It's so nice to play a game that has quality of life features I didn't even think I wanted instead of begging them to add them. We had loads of fun playing this, and kept playing once the recording was done. Thanks to Stardock Entertainment for sponsoring today's video, you can find Sins of a Solar Empire 2 on Steam here: steam.gs/l/157jf/Rimmy
@@The_Ghost_of_cabbage_past a tugboat and a Russian steel warship! Really you can't actually be worried about it lol! Russia can't even win against Ukraine what hope do they have across the world
Ok rimmy i have a question about this game: how do i get it to not save to a windows filepath that needs to be backed up with cloud storage (a feature I dont know how to turn off)? I tried playing this game, and I just can't anymore because instead of saving to the C drive it instead saves to the local windows documents.
A sequel that’s just like the original game but improved and modernized? Well I’ll be! A developer that actively works with their player base to make changes that improve the core gameplay without any unneeded drastic changes.
that's for me the best sequels. drastic changes are only needed if the core gameplay is lacking. but besides that, QoL, better graphics, and refined gameplay based on feedback. oh, and modding tools 😎🤙
i remember my uni's Political Science Org hosting inter-dorm Sins, Planetary Annihilation, stellaris and Civ Games, running with the help of our IT department's help in building an inter-building LAN network, my best memory is running the Halo mod for Sins, called Sins of the Prophets and having massive 8 player RP games
I have not played Sins in ages, so I am really looking forward to trying this now. It is kind of a relief after the letdown that was the new Homeworld.
Biggest thing I am looking forward to: Sins being in 64 bit. Because the original is locked in 32bit, modding is massively limited by the 2gb ram limitation. So if this is a clean conversion to 64bit, modding is going to be wild.
@@goldenhate6649, man... That will be weird. As someone who is almost exclusively on the consumer side, the difference between 32 Bit and 64 Bit always seemed unimportant. The difference always seemed so minor compared to 16 Bit to 32 Bit.
Ive played the living hell out of the original Sins and all the popular mods for it. Seeing all the little QoL changes like the build ships into fleet and research from the build menu are really cool when you compare it to the base game
I remmber playing this on school computers because our school let us run EXE files but we could not install stuff. so all the for wow player ran the launcher and did the update at home copied the whole game to a USB stick and took it to school. I played Sins the same way just copy the game folder and took it to school.
Sins 1 still has one of my favorite gaming memories. Buckle in, it's story time. Back in my army days, I found out a guy from one of our sister companies was a gamer like me, and both of us had Sins on steam. We decide one day to play a full game together and it all boils down to one final battle after a solid 4-hour nonstop galaxy-smashing campaign. I found out after the fact he basically issues a decree, or something of the sort to the last remaining enemy to rally all of it's forces at there last remaining planet. Both of us array 2 massive fleets to attack, me from one side, him from the other. A planet-shattering pincer attack. My fleet jump in right on to the enemies left-most force, which is bolstered by a battlestation... To make a long story short, I was pumping out ships and sending them at breakneck speed to the fight until we broke through. Then comes the shocker of a century. "Love you bud" I see in chat as my left starts crumbling, wondering wtf is HAPPENING, I find out that he broke our alliance. I pull my remaing fleets away from the fight, including my titan and 2 battleships, having lost one during the fight and get my heavy hitters repaired. He follows me to the nearest planet I control which I hurriedly fortified and get prepared and a second battle breaks out. By sheer luck, I win because while he chose to planet crack his entire empire for a lump sum of resources, I kept my mining intact, which allowed me to keep pumping out ships. By equal parts luck, and replacing lost ships like they were truly a dime a dozen, I won the battle. To this day, my biggest regret is not making him stay in the game so I could have the pleasure of dismantling his empire one planet at a time... I dunno why I decided to post this all out, and I doubt anyone'll read this far, but I guess what i'm saying is I'm glad Rimmy has such good taste in games. That is all.
When you go "Ohhhhh!" or "Ahh" with excitement/contentment that many times and its not even five minutes into the video, it's a pretty good sign of quality.
They would have to get their heads out their asses if you mean the human forms. Seriously their basestars sucked and they got lucky with the back door.
