@thatswhatsgood24 i usually do try to get the chimps mode on maps done for the achievement but other than that, I've recently been doing the collection event
Things like this make me wonder how people figure this stuff out. Who gets tons of Gyrfalcon's, merges them, and then upgrades all of them to the T4 unironically lol.
@@Icyverse1 it works with retry last round aswell. So someone likely had non optimal merges and had a condor at over max power. You keep retrying last round and adding that excess power equivalent of pierce and it will go up pretty fast. Thats how I assume it was found. The bug works on t2 and above for beast handler bottom path. The other paths dont seem to have any benefit from the bug unfortunately
hi bug tester here i can tell you how we do it, at least me. i have a list of like 500 different interactions that have potential to be buggy, and i test them out every update
We all do it accidentally, at least in the beginning. What's weird is who even realizes that they're stronger than they're supposed to be? The degree numbers don't even show when you exceed the "maximum".
Fr tho why are condor's mechanics so weird😭😭 Like,what's up with him spacing the bloons like that?Who told him to do that???And why doesn't he deal even a little damage to them mid-flight??? Also the fucking red/blue/yellow/pinks/greens that were on the map in the late 90's was extremely funny to watch😭😭What a combo these 2 towers are
Not too far into the video, but manually placing the condor on the circle is a big mistake. It automatically places the return marker at the earliest spot on the track, but when you place it manually on an overlapping track, it will mark it randomly and this track has 8 different tracks looping several times in the circle, so there is a high chance it randomly marks a later part of the circle segment, while if you put it just outside the circle on one of the 8 vine tracks, there is a 50/50 chance you put it on the entrance track and not the exit track. Also note that the condor has 2 attacks, it will use a normal attack if there is no bloon progressed past the marker, hence why it didn't pick up the bfbs at first. The 2nd attack picks up all bloons in its attack hitbox regardless of where it is on the track however it only activates when at least one bloon is past the marker. This can result in picking up a bfb just entering the circle and placing it at the exit of the circle, skipping most of the track.
@@MehalicPops I never noticed either until I wondered why it was not picking anything up on Resort until the last circle and did some tests to theorize why. The way tracks work are interesting as Resort is one track that spends most of its length overlapping while others are multiple lanes that overlap to appear to be one lane that has a few bloons deviate from the path when in reality every deviated path is an entirely different lane. This can also be seen by comparing how thick Forrest thorns are on a single/double lane straight forward track like Market or Corn to Resort or Balanced. Each thorn appears on every inch of every track, making overlapped parts appear more densely packed. However unfortunately overlapped thorns do not stack damage (even though that would be fun), because it calculates damage based on where the bloon is on its one track and how close that part of the track is to the tower, not taking into account whether it could be overlapping any other tracks or its own track. The code just sees the tracks as a straight line for each individual bloon. It's also interesting/fun that this individual bloon on one track was consistent and not really worth noting but then with the bird, you can pick bloons up off one track and put them on another track that they would normally never be on. It creates interesting scenarios like Moabs on the sidewalk/bloons in the street on that one Christmas map, or putting all bloons in the Encrypted mansion on one side of the track. My favorite interaction is using 2 birds (which would have worked better if this glitch hadn't been patched) on Market at each end of the straight line to take the bloons off the end of one line and put it at the start of the other, creating an infinite loop of torture for moabs.
Awesome tower it's funny seeing the attack and movement speed still act as a limitation 13:49 yeah prolly cuz the MAD pops them into four insides when the Condor pops them into one inside. As if bugged condor wasn't broken enough lol NK is coming off holiday about now and they're going to see this first thing, love that for them lol
@Your-Local-Dragon I tested it, it instantly pops the 3 other Ceramics of a MOAB when popping the MOAB and only leaves one, which I was able to druid vine without causing other Ceramics to pop, for there was only one ceramic inside.
@Your-Local-Dragon NK permits it and always has, for vague programming reasons I guess related to a Bloon increasing the amount of Bloons that they're holding. But I think it has a big impact on balancing
I'm so sorry you had to go through the pain of this but the spinning condor and your annoyance with it spinning just sent me into orbit. You just sounded so defeated. "Aaand you spin around off the start. Okay... Nice job." The sarcasm. You're great Ryan.
This bug is really strange, sometimes I'm grinding attempts at a round and suddenly my geagle grabs multiple moabs at once... It's not overmerged as far as I can tell so I don't know what is going on
i really used to be a hater of M.A.D for how much people used him and how overrated he was; but maybe i can start using him a bit more with that ability change he got
Hell yeah thanks guys! I need to update to that new gaming phone with the built in fan and LEDs!My poor galaxy s21+ has truly suffered because of my love for this game! 🤣 @MehalicPops @Grandma.22
Shoutout to the Beast Handler for somehow always getting either overbuffed, overnerfed or bugged every single update
Beast handler be balanced challenge
(Impossible) @@MehalicPops
I love the beast handler. 3rd most used tower
@MrGuy523 do you play chimps a lot?
