What I really love about Cinema 4D is the automated "Take" system. Just like "Take One," "Take Two," Take Three" etc. in a movie production, I can produce dozens (even hundreds) of variations of a scene (including animation variations, lighting variations, material variations and camera angles), then queue up the Take system to automatically render all the variations. It's a lot like programming a series of Layer States, but it goes far beyond that. Any variable that can be changed in a scene can be recorded in the Take system. It even allows me to save each rendered Take in a different folder location or automatically name them based on any variable I want. Then I just hit the "Render All Takes" or "Render Marked Takes" button and I can walk away and return hours or days later and have every variation rendered and ready for review. I work for a Fortune 500 Corporation and the Take system has saved us thousands of hours for our Team because we don't have to monitor renders.
Thanks you so much for this and good explaining on C4D in game dev part! and I'm a 3D environment/tech artist, also been using c4d in game dev for 8 years in the studio now and making great plugins for Cinema 4D in my personal studio and the studio I work for.
Hi, i want to learn about Cinema for VFX and i dont know nothing about the softwares, do you recomend me other program? I like Cinema because its a good complement for After Effects too Thanks!!
I believe blender gets so much love because it's free. C4D gets so much hate because it's certainly not free and one can do mostly the same exact thing in blender in which is free. If blender cost the same as C4D I believe opinions would be much different because C4D is considered much easier and more intuitive to use. Even though blender has a fast real time render engine. C4D has much more plug-in and support in case something goes wrong. Blender has no support because its a open source program. Any program with reasonable accountability will NOT be free. One has to take that into consideration. Awesome break down of C4D. Blender users, don't hate, respect what people paid for even if you didn't.
Bruh, I've been working in Blender for almost a year already, and finally got a full time job. HR stated to me quite frankly that I MUST switch to 3ds max. And I did. After a week with no sleep I can finally do things just as fast, if not faster. Just pick one that suits your style and workflow and ont think about all that stuff. Once you get a good understanding of the whole proces and a pipline, you can easily just switch programs if you're asked to do so.
I completely agree. I really don't like how Blender works a lot. I just got into this virtual production world and like Unreal Engine so much more. However, I feel that Cinema 4D would probably be more suited to the kind of work I want to create and I would flow with it much better than anything else. However, that price point is pretty steep for me right now and don't think I can get it just yet, but eventually I will.
I love c4d, it’s pretty much my weapon of choice, it’s easy and road bust, I used every single 3d software out there from lightwave 3d to maya, from 3ds max to blender just to name a few, and in conclusion, I decided to switch from max to c4d since both max and c4d are by far the most reliable 3d packages I’ve ever used, why I chose c4d over max? the perpetual license, now I can use c4d whenever I want without fees
Hi, i want to learn about Cinema for VFX and i dont know nothing about the softwares, do you recomend me other program? I like Cinema because its a good complement for After Effects too Thanks!!
The fundamental difference with Cinema 4D and 3DS MAX/MAYA when it comes to modeling, is that MAX builds primitives with their pivot points on a presumed X-Y "Ground Plane." It's as if you are looking at the scene from above, like looking at a model of a building. The Z-Axis is Vertical. That's why it's faster to create ArchViz models in MAX, because that's how most architectural plans are. MAX relies upon a "Ground Plane" defined by X and Y, looking "down" at a scene. In this system X-Y represents "horizontal" while Z is vertical. This works well with Architecture. In Contrast, Cinema 4D assumes you are looking into a vertically-mounted television or video screen, where X is horizontal and Y is vertical (much like a mathematical graph in a textbook). Z is then the Depth of a 3D object or measurement. In this system X-Z is "horizontal" while Y is vertical. This works well with Motion Graphics. It's the difference of viewing an object through a vertical monitor where the Z-Depth is horizontal. That is, closer or farther away from a camera. That's Cinema 4D. Whereas in MAX you are generally looking at a scene from above (regardless of whether the monitor is vertical or not) where the "height" of an object is along the Z axis, "Up" or "Down". If you're interested in Motion Graphics, then Cinema 4D can be more intuitive. If you're interested in Architecture, then MAX can be more intuitive. Both of these programs are tools. Each works better or worse for the purpose you are using it for.