@@cliffdavidson5096 and you know what's funny the basestars are a downgrade from the previous ones who had a single devastating volley of missiles in em but we're tanky and had guns so you can't just flak wall there attacks repeatedly
@@cliffdavidson5096 I figure the nuBSG Cylon Baseships are something cheaply made for long-range missile combat, while Batlestars are made for in-your-face gun battles. So Baseships are expected to remain at range, dodge, and only take a few hits. This lets them be cheaply built as the missile and fighter batteries don't need to deal with a lot of recoil and the hull is not expected to take a lot of fire. But when the Pegasus arrives out of nowhere and the Baseships are nice and stationary, things get painful quick.
5:30 thats literally the lore for TEC. Basically all their ships are retrofits of various civilian ship designs. From the first game (before the expansions) only the TEC battleship was newly designed as a dedicated warship. Some were old designs IIRC, from before the TEC was established and was basically at peace for a long time.
Yeah some of the smaller vessels were for anti-piracy, but only the Kol Battleship, the new Corvettes I think, and Titans, are completely new warships designed for the ongoing war against the invaders.
I'm still really interested in what they're planning for how the Advant will play. I liked how for the Vasari credits was something that only mattered when trading and bribing pirates, so if needed you could spam ships because your most basic frigate costs only metal. As the TEC, the way you can just make your worlds into a WALL of ships and guns for the enemy to slog through was also amazing. So I'm really looking forward to what the Advant could be.
that could be temporary . lot of things are still place holders i think like the music . they didnt change the icons till recently for example . game still cooking
Been iffy on getting SOAS2. I hold Rebellion as the pinnacle of the Sins games. I loved GalCiv2 and GalCiv3 is just a step back in everything. But watching this convinced me to buy Sins2.
01:42 the akkan used to probably be a cruise liner that was retrofitted into a warship due to how desperate things got, so it makes sense it has the rave dome all im saying is, Space Costa got hands
9:55 fun fact for those new to this game, there is a non-zero chance those are miniature 2d models of all existing ships circling the planet (they did this in the originals) (edit rephrasing)
I love to hear genuine praise when a developer does something right and yes the quality of life improvements here are top notch from what I see, but at the same time doesnt take away what the original was. I hope this gets a award for best sequel
The amount of Qol is insane! And yeah, as Rimmy have said, this might've been the only RTS that I've ever seen thus far to actually have a sequel be a hundred times better than the previous one. I just hope that the engine is capable of handling much more ships than the previous game! Would make the late game soooo much better and worth waiting for.
The big reason they made a 2 instead of updating the old game this heavily was that they could use a better engine. 1 is a single core only engine game, 2 has multi-core support. The new engine being such an upgrade is the reason they have actual working weapon mounts on most of the ships.
My favorite capital ship is the Akkan battlecruiser, it was previously a space cruise liner before it was refitted into a colony ship and if there wasn't a war I would become a captain of one being a cruise/colony hybrid with helping colonize worlds while my passengers would have an amazing holiday traveling through space.
I saw a modding option on the main menu! I hope it has support like homeworld did before they kneecapped it. They had mods on there that made entire factions from the ground up.
hell, i remember playing the original in college as part of the gaming club. I imagine it must be nice for the devs to watch videos like this and see how much their hard work is appreciated.
Honestly the sudden half life scientist line about the microwave had me on the floor. that shit was so out of nowhere and i love it. i need more random half life dialogue in these videos.
"Looks like it was retrofitted to be a carrier" lmao that is basically the TEC. The Marza? mining ship. Akkan? Cruise ship. Dunov and Corsev? Freighters. The Kol battleship is one of the few TEC ships that was designed for the military.
Thank you for covering this game. Sponsored or not, this is a game (in whatever form) I have been following since before 2011. But I never have been able to get into the original game as effectively as I would like - it really excels with friends. Still, the quality of life features of this sequel seem amazing and exactly what I wanted. I went ahead and played a three hours long game with a couple of friends on Easy difficulty against the AI earlier in Sins of a Solar Empire: Rebellion, and it was very fun and enjoyable. I'll be looking forward to this when it comes out properly.
i find that with SOASE, of the factions were so fun to play, With the music being fantastic, the voice lines, each factions art style, etc. i really fell in love with this game. cant wait t see what the Advent brings to the table, not to mention seeing the new ship as well!
"Commander on deck!" Is one of my favorite voicelines. I loved Sins 1 so seeing Sins 2 is an upgraded version is great. Always loved that it was a simpler 4X game, so it didn't take much to get into it. Can't wait to play this game when it comes out.
been 12 years since we had a new Sins game on steam!, i look forward for steam workshop to install my mods from now until the day sins III comes out in 2040!