@thatswhatsgood24 i usually do try to get the chimps mode on maps done for the achievement but other than that, I've recently been doing the collection event
Things like this make me wonder how people figure this stuff out. Who gets tons of Gyrfalcon's, merges them, and then upgrades all of them to the T4 unironically lol.
bloon scientists
likely someone was just curious to see how the game handles going over the limit and found out it doesn't
@@Icyverse1 it works with retry last round aswell. So someone likely had non optimal merges and had a condor at over max power. You keep retrying last round and adding that excess power equivalent of pierce and it will go up pretty fast. Thats how I assume it was found. The bug works on t2 and above for beast handler bottom path. The other paths dont seem to have any benefit from the bug unfortunately
hi bug tester here i can tell you how we do it, at least me. i have a list of like 500 different interactions that have potential to be buggy, and i test them out every update
We all do it accidentally, at least in the beginning. What's weird is who even realizes that they're stronger than they're supposed to be? The degree numbers don't even show when you exceed the "maximum".
Condor turned into the old blood chipper
How dare you stand where he once stood!! 😂😂😂
Bloon*
@@MauricioMaury-vu3tbmaybe he said that *intentionally*
Fr tho why are condor's mechanics so weird😭😭
Like,what's up with him spacing the bloons like that?Who told him to do that???And why doesn't he deal even a little damage to them mid-flight???
Also the fucking red/blue/yellow/pinks/greens that were on the map in the late 90's was extremely funny to watch😭😭What a combo these 2 towers are
the one weakness of the condor: speed scaling. you can't stall what you can't catch
Not too far into the video, but manually placing the condor on the circle is a big mistake. It automatically places the return marker at the earliest spot on the track, but when you place it manually on an overlapping track, it will mark it randomly and this track has 8 different tracks looping several times in the circle, so there is a high chance it randomly marks a later part of the circle segment, while if you put it just outside the circle on one of the 8 vine tracks, there is a 50/50 chance you put it on the entrance track and not the exit track.
Also note that the condor has 2 attacks, it will use a normal attack if there is no bloon progressed past the marker, hence why it didn't pick up the bfbs at first. The 2nd attack picks up all bloons in its attack hitbox regardless of where it is on the track however it only activates when at least one bloon is past the marker. This can result in picking up a bfb just entering the circle and placing it at the exit of the circle, skipping most of the track.
Also the spinning may be caused by the condor moving slower when carrying heavy bfbs and moabs, cuz blimps weigh it down
That makes sense, I don’t have much experience with the beast handler overall
@@MehalicPops I never noticed either until I wondered why it was not picking anything up on Resort until the last circle and did some tests to theorize why.
The way tracks work are interesting as Resort is one track that spends most of its length overlapping while others are multiple lanes that overlap to appear to be one lane that has a few bloons deviate from the path when in reality every deviated path is an entirely different lane. This can also be seen by comparing how thick Forrest thorns are on a single/double lane straight forward track like Market or Corn to Resort or Balanced. Each thorn appears on every inch of every track, making overlapped parts appear more densely packed. However unfortunately overlapped thorns do not stack damage (even though that would be fun), because it calculates damage based on where the bloon is on its one track and how close that part of the track is to the tower, not taking into account whether it could be overlapping any other tracks or its own track. The code just sees the tracks as a straight line for each individual bloon.
It's also interesting/fun that this individual bloon on one track was consistent and not really worth noting but then with the bird, you can pick bloons up off one track and put them on another track that they would normally never be on. It creates interesting scenarios like Moabs on the sidewalk/bloons in the street on that one Christmas map, or putting all bloons in the Encrypted mansion on one side of the track. My favorite interaction is using 2 birds (which would have worked better if this glitch hadn't been patched) on Market at each end of the straight line to take the bloons off the end of one line and put it at the start of the other, creating an infinite loop of torture for moabs.
Awesome tower
it's funny seeing the attack and movement speed still act as a limitation
13:49 yeah prolly cuz the MAD pops them into four insides when the Condor pops them into one inside. As if bugged condor wasn't broken enough lol
NK is coming off holiday about now and they're going to see this first thing, love that for them lol
its not one inside, it just looks like it i think, it just places them in the same spot
still bugged, because usually it spreads them out a bid
@Your-Local-Dragon I tested it, it instantly pops the 3 other Ceramics of a MOAB when popping the MOAB and only leaves one, which I was able to druid vine without causing other Ceramics to pop, for there was only one ceramic inside.
