hi is there a hand animation tutorial where it shows how to make hand animations for wheels going above 180 degrees, where the original animation couldnt do ?
@@stupidfastgaming7427 no probs I need it for my f2004 mod like the kunos f2004 hand animation goes to 180 degrees but I need more steering so more animation for minimum 280 to 360
Hello bro, when I export the vehicle to kseditor, the shader and the blendmod are changed, and their values also change and I see that it doesn't happen to you, how can I solve it?
Hey man i found this video very useful however when i put a new exhaust and a diffusor on the car my steering wheel, rims, dashboard dials and everything else stopped moving. can you please help me...
@@stupidfastgaming7427 No, I want to convert a rims that I downloaded to KN5. Inside there are 4 rims I removed the other 3 leaving 1 rims to be used as KN5.
It wont work for me. Blender has all the changes ive made, but AC wont show them., now i cant even load the kn5 file. it loads without the model in AC. says a ton of missing textures, but i deleted parts i didnt want on the car. All I did was remove windows, some hood cover parts, and emblems and stuff. didnt know thatd completely break the car and not let it load. now is loading but its the size of the track...........
First of I do apologize for the inconvenience. Now you may have saved the car wrong. Use unit scale. Watch my video closer. It explains everything. And thankyou for watching I'm gonna do another video soon.
@@stupidfastgaming7427 yeah I got it all right on that part but idk why it makes the car the size of the track. I have to scale the model all the way down to 0.1m and it's still off so it's gonna take a lot of fine tuning to get it sized right again. I spent 4 hours last night trying. I redid it 3 times and no matter what it kept showing the car the size of the track. forums tell me that I have to resize it myself every time. Idk why it changed sizes at all when I changed absolutely nothing with its scale to begin with. Also is there any way to just delete parts without the game displaying an error for every single thing? Have to click through like 45 error messages when loading AC. It says it can't load textures for the parts that were deleted. Duh, they were deleted, stop trying to load textures.
Yes join the TSF discord I can help you out. 😊 discord is available on out websight www.stupidfastgaming.com at the bottom of the sight is the discord botton
I am finally getting it to work even got into sculpting the 3d model to look better when i remove parts. next steps are modding body kits and getting better at swapping parts. thank you so much. I put a stupid fast seat in an Adam Lz 240sx 2jz build im working on
Nice guide, thanks for educating the masses I always appreciate these kinds of videos. I've started learning blender in the last few days just doing basic things like swapping rims and adding spoilers etc. I'm just wondering, sometimes when I delete objects of a car, this would cause other parts of the vehicle to move out of position and center in the middle -- do you know why this is and how to stop it? thanks in advance.
How did you kept the hierarchy of the steering wheel and the dummy? When I imported a steering wheel it was brought in independent of the dummy. I am trying to drag the object under the dummy in the list shown in the top right and it doesn't go. I never used Blender before so I might doing something wrong. I've tried to look into the manual but the way it explains to link the objects (Ctrl + P) it doesn't work.
Yes make sure it's named properly. I explained it in the video. If you need help join our discord. Go to www.stupidfastgaming.com scroll down to the bottom of the website and hit the discord botton.
Stumped by this, managed to make perfectly acceptable looking cars but everytime i load them in game, the wheels and driver are either way forward or way back, or 5ft in the air 😂
Awesome video! I am currently working on a mod but in the folder there are several KN5 files named with "lod b", "lod c" and so on. Do I just rewrite all of those or I should do them one by one?
@@stupidfastgaming7427 how to make the wheel turn properly when I hop into assetto my steer wheel turns left to right but the car wheels turn right for left and left for right how do I change that
man... my kseditor is not finding the textures from blender... so I have to assign manually... do you know the fix for this ?
Hey dude this is awesome, I was just wondering if there’s a website that has a bunch of seats and steering wheels?
How difficult would it be to 3D print body shells of cars in AC?
hi is there a hand animation tutorial where it shows how to make hand animations for wheels going above 180 degrees, where the original animation couldnt do ?
Not sure I haven't really explored that yet. I'm sorry I couldn't help. But thankyou ☺️ for watching ♥️
@@stupidfastgaming7427 no probs I need it for my f2004 mod like the kunos f2004 hand animation goes to 180 degrees but I need more steering so more animation for minimum 280 to 360
Was wondering if I can get another F1 car that has better and more rotational animated hands and transfer it over
This was dope. Do you a tutorial on how to make dummies on a car bro for wheels and a steering wheel?
Hello bro, when I export the vehicle to kseditor, the shader and the blendmod are changed, and their values also change and I see that it doesn't happen to you, how can I solve it?
Hey man i found this video very useful however when i put a new exhaust and a diffusor on the car my steering wheel, rims, dashboard dials and everything else stopped moving. can you please help me...
I need help i have null error all the time
Null error is just a missing textures. You did something wrong. Just add any texture for the time being
Am trying to put bumpers on cars but it's not working can some play help
Can you do this to add a Fanatec steering wheel? Would love to see a representation of my actual wheel while in VR
Mabe lol 😆 been working on acouple new mods dropping shortly.
yes get an app on your phone to 3d scan the wheel then import the .obj file into blender..etc...etc....etc...
