CoH3 2v2 Cast | Ares (WM) & HulkSMASH (WM) vs FutureNP (US) & nub (UK)

Поделиться
HTML-код
  • Опубликовано: 19 окт 2024

Комментарии • 12

  • @adamwilkes4489
    @adamwilkes4489 6 месяцев назад +2

    Keep up the casts , one of the best around I've found

    • @N7-SHARK
      @N7-SHARK  6 месяцев назад

      Thanks, glad you're enjoying them!

  • @danieldennis8821
    @danieldennis8821 3 месяца назад +1

    What a match! Really been enjoying this channel. I don't even play CoH3. Played the original in college and always loved RTS games. Really appreciate your analysis of the matches you cast and especially appreciate you bringing other experienced players on for 2v2s to discuss the match. Thanks for the great entertainment.

    • @N7-SHARK
      @N7-SHARK  3 месяца назад

      Thanks! Glad you're enjoying... Big update today, night be a good time to install the game!

  • @thelizardkingdc
    @thelizardkingdc 6 месяцев назад +1

    Great new channel 🤴🏻

    • @N7-SHARK
      @N7-SHARK  6 месяцев назад +1

      Thanks! Hope you enjoy!

  • @wFredsch
    @wFredsch 6 месяцев назад

    What an insane ending! Great Game!

    • @N7-SHARK
      @N7-SHARK  6 месяцев назад +1

      Right? Absolutely nuts.

  • @Turtlewar
    @Turtlewar 6 месяцев назад

    What an ending 😂😂😂

    • @N7-SHARK
      @N7-SHARK  6 месяцев назад +1

      right??? the number of deaths per square pixel... insane.

  • @Lawrence-h1h
    @Lawrence-h1h 5 месяцев назад

    Noticed only allied tanks have that limp away 1 hp bs. Axis tanks could have quarter left then just dead but all allied tanks be quarter to tiny bit to escape trouble.. props to the coastal guy for holding literally all game, i felt mechanised coulda flanked with pathets way more few good opportunities he didnt take

    • @N7-SHARK
      @N7-SHARK  5 месяцев назад

      Yeah, great team synergy here... Hulk holding that point allowed Ares to continue to be really dynamic. This match also shows why DDL probably needed a nerf lol. Now you rarely see it... Hope they find a way to bring it back into viability... It created a really tough problem for teams to try to solve.