It's great to see a game dev basically go "What if we took what people liked about our first game and just...did it again for the sequel? And then added a bunch of Quality Of Life stuff while making things look awesome?" And I am quite excited since I played tons of the first game. Also the Angry Psychic Women faction was my favorite for reasons.
I'm worried that they're not shown in the video - are they just not in Sins 2? I really hope it's just a case of them not being ready and not that they'll be DLC, but....
They're at least listed in the Steam page for the game so hopefully they're just being touched up or something. Release is still stated as Q3 so we still possibly have a few months.
I love the original Sins game and still play it sometimes all these years later. I am completely sold on the sequel. Thanks for showing it off. So many great improvements, especially QoL stuff.
@@nonyabisness6306can someone tell me what's the issue in buying it from epic? I've playing it for months and it's awesome. Why care which store sells it? And I'm certain they used the epic money to speed up the development
I am so excited to play this, i picked up sins rebellion after watching this and already have ten hours over only a few days. it makes me so happy to see this game is releasing in a complete state :)
When i first played Sins of Solar 1, i didn't truly enjoyed the experienced since i was "forced" to play with my brother. But when i replayed it when Rebellion came out... damn, it almost made me lose some exam XD
IF terra invicta has shown me anything then its that sins idea of "ther aint gonna be no ground fights in a space war" aproach is probably pretty realistic.
So glad to see this game the love it truly deserves, both from Players and from the Devs. Can’t wait for the Advent release, if you couldn’t tell. UNITY LIGHT OUR PATH.
the rotating jump routes means you can't just fortify choke points and have factory planets because your choke point will disappear and your factory planets will join the front line
That or you'll have a reason to rekit planets during a battle as new situations turn up. Allowing new front-line worlds fortify, and rear-line worlds economise.
For non competitive gameplay, I really like the advent rebel faction simply because of the titan eradica. Colonizing 3 settlements including the starting would be 4 base, building trade hub and sending 2-3 ambassador to be a buffer zone , playing defensive and rushing to pump out the titan, high damage and high sustain but I think it would vulnerable to ships depleting its' antimatter. Reanimation and mind controlling defeated enemy ships(faction upgrade) also add to the bulk of the fleet. Especially if you get lucky capturing a pirate ship that steals credits. Despite how powerful it is in battle, it cannot keep up with fighting multiple fronts.
You know the game is good, when you forget you are making a sponsored video. My funds are bit short right now as im curently in uni studying to become a sailro, but i might save up some money and get it when it releases! Thanks for the recommendation Rimmy.
The game got better. Great to hear. I remember breaking the protection on the school computer lab to install sins on every computer for secret lan parties.
One thing about sins of a solar empire is that the devs had to invent more than half of the mechanics as the engine tech just did not exist at the time and there was only so much a computer 20 years ago can do. Now with some computers equipped with 8 or more cores available, this could be a new age for grand strategy and RTS style games.
omg i fucking love sins of a solar empire, i have all the games on cd's and got them when they came out, those are some of the best games i have ever played, watching u play this and see that its so fucking good is making me cream myself becasue for once in my life a rts game that i love and was a part of my childhood has not been shit on with a new addition to its series, god if u exist pls just let this one be the one pls.
3:08 sire, our scientists inform us that we must abandon our backwards ways of xenophobic prejudice in favor of their critically acclaimed sequel, Racism 2.
It's been available on epic for months. Only reason to wait would be in case both stores put some kind of discount to compete, but I doubt it will be that much
Despite having over 200 hours in stellaris it never quite scratched the itch I was reaching for. This looks like it might just do that and more. I'm hella exited
Never would have thought to see this game again or rather a sequel to it. The music is the OG music btw. This is a must buy for me purely for nostalgia reasons.
I really wish Rimmy would have tried Sword of the Stars. It's a space game with 3d Global Map (which makes it a bit hard to navigate), different FTL methods for different races and different tech trees for each race (and maybe each game) as well. And also, you can just use your ship's weapons to fire on the planet to kill population, infrastructure and make it uninhabitable
Sadly, my lovely Advent are not here yet. Loved playing this game. Bought it twice. The original physical copy and then eventually the Rebellion edition when it came to steam. TEC I never really liked due to blocky ships. It makes sense in the lore cause all their stuff just been retrofits. Vasari are fun and they can have quite some shenanigans but the Advent is that kept me going. Sleek beautiful ships, beam weapon focus which I love, culture playing into their theme of Unity and I just love all their borderline fanatic religious voice lines. amazing modding community just made everything better on an already good game.