I love cinema4d but your too expensive 😭 learning blender and starting to get used to it but you'll have a special place in my heart. Maby one day we will be together again but for now, goodbye my love 😭😭😭
Sounds like how there are high and low level programming languages. C4D sounds like a high level 3D program that can do great things easily and that is what it wants to special in, but will have more difficulty in doing more complicated things, perhaps with huge scenes.
it has the best ease of use / potential ratio above any other software ... a complete VFX package, the cutting edge part of it, things C4D has that are light year ahead of the other softwares are 1) Mograph with Fields introduced in R20 and Vector Fields in R21 + 2) X Particles ..
That was very informative, thank you! I've known about C4D for a long time, but I never knew what it truly was. I've got a much better idea now, and I think someday in the future I might try it out for myself.
It's baffling to me how anyone could watch this video and still find something to complain about. Some people are determined to hate on Cinema 4d no matter how ridiculous it makes them look.
C4d is a nice all-around 3d package and with a few plugins it can be even better. Its the industry standard when to it comes to 3d for advertisement, tv broadcast graphics, motion design and its also becoming very strong in archviz and product rendering, following 3ds max. It might not be the industry standard for games or cinema vfx / animation, but many big studios rely on this software for its fast and intuitive approach mostly to accelerate the creative process. Blender is also gaining popularity and is a good tool but its no match to c4d when it comes to motion features and procedural control. Houdini is quite the oposite. Very strong on procedural but it sucks in a fast/ artistic approach to 3d , like modeling and sculpting and also animating. Choosing software is mostly choosing what you want to do, and then going for the best tool.
Cinema 4D seems like the best fit for me since I want to create animated short films and currently I really don't like Blender at all. I want to get into C4D but the price point is harsh for me right now...
Easy to learn? Are you serious? C4D does nice clean and fast renders but other than that it's horrible! Germans should stick to making cars and pots/pans; their music and software is pathetic. They are engineers of the mechanical kind. It drives me crazy that the great Adobe needs these clowns to do true 3D production. Adobe should develop their own true 3D modeling within AE and tell C4D to go to hell. At least Adobe could create a standard for their keyboard shortcuts.
@@treffensaintjohnllc2913 almost everybody find c4d is easier to use than any program out there....well it just some of us, everybody have their own taste of workflow tho
Thank you, your videos are wonderful and very educational. And your narration is key in making everything so understandable (ignore the haters). Cheers dude!
Ive used c4d for years. When I jump into blender I struggle to make a basic cube. It's user interface is just the worst i've seen in ANY program. Every time I try to get myself to learn blender a little better I end up rage quitting. Everything is just hidden in that app and for every operation you need to google how to do just about anything. c4d on the other hand is just so intuitive. Models almost create themselves. In my humble opinion blender is just really bad and if it weren't free nobody would use it. I'll probably learn to sculpt in blender at some point in the future though.
I spent a weekend - 24 hours in total and after that I still couldn´t figure out how to make a wall, building or anything in Blender.. Jesus christ. Most frustrating thing ever. I almost threw my computer away
Thats so funny because i feel the exact opposite way with c4d lol i can barely figure out how to make shapes or anything in c4d where blender im extremely familiar with and can make amazing creations with ease, maybe its just the newest version of c4d thats so confusing, either way it was so frustrating I went back to using blender and its been a blast, although ill be trying to dabble with c4d here and there sadly not many tutorials out there for c4d so hard to learn
im using cinema 4d for games and advertising on freelance basis. started with blender, but lost the connection cause i couldnt get used to the character animation tools.
I think if you are going into motion design, C4D may be a slightly better suited tool. It just let's you get the work done as fast as possible, and in motion graphics/broadcast production, that's crucial. Maya has Mash which is also good, but I think C4D has more learning materials and a toolset geared specifically towards motion design. And the vast majority of prod. houses that do motion design, use C4D, with the exception of Mainframe, who are the people that developed MASH for Maya. But I still think C4D's Mograph toolset is still more robust/quick and intuitive than Mash.
