@@DeejusProductions He was kinda my entry opponent into midtier standard league a year ago when I was a rookie. Taught me about the concept of unit count. Will never forget the lill' Battleship series I had against him^^
I would like to join the battleship fan club, but that’s more from campaign/war room where naval combat is a thing. Not that hard for Grit to just fill the sea with them and zone out the entire sea, not to mention any welcome for units shipped by lander.
Building the battleship in range of the artillery when pressing the opponent's HQ is surely to bait the opponent into charging up your Victory March? Possibly too much credit for what may actually have just been meme style points, but it feels like a planned move to HQ cap within the next 3-4 days. Edit: it keeps all the forward momentum on the strong side, whereas Starflash buying big units would have taken too long to reinforce and Randomways was gradually beating back the attack, so the HQ cap window was closing. Leaning more and more towards the battleship being a planned route to HQ cap quickly.
I actually like the idea of there not being obvious capture chains right from the start. Makes it more likely that even on the first turn the players will be doing different things to each other.
Bad-tleships can't move onto shoals even if they want to :) Sorry for the nitpick. Interesting game, thanks for the commentary! This is a cool map. Sadly none of my games here have been too interesting... in one my opponent picked Kindle in T2 vs. my Olaf, which went about how you'd expect.
@@DeejusProductions Not exactly the most important unit to know all about haha. Keep up the great work, been watching since Terrorize with Transport (though I took a long break from the game)
I think I've only had a single match in this map, it was kind of a low level lash mirror that came down to a nailbitter desperate defense of my hq against the threat of a cap with prime tactics. Fond memories.
@@haissake I think you might be correct, few roads, lots of important mountains and forests, Lash can get a lot of use of her day to day. Most contested properties are adjacent to some sort of heavy terrain so Lash can be pretty nasty interrupting captures.
That match was so much fun to watch, I was on the edge of my seat, and when I saw the battleship I damm near did a spit take. Two great players putting on a amazing display of skill, love these videos they always make my day.
11:32 Deej: "If I am Randomwayz, you gotta build a tank. You don't go double recons too." Randomwayz: *builds 1b recon like a sigma player* Deej: *surprised pikachu face*
By far the map I hate most. Never been able to get a single game on this map. I'm rewatching this before a practice match so I can learn something from this. I've been a bit too stuck lately with lots of loses so... time to relax a bit and learn again. Thanks again for all your hard work :)
What a hype game! Yeah, the game that launched a thousand recons here was by lvjd (who else). Nobody has solved the counter yet, so SAMI RECON SPAM META BABY. Sami mirror recons ain't a meme though, because they solve a major problem with the Sami mirror where your infantry are super fragile to 1st strikes and so it's hard to play a normal Sami opening. Add in a few recons and it suddenly feels more like a Sami vs. Olaf opening. Try it at home, try it on Caustic Finale!
wait.... how is he playing advance wars on PC, i need this in my life. (because Nintendo are blue balling me with their empty excuses for not releasing Advance wars reboot camp.)
I don't even think this is a spoiler... We all knew a hq cap was happening here seeing sami vs sami, but it was some great planning and wallbreaking at the end. I think the grand strategy behind a lot of these decisions leading up to the hq cap was all about the power meter. The forward battleship was either going to cause a lot of damage to allow for a hq cap or create a lot of charge to allow for the hq cap. I was expecting way more battle copters in this match though.
When you say it doesn't really matter if you go for forward or back properties first when there's no chains... Doesn't it just mean that forward ones are more susceptible to being punished if someone responds with early recon or something? Like it won't matter if the opponent doesn't try to interrupt it, I guess
Battleship fanclub reporting in
Roger that!
Hah I knew you and Kantbei would approve
@@DeejusProductions He was kinda my entry opponent into midtier standard league a year ago when I was a rookie. Taught me about the concept of unit count. Will never forget the lill' Battleship series I had against him^^
I would like to join the battleship fan club, but that’s more from campaign/war room where naval combat is a thing. Not that hard for Grit to just fill the sea with them and zone out the entire sea, not to mention any welcome for units shipped by lander.
I think it's pretty cool how the battleship was the reason he got victory march in the first place. Maybe it was intended to die?
Building the battleship in range of the artillery when pressing the opponent's HQ is surely to bait the opponent into charging up your Victory March?
Possibly too much credit for what may actually have just been meme style points, but it feels like a planned move to HQ cap within the next 3-4 days.
Edit: it keeps all the forward momentum on the strong side, whereas Starflash buying big units would have taken too long to reinforce and Randomways was gradually beating back the attack, so the HQ cap window was closing. Leaning more and more towards the battleship being a planned route to HQ cap quickly.
Thank you so much for these commentaries. They are so much fun to watch and are greatly appreciated!
My pleasure! Super fun to make
This was a good first video to watch and I gotta say I love your energy, you're all over the camera and it gives me a chuckle
Glad to hear it!
Deejus: "Resign turn 1 if you choose Max"
Me who picked Max for this map: "Crap"
lol RIP
How's it going?
@@haissake Actually won it due to inactivity, but now I know lol
Maybe you were on to something, Max has the second highest GL winrate on that map now lol
This map is so tempting to build a battleship on. Would always consider to cover the ports with an artillery.
very true, its really hard to get the forward port in the first place though for most COs
@@DeejusProductions Oh yeah, getting the the opponents port is ballsy as fuck. Typical aggro Sturflish251 manner how he took Randomwayz' port here.
I actually like the idea of there not being obvious capture chains right from the start. Makes it more likely that even on the first turn the players will be doing different things to each other.
Loved the video Deejus.
That Sami thumbnail on left OMG!