When I heard of Sins 2 coming out i was concerned like many other fans of these type of games. Looks like they done an actual good sequel to the first one along with the many many QoL stuff is very good to see!! I still long for a Gundam ship mod that takes place in the famous universal century!! With these greatly updated graphics It'll look really sick! Seems like the game ran really smoothly for ya'll thats also good to see in sequel .
It's so nice to play a game that has quality of life features I didn't even think I wanted instead of begging them to add them. We had loads of fun playing this, and kept playing once the recording was done. Thanks to Stardock Entertainment for sponsoring today's video, you can find Sins of a Solar Empire 2 on Steam here: steam.gs/l/157jf/Rimmy
Nice video 👍 I'd love to see a BattleStar Galactica mod for this game one day!
Oh Rimmy!
Cuban missile crisis 2?
@@The_Ghost_of_cabbage_past a tugboat and a Russian steel warship! Really you can't actually be worried about it lol! Russia can't even win against Ukraine what hope do they have across the world
Ok rimmy i have a question about this game: how do i get it to not save to a windows filepath that needs to be backed up with cloud storage (a feature I dont know how to turn off)? I tried playing this game, and I just can't anymore because instead of saving to the C drive it instead saves to the local windows documents.
Cosmoteer part two when?
Star Wars, Warhammer 40k and Halo modders salivating at the mouth as they start prepping there 3D models
Their* grammar nazi, out.
Can’t wait for a Star Trek mod, or a Star Wars verses Star Trek one.
Don't forget Star Trek! Star Trek Armada 3 is one of the most GOATED mods of all time, regardless of game.
@@barbariouseagle3204 OH SHIT YOUR RIGHT!
HALO!
"gordon, stop fucking with the microwave!"
*[entire ship explodes into many, conveniently sized debris pieces]*
_GORDOON!_
*BOOP-BOOP-BOOP-BOOP BEEP-BEEP-BEEP-BEEP BRRM-BRRM DONK-DONK-DONK-DONK*
I prefer "Yummy, can iget a piece of that? Hit me up after work hun" for scientist quotes tbh
A sequel that’s just like the original game but improved and modernized? Well I’ll be! A developer that actively works with their player base to make changes that improve the core gameplay without any unneeded drastic changes.
that's for me the best sequels.
drastic changes are only needed if the core gameplay is lacking.
but besides that, QoL, better graphics, and refined gameplay based on feedback.
oh, and modding tools 😎🤙
HW3 dev team is speechless
@@lawrenceofphilippines HW3 Dev team is going "SANDS AND SINNERS"
Man it's kinda nice to see Rimmy get early access to something and just love it.
Sins was my first introduction to 4X games, its so exciting to see the devs are still around
i remember my uni's Political Science Org hosting inter-dorm Sins, Planetary Annihilation, stellaris and Civ Games, running with the help of our IT department's help in building an inter-building LAN network,
my best memory is running the Halo mod for Sins, called Sins of the Prophets and having massive 8 player RP games
I got super confused at first and wondered "When did I post a comment here?"
I have not played Sins in ages, so I am really looking forward to trying this now. It is kind of a relief after the letdown that was the new Homeworld.
Biggest thing I am looking forward to: Sins being in 64 bit. Because the original is locked in 32bit, modding is massively limited by the 2gb ram limitation. So if this is a clean conversion to 64bit, modding is going to be wild.
@@goldenhate6649, man... That will be weird. As someone who is almost exclusively on the consumer side, the difference between 32 Bit and 64 Bit always seemed unimportant. The difference always seemed so minor compared to 16 Bit to 32 Bit.
Ive played the living hell out of the original Sins and all the popular mods for it. Seeing all the little QoL changes like the build ships into fleet and research from the build menu are really cool when you compare it to the base game
can't wait for the Sins of the Prophets 2 mod
I remmber playing this on school computers because our school let us run EXE files but we could not install stuff.
so all the for wow player ran the launcher and did the update at home copied the whole game to a USB stick and took it to school.
I played Sins the same way just copy the game folder and took it to school.
