Просмотров 217Месяц назад
Threat Assessment by Lane Powell
Castle Contraption by ioridyson
Просмотров 199Месяц назад
Castle Contraption by ioridyson
Metal Menagerie by KurtDamage
Просмотров 107Месяц назад
Metal Menagerie by KurtDamage
Gone Fishing by scumpsmallbrain
Просмотров 67Месяц назад
Gone Fishing by scumpsmallbrain
Thaumaturgist's Domain by Niccolicious
Просмотров 86Месяц назад
Thaumaturgist's Domain by Niccolicious

Комментарии

  • @pauldean7690
    @pauldean7690 15 часов назад

    Beautiful map

  • @hammondOT
    @hammondOT 2 дня назад

    Played the first map of this last night. Will be finishing it up this weekend. How do you like it?

    • @arkngt
      @arkngt 2 дня назад

      I like it a lot. It's obvious that it has been a labour of love as it's very detailed, well built/lit and with thought through combat setups/secrets. And it gets better and better with each map. I thought the first couple of maps perhaps were a tad bit easy, but I have nothing to complain about regarding that in this map, for example. Not a huge fan of Chthon fights so not sure about the very last map yet, we'll see when I've finished it (died in the lava the first time I tried).

  • @pjousma
    @pjousma 2 дня назад

    Thanks for all the playthroughs, I really enjoy them

    • @Dave_Billing
      @Dave_Billing 2 дня назад

      @@arkngt ?

    • @Dave_Billing
      @Dave_Billing 2 дня назад

      I'm Fat Angus. I made this episode. Don't mention it :)

    • @arkngt
      @arkngt 2 дня назад

      @@Dave_Billing Sorry, was a bit confused. But thanks for the episode, I like it a lot!

    • @Dave_Billing
      @Dave_Billing 2 дня назад

      @@arkngt all good :)

    • @arkngt
      @arkngt 2 дня назад

      Thanks!

  • @misterbig9025
    @misterbig9025 3 дня назад

    12:21 Axe please!

  • @misterbig9025
    @misterbig9025 3 дня назад

    17:00 axe here

  • @misterbig9025
    @misterbig9025 4 дня назад

    No shambler? What a shame!

    • @kahonk269
      @kahonk269 День назад

      A what a shamebler heheheh

  • @misterbig9025
    @misterbig9025 4 дня назад

    No shambler? What a shame!

    • @Dave_Billing
      @Dave_Billing 4 дня назад

      Fat Angus here. Only military enemies on the base maps, and maybe the odd rotfish. Plenty of shamblers in the final showdown, though! ;)

  • @misterbig9025
    @misterbig9025 5 дней назад

    Axe on shamblers is good

  • @misterbig9025
    @misterbig9025 6 дней назад

    No shambler??

    • @arkngt
      @arkngt 6 дней назад

      And I was going to use the axe, I promise! 🪓

  • @Dave_Billing
    @Dave_Billing 6 дней назад

    Yay, somebody apart from me did a video playthrough of my map! 😜 There's also a biosuit behind a misaligned texture next to the door on the top level of the octagonal area

    • @arkngt
      @arkngt 6 дней назад

      That was actually one of my small niggles with the map. I was, like, if you're going to make me dive into the slime, give me a biosuit.

    • @Dave_Billing
      @Dave_Billing 6 дней назад

      @@arkngt in hindsight I probably could've have moved the biosuit elsewhere. But anyway, it's there

  • @pjousma
    @pjousma 6 дней назад

    GG, good level

  • @misterbig9025
    @misterbig9025 7 дней назад

    1:25 Axe is the best here

  • @TheRealFaceyNeck
    @TheRealFaceyNeck 8 дней назад

    LOVE this map in Quake 3/Quake Live! Awesome to see it as a single-player experience in the original Quake. Thanks for the upload.

  • @mile9314
    @mile9314 9 дней назад

    nice queke 3 map remaster

  • @misterbig9025
    @misterbig9025 9 дней назад

    10:18 Axe is good here

  • @misterbig9025
    @misterbig9025 12 дней назад

    24:39 Use axe!

  • @misterbig9025
    @misterbig9025 17 дней назад

    Must practice more with g launcher

  • @Muttley7125
    @Muttley7125 18 дней назад

    Smooth and efficient gameplay. Joy to watch!

  • @EMB3D
    @EMB3D 20 дней назад

    great lightning and texture work ... i don't understand how they make these simple rock textures not repetitive

  • @EMB3D
    @EMB3D 20 дней назад

    8:38 just enough slugs

  • @misterbig9025
    @misterbig9025 21 день назад

    2:50 I challenge you to use axe here

  • @misterbig9025
    @misterbig9025 28 дней назад

    23:23 Try using axe instead!

    • @arkngt
      @arkngt 28 дней назад

      Someday I will surprise you!

  • @Antiparticle1701
    @Antiparticle1701 29 дней назад

    Quakey!

    • @arkngt
      @arkngt 29 дней назад

      Well put!

  • @misterbig9025
    @misterbig9025 Месяц назад

    8:45 Use axe here!

  • @misterbig9025
    @misterbig9025 Месяц назад

    11:50 Use axe for this!

  • @chpsilva
    @chpsilva Месяц назад

    Strong Quake 2 vibes from this map architecture

  • @s1d2f3
    @s1d2f3 Месяц назад

    awesome skills

  • @misterbig9025
    @misterbig9025 Месяц назад

    16:05 Use chainsaw!

    • @hammondOT
      @hammondOT 29 дней назад

      This guy is obsessed with seeing someone melee a shambler lol. Every single quake vid.

  • @Barankind
    @Barankind Месяц назад

    funny tactic - as soon as monster appears - turn around and run away for a mile, and then turn back and carefully attack again. Often been seen it in your videos. Why is that?