Personally I see no shame in piracy for personal use or even small commercial use if it leads you to being able to afford proper licenses. I got into 3D with a pirated copy of R12 I bought from a bazaar in Iraq while serving overseas many years ago. Eventually I got enough small work done to go legit. Is that wrong? LEgally yes, morally, meh, kind of a gray area if it leads to you actually paying those hefty prices for licenses. I grew up in the era of Napster, shareware, & donationware though so my views are a bit skewed.
@@hazonku too rights, piracy all the way. Ain't got thousands sat on the side to feed into simply learning these new tools, fair enough if you were an elite.
So do artist consider modelling and animation tools of Cinema 4D a half step less powerful, or do they feel like there's a larger gap between c4d and the top of the line mod/animation tools?
Yeah but if you had to spend about $3500, You have to really try to do better than C4D. Houdini is about $4500. That said, it is even harder beat "free for Blender3D".
weakness of c4d UV, texturing modeling , character animation if you work on corel draw it mean all in one not for professional i am using for Design broadcast ( German all product all in one like blender)
Take a look at the new Update (uvs). went from blender some time ago, because of the character animation tools, so maya is a bit more heavy in that, but i dont feel to be limited
Before some time I started a course to be a vfx artist, Can anyone tell me which software I need to learn cinema 4d or blender for vfx?.. And I'm also learning Nuke software.
You should look into Houdini, Maya or Nuke or AE☺️I love Cinema 4D, since it feels easier to use, but it is a little bit out of date compared to other programs. Cinema 4D works really Well with After Effects forexample. You can track your 2D footage and after that you can import the 3D camera into Cinema 4D very easy. It really depends on what you like. But I wouldn’t just stick to one program
When they say 3D work. Are they talking about 3D content you see in IMAX movie theaters, 3D TVs, etc. that also require wearing active or passive 3D glasses? Or is this a different 3D reference or meaning?
Help me guys.... you all pros out there.., I'm a very beginner and wanting to learn 3D...Is it cinema4D or blender? exclude the price. I want to know the value thus I plan to create characters and modeling.., Thank you
Cinema 4D, the ultimate easiest, simplest to learn and the ultimate less click to get real results than any other 3D apps on planet Earth and beyond. Blender is the worst UI, crowded, tedius to learn, too many clicks to get results. It will never make it into the industry or even a hobbiest, ever, or maybe a few.
I'm hobbyist and I use Blender. It's rather basic than complex. It takes some time to learn it, but these days you can Google quickly (most) answers you need.
For the most part yes but u know blender is kinda great nowdays, i mean blender have realtime rendering and the huge advantage is its free !! But c4d is better tho with workflow and stability
Years ago I called C4D one of if not the best "One-man show" programs out there. That is one person can do the most with C4D than any other.
So true!
This reminds me to respect the movie and game makers. It's amazing and beautiful work!
I've always loved Cinema 4D for motion graphics, holographic effects, glowing things, etc. And I like the tools or modifire tools from Cinema 4D
What I really love about Cinema 4D is the automated "Take" system. Just like "Take One," "Take Two," Take Three" etc. in a movie production, I can produce dozens (even hundreds) of variations of a scene (including animation variations, lighting variations, material variations and camera angles), then queue up the Take system to automatically render all the variations. It's a lot like programming a series of Layer States, but it goes far beyond that. Any variable that can be changed in a scene can be recorded in the Take system. It even allows me to save each rendered Take in a different folder location or automatically name them based on any variable I want. Then I just hit the "Render All Takes" or "Render Marked Takes" button and I can walk away and return hours or days later and have every variation rendered and ready for review. I work for a Fortune 500 Corporation and the Take system has saved us thousands of hours for our Team because we don't have to monitor renders.
Thanks you so much for this and good explaining on C4D in game dev part! and I'm a 3D environment/tech artist, also been using c4d in game dev for 8 years in the studio now and making great plugins for Cinema 4D in my personal studio and the studio I work for.
Hi, i want to learn about Cinema for VFX and i dont know nothing about the softwares, do you recomend me other program?
I like Cinema because its a good complement for After Effects too
Thanks!!