"Sir, a second tower struck our spacecraft"
Sins 1 still has one of my favorite gaming memories. Buckle in, it's story time. Back in my army days, I found out a guy from one of our sister companies was a gamer like me, and both of us had Sins on steam. We decide one day to play a full game together and it all boils down to one final battle after a solid 4-hour nonstop galaxy-smashing campaign. I found out after the fact he basically issues a decree, or something of the sort to the last remaining enemy to rally all of it's forces at there last remaining planet. Both of us array 2 massive fleets to attack, me from one side, him from the other. A planet-shattering pincer attack. My fleet jump in right on to the enemies left-most force, which is bolstered by a battlestation... To make a long story short, I was pumping out ships and sending them at breakneck speed to the fight until we broke through.
Then comes the shocker of a century. "Love you bud" I see in chat as my left starts crumbling, wondering wtf is HAPPENING, I find out that he broke our alliance. I pull my remaing fleets away from the fight, including my titan and 2 battleships, having lost one during the fight and get my heavy hitters repaired. He follows me to the nearest planet I control which I hurriedly fortified and get prepared and a second battle breaks out. By sheer luck, I win because while he chose to planet crack his entire empire for a lump sum of resources, I kept my mining intact, which allowed me to keep pumping out ships. By equal parts luck, and replacing lost ships like they were truly a dime a dozen, I won the battle.
To this day, my biggest regret is not making him stay in the game so I could have the pleasure of dismantling his empire one planet at a time...
I dunno why I decided to post this all out, and I doubt anyone'll read this far, but I guess what i'm saying is I'm glad Rimmy has such good taste in games. That is all.
Are you still with this guy?
@@AbyRemy I haven't talked to him in years, sadly... we lost contact when I got out of the military.
When you go "Ohhhhh!" or "Ahh" with excitement/contentment that many times and its not even five minutes into the video, it's a pretty good sign of quality.
7:52 Those heavy gunships look like something a Cylon would dream up
They would have to get their heads out their asses if you mean the human forms. Seriously their basestars sucked and they got lucky with the back door.
@@cliffdavidson5096 and you know what's funny the basestars are a downgrade from the previous ones who had a single devastating volley of missiles in em but we're tanky and had guns so you can't just flak wall there attacks repeatedly
@@marley7868 yep I’ve played deadlock. Maybe they should have kept the centurions in charge.
@@cliffdavidson5096 as it turns out if your enemy spamms kesller syndrome single target volleys of missiles is a bad idea
@@cliffdavidson5096 I figure the nuBSG Cylon Baseships are something cheaply made for long-range missile combat, while Batlestars are made for in-your-face gun battles. So Baseships are expected to remain at range, dodge, and only take a few hits. This lets them be cheaply built as the missile and fighter batteries don't need to deal with a lot of recoil and the hull is not expected to take a lot of fire.
But when the Pegasus arrives out of nowhere and the Baseships are nice and stationary, things get painful quick.
5:30 thats literally the lore for TEC. Basically all their ships are retrofits of various civilian ship designs. From the first game (before the expansions) only the TEC battleship was newly designed as a dedicated warship. Some were old designs IIRC, from before the TEC was established and was basically at peace for a long time.
Yeah some of the smaller vessels were for anti-piracy, but only the Kol Battleship, the new Corvettes I think, and Titans, are completely new warships designed for the ongoing war against the invaders.
I'm still really interested in what they're planning for how the Advant will play. I liked how for the Vasari credits was something that only mattered when trading and bribing pirates, so if needed you could spam ships because your most basic frigate costs only metal. As the TEC, the way you can just make your worlds into a WALL of ships and guns for the enemy to slog through was also amazing. So I'm really looking forward to what the Advant could be.
Im so glad they kept the SINS 1 voice lines, they're fucking amazing
I was wondering if it was the same recordings
that could be temporary . lot of things are still place holders i think like the music . they didnt change the icons till recently for example . game still cooking
@@LauftFafa could be cool to keep them as an option you can swap to!
Been iffy on getting SOAS2. I hold Rebellion as the pinnacle of the Sins games. I loved GalCiv2 and GalCiv3 is just a step back in everything. But watching this convinced me to buy Sins2.
I can't buy it on the basis that they made an exclusivity deal with epic.
It comes to Steam on the 15th.
01:42 the akkan used to probably be a cruise liner that was retrofitted into a warship due to how desperate things got, so it makes sense it has the rave dome
all im saying is, Space Costa got hands
when carnival takes the fight outside the cruise liner
@@Mahrooby the Costa-Carnival corporate war of 3XXX really screwed with the Trade Order's economy
9:55 - That was in Sins 1 too! The more developed your world was, the more of those cities there would be.
