PART 5 - Blender 4.0 - From Zero to Hero! Quick Lighting Beginner Guide!

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  • Опубликовано: 20 мар 2024
  • PART 6: • PART 6 - Blender 4.0 -...
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    In PART 2 we will start our first ever project and make our first ever 3D model!
    LINKS 🔗
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Комментарии • 8

  • @blastersekla
    @blastersekla 2 месяца назад

    I love using sky texture aswell for my render but i always feels like the glass reflections looks a bit wrong for exterior renders if you don't have whats behind the camera modeled.
    Is there a way to keep the skytexture lightning but add some HDRI reflections without having the HDRI background visible ?(i usualy put transparent on so i can later on add a sky on photoshop to have more control)

  • @federicotonini4303
    @federicotonini4303 3 месяца назад +1

    Just saw the most recent uploads, there goes my weekend 🥲💯

    • @imeshh
      @imeshh  3 месяца назад

      Haha good luck ☺️

  • @DIBproduction
    @DIBproduction 3 месяца назад

    can you share your pc components for that rendering? :D thx

    • @imeshh
      @imeshh  3 месяца назад

      I rendered this on a laptop with an rtx 3070 :)

  • @blackholestudio6530
    @blackholestudio6530 3 месяца назад

    we will get better light quality through hdri or sky texture?

    • @imeshh
      @imeshh  3 месяца назад +2

      HDRIs have a lot more detail in terms of clouds, trees, ground. which all add to realism.
      However, the light levels may not be 100% accurate, depending on how well they took the photos.
      The sky texture is very very accurate in terms of lighting levels but i think it would lack in realism from things like surrounding areas.
      However, the more i use the nishita sky texture the more i'm ejoying the freedom to more easily get the lighting i want, allowing me to make better artistic choices which add to realism.
      But starting out, if your sun height isn't so important, using HDRIs would more easily get more realistic results

    • @blackholestudio6530
      @blackholestudio6530 3 месяца назад

      @@imeshh thank you very much for your answer:)