When I open a file in kseditor I don't see the object, what causes it?
Sounds like Either a texture issue, or did you move the object? Cause if you move it, sometimes blender gets weird when exporting.
@@stupidfastgaming7427 No, I want to convert a rims that I downloaded to KN5. Inside there are 4 rims I removed the other 3 leaving 1 rims to be used as KN5.
Mabe the normals are flipped inside. Check in blender/statistics tab.
@@stupidfastgaming7427 when I open it in blender rims it is still there, but when i open it again in kseditor it does not appear
Yea I know you can still see it in blender but not in KS editor. That's why the normals might be flipped.
It wont work for me. Blender has all the changes ive made, but AC wont show them., now i cant even load the kn5 file. it loads without the model in AC. says a ton of missing textures, but i deleted parts i didnt want on the car. All I did was remove windows, some hood cover parts, and emblems and stuff. didnt know thatd completely break the car and not let it load.
now is loading but its the size of the track...........
First of I do apologize for the inconvenience. Now you may have saved the car wrong. Use unit scale. Watch my video closer. It explains everything. And thankyou for watching
I'm gonna do another video soon.
@@stupidfastgaming7427 yeah I got it all right on that part but idk why it makes the car the size of the track. I have to scale the model all the way down to 0.1m and it's still off so it's gonna take a lot of fine tuning to get it sized right again.
I spent 4 hours last night trying. I redid it 3 times and no matter what it kept showing the car the size of the track.
forums tell me that I have to resize it myself every time. Idk why it changed sizes at all when I changed absolutely nothing with its scale to begin with.
Also is there any way to just delete parts without the game displaying an error for every single thing? Have to click through like 45 error messages when loading AC. It says it can't load textures for the parts that were deleted. Duh, they were deleted, stop trying to load textures.
Yes join the TSF discord I can help you out. 😊 discord is available on out websight www.stupidfastgaming.com at the bottom of the sight is the discord botton
@@stupidfastgaming7427 lol thank you. I will. I'm super excited to get into 3d modeling and modding cars in AC.
I am finally getting it to work
even got into sculpting the 3d model to look better when i remove parts. next steps are modding body kits and getting better at swapping parts. thank you so much. I put a stupid fast seat in an Adam Lz 240sx 2jz build im working on
Can I do the same with tracks?
can u make a tutorial on how to do gauges?
That would be really helpful
This is what I also looking for!!
Nice guide, thanks for educating the masses I always appreciate these kinds of videos. I've started learning blender in the last few days just doing basic things like swapping rims and adding spoilers etc.
I'm just wondering, sometimes when I delete objects of a car, this would cause other parts of the vehicle to move out of position and center in the middle -- do you know why this is and how to stop it? thanks in advance.
No I don't in sorry. But thankyou.
I swap my wheel then kseditor wont show anything
im stuck at the importing into blender, to get an fbx, does the file need converted in something else?
No you need the fbx only.
Can you do a left hand to right hand drive conversion tutorial???
Please do how to make a whole car including body kits and how to do textures in kseditor cuz that’s where my problem is texturing in kseditor
How did you kept the hierarchy of the steering wheel and the dummy? When I imported a steering wheel it was brought in independent of the dummy. I am trying to drag the object under the dummy in the list shown in the top right and it doesn't go. I never used Blender before so I might doing something wrong. I've tried to look into the manual but the way it explains to link the objects (Ctrl + P) it doesn't work.
Hey super useful video. I managed to get the steering wheel to show up in game but it doesn't move at all I was wondering if you knew why?
Yes make sure it's named properly. I explained it in the video. If you need help join our discord. Go to www.stupidfastgaming.com scroll down to the bottom of the website and hit the discord botton.
@@stupidfastgaming7427 Ahh that's my issue then, thanks man and I am already in the discord I will ask on there if I get stuck again
@@stupidfastgaming7427 I feel dumb, but i dont see where you explain this.
Cant seem to get my wheel to spin
Stumped by this, managed to make perfectly acceptable looking cars but everytime i load them in game, the wheels and driver are either way forward or way back, or 5ft in the air 😂
can somebody help me when i do that my car is too big
When you export it use unit scale!
Have you tesla model s plaid steering wheel?
No
Awesome video! I am currently working on a mod but in the folder there are several KN5 files named with "lod b", "lod c" and so on. Do I just rewrite all of those or I should do them one by one?
No just rewrite the biggest kn5
Heyo, what is that weird black axis with the black lines attached to certain parts called?
They are called dummies!
I want to change the wheel of my rs3, where do i get a good one from?
From another car of from a discord that has free car parts!
@@stupidfastgaming7427 Oh ok thanks
This was an awesome tutorial
Thank you 😊
@@stupidfastgaming7427 how to make the wheel turn properly when I hop into assetto my steer wheel turns left to right but the car wheels turn right for left and left for right how do I change that
man i still cant do it
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