Those are disabled if you go low in some config and you need to do that if you try to plan in a 100 planet size map lol
9:55 fun fact for those new to this game, there is a non-zero chance those are miniature 2d models of all existing ships circling the planet (they did this in the originals)
(edit rephrasing)
I love to hear genuine praise when a developer does something right
and yes the quality of life improvements here are top notch from what I see, but at the same time doesnt take away what the original was.
I hope this gets a award for best sequel
23:24 "Oh no, a Gauss defence station, up ahead!"
"G-g-g-gauss?! Turn tail and run!!"
I heckin loved this joke xD
The amount of Qol is insane! And yeah, as Rimmy have said, this might've been the only RTS that I've ever seen thus far to actually have a sequel be a hundred times better than the previous one. I just hope that the engine is capable of handling much more ships than the previous game! Would make the late game soooo much better and worth waiting for.
The big reason they made a 2 instead of updating the old game this heavily was that they could use a better engine. 1 is a single core only engine game, 2 has multi-core support.
The new engine being such an upgrade is the reason they have actual working weapon mounts on most of the ships.
Best part of this video being released is now we can tell our friends what we are playing in while in discord calls.
My favorite capital ship is the Akkan battlecruiser, it was previously a space cruise liner before it was refitted into a colony ship and if there wasn't a war I would become a captain of one being a cruise/colony hybrid with helping colonize worlds while my passengers would have an amazing holiday traveling through space.
I love the Kol-Class Battleship, she's straight out of Babylon-5 with the bow beam lasers and I love the sheer amount of DAKKA she brings
@@weldonwin honestly my second favorite behind the Akkan
I saw a modding option on the main menu! I hope it has support like homeworld did before they kneecapped it. They had mods on there that made entire factions from the ground up.
It has even better mod support than Sins1.
Envious of you guys getting the steam build early. Can't wait for the mods to this as well.
hell, i remember playing the original in college as part of the gaming club. I imagine it must be nice for the devs to watch videos like this and see how much their hard work is appreciated.
It was very nice to watch :)
The modding community is salivating at the mouth imagining all the sci-fi worlds they can plug into this
i do hope they add proper steam mod support would be nice considering all the over haul mods for rebellion
"WHY'RE THEY RETREATING" My guess would be the titan that wants to literally eat them.
Seeing Rimmy happy at a RTS Sequel is like seeing a happy kid at christmas
What I'm looking forwards to with this, are the Star Wars and Star Trek mods for 2, they are going to be so dope.
But can we just appreciate how damn PRETTY the shield splashes are?
Honestly the sudden half life scientist line about the microwave had me on the floor. that shit was so out of nowhere and i love it. i need more random half life dialogue in these videos.
Love Rebellion, have hundreds of hours playing with my friends in it. Got that level up and black market *thunk* noise locked in my brain
When it fully releases modders will be working on halo,warhammer and all sorts of mods if it has support for them but hope rimmy plays it when it does
"My robots stand ready"
That sparks some nostalgia. Same lines, but slightly different voice acting it sounds like.
"Looks like it was retrofitted to be a carrier" lmao that is basically the TEC. The Marza? mining ship. Akkan? Cruise ship. Dunov and Corsev? Freighters. The Kol battleship is one of the few TEC ships that was designed for the military.
I never knew what the ships originally were. I thought they were all trade ships. Where’d you hear about this?
@@sacktheargonian I'm pretty sure that's in their unit descriptions, you should be able to see it on the Sins of a Solar Empire wiki.
Damn… this is the first rts in years that made me excited to play
Thank you for covering this game. Sponsored or not, this is a game (in whatever form) I have been following since before 2011. But I never have been able to get into the original game as effectively as I would like - it really excels with friends. Still, the quality of life features of this sequel seem amazing and exactly what I wanted. I went ahead and played a three hours long game with a couple of friends on Easy difficulty against the AI earlier in Sins of a Solar Empire: Rebellion, and it was very fun and enjoyable. I'll be looking forward to this when it comes out properly.
i find that with SOASE, of the factions were so fun to play,
With the music being fantastic, the voice lines, each factions art style, etc. i really fell in love with this game. cant wait t see what the Advent brings to the table, not to mention seeing the new ship as well!
"Commander on deck!" Is one of my favorite voicelines.