    • @chpsilva
      @chpsilva Месяц назад

      Cheesing the primitive monster AI. Specifically the monster's running functions in Quake are really bad.

    • @arkngt
      @arkngt Месяц назад

      In this case it was because the fight became too chaotic when not doing that, so I ended up cheesing them instead. I sort of hate being even hit, so I try to avoid it if possible.

  • @misterbig9025
    @misterbig9025 Месяц назад

    4:07 use axe please!

  • @misterbig9025
    @misterbig9025 Месяц назад

    9:33 Use axe!

  • @s1d2f3
    @s1d2f3 Месяц назад

    True inferno!

  • @s1d2f3
    @s1d2f3 Месяц назад

    Very entertaining as usual 💯

  • @wellgoiano
    @wellgoiano Месяц назад

    Very hard!!!!

  • @pauldean7690
    @pauldean7690 Месяц назад

    One of the most detail and complicated maps I have seen. Great work

    • @arkngt
      @arkngt Месяц назад

      Agreed!

  • @William_Huber
    @William_Huber Месяц назад

    Always nice to see Zerstörer getting some love.

    • @arkngt
      @arkngt Месяц назад

      Agreed!

  • @RandomlyDrumming
    @RandomlyDrumming Месяц назад

    This proves that Quake engine, in hands of experienced and talented level designers, is capable of beautiful things.

  • @setoman1
    @setoman1 Месяц назад

    What a beautiful map 😌

  • @Cunnah101
    @Cunnah101 Месяц назад

    Hi, I'm looking for clips of my old Quake maps. Could I use this for a video I am making? (mostly need a couple of minuets) thanks

    • @arkngt
      @arkngt Месяц назад

      Of course! This reminds me that I should make a playthrough of your map in SM211 as well, which I also like a lot. EDIT: Here's my playthrough of Circle of Strife. It's a brilliant little map. ruclips.net/video/Jd65yVlFoq8/видео.htmlsi=X5bkzpOaF9rYurGd

  • @misterbig9025
    @misterbig9025 Месяц назад

    Nice map

  • @misterbig9025
    @misterbig9025 Месяц назад

    1:42 How could you do that to men's best friends?

  • @misterbig9025
    @misterbig9025 Месяц назад

    Eaay level

  • @ThePurplePassage
    @ThePurplePassage Месяц назад

    Cool map, I liked the steel works/lava factory theme. I thought that sentry at 3:09 was a bit of a time-sink though - just strafing in and out of cover for ages until it exploded - it could've done with having less health, or possibly other monsters occasionally spawning in to make it more interesting

  • @hpmunchcraft8032
    @hpmunchcraft8032 Месяц назад

    Pretty cool map, played well

  • @arkngt
    @arkngt Месяц назад

    *Some 100% Quake Stats after 500 maps* As this is the 500th playthrough I’ve uploaded, I thought I’d share some statistics on those 500 maps. First, I’d like to point out that these 500 maps aren’t necessarily my favourite maps of all time, although a lot of them of course are. They are rather maps I like a lot, that I can finish in a 100% run in one segment on Nightmare difficulty (and I’ve also put a premium on maps with lots of secrets). This means that there are several of my favourite maps that I simply can’t do such a playthrough of, for one example PuLSaR’s amazing The Elder Reality, which has an insane final fight that I’ve only managed on Nightmare when save scumming. Or several of Mazu’s gigantic maps, which tend to be both difficult and have secrets that I need dozens of tries to get to. Anyway, here are some lists. It was difficult to make Top 5’s or 10’s, as there are so many ties, but the number of maps for each are in parentheses. *Mappers:* ionous (20) sock (20) Andrew “than” Palmer (13) czg (12) J.F. Gustafsson (12) Special mention: Machine Games (22) *Episodes/Map packs:* Arcane Dimensions (16) Episode 5: Dimension of the Past (9) Dwell Episode 1 & 2 (8) Deathmatch Dimension (8) Seismic Ventures (7) Tainted (7) Special mention: Dimension of the Past (22) *Jams:* Map-Center Retrojam 1 (8) DM4 Jam (7) Func Map Jam 9 - Contract Revoked / Knave theme (7) Xmas Jam 2018 (7) Func Map Jam 1 - Honey Theme (6) Alkaline Jam (5) Coppertone Summer Jam​ (5) Retro Jam 6 - Egyptian theme (5) Xmas Jam 2019 (5) Xmas Jam 2020 (5) *Mods/Devkits:* Arcane Dimensions (81) Copper (48) Quoth (22) Alkaline (16) progs_dump (8) *Years:* 2021 (62) 2023 (52) 2020 (49) 1997 (40) 2022 (37) 2018 (35) 2024 (so far)(33) 2019 (32) 2017 (30) 2014 (17)

  • @ThePurplePassage
    @ThePurplePassage Месяц назад

    Cool map. That secret double-barrelled shotgun seemed pretty superfluous though

    • @arkngt
      @arkngt Месяц назад

      Agreed on both counts.

  • @afterburner9815
    @afterburner9815 Месяц назад

    5:00 Nice

  • @misterbig9025
    @misterbig9025 Месяц назад

    I dare you use ax on shamblers

  • @ShadesMan
    @ShadesMan Месяц назад

    Glad you played this! Video does appear a bit dark, tho!

    • @arkngt
      @arkngt Месяц назад

      Excellent little map! I always play without dabbling with brightness settings.

    • @ShadesMan
      @ShadesMan Месяц назад

      Intereting, mine's at the defaults, too, but the map is a smidge brighter when I play it. ​@arkngt

  • @doritos4207
    @doritos4207 Месяц назад

    Love the geo in this map