@@JoelTheParrot damn ok how is it that fucked up
@Your-Local-Dragon NK permits it and always has, for vague programming reasons I guess related to a Bloon increasing the amount of Bloons that they're holding. But I think it has a big impact on balancing
I’m unironically so hyped for beastmaster paragon,I’m so curious how they’re gonna handle that one
I found your channel recently and I subscribed! Please do more of those chimps/combined mode challenges ❤
i think its spinning around bc of the modded super fast forward which makes it less consistent
I'm so sorry you had to go through the pain of this but the spinning condor and your annoyance with it spinning just sent me into orbit. You just sounded so defeated. "Aaand you spin around off the start. Okay... Nice job." The sarcasm. You're great Ryan.
This bug is really strange, sometimes I'm grinding attempts at a round and suddenly my geagle grabs multiple moabs at once... It's not overmerged as far as I can tell so I don't know what is going on
Now what if this was megalodon instead of pouakai
New round record probably
Do you have any hair?
What
hey ryan, im a huge fan, been watching every single video since november. i think I'm hooked
Spinning giant condor
Top tier content mate
Did you say you had a giant condor Ryan? 😉
Does this work with the tier 5 also?
acho que eu nunca vi tanta dor e desespero na sua voz quando vc vê o condor girando
damn how are people finding so many bugs again and again
Wait so if you do it once every condor you place after that will be a degree 784?
bro was so confident about it too XD
i really used to be a hater of M.A.D for how much people used him and how overrated he was; but maybe i can start using him a bit more with that ability change he got
Anyone else think it's pretty silly how the largest flying bird on earth can't catch up to a single bloon?
Imagine if top path infinite stacks that’ll be like insane for lategame BADS
What if you added 63 gyrofalcons to a t1 bottom path, then upgraded the 64th to tier 5 and the rest to t4 would it still stack
bloonchipper paragon finally came out
Will this help with my super lategame run
Shout out to the gyro falcon!
10:05 Every time you say something like that, you lose.
ryan you took new year new me literally but you look good
should have used glue gunner to slow down balloons
underrated youtuber
Haven't seen the full vid yet, but does it work with the top and middle path aswell? Or just the bottom path?
@ArrowMaster_ just bottom unfortunately. No clue why
@Grandma.22 ok ty bro🥰
Op Handler
is ths fixed?
I heard Mr. Beast allegations were crazy, but this is just insane. Great work as always, Mr. Ryan!
Why did you keep it at the giant condor level and not go 5th tier?
You cant get tier 5 in a 2TC. U need to merge multiple tier 4s to allow u to upgrade it
it doesn't work with the pouakai?
I think it does, but I can’t get the pouakai in a 2TC. You need to merge multiple tier 4s to allow u to upgrade it
@MehalicPops might be worth a seperate video. Sounds really cool
it's patch or it doesn't work for me, anyone know?
Im confused as to how you popped the leads on round 28-30
Middle path beast handaller
@@WhyWert thanks
I think it's patched. I can't seem to get it to work.
Woah thats pretty cool
Does this work on Android?
I havent tested but id assume it works on mobile version aswell
Yes it works on mobile
Hell yeah thanks guys! I need to update to that new gaming phone with the built in fan and LEDs!My poor galaxy s21+ has truly suffered because of my love for this game! 🤣 @MehalicPops @Grandma.22
It’s the same game, same code, I presume.
@ yep
Ryan Mehalic is incredibly attractive.
Bh try not to be broken (sometimes) challenge [impossible]
Video 3 of asking for 2tc with blade maelstrom
second trust (came out 49 seconds ago)
How are you only level 141, do you have multiple accounts
no, Ive only been playing btd6 for about 7-8 months
@MehalicPops Ohhh did you only play battles 2 then before that
@@MehalicPops you have crazy experience for only playing a few months
I’m vet 32 :D
I have played for 2 years and I am level 131. But I am very casual so there is that.
Under 1hour gang
Scary bird
breaking news beast handler is finally worth placing down
I’ve actually had more fun spamming 0-0-0s around 😂
Already fixed
yep just tested it god theyre fast
Why do you sound like ISAB?
I don’t think I sound like Isab tbh
What up ryan
suppppp
This should just be a feature for the beast
7:05 pop 999 moabs with Ray of Doom
Now try 2tc 2megapops with beast handler
Boy what the hell boy😭😭😭😭😭
3 hours
You used faster forward mod :(
What’s wrong with that
@@MehalicPops The 2tc should be done without mods
@@JoeSmith-o6t It does nothing gameplay wise it's quality of life