As someone who is learning unreal engine, what would be smarter choice to learn- blender or C4D?
I believe blender gets so much love because it's free. C4D gets so much hate because it's certainly not free and one can do mostly the same exact thing in blender in which is free. If blender cost the same as C4D I believe opinions would be much different because C4D is considered much easier and more intuitive to use. Even though blender has a fast real time render engine. C4D has much more plug-in and support in case something goes wrong. Blender has no support because its a open source program. Any program with reasonable accountability will NOT be free. One has to take that into consideration. Awesome break down of C4D. Blender users, don't hate, respect what people paid for even if you didn't.
Bruh, I've been working in Blender for almost a year already, and finally got a full time job. HR stated to me quite frankly that I MUST switch to 3ds max. And I did. After a week with no sleep I can finally do things just as fast, if not faster. Just pick one that suits your style and workflow and ont think about all that stuff. Once you get a good understanding of the whole proces and a pipline, you can easily just switch programs if you're asked to do so.
I completely agree. I really don't like how Blender works a lot. I just got into this virtual production world and like Unreal Engine so much more. However, I feel that Cinema 4D would probably be more suited to the kind of work I want to create and I would flow with it much better than anything else. However, that price point is pretty steep for me right now and don't think I can get it just yet, but eventually I will.
I imagine it doesn’t crash as much 😂
I love c4d, it’s pretty much my weapon of choice, it’s easy and road bust, I used every single 3d software out there from lightwave 3d to maya, from 3ds max to blender just to name a few, and in conclusion, I decided to switch from max to c4d since both max and c4d are by far the most reliable 3d packages I’ve ever used, why I chose c4d over max? the perpetual license, now I can use c4d whenever I want without fees
I totally agree with you Biohazard Studios
we have the same story.
Thank you for sharing you experience with us.
Hi, i want to learn about Cinema for VFX and i dont know nothing about the softwares, do you recomend me other program?
I like Cinema because its a good complement for After Effects too
Thanks!!
lol robust not road bust
@@edism road bust..😭
I'm hype because the first shot of this video is of my hometown neighborhood.
The fundamental difference with Cinema 4D and 3DS MAX/MAYA when it comes to modeling, is that MAX builds primitives with their pivot points on a presumed X-Y "Ground Plane." It's as if you are looking at the scene from above, like looking at a model of a building. The Z-Axis is Vertical. That's why it's faster to create ArchViz models in MAX, because that's how most architectural plans are. MAX relies upon a "Ground Plane" defined by X and Y, looking "down" at a scene. In this system X-Y represents "horizontal" while Z is vertical. This works well with Architecture.
In Contrast, Cinema 4D assumes you are looking into a vertically-mounted television or video screen, where X is horizontal and Y is vertical (much like a mathematical graph in a textbook). Z is then the Depth of a 3D object or measurement. In this system X-Z is "horizontal" while Y is vertical. This works well with Motion Graphics.
It's the difference of viewing an object through a vertical monitor where the Z-Depth is horizontal. That is, closer or farther away from a camera. That's Cinema 4D. Whereas in MAX you are generally looking at a scene from above (regardless of whether the monitor is vertical or not) where the "height" of an object is along the Z axis, "Up" or "Down". If you're interested in Motion Graphics, then Cinema 4D can be more intuitive. If you're interested in Architecture, then MAX can be more intuitive. Both of these programs are tools. Each works better or worse for the purpose you are using it for.
you have about the software. I personally enjoy learning so it was a little bit easier to do it over ti. But you’ll get there brother
I love cinema4d but your too expensive 😭 learning blender and starting to get used to it but you'll have a special place in my heart. Maby one day we will be together again but for now, goodbye my love 😭😭😭
lol..just use pirate version.😂😂so simple
@@mohdafiqtajulnizam9421 cant find octane render
bro just use a student license its 3 bucks for 6 months + redshift!
