Heavy Weapons Guy remaster PART:3

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  • Опубликовано: 29 ноя 2024

Комментарии • 45

  • @doctorfaker391
    @doctorfaker391 4 года назад +17

    This series make me appreciate how hard it must be to be a modeler. You do some real good stuff. I hope your content gets more attention

    • @mongeeman
      @mongeeman  4 года назад +2

      Thank you very much. I wouldn't say that modeling is particularly hard for me anymore, but the time it took me to get to that point was very long and difficult. I've been 3D modeling since I was 12 I think lol.

    • @nonniecooks9555
      @nonniecooks9555 4 года назад +1

      He should really upload some of his old work, it's all rather impressive.
      -his sister

  • @dankmemes4744
    @dankmemes4744 3 года назад +1

    Now all we need to do is have someone use this in a meet the heavy remake in source 2 and remake Sasha after watching it

  • @Adamek1926
    @Adamek1926 3 года назад

    Watched this series and I have to say - pretty good.
    One thing, though, that might've saved you a ton of pain during this whole retopology process - Blender now has the "Snap" feature. For you it's on the bottom centre of your 3D viewport where the gizmo orientation setting is that says "Global" by default. It essentially snaps to whatever mesh/object the one you're working with is on top of. You enable it by switching on the magnet icon and then switch its snapping setting to "Face". That way when you're manipulating single vertices on the remaster mesh, they just follow the geometry of the original one and you can then turn Snapping off whenever you want and manipulate them independently.
    I don't know, you definitely know the feature by now and if you did use it in this video then I just missed it, but I wanted to mention it. Still, great work.

    • @mongeeman
      @mongeeman  3 года назад

      Thanks for the advice. Total secret here, but I'm super dumb so I had no idea that feature existed.

    • @Adamek1926
      @Adamek1926 3 года назад

      @@mongeeman Don't sweat it, it's Blender. There are features that would've saved me just as much if not more time that I've discovered after years, some of which are a simple combination of CTRL+LMB. Slammed my head against the keyboard a numerous times because of those.

  • @rainingtides1962
    @rainingtides1962 4 года назад

    This is awesome, I’ll try to share this video with others because your work deserves more attention

    • @mongeeman
      @mongeeman  4 года назад

      Thanks so much, man. Please do :)

  • @tf2pyro517
    @tf2pyro517 4 года назад +6

    Looks great

    • @mongeeman
      @mongeeman  4 года назад +3

      Thanks!

    • @bongopod
      @bongopod 4 года назад +1

      @@mongeeman damn you got the pyro himself approving of your work

    • @mongeeman
      @mongeeman  4 года назад

      @@bongopod 😮

    • @Fel1xF7W
      @Fel1xF7W 3 года назад

      @@bongopod idk that pyro looks like a spy

  • @onecritwonder2338
    @onecritwonder2338 4 года назад

    not sure if you exist anymore, but holy shit this is amazing to see

    • @mongeeman
      @mongeeman  4 года назад +1

      Thanks lol, I do still exist I've just gone through a move recently.

  • @waldtv9319
    @waldtv9319 4 года назад

    Amazing job!

  • @Науэль2002
    @Науэль2002 3 года назад

    Nice work, hope you finish this :D

  • @Danimations2015
    @Danimations2015 3 года назад

    i hope you finish this because it is epic

  • @ballbonkrs6688
    @ballbonkrs6688 4 года назад +1

    Nice stuff.

  • @asterlofts1565
    @asterlofts1565 4 года назад +4

    Serious question: Will you do this same process for all mercenaries or only the Heavy?

    • @mongeeman
      @mongeeman  4 года назад +5

      I've been dealing with some stuff recently, so all of this has kinda slowed down a bit, but yeah I intend to remodel all of the mercs.

    • @asterlofts1565
      @asterlofts1565 4 года назад +5

      @@mongeeman
      Excelent. Take your time... Step by step, and calmly. 👌👌👌👌👍👍👍👍

    • @mongeeman
      @mongeeman  4 года назад +5

      @@asterlofts1565 I really appreciate your encouragement, thanks!

    • @Cine_Coverop
      @Cine_Coverop 4 года назад

      :3

  • @Fel1xF7W
    @Fel1xF7W 3 года назад

    Is Nice.

  • @sickraptor7003
    @sickraptor7003 4 года назад +4

    I like

  • @JiyakuBuraku
    @JiyakuBuraku 4 года назад

    Wow

  • @p.6563
    @p.6563 4 года назад +4

    Will you be uploading the model to anywhere when it’s complete?

    • @mongeeman
      @mongeeman  4 года назад +2

      Likely on the Steam workshop.

    • @mongeeman
      @mongeeman  4 года назад +1

      Same with all the rest of my eventual updates to the mercs.

    • @MMMercia
      @MMMercia 4 года назад

      @@mongeeman Could you link it anywhere (like a pinned comment) for easier access?

    • @mongeeman
      @mongeeman  4 года назад

      @@MMMercia Yeah I can link the heavy model since it's pretty much done being modeled. It's not rigged or textured tho, so there is still work to be done.

    • @mongeeman
      @mongeeman  4 года назад +1

      @@MMMercia I've had some personal stuff come up

  • @ruzgar1372
    @ruzgar1372 3 года назад

    Cool video! But, how did you import Heavy's model into Blender?

    • @mongeeman
      @mongeeman  3 года назад

      Hehe, I found a rip of the model online.

    • @mongeeman
      @mongeeman  3 года назад

      However I'm sure there are some sfm to standard model format converters.

  • @transitcombine9057
    @transitcombine9057 4 года назад +1

    Pottis source2 here

  • @Fel1xF7W
    @Fel1xF7W 11 месяцев назад

    are these connected to the tfs2 project?

  • @daveynorton
    @daveynorton 4 года назад

    What are you planning to do with these models if you don’t mind me asking

    • @mongeeman
      @mongeeman  4 года назад +1

      I just wanted to do it for fun. When I get one of them finished I'll post em somewhere for others to use.