I loved Sins 1 so seeing Sins 2 is an upgraded version is great. Always loved that it was a simpler 4X game, so it didn't take much to get into it. Can't wait to play this game when it comes out.
been 12 years since we had a new Sins game on steam!, i look forward for steam workshop to install my mods from now until the day sins III comes out in 2040!
It's great to see a game dev basically go "What if we took what people liked about our first game and just...did it again for the sequel? And then added a bunch of Quality Of Life stuff while making things look awesome?" And I am quite excited since I played tons of the first game. Also the Angry Psychic Women faction was my favorite for reasons.
I'm worried that they're not shown in the video - are they just not in Sins 2? I really hope it's just a case of them not being ready and not that they'll be DLC, but....
They're at least listed in the Steam page for the game so hopefully they're just being touched up or something. Release is still stated as Q3 so we still possibly have a few months.
@@ZephyrTM101 if that's the Ankron or whatever they are, then they will be in the base game at or shortly after release.
Rebellion remains one of my favorite RTS games ever and I was skeptical of 2, but this looks like a near perfect upgrade already
Fun fact about the rave ship is that it was originally a luxury cruiser that was retrofitted into a warship
We touched their boats they drop 4 fleets on us - pirates 34:45
I love how they kept the same soundtrack and ships voicelines.
I love the original Sins game and still play it sometimes all these years later. I am completely sold on the sequel. Thanks for showing it off. So many great improvements, especially QoL stuff.
SOSE 1 has always been my favorite 4X sci-fi RTS. I feel like I've waited to long for its successor to come to Steam. Soon, my precious...
frankly i dismissed the entire studio upon hearing they made an epic deal.
felt super betrayed.
@@nonyabisness6306can someone tell me what's the issue in buying it from epic? I've playing it for months and it's awesome. Why care which store sells it? And I'm certain they used the epic money to speed up the development
I am so excited to play this, i picked up sins rebellion after watching this and already have ten hours over only a few days. it makes me so happy to see this game is releasing in a complete state :)
When i first played Sins of Solar 1, i didn't truly enjoyed the experienced since i was "forced" to play with my brother. But when i replayed it when Rebellion came out... damn, it almost made me lose some exam XD
Rimmy didn’t realize that as the planet is bombarded the cities get destroyed
I think he did when he mentioned the battleship bombarding the asteroid colony
IF terra invicta has shown me anything then its that sins idea of "ther aint gonna be no ground fights in a space war" aproach is probably pretty realistic.
So glad to see this game the love it truly deserves, both from Players and from the Devs. Can’t wait for the Advent release, if you couldn’t tell. UNITY LIGHT OUR PATH.
I am so relieved that this turned out well.
Somehow this is the first I'm hearing of a Sins 2 and by the looks of it, it's amazing.
they put it on epic and took their money for exclusivity.
and we all know epic is where games go to die.
@@nonyabisness6306I play it from the epic store, and it's great. Really don't see what's the issue buying it from there instead of waiting for steam
Man I loved Sins back in the day, didn't even know this was coming wewt wewt. Thanks for the showcase.
the rotating jump routes means you can't just fortify choke points and have factory planets because your choke point will disappear and your factory planets will join the front line
That or you'll have a reason to rekit planets during a battle as new situations turn up. Allowing new front-line worlds fortify, and rear-line worlds economise.
For non competitive gameplay, I really like the advent rebel faction simply because of the titan eradica. Colonizing 3 settlements including the starting would be 4 base, building trade hub and sending 2-3 ambassador to be a buffer zone , playing defensive and rushing to pump out the titan, high damage and high sustain but I think it would vulnerable to ships depleting its' antimatter. Reanimation and mind controlling defeated enemy ships(faction upgrade) also add to the bulk of the fleet. Especially if you get lucky capturing a pirate ship that steals credits. Despite how powerful it is in battle, it cannot keep up with fighting multiple fronts.
You know the game is good, when you forget you are making a sponsored video. My funds are bit short right now as im curently in uni studying to become a sailro, but i might save up some money and get it when it releases! Thanks for the recommendation Rimmy.
A small tip some component for the capital ships are consumables like radiation boom you need to activate it manually.
This can not get on steam soon enough! I can't wait to play this!
Loving seeing all of the Ships i loved from the first game coming back in the 2nd.
TEC Loyalists forever.
The game got better. Great to hear.
I remember breaking the protection on the school computer lab to install sins on every computer for secret lan parties.