Very helpful I have a visual target in mind and this may be the best software 🎯
Sounds like how there are high and low level programming languages. C4D sounds like a high level 3D program that can do great things easily and that is what it wants to special in, but will have more difficulty in doing more complicated things, perhaps with huge scenes.
it has the best ease of use / potential ratio above any other software ... a complete VFX package, the cutting edge part of it, things C4D has that are light year ahead of the other softwares are 1) Mograph with Fields introduced in R20 and Vector Fields in R21 + 2) X Particles ..
Thank you for your feedback
That was very informative, thank you! I've known about C4D for a long time, but I never knew what it truly was. I've got a much better idea now, and I think someday in the future I might try it out for myself.
It's baffling to me how anyone could watch this video and still find something to complain about. Some people are determined to hate on Cinema 4d no matter how ridiculous it makes them look.
C4d is a nice all-around 3d package and with a few plugins it can be even better. Its the industry standard when to it comes to 3d for advertisement, tv broadcast graphics, motion design and its also becoming very strong in archviz and product rendering, following 3ds max. It might not be the industry standard for games or cinema vfx / animation, but many big studios rely on this software for its fast and intuitive approach mostly to accelerate the creative process. Blender is also gaining popularity and is a good tool but its no match to c4d when it comes to motion features and procedural control. Houdini is quite the oposite. Very strong on procedural but it sucks in a fast/ artistic approach to 3d , like modeling and sculpting and also animating. Choosing software is mostly choosing what you want to do, and then going for the best tool.
plz can i use cinema 4d for vfx??
Cinema 4D seems like the best fit for me since I want to create animated short films and currently I really don't like Blender at all. I want to get into C4D but the price point is harsh for me right now...
I alway love to hear about c4d! Thank you !
Who doesn't!?
much easier to learn than any other software
Easy to learn? Are you serious? C4D does nice clean and fast renders but other than that it's horrible! Germans should stick to making cars and pots/pans; their music and software is pathetic. They are engineers of the mechanical kind. It drives me crazy that the great Adobe needs these clowns to do true 3D production. Adobe should develop their own true 3D modeling within AE and tell C4D to go to hell. At least Adobe could create a standard for their keyboard shortcuts.
@@treffensaintjohnllc2913 are you alright bro. I also find the software easy to use.
@@treffensaintjohnllc2913 almost everybody find c4d is easier to use than any program out there....well it just some of us, everybody have their own taste of workflow tho
@@treffensaintjohnllc2913 if you had an original background in Maya or 3ds max, you'll understand that c4d is easier to learn.
True I feel the same C4d very easier to learn compared to other softwares
Thank you for this explainer video...I am excited to learn this new program
One minor thing I love about C4D is that it loads blazing fast compared to 3ds max or Maya.
6 sec on my PC! Very fast indeed!
3d softwares are not just the pieces of codes but feeling & emotions too.
Wow, there's really a lot that can be done with this programme, not just popular clips covers with anime-style girls dancing in revealing dresses
Thank you for this explanation. Very informative!
Very nice explanatory video!
Sa. TNice tutorials quarantine is making question my whole existence.
Yesssss, thats what i was looking for. hanks for helping
Thank you, your videos are wonderful and very educational. And your narration is key in making everything so understandable (ignore the haters). Cheers dude!
Exactly what I was looking for. Thank you!
Thanks for this 👍
I am new to 3D and almost done with my college classes. Was wondering if I should learn Cinema 4D.
Awesome overview thank you
Ive used c4d for years. When I jump into blender I struggle to make a basic cube. It's user interface is just the worst i've seen in ANY program. Every time I try to get myself to learn blender a little better I end up rage quitting. Everything is just hidden in that app and for every operation you need to google how to do just about anything. c4d on the other hand is just so intuitive. Models almost create themselves. In my humble opinion blender is just really bad and if it weren't free nobody would use it. I'll probably learn to sculpt in blender at some point in the future though.
I spent a weekend - 24 hours in total and after that I still couldn´t figure out how to make a wall, building or anything in Blender.. Jesus christ. Most frustrating thing ever. I almost threw my computer away
Thats so funny because i feel the exact opposite way with c4d lol i can barely figure out how to make shapes or anything in c4d where blender im extremely familiar with and can make amazing creations with ease, maybe its just the newest version of c4d thats so confusing, either way it was so frustrating I went back to using blender and its been a blast, although ill be trying to dabble with c4d here and there sadly not many tutorials out there for c4d so hard to learn
the best of C4D is Redshift!
im using cinema 4d for games and advertising on freelance basis. started with blender, but lost the connection cause i couldnt get used to the character animation tools.