Sami mirror? Oh nono, this is gonna be a banger
Aren’t u proud of this??
Love the content Deejus, really entertaining. Hope they bring out Advance Wars boot camp soon for more MP experiences.
Bad-tleships can't move onto shoals even if they want to :) Sorry for the nitpick. Interesting game, thanks for the commentary!
This is a cool map. Sadly none of my games here have been too interesting... in one my opponent picked Kindle in T2 vs. my Olaf, which went about how you'd expect.
hah yeah i forget that sometimes ;s
@@DeejusProductions Not exactly the most important unit to know all about haha. Keep up the great work, been watching since Terrorize with Transport (though I took a long break from the game)
Sami Wars
I think I've only had a single match in this map, it was kind of a low level lash mirror that came down to a nailbitter desperate defense of my hq against the threat of a cap with prime tactics. Fond memories.
I feel like this is one of those maps where Lash has an edge over Kindle, though statistics say otherwise.
@@haissake I think you might be correct, few roads, lots of important mountains and forests, Lash can get a lot of use of her day to day. Most contested properties are adjacent to some sort of heavy terrain so Lash can be pretty nasty interrupting captures.
That match was so much fun to watch, I was on the edge of my seat, and when I saw the battleship I damm near did a spit take. Two great players putting on a amazing display of skill, love these videos they always make my day.
"Now now, perfectly symmetrical violence never solved anything." - Prof. Hubert J. Farnsworth
Sami Infantry are scary, but the Mech are simply brutal. They hit vehicles harder than Max tanks, it's insane.
They also have 33% the movement if a tank.
11:32
Deej: "If I am Randomwayz, you gotta build a tank. You don't go double recons too."
Randomwayz: *builds 1b recon like a sigma player*
Deej: *surprised pikachu face*
Hahah! That was a solid game with solid players. How the music dropped right when the battleship came out. Too perfect,. Thanks man!
what a nice way to wrap up the day with a certified banger 😎😎
I am torn by loving Sami but hating mirrors.
Mech analysis on this map might end up being utterly exhausting but here goes.
Nevermind I give up 🤓
48:32 was it completely dumb though? The whole reason he got his victory march was because it got destroyed
By far the map I hate most. Never been able to get a single game on this map. I'm rewatching this before a practice match so I can learn something from this. I've been a bit too stuck lately with lots of loses so... time to relax a bit and learn again. Thanks again for all your hard work :)
"Dont pick Koal... Well if you want to meme, you can."
Valid
Man, the cap routes on this map look so awkward.
Yeah they super weird, hence why there is no real set opening capture game
This was entertaining. I'd love to see more fog games :D
Great to see more stuff from you after catching up Mangs and your tournament streams!
Also... you are very handsome.
'artillery' the anti-air and now 'anti-air' the artillery lol.
What a hype game! Yeah, the game that launched a thousand recons here was by lvjd (who else). Nobody has solved the counter yet, so SAMI RECON SPAM META BABY. Sami mirror recons ain't a meme though, because they solve a major problem with the Sami mirror where your infantry are super fragile to 1st strikes and so it's hard to play a normal Sami opening. Add in a few recons and it suddenly feels more like a Sami vs. Olaf opening. Try it at home, try it on Caustic Finale!
Shout out to that lvjd game where the recons were flowing, I think he was the one losing it against the recons? I don't remember
Let's gooooo new Deejus uploaaaaaad
*dies of weakside recon* I laughed out loud at that haha
wait.... how is he playing advance wars on PC, i need this in my life. (because Nintendo are blue balling me with their empty excuses for not releasing Advance wars reboot camp.)
If its not too much to ask, can we get music names in description? I do enjoy the music behind the voice in these videos
Okay so I did not know that this game i played as a kid has a competitive scene. Amazing! So is this modded rom hack or something?
I just got this map in my newest GL match and happened to pick Sami, so this vid is perfect timing for me lol
Best waifu CO fight lets go
Starflash built a battleship and still won.
Won the mental game and the actual game a truly 🌰ty player.
Tbh he already won by the time he built it. I think the battleship was mostly for style points/to give RW something to shoot at.
@@Yuni-is-Schrodingers-Fox the battleship move was to quickly charge the SCOP, any other unit would've taken too long to arrive the frontline.
Advance wars is Starflash's game, we just play it with him
I don't even think this is a spoiler...
We all knew a hq cap was happening here seeing sami vs sami, but it was some great planning and wallbreaking at the end. I think the grand strategy behind a lot of these decisions leading up to the hq cap was all about the power meter. The forward battleship was either going to cause a lot of damage to allow for a hq cap or create a lot of charge to allow for the hq cap.
I was expecting way more battle copters in this match though.
When you say it doesn't really matter if you go for forward or back properties first when there's no chains... Doesn't it just mean that forward ones are more susceptible to being punished if someone responds with early recon or something? Like it won't matter if the opponent doesn't try to interrupt it, I guess
Yeah early recon punishes the aggressive caps, but if you can you want to get forward ones first before they become contested
very fun replay!
Deejus I could've swore you were high for the first 15 seconds of this video.
how do you get the replay viewer your using?
Omg this game 🤣🤣🤣
whats the song
Which part of the video? All the songs are in the Deejtunes playlist btw
@@DeejusProductions deej playlist all i need Thank you
whats the background music?
Which part of the video? All the songs are in the Deejtunes playlist btw
@@DeejusProductions first song but thanks for reply . Also leaning on playing aswell from all the commentaries and wish i got into this years ago.
@@trejohnson8014 that one is Nana by Polo y pan. And welcome to AWBW!
@@DeejusProductions awesome track now stuck in my head and hope to see more of you :)
NUTTY as always!!