One thing about sins of a solar empire is that the devs had to invent more than half of the mechanics as the engine tech just did not exist at the time and there was only so much a computer 20 years ago can do. Now with some computers equipped with 8 or more cores available, this could be a new age for grand strategy and RTS style games.
Okay, at first I was skeptical, now I am legitimately excited
The ship design is amazing! Some of them remind me of Stargate's aesthetics.
Gods.... I can't wait for this game. I've been addicted to the first one since it came out.
Friggin Orgov Torpedo Cruiser firing torpedoes bigger than most frigates.
Also, LOVED the Thargoid reference!
Actually so nice to see Rimmy have fun with an RTS once in a while
It's really good to see the devs listened to their community. This game comes across as something made by lovers of the genre for lovers of the genre
HOLY SHIT. They made the game better. They kept everything great, and doubled down on it, then made everything smooth.
1:51 Carameldansen ahh ship design, that rules
omg i fucking love sins of a solar empire, i have all the games on cd's and got them when they came out, those are some of the best games i have ever played, watching u play this and see that its so fucking good is making me cream myself becasue for once in my life a rts game that i love and was a part of my childhood has not been shit on with a new addition to its series, god if u exist pls just let this one be the one pls.
I’m so stoked for this game-I have over 1,000 hours in the first game between the different versions.
9:50 the orbital cities and traffic was in Sins 1 as well-it was just a lot harder to notice on planets with a low population density.
Really fell in love with Sins 1 a few years ago and I'm so happy that the sequel seems to be doing well.
13:30
He played sunrider: Mask of arcadius?
because this is literary the plot of the game
3:08 sire, our scientists inform us that we must abandon our backwards ways of xenophobic prejudice in favor of their critically acclaimed sequel, Racism 2.
I can't wait for this game to release on Steam. I never played a Sins of a Solar Empire game in my life but I really want to play this one.
It's been available on epic for months. Only reason to wait would be in case both stores put some kind of discount to compete, but I doubt it will be that much
Can’t wait for the new Starship Troopers video coming soon.
Same
Despite having over 200 hours in stellaris it never quite scratched the itch I was reaching for. This looks like it might just do that and more. I'm hella exited
Never would have thought to see this game again or rather a sequel to it. The music is the OG music btw. This is a must buy for me purely for nostalgia reasons.
I am so happy that Sins 2 appears to not just be equal but improved upon sins 1.
>"Sir, another tower has struck the carrier."
@2:00 Macross battles be like.
lmao
Marza has been the tec staf of sins. "Anyway i just started missling"
I'm unbelievably hype for the return of Sins. Loved that game, loved the modding community.
The intro looks awesome
Those pirates got "SlipSpace Rupture Detected."
I really wish Rimmy would have tried Sword of the Stars. It's a space game with 3d Global Map (which makes it a bit hard to navigate), different FTL methods for different races and different tech trees for each race (and maybe each game) as well. And also, you can just use your ship's weapons to fire on the planet to kill population, infrastructure and make it uninhabitable
This looks amazing and I will buy a copy for my buddy if he has hard drive space. So many improvements and let's go garrison forces!
Just looking forward to the Steam release!!
It's nice to watch Rimmy's stuff cause I get to learn of some obscure RTS games!
Thanks for sharing! That trade ship reminds me a bit of the Orca in Eve... September is such a long ways off :( lol
The next sins of the prophets is gonna look absolutely lit
Sadly, my lovely Advent are not here yet. Loved playing this game. Bought it twice. The original physical copy and then eventually the Rebellion edition when it came to steam.
TEC I never really liked due to blocky ships. It makes sense in the lore cause all their stuff just been retrofits.
Vasari are fun and they can have quite some shenanigans but the Advent is that kept me going. Sleek beautiful ships, beam weapon focus which I love, culture playing into their theme of Unity and I just love all their borderline fanatic religious voice lines.
amazing modding community just made everything better on an already good game.
Finally, a decent RTS sequel.
When I heard of Sins 2 coming out i was concerned like many other fans of these type of games. Looks like they done an actual good sequel to the first one along with the many many QoL stuff is very good to see!! I still long for a Gundam ship mod that takes place in the famous universal century!! With these greatly updated graphics It'll look really sick! Seems like the game ran really smoothly for ya'll thats also good to see in sequel .
I *CANT WAIT* for the total conversion mods for this game
The Marza Dreadnought really just reminds me of Starsector and i mean that in the best way possible