Can i see ur work?ig
Great job 👌 man!
C4D kicks ass.
you list all these movies as made in c4d but they probably only did the screen graphics on it or another very small part using c4d
far, and makes confident about using the DAW the first ti.
No Real Tutorials you can learn on your own but it needs training course for features on what can be done
There are tons of tutorials for cinema 4d. Lynda, Greyscale Gorilla, Cineversity, etc.
Great video!
Great video, I found it very informative. Thank you
Great job! Can you tell me, what is this animation in 0:06 (with rocket, and next we can see some making off video from this production)? Best wishes!
Good, thanks for share!
Thanks for watching!
Can you make a video like this for Houdini and modo? Plz
i will make videos for Houdini and Modo but i can't promise when.
Thankyou for inputs. Let us know about the future of C4D as compared to Blender and houdini. If I started learning today what should it be?
Blender
Blender 3.1 is very powerful
i love it
I’m a motion designer building up my 3D work and am currently learning Maya over C4D. Does anyone prefer one over the other??
I prefer cinema 4D
( and the last R23 update is awesome btw )
I think if you are going into motion design, C4D may be a slightly better suited tool. It just let's you get the work done as fast as possible, and in motion graphics/broadcast production, that's crucial. Maya has Mash which is also good, but I think C4D has more learning materials and a toolset geared specifically towards motion design. And the vast majority of prod. houses that do motion design, use C4D, with the exception of Mainframe, who are the people that developed MASH for Maya. But I still think C4D's Mograph toolset is still more robust/quick and intuitive than Mash.
Studying how to use soft soft is far more important than studying for my exams lmao
My computer was with cinema 4d and I deleted it by accident
BLENDER, Z BRUSH, DAVINCHI ? 3D S MAX ,MAYA, ETC
I had to check my new phone's video quality, this is the best video lol. BTW I'm a blender user.
Do visual effects artists tend to create there stuff 3d them selfs first or apply 3d sculptures to there motion graphics
very useful video thnx
Thank you very much:))
Shame it costs so much, I'd love to learn it
Personally I see no shame in piracy for personal use or even small commercial use if it leads you to being able to afford proper licenses. I got into 3D with a pirated copy of R12 I bought from a bazaar in Iraq while serving overseas many years ago. Eventually I got enough small work done to go legit. Is that wrong? LEgally yes, morally, meh, kind of a gray area if it leads to you actually paying those hefty prices for licenses. I grew up in the era of Napster, shareware, & donationware though so my views are a bit skewed.
@@hazonku too rights, piracy all the way. Ain't got thousands sat on the side to feed into simply learning these new tools, fair enough if you were an elite.
Everything is free if you are a pirate ^^
So do artist consider modelling and animation tools of Cinema 4D a half step less powerful, or do they feel like there's a larger gap between c4d and the top of the line mod/animation tools?
Thanks for the info
you are welcome
Is the perpetual license worth it?
TNice tutorials
the whole tNice tutorialng but then you have a solid foundation.
that’s deadass rn
the price is insane bro, and not included render engine, redshift sold Separately, and no fluid sims, it shame
Please pay attention to the subtitles of the Videos
Inspiring video, thx!
But personally, I think I'll stick to Blender 3d.
Blender is an great software too.
Yeah but if you had to spend about $3500, You have to really try to do better than C4D. Houdini is about $4500.
That said, it is even harder beat "free for Blender3D".
@@DocWolph you can download it free illegap
So , what is the difference from blender ?
Student here and still trying to perfect AE. I really want to get my hands on c4D. Anyone know of free tutorials or sites I should consider?
