- Gingerdrop increases duration EVEN IF YOU LEAVE THE CIRCLE, therefore is really useful when you have to reposition (IE: Lea Labs, Shadow hound, secret servitor). This also means that If you use the hard tactical boots you will keep reloading bullets. - Durable territory works well when you are on a group since the second FW circle from fortress link will go to a nearby ally (that ALSO INCLUDES ENTITIES like the doors on shadow hound, the blobs on cargo contest, etc.) therefore the second circle on fortress link sometimes feels like a gamble - Fortress link also increases your FW circle, so the 30% reduced size on the mask mod is negligible and you can still facetank bosses. - For chest mod, head on conflict works better, you will be taking hits on FW and be close and personal with the shotgun, extra dmg reduction works better than a a meager dmg boost, specially on bosses that hit hard or have plenty of adds. - You can also use the "momentum up" helmet mod with the hard tactical boots (the ammo boots). That will keep you below 50% of your magazine if you keep shooting after reloading one bullet. Therefore you get a free 30% weapon dmg bonus. - If the servers aren't too laggy you can reload and interrupt the reload using a melee light attack without triggering FW You are welcome.
Also they are planning to change Fortress Link to not have the 2nd spawn anymore but straight up more damage (25% for 8 seconds) Durable Territory looks very viable for upkeeping FW when the change kicks in. ruclips.net/video/MxIOHdxBGFM/видео.html @3:57
I just wish fortress warfare was a buff aura on you that slowed you some but at least followed. Turning you into a moving fortress Also hope they fix the strafe animation cancelling. Then they can maybe start looking at the weapons actual performance rather than looking at what people are achieving with them and going "this is fine". Bolt pulling and pumping etc, should be covered by fire rate and if they're too slow for the weapon to feel good, then increase that baseline. Weapons should feel good from the get-go and then be made to feel better, not feel kinda meh but then be animation cancelled and modded to actually feel good. Plus my A and D keys are getting a restraining order so I need to get this fixed-
could u showcase ur personal build pls. u showed a lot of options and playstyles but ur personal build being in the video might help indecisive people like me make a direct choice 😔
my cradle is way different than yours is it because of this update you mentioned for a future pinned comment or is it cause im in novice server. i only have 4 options in each line and no fortress warfare one so im clueless of what to put in and if this build would be any good for me.
@@attilafabian6818 from what I understood, they are only nerfing the reload from stacking multiple FW effects. For the second play style with this gun, we don’t need to stack multiple FWs so it’ll probably still work
This is great guide , so many small important details explained . Great work.
10/10 video mawn added my favourite sound clip at 1:51 :popoman:
i asked u for this video in discord. thank you mawn :) it was so worth the wait
can t wait to see your next guides on the 3 new weapons!
- Gingerdrop increases duration EVEN IF YOU LEAVE THE CIRCLE, therefore is really useful when you have to reposition (IE: Lea Labs, Shadow hound, secret servitor). This also means that If you use the hard tactical boots you will keep reloading bullets.
- Durable territory works well when you are on a group since the second FW circle from fortress link will go to a nearby ally (that ALSO INCLUDES ENTITIES like the doors on shadow hound, the blobs on cargo contest, etc.) therefore the second circle on fortress link sometimes feels like a gamble
- Fortress link also increases your FW circle, so the 30% reduced size on the mask mod is negligible and you can still facetank bosses.
- For chest mod, head on conflict works better, you will be taking hits on FW and be close and personal with the shotgun, extra dmg reduction works better than a a meager dmg boost, specially on bosses that hit hard or have plenty of adds.
- You can also use the "momentum up" helmet mod with the hard tactical boots (the ammo boots). That will keep you below 50% of your magazine if you keep shooting after reloading one bullet. Therefore you get a free 30% weapon dmg bonus.
- If the servers aren't too laggy you can reload and interrupt the reload using a melee light attack without triggering FW
You are welcome.
Also they are planning to change Fortress Link to not have the 2nd spawn anymore but straight up more damage (25% for 8 seconds)
Durable Territory looks very viable for upkeeping FW when the change kicks in.
ruclips.net/video/MxIOHdxBGFM/видео.html @3:57
great video thanks ill be using this when i start the next season on the 16 of Jan. I am using a FW this season as well.
Nice thanks for this!! ❤
Been a while since a very long guide haha
eating and learning at the same time
Raining Cash Supremacy
I just wish fortress warfare was a buff aura on you that slowed you some but at least followed. Turning you into a moving fortress
Also hope they fix the strafe animation cancelling. Then they can maybe start looking at the weapons actual performance rather than looking at what people are achieving with them and going "this is fine". Bolt pulling and pumping etc, should be covered by fire rate and if they're too slow for the weapon to feel good, then increase that baseline. Weapons should feel good from the get-go and then be made to feel better, not feel kinda meh but then be animation cancelled and modded to actually feel good.
Plus my A and D keys are getting a restraining order so I need to get this fixed-
in that case the top performing build with no tech exploitation is the Boom Boom
Thank you for the awesome guide!
May I ask how to do the strafe canceling in detail? I can't figure it out.
repeatedly press directional keys while shooting
I suggest a drone for united we stand since they follow you. Preferably the bullseye drones
French fries also works as a food buff for Fortress Warfare (+20 weapon DMG while in FW)
You might aswell use crumbly if you’re gonna use french fries (crumbly = unconditional 25% weapon dmg)
That arm socket works overtime with this gun. It's gonna need oil change soon
could u showcase ur personal build pls. u showed a lot of options and playstyles but ur personal build being in the video might help indecisive people like me make a direct choice 😔
So sad i was looking forward to a new socar secondary
my cradle is way different than yours is it because of this update you mentioned for a future pinned comment or is it cause im in novice server. i only have 4 options in each line and no fortress warfare one so im clueless of what to put in and if this build would be any good for me.
@@kd7418 it is because you are currently in a novice server. Novice server cradles give less cradle than hard mode and lunar mode
@@mawn7976 ok ty for responding! will stick with shrapnal for now at least i have blueprints for later seasons lol
did they put Ada wong hair in the game XD ?
i dont get the weapon mechanic part :/ what do i press mouse 1 fast ? reload too? tap left and right ?
How you hunt for normal enemy?
Second playstyle not gonna work after January 16th update they fixing this reload trick :( (Doombringer not gonna work too)
@@attilafabian6818 from what I understood, they are only nerfing the reload from stacking multiple FW effects. For the second play style with this gun, we don’t need to stack multiple FWs so it’ll probably still work
Algorithm boost
Bro, it seems to me that they already nerfed that weapon, right? YOU HAVE 600 DAMAGE and mine only has 400 full stars
@@zerolikes743are you using purple AP tungsten ammo?
I don't understand how you can reload that fast
@@Eskaroots lightweight calibration
@mawn7976 perfect
62% ne dmg 💀
what is NE Dmg?
tricked data does not reach that damage and I already tested it with a maximum of 50k dps
That is actually such a skill issue 😭
Bulleyes = noob = essy game