灰猩猩🦍
search a youtube video
Try udemy and RUclips tutorials as well
Start with topology and edge flow
weakness of c4d UV, texturing modeling , character animation if you work on corel draw it mean all in one not for professional i am using for Design broadcast ( German all product all in one like blender)
Take a look at the new Update (uvs). went from blender some time ago, because of the character animation tools, so maya is a bit more heavy in that, but i dont feel to be limited
In New 2021 update they fixed it all
How can c4D be used in game dev because the games can be developed through coding. Can you please elaborate this
To make animated 3d models and level design.
C4D is used for vfx in movies?
ofc
Can Cinema 4D also be used for some 3d animated movies?
ofc, It was used in spiderman 3 and inception
🙏
Before some time I started a course to be a vfx artist, Can anyone tell me which software I need to learn cinema 4d or blender for vfx?.. And I'm also learning Nuke software.
You should look into Houdini, Maya or Nuke or AE☺️I love Cinema 4D, since it feels easier to use, but it is a little bit out of date compared to other programs. Cinema 4D works really Well with After Effects forexample. You can track your 2D footage and after that you can import the 3D camera into Cinema 4D very easy. It really depends on what you like. But I wouldn’t just stick to one program
SA. I watched tNice tutorials video last year and guess who's back for a fresher course
ABSOLUTELY NOTHINNNNN SING IT AGAIN
When they say 3D work. Are they talking about 3D content you see in IMAX movie theaters, 3D TVs, etc. that also require wearing active or passive 3D glasses?
Or is this a different 3D reference or meaning?
The graphics are in 3D rather than 2D. Although you can do stereo work (VR or 3D glasses stuff) with the apps.
7:16 - 7:32 what game is that?
Ghost Recon Breakpoint if I'm not mistaken
lmao i was tNice tutorialnking ths sa tNice tutorialng then i saw ur comnt
Help me guys.... you all pros out there.., I'm a very beginner and wanting to learn 3D...Is it cinema4D or blender? exclude the price. I want to know the value thus I plan to create characters and modeling.., Thank you
If price is not the issue then C4D it is.
just get it cracked
It's free for students. If you take redshift then 3 dollars for 6 months.
How do you get cinema 4d
You buy it.
Free if you are student.
Where do I buy it
did they say cinema 4d?
I cut me teeth on C4D so it'll hold a place in my heart even though I know knowing may offer better opportunities due to being industry standard.
💓💓💓💓💓💓💓💓💓💓💓💓💓💓💓💓💓💓💓💓💓💓💓💓💓
smol smol smol
with tNice tutorials..
The short answer is so many awesome things haha Here's a video of ours for animators and illustrators: ruclips.net/video/IIlugXs0vfM/видео.html
Hello everyone, if you know, any good course to learn c4d motion graphics then please let me know. Thanks 😊.
Cineversity
Essential modelling features in Cinema like Bridge or Bevel tools are just shit in comparison to even free tools like Blender
No, you just need tutorials regarding topology edge flow
E
HOUDINI TOP!
Cinema 4D R.I.P
Those are for 2 different purposes. Haha
Cinema 4D, the ultimate easiest, simplest to learn and the ultimate less click to get real results than any other 3D apps on planet Earth and beyond. Blender is the worst UI, crowded, tedius to learn, too many clicks to get results. It will never make it into the industry or even a hobbiest, ever, or maybe a few.
I'm hobbyist and I use Blender. It's rather basic than complex. It takes some time to learn it, but these days you can Google quickly (most) answers you need.
Yes, that is what I meant, TAKES SOME TIMES.
You are talking a out blender 2.7 for sure
C4D More Better Than Blender
Nah, I don't think so.
For the most part yes but u know blender is kinda great nowdays, i mean blender have realtime rendering and the huge advantage is its free !! But c4d is better tho with workflow and stability
Don't let the blender thugs come for you bro, thread with caution.
Umam K Well, yes for most part that is but Blender is still good and it’s still growing.
it depends , modeling in c4d sucks for example , in blender you have box cutter , hard ops etc ...
what is Cinema 4D used for LOL its like cinema 4d a potato
Its native render sucks
C4D > Blender
both is good
Absolute Zero
useless video , nothing informative everything is general
Blenders are destroying c4d...
Just saying
Oh boy it’s a blender worshiper
no, i